Evangeline Ling Posted May 24, 2021 Share Posted May 24, 2021 1 minute ago, SarahKB7 Koskinen said: Any way of changing the dark grass texture to the lighter one used on the neighbouring continents, @Abnor Mole ? Please NO to this Abnor... there is enough old mainland grass we do not need more of it. 10 Link to comment Share on other sites More sharing options...
Devin Heartsong Posted May 24, 2021 Share Posted May 24, 2021 I'm also quite happy with the Belli grass as-is 😍 7 Link to comment Share on other sites More sharing options...
Moles Abnor Mole Posted May 24, 2021 Moles Share Posted May 24, 2021 3 minutes ago, SarahKB7 Koskinen said: Any way of changing the dark grass texture to the lighter original one used on the neighbouring continents, @Abnor Mole ? Hmm... so... make it so the color of the terrain textures no longer coordinate with any of the rocks, trees, bushes, flowers or other greenery we've planted across a thousand regions just to make it look more uniform on the world map. 🤔 I'm sure no one would notice. 😣 6 6 5 Link to comment Share on other sites More sharing options...
Sylvia Tamalyn Posted May 24, 2021 Share Posted May 24, 2021 55 minutes ago, SarahKB7 Koskinen said: Any way of changing the dark grass texture to the lighter original one used on the neighbouring continents, @Abnor Mole ? I'm pretty sure that making the grass look good to the residents of the regions is a bit more important than making the map look pleasing to... one person? 10 Link to comment Share on other sites More sharing options...
Mercedes Avon Posted May 24, 2021 Share Posted May 24, 2021 The terrain textures of Bellisseria are one of the things I like about these regions. There is no way I would want to see the textures changed, so they coordinate with mainland textures on a map. Most mainland textures are unattractive. I would rather those be changed. 11 Link to comment Share on other sites More sharing options...
Sister Nova Posted May 25, 2021 Share Posted May 25, 2021 I love Bellisseria just as it is. I have a home there and also have property on each of the other continents with the exception of Zindra and Gaeta I. I appreciate the diversity of each and would hate to see it all looking the same just to make the map look pretty. 13 Link to comment Share on other sites More sharing options...
Yukiko Yeshto Posted May 25, 2021 Share Posted May 25, 2021 5 hours ago, Mercedes Avon said: The terrain textures of Bellisseria are one of the things I like about these regions. There is no way I would want to see the textures changed, so they coordinate with mainland textures on a map. Most mainland textures are unattractive. I would rather those be changed. This! Once the Bellisseria project is done, I hope that mainland gets some love and improvement in that regard again. Pretty please 5 Link to comment Share on other sites More sharing options...
Matthieu Quander Posted May 25, 2021 Share Posted May 25, 2021 13 hours ago, Sylvia Tamalyn said: I'm pretty sure that making the grass look good to the residents of the regions is a bit more important than making the map look pleasing to... one person? It's not just one person who would love for the Bellisseria coastlines to look more natural on the map. It was the first thing I noticed when the first group of new regions appeared on the map. That said, I completely understand why that had to be sacrificed for the things that really matter, and I definitely the Bellisseria grass. While I would prefer both, give me a beautifully immersive experience over something that looks nice on a map any day. I'll also add that having a functional map is more important to having it be pretty, though those two things likely aren't related. 8 Link to comment Share on other sites More sharing options...
Marianne Little Posted May 25, 2021 Share Posted May 25, 2021 Old Bellisseria looks great on the map. But the additions that started with the Victorians, has a more massive shape with no fjords and almost no rivers and lakes, just ponds that is not visible when zoomed out as far as on the map. Mainland looks great from that far away distance. But zoom close enough to see all those signs that clutter up, and worse as close you get, until you can watch the eyesores in all their "beauty:" And with abandoned land spread out with their bleak textures in between. Better to have a fine Belisserian landscape on ground, where people live, and the map is not important at all. 14 Link to comment Share on other sites More sharing options...
Sylvia Tamalyn Posted May 25, 2021 Share Posted May 25, 2021 1 hour ago, Matthieu Quander said: It's not just one person who would love for the Bellisseria coastlines to look more natural on the map. It was the first thing I noticed when the first group of new regions appeared on the map. That said, I completely understand why that had to be sacrificed for the things that really matter, and I definitely the Bellisseria grass. While I would prefer both, give me a beautifully immersive experience over something that looks nice on a map any day. I'll also add that having a functional map is more important to having it be pretty, though those two things likely aren't related. Really, the number of people who want a pretty map is irrelevant; I was simply responding to this ONE person. My point, which you do seem to agree with, is that it is the wishes of the actual (paying, I might add) residents of Bellisseria that take precedence. 5 Link to comment Share on other sites More sharing options...
Elena Core Posted May 25, 2021 Share Posted May 25, 2021 Considering maps in general are used just to identify regions, is it really that important? Not that RL maps are always matching, they are just functional. Then you go and do some sightseeing in the actual countries... 8 Link to comment Share on other sites More sharing options...
Administrators Kristin Linden Posted May 25, 2021 Administrators Share Posted May 25, 2021 Hey y'all! I've gone ahead and cleaned a few posts from this thread as they were not constructively contributing to the topic of this thread, and were veering off into interpersonal bickering territory. If you want to make personal jabs at each other (we would hope that you won't pursue this option) you can take it elsewhere, or drop it like it's hot. You don't have to like each other, but veering threads off topic with off topic bickering isn't cool for the rest of the people that use these forums. So let's please play nice and stay on topic! Thanks! 14 14 Link to comment Share on other sites More sharing options...
SarahKB7 Koskinen Posted May 28, 2021 Share Posted May 28, 2021 (edited) The newest Stilt islands now have houses and roads, as well as a new bridge connecting to the Chalet homes regions at SSPE1791. Edited May 28, 2021 by SarahKB7 Koskinen 15 5 Link to comment Share on other sites More sharing options...
SarahKB7 Koskinen Posted May 28, 2021 Share Posted May 28, 2021 (edited) Questions for the Moles or Lindens.... Will Bellisseria Log Homes continent ever get a northern coast? If so, could this coast's waterway be expanded along the top of Bellisseria West so to join to the protected waterway between Sansara's east coast and Islandia South, as no such link presently exists there. Edited May 28, 2021 by SarahKB7 Koskinen 10 Link to comment Share on other sites More sharing options...
Nika Talaj Posted May 28, 2021 Share Posted May 28, 2021 12 minutes ago, SarahKB7 Koskinen said: Will this area north of Bellisseria ever be completed and expanded to reach Sansara and Islandia South? A question and a data point for you: > Where is Islandia South? > The only hint I've noticed is that LL has already moved some private regions away from the area above LogLand. But then again, I believe they also moved some regions away from the area south of LogLand (east of VictoriBelle) quite a while ago, and they have not built anything more in that area as yet. 3 Link to comment Share on other sites More sharing options...
SarahKB7 Koskinen Posted May 28, 2021 Share Posted May 28, 2021 (edited) @Nika Talaj Islandia South is a rectangular block of 30 regions all named after famous artists. It's separated from the east of Sansara by a four region long protected waterway which is at the standard 20m water level height. But there are voids at either end and it goes nowhere. Islandia South is owned by Anshe Chung, but she doesn't own the protected waterway. I think linking this waterway to Belliserria would be good for residents on both continents and for Islandia South's residents too. Edited May 29, 2021 by SarahKB7 Koskinen 6 4 Link to comment Share on other sites More sharing options...
SarahKB7 Koskinen Posted May 29, 2021 Share Posted May 29, 2021 (edited) Hello? What's this?! ----------------------------------------------------------------------------------------------------------------------V Was just found by @Juliana Lethdetter And there's no sim region underneath it!!! Edited May 29, 2021 by SarahKB7 Koskinen 4 1 Link to comment Share on other sites More sharing options...
Nika Talaj Posted May 30, 2021 Share Posted May 30, 2021 The white compass medallion, you mean? Well, they just finished doing some work with the map code. Maybe testing the ability to add new overlays to it? I wish I could add an overlay to the map! Put favorite destinations, friend's homes, etc.. on it. 5 Link to comment Share on other sites More sharing options...
Daniel Voyager Posted May 31, 2021 Share Posted May 31, 2021 SSPNCR region has appeared on the east side of the green SSP regions (closed to the public). I wonder if it has something to do with the SSPRR region down south. 6 2 Link to comment Share on other sites More sharing options...
Garnet Psaltery Posted May 31, 2021 Author Share Posted May 31, 2021 6 hours ago, Daniel Voyager said: SSPNCR region has appeared on the east side of the green SSP regions (closed to the public). I wonder if it has something to do with the SSPRR region down south. It's the No Chocolate Region; a replacement for the Cornfield (and in my opinion far worse). 8 Link to comment Share on other sites More sharing options...
Daniel Voyager Posted June 1, 2021 Share Posted June 1, 2021 (edited) The views from SSPE1791 bridge. Loads of new Stilts being added around SSPE1790. New Chalet homes will be added here very soon. It's starting to look really good so far. Edited June 1, 2021 by Daniel Voyager 16 2 Link to comment Share on other sites More sharing options...
Lloyd Overland Posted June 1, 2021 Share Posted June 1, 2021 10 hours ago, Daniel Voyager said: The views from SSPE1791 bridge. Loads of new Stilts being added around SSPE1790. New Chalet homes will be added here very soon. It's starting to look really good so far. Having a look round at recent developments I am amazed to see what looks like an underground tunnel from Windsurfers Solitude to Brady Stream. Moles were busy at the north end so I didn't hang around and leave them to work their magic in peace. 7 1 Link to comment Share on other sites More sharing options...
Malayaa Morningstar Posted June 2, 2021 Share Posted June 2, 2021 I found the place at Brady Stream where windmills go to meet other windmills....hope they are not planning some kind of world domination 1 14 Link to comment Share on other sites More sharing options...
Sylvia Tamalyn Posted June 2, 2021 Share Posted June 2, 2021 49 minutes ago, Malayaa said: I found the place at Brady Stream where windmills go to meet other windmills....hope they are not planning some kind of world domination 3 12 Link to comment Share on other sites More sharing options...
Eleanor Anderton Posted June 2, 2021 Share Posted June 2, 2021 If you search for Brady Stream and hit the teleport button, you end up wishing you were wearing a scuba suit. The bird's eye view from above shows the tunnel running from Windsurfers Solitude to Brady Stream...south to north. If you are at the center windmill on Brady Stream just center yourself and head south on a direct flight. Looks like Mr. A. Mole left his car parked after a long day at work at Windsurfers Solitude. 11 Link to comment Share on other sites More sharing options...
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