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    Back in December, we blogged about some adjustments to billing and trading limits on the LindeX® exchange. These adjustments put a cap on the trading volume for each Resident’s account at certain tiers, in an effort to prevent fraud and comply with applicable regulations.

    As part of Linden Lab's continued risk management process, we are now introducing monthly Process Credit limits. We anticipate that few, if any, Residents will be negatively affected by these adjustments, and will persist in monitoring any impact these changes may cause.

    You can review your existing limits on this page; your Process Credit limit will be listed there, as well as your Buy and Sell limits.  

    You can request a tier limit review through our support system. Simply submit a ticket --> Billing --> LindeX Billing and Trading Limits Review Request (for basic accounts) or  Billing and L$ -> LindeX Tier Review ticket options (for premium accounts).

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    Second Life Pic of the day is "mystical lake", from flubs ♥.

    To submit your image for Second Life Pic of the Day consideration, add it to the Official Second Life Flickr Group.

    Be sure to check us out on social:
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    Heya!

    April Linden here. I’m a member of the Second Life Operations team. Second Life had some unexpected downtime on Monday morning, and I wanted to take a few minutes to explain what happened.

    We buy bandwidth to our data centers from several providers. On Monday morning, one of those providers had a hardware failure on the link that connects Second Life to the Internet. This is a fairly normal thing to happen (and is why we have more than one Internet provider). This time was a bit unusual, as the traffic from our Residents on that provider did not automatically spill over to one of the other connections, as it usually does.

    Our ops team caught this almost immediately and were able to shift traffic around to the other providers, but not before a whole bunch of Residents had been logged out due to Second Life being unreachable.

    Since a bunch of Residents were unexpectedly logged out, they all tried to log back in at once. This rush of logins was very high, and it took quite a while for everyone to get logged back in. Our ops team brought some additional login servers online to help with the backlog of login attempts, and this allowed the login queue to eventually return to its normal size.

    Some time after the login rush was completed the failed Internet provider connection was restored, and traffic shifted around normally, without disruption, returning Second Life back to normal.

    There was a bright spot in this event! Our new status blog performed very well, allowing our support team to be able to communicate with Residents, even in a state where it was under much higher load than normal.

    We’re very sorry for the unexpected downtime on Monday morning. We know how important having a fun time Inworld is to our Residents, and we know how unfun events like this can be.

    See you Inworld!

    April Linden

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    Read about the latest releases and updated to the Web and Marketplace over on the Tools & Technolgy blog.

    12.05.16 - Recent Updates to Web & Marketplace

     

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    Residents are experts when it comes to using the tools within Second Life to create amazing work. We love it when someone decides to share their knowledge in an easy and intuitive way - and hope to share even more helpful community tutorials here in the near future.

    You may have seen this lighting tutorial from Resident and creator Brookston Holiday recently, but if you haven't - we encourage you to have a look. If you're a builder, designer, or even a casual photographer in world, the tips shared here are simple, low resource ways to create dramatic effects using lights and projectors inworld. 

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    Calling all Landowners! This Project Viewer is definitely one that you’re going to want to try out.

    So, you know the story: You have a vampire-themed area in Second Life and each Resident who visits your space has to adjust their personal environment settings to get the full spooky nighttime effect. Or, you’ve invited a bunch of friends to a sunset beach party and some of them have their environment settings at midday--not exactly what you had in mind. You’ve long dreamed about the day when you can control the environment settings for all Residents visiting your space. We’re happy to say that your dream has now come true.

    The Environment Settings (Windlight Region Settings) Project Viewer, available today, gives you the opportunity to try the new region environmental controls that include sky, water, and day cycle settings. This feature gives landowners and region managers the ability to customize and define unique environmental region settings that are automatically shared by others in that region (unless those users have chosen personal overrides). Now, your vampire destination will always be dark and scary and everyone at your beach party can enjoy a perfect, beautiful sunset.

    One last thing before you get started. For now, everyone in your region must be using this Project Viewer to see the customized environment you’ve set.  Otherwise, the lighting will appear as it as it would normally. When we’ve completed this trial, and made any needed changes, we’ll roll this feature into the SL Viewer Beta and eventually, the main SL Viewer.

    So, give it a go and let us know what you think!

    Helpful Links:
        •    Download the Environment Settings (Windlight Region Settings) Project Viewer
             Windows | Macintosh | Linux
        •    Environment Settings (Windlight Region Settings) Project Viewer documentation on the SL Wiki
        •    File Bugs in the SL Viewer (VWR) section of JIRA and link to STORM-1126 issue
        •    Share Your Experiences on this thread in the Land Forum
        •    Follow us on Twitter @Secondlife and tweet using the hashtag #SLViewer
    

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  • Announcements

    • Xiola Linden

      03/21/2017

      We are still working on making adjustments and changes to the new platform. Thanks  to everyone who has been sending in feedback and filing any bugs you've encountered!