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Devin Heartsong

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Everything posted by Devin Heartsong

  1. Great video! The music too 😁! (p.s. I wrote the music, specifically about and for Bellisseria!)
  2. One of these days I'm *still* going to make you dance! May your hiatus be brief. Take care, friend. 💗
  3. Let me put it this way: it's a simple thing for LL developers to fix the "rules" of the system so that the system is a bit more fair and equal for everyone involved. It's another thing entirely to fix the RL economic system that enables some RL people to siphon money upward. That said, if somebody could actually tackle the complex economic and political systems that allow for massive wealth inequality, then MORE people would be able to have a nice Tesla and maybe even a vacation home or two. Maybe even you! (And gee, maybe more people could actually eat and live under a roof and have some okay medical care). Point being, I see your point but in this case I think it's a false equivalence. The problems with the Linden Land system today are small, contained, and easily fixable.
  4. Translation: "time and money" = "army of alts". So if you have the money to own a large number of alts and the computing horsepower to have all those alts spam the land claim interface the moment a region is released, you have far better odds to squat the hot properties in the newly-released regions. And then you can trade those hot properties away afterward to "friends", using the technique described above, with a high degree of confidence. This effectively creates a class system among Linden lands, especially Bellisseria. You can argue that it's all "by the rules" and that "everyone has equal opportunity to do the same", but DO they? Do they really? (Spoiler: no, no they don't, really. Because very few people have the money to run dozens and dozens of alts and the time to run this kind of detailed, coordinated op, ready to act the moment a particularly desirable region releases.) Everyone who knows about this game being played by the privileged few who can afford to are demotivated by it. I've seen it griped about constantly among my friends graph, and I myself am demotivated. LL would be well-served to refactor their release/claim system to be truly truly randomized so that it cannot be gamed with hyper-predictable abandon-trading, and cannot be gamed with zerg tactics for new region releases. This would give the average person a more equal chance at the GOH slot machine rewards. Ask yourself this question: If there were no ability to predictably abandon-trade a nice parcel to a "friend", and no way to dramatically increase your odds of scoring many/most parcels in a highly-desirable new region by using zerg tactics, would we see the problems we've all been seeing clearly for the past half a year or more? Would the average account holder have a more equal chance at stumbling upon some of the nicer parcels?
  5. Honestly, I still don't understand the process they're using to game the system. How exactly do they target a new specific region with some tasty parcels on it? (Which they do, quite successfully). I've given up on GOH because it's rigged in favor of the people who've figured out how to game the system. GOH is only "fun" when you feel you have an equal chance as everyone else of landing something really tasty. As it stands now, you only stand a chance of that if you get a lucky abandon in a very old region. You'll never get lucky in a brand new region that just released, because of the people who know how to game the system.
  6. I'm also quite happy with the Belli grass as-is 😍
  7. Squirrel move like a ninja! She does not fear the EVIL.
  8. *shakes her tail in vain* ..... one of these days I will shock the natural order and achieve SLENDYDANCE
  9. The Bandit 170 is a lot of fun! I also love the Captain's Launch, and the Loonetta, and that new jetski by Cigar Yachts that came out right around the time the Stilt regions were released. Don't forget the new Bellisseria surf beach up on the Northeast edge of the bottom row of the stilt region. The wave generators are perfect, the wave runs are long, and there are rezzers for all the best surfboards. It's a delight to surf those waves on the X-3! Two people can ride the X-3 and the passenger gets involved in the paddling anims. It's really responsive and newbie-friendly! If you have your own surfboards, there's a public rez zone up at the west edge of the beach in the same region. Oh, it's also pretty fun to jump those same waves in the Cigar Yachts jetski too!
  10. One of these days I'll tempt you to dance!
  11. FWIW, I just tried out the new surf beach (scroll up a bit), and it's FANTASTIC. Several wave generators with LONG runs, nice frequency, extremely low lag. The waves themselves are excellent. And they've got board rezzers for all the best boards, including my favorite, the X-3. And if you have your own boards, there's a rez zone just a short walk up the beach to the west at the top left of the same region. FWIW, the X-3 can seat two people and the passenger is involved in the paddling animations in a cute way. It's a very newbie-friendly board and has some nice tricks and excellent (but not janky) maneuverability. If you've never surfed in SL, I recommend trying that board rezzer first!
  12. OMG I'm so happy! And does it have a small self-rez square for people with their own boards?
  13. A lot of us do walk/drive/horseride/sail in and around our property and neighborhood in various states of casual nudity. But you hardly bump directly into anyone that way so...
  14. It's really pretty simple: understand the Adult FAQ. And maybe get to know the tone and flavor of various community events that crop up and use common sense about what seems appropriate in one community situation or another. Casual nudity out and around your house? Sure, nobody's going to bat an eye at that. Walking cold into a community dance fully naked? Would you do that in any town or any community even in very progressive, permissive cultures? Probably not. Get to know the local community culture and you can find your way.
  15. Also.... (it was really frustrating to finally figure this out).... it SEEMS like you must set your day offset for the parcel in a very specific way for a Day Cycle EEP to actually cycle and morph through the different keyframes in the cycle. Under About Land > Environment, make sure that down the Day Settings section you have the Day Offset at exactly 0.0. It seems like any non-zero value in the Day Offset will "freeze" the Day cycle at that percentage value among the keyframe interpolation.
  16. I'm likewise very stumped about Day Cycles (in Firestorm). When I load a Day Cycle into my parcel, it never seems to actually progress and change through all the sky settings that are in the Day Cycle. Everything stays static and frozen at one Sky setting. Even when I manually drag a Day Cycle object from an EEP pack onto the "Ground" setting under "Sky Altitudes", the little graphic chicklet there doesn't change to show the sun/moon graphic indicating a Day Cycle at Ground Level. I've tried loading the Day Cycle into my parcel by right-clicking the Day Cycle object itself and choosing "Apply to Parcel". I've tried loading the day cycle from the About Land > Environment tab and choosing "Use Inventory" to load that Day Cycle object. And yes, I've used World > Environment > Use Shared Environment to make sure I don't have any Lighting overrides or manual windlights/EEP scenes loaded. It really doesn't help that the FS UI for Edit Day Cycle truncates the name of the Day Cycle and individual EEP objects to only like 32 characters or less. If you buy an EEP pack from some vendor (like The Rebakery), you can never easily confirm the loaded EEP setting in any individual keyframe. Nothing seems to consistently and obviously work to make the Day Cycle on my parcel actually cycle and move the sun/moon around. I somehow managed ONE TIME to get it to work in both my viewer and my partner's viewer, but somehow broke everything after that and now the sky's just static all the time again. I'm beginning to wonder if FS is just bugged all to hell regarding EEP and I'm beating my head against the wall for nothing. It's VERY frustrating. Any ideas or tips? EDIT: Unless... In the About Land dialog, if I set my "Day Offset" value to 0.0, I do see shadows finally begin to move as if a Day cycle were actually occurring? Is it really as simple as "If Day Offset is non-zero, then the Day Cycle is frozen at that offset, so you'll only get a real Day Cycle if you ensure that the Day Offset for the parcel is exactly 0.0"? If this is how it works, then the FS crew should make that REALLY clear in the tool tips and in the wiki/docs for FS. Because there are a TON of regions throughout the grid that will set the Day Offset to a specific non-zero value and leave it stuck there even if you subsequently load an EEP Day Cycle.
  17. You gotta change your evul ways, Slendy Before I stop lovin' you You've got to change, Slendy And every word that I say is true You've got me runnin' and hidin' all over town You've got me sneakin' and a peepin' and runnin' you down This can't go on....... Lord knows, you've got to change, Slendy Slendy, when I come home, Slendy My house is dark, and my thoughts are cold You hang around, Slendy With Jean and Joan and a who knows who I'm gettin' tired of waiting and fooling around I'll find somebody that won't make me feel like a clown This can't go on..... Dark Lord knows, please never change!
  18. Forget the Water Horse and the Teegle Horse... here comes the Slendy Horse!
  19. That new Cigar jetski is pretty lush and handles well, with lots of cute poses on it for both the rider and the passenger. It's a bit pricey but IMO worth it!
  20. Thanks to Patch and all the moles for bringing us summer in the middle of a rough winter!
  21. Our new stilt home, after a lot of hard decorating work by @KatHeartsong Kaos
  22. I think many of us are in the same boat..... Together ❤️. SL friendships and community are definitely making this holiday season brighter!
  23. Pretty much this, especially the statements up where the quote starts! Personally, I feel the Stilt homes demo area we've seen shows that the Moles have listened to the older complaints that the houseboat areas in Belli are packed too tightly for some people's tastes as long-term residents of Belli. I can resonate with that complaint, but realize it's a personal, subjective opinion and other people might like the density and crowded feel of the houseboats. But it's clear that the new Stilt homes layout and landscaping is a thoughtful attempt by the moles to give easy water/boating access to as many people as possible while also giving us a similar sense of separation and personal space as found in the Traditional, Victorian, and Cabin regions. I for one will be playing the Game of Homes to find a nice Stilt Home. It will be nice to have a sailboat rezzed out and ready to go again. And, FWIW.... I just can't with mainland any more. It's been a full year in Bellisseria and I'm spoiled by just living in a cohesive and gorgeous landscape. With tons of driving, boating, aerial, walking, jogging, horse riding access/scenery, and a great community. I think LL understands this is the core attraction of Belli now, though. I think they've been disabused of the notion that it's just a place for starter homes and most people will move on eventually to something on the mainland.
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