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Strawberry Linden

Bella's Glade at Shara.jpg
Pictured: Bella's Glade at Shara

Each week, the Second Life Destination Guide editorial team reviews dozens of new locations and events worth exploring. With all those beautiful destinations to check out, we thought we’d highlight a few of the entries that stood out to the editorial team. Don't forget to check our Recently Added category to see all the latest additions to the Destination Guide!

April is around the corner and spring is in the air! We hope these nature-themed locations and innovative art galleries boost your creativity and sense of calm. 

 

 

 

 

 

 

 

 

 

 

Got a spot that you’d like listed in the Destination Guide? Make sure to drop us a note at editor@lindenlab.com or submit your spot via web form.

Connect with Second Life on Social Media:
Instagram | Facebook | Twitter | YouTube | Flickr | Pinterest | Tumblr | Plurk | TikTok | Reddit | LinkedIn

Linden Lab

Football Made in Second Life


Second Life Destinations

This week Cyke Troglodite talks to us about the Global Football League, a fun and interactive way for fans of American Football to engage in virtual sports.

A longtime Resident, GFL owner Cyke Troglodite tells us he has "spent much of his 13 years in SL on the football field,” while in the physical world he is volunteering every Friday in his local Little League. 

For those curious about the mechanics of virtual sports, Cyke describes it as follows: “The experience is super realistic with football animations (throwing, catching, tackling, blocking), score-keeping, authentic field and outfits  that make the experience that much more realistic. The only significant difference is that nine players are used per team rather than 11 as in RL.”

GFL is currently in the middle of season two with four teams. If you’d like to join, please check out the GFL Offices & Welcome Center, as recruitment is active for more teams as the league grows.

GFL games stream live on YouTube, so feel free to check out some previous footage while it’s still up. Cyke assures us that the matches in SL can be played virtually without lag due to “descripting of all players beforehand. A viewing party for each game happens at a separate inworld location." Cyke and the GFL organizers are dedicated to making this a fun experience for both participants and spectators. 

There are even halftime parties and cheerleaders, so if you are missing the rush of a crowd going wild over fumbles and fakeouts, head over to catch a GFL game soon! Virtual sports are a great way for people of varying ages, physical abilities, and skill levels to get involved and play the game.

Video Production Credits:
Draxtor Despres

 

 

Tara Linden

Randall MM square.png

Photo taken at The Magic Happens Here

This week's featured artist is Randal Prater, a multi-instrumentalist who plays dreamy and cinematic indie pop in both RL and SL. You may also know him as Linus Radford, his original SL persona, as he's been a Resident for about 14 years! He just released a new album called Solo Seasons, so please check out his music on Spotify and YouTube.

 

Q: When/how did you hear about Second Life?
A: This would have been January of 2007. I had just finished being the frontman for The Pagan States, and before that, Creeping Myrtle. I was just starting to record my first solo album, 'Falling to Pisces.' I didn't want to fall into the rut of losing my live chops and get rusty while in the recording studio. So, I was looking for a way to play solo acoustic shows while also making progress on my new album since it would be the first time I'd be playing all the instruments myself instead of relying on bandmates.

My wife discovered an article about a virtual world where you could be yourself and be seen by only your pixels (an avatar). She saw that musicians were playing shows in there and that I should have a look. So, once I dove in and did my own research, I discovered that there were lots of singer-songwriters out there in the exact boat I was in, or at least in the same proverbial harbor. Juel Resistance (Suzen Juel) was the first artist I discovered and then it snowballed from there. My second album (Second Tuesday of Never) actually features a lot of other Second Life artists, including Suzen. Anyway, I started playing shows in SL and did so until 2010 when it became too painful to play guitar anymore. So, I reinvented myself as a part-time piano player just so I could keep writing and recording songs.

Q: What instruments do you play, and how did music come into your life?
A: Back when I had fewer physical limitations, I'd play whatever instrument in the studio that needed playing. I don't think I got proficient at any of them since I'm completely self-taught. But, I did a passable job on most things I tried. That said, it is quite painful to my ears and ego whenever I listen back to myself on drums or harmonica.

My origin story starts in the womb when my mom played nonstop early Beatles records for nine months. It was a foregone conclusion that I'd end up being some kind of musician or artist. When I was a little kid, I wanted to be George Harrison. Then once I got to high school, I wanted to be John Lennon. Unfortunately for myself and the whole world, that's when he was cruelly taken away from us. But, if there's one singer-songwriter that ever existed that sums up most of what I'm trying to say through my own songs, it's definitely John.

Q: How do you decide what visuals to go for in music videos, and how does the music inform it?
A: I love that question and already feel like my answer will fall short. But, here goes... This was the first album where I decided I wanted a video for every song and not just one or two. I did the videos by following the track order. So, track one was done first and the final track was done last. I think I got better at video editing by the end. Anyway, the one thread that tied the videos together was that each one had a cameo by one or more crows. Sometimes, it only lasts for a split second, so the viewer has to pay attention. I remember Alfred Hitchcock always made a similar cameo in his old films, and he had a film called The Birds. So, that's likely where I got my idea to tie it all together that way. Of course, it also helps that the final track is called 'Full Crow Moon.'

Q: Who are some cool musicians that you've discovered over the last year?
A: If you'd said the past decade, that would be much easier. I tend to stick with a songwriter for a while. So, if they come out with an album one year that speaks to me, chances are good that I'll also be interested in their fifth album. Since nothing I've discovered in the past twelve months rivals what I've discovered in the past five to ten years, I'll say that my favorite current singer-songwriter is Angus Stone, who mostly records and performs with his sister Julia. My favorite band is Doves. Their album The Universal Want is hands down my favorite from 2020. Since Wolf Alice is finally putting out a new album in 2021, I predict that will be my favorite for this year. Stay tuned. I'd be remiss in leaving out my dear friend, and sometime collaborator, Bruce Lash. He's got albums in both years and they're fab.
 
Q: Describe the creation of your album Solo Seasons and your creative vision for your music in general.
A: Thank you for specifically mentioning my latest album. It was my first one in six years, and the first one that I played all the parts myself, since the first solo record. This time everything was played on keys, even the drum parts, so it was easy to just write and record the whole thing by myself in the crypt (my basement studio). As with every solo album, the theme was dictated by the number. This was the fourth record, so ‘four seasons' seemed like a decent theme. That meant two songs for every season, eight in total. I just mapped it out like that. So, the first two songs on the album are about springtime and the final two tracks are about winter. I'm very methodical when it comes to details and making sure everything is in its proper place (even when usually I'm the only one who will notice).

Q: What is the most meaningful aspect of the SL music community to you?
A: While it's admittedly been a minute since I was playing shows myself, I'll say from a fan's perspective that it's a great world to be a part of. Especially during this era where most of us are spending even more time in the house than before, it's my current way of providing some semblance of normalcy to my weirdly wired brain. I can just walk around in SL and catch a show and be shoulder to shoulder with other concertgoers without wearing a mask or worrying about anything other than which show I am going to see when there are at least three good ones going during any given hour. So, it's easy to be grateful to the virtual world of Second Life and all the tireless work and creation of the music community, and all artists in general.

 

Thank you, Randal! If you or somebody you know would like to submit content for Music Mondays, please fill out this form.

Strawberry Linden

The Outer Garden.jpg
Pictured: The Outer Garden

Each week, the Second Life Destination Guide editorial team reviews dozens of new locations and events worth exploring. With all those beautiful destinations to check out, we thought we’d highlight a few of the entries that stood out to the editorial team. Don't forget to check our Recently Added category to see all the latest additions to the Destination Guide!

This week we have a number of fun, educational, and interesting events, along with some very scenic destinations. 

 

 

Watch today's Lab Gab with Faust Saenz speaking about the International Day of Happiness event and the Positivite Change Circle!

 

 

 

 

 

 

 

Got a spot that you’d like listed in the Destination Guide? Make sure to drop us a note at editor@lindenlab.com or submit your spot via web form.

Connect with Second Life on Social Media:
Instagram | Facebook | Twitter | YouTube | Flickr | Pinterest | Tumblr | Plurk | TikTok | Reddit | LinkedIn

Linden Lab

SL18B Applications are Now Open for Exhibitors!


Second Life Birthday

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Save the date! This June, Second Life will be turning 18! The 18th annual Second Life birthday celebration (SL18B) will be held from June 17th to July 1st. Get ready for fun-filled weeks of live music, performances, shopping, and amazing community exhibits!

This year’s theme for SL18B is Hidden Worlds, but don’t think that limits you! Just like last year, your exhibit does not need to stay in theme. If you are inspired by the thought of the hidden worlds around you, show us! Or, share your Second Life passions with us. Your interests. Your communities. Your worlds! Every year we celebrate because of you, the amazing and creative Residents, who have chosen to call Second Life home. What has drawn you into this world and what keeps you here? This year at the eighteenth annual Second Life Birthday, show us what fuels your Second Life and inspires you. Let's go exploring!

If you want to participate as an exhibitor with a presence at SL18B then please join us by filling out the exhibitor form no later than May 28th (this date has now changed to May 10th). Please note that the rules for exhibitors have been updated this year, so it is important to read them even if you have participated in SLB before. The rules can be found at the top of the application form.


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Photo by Junie

As a reminder, we are also still seeking Live Musicians. We previously announced a call for audition signups for the SL18B Music Fest - and those applications remain open through March 28th.

Over the next few months, keep an eye on our blog for more opportunities to participate in the SL18B celebrations as a Performer, Volunteer, Merchant, and more!
 

Strawberry Linden

LabGab-IDOH-Instagram.jpg

“Lab Gab” is a live-streamed variety show that showcases events, destinations, and different talents across Second Life. Join our host, Strawberry Linden on Friday, March 19th at 10:15am PT as she speaks with Faust Saenz, the organizer of the International Day of Happiness event.

The International Day of Happiness event in Second Life will be held on Saturday, March 20th from 8:30am to 3pm PT, with educational speakers, live music, poetry, and plays.

Watch the show live Friday, March 19th at 10:15am PT on YouTube, Facebook, or Periscope!

For full episodes of Lab Gab, click over to the Lab Gab YouTube Playlist

Linden Lab

Second Life Destinations: The Far Away


Second Life Destinations

This week we encourage you to get lost in the tall grass of The Far Away, a bucolic reverie that has been a special hideaway for Residents since 2007.

This charming and old-timey region was originally created as “The Wheatfield” by painter/photographer/coder Jeffrey Berg, who goes by AM Radio in Second Life. Shortly after, in an interview with Bettina Tizzy, AM explained that “I wanted to challenge people's idea of place. We have so many preconceptions of space. What is a sidewalk, what is a house, what is a trail, what is a cave? We've evolved our sense of space and place. What better place than SL to challenge it?”

His challenge was accepted; the soothing, yet thought-provoking atmosphere of The Wheatfield has been cherished by many Residents over the years. In fact, AM Radio and some other well-known SL artists were even mentioned in New York Times Magazine in 2009. Over the years, AM Radio has built 14 regions in SL, and many Residents have been inspired by his style. Strawberry Linden expressed her appreciation for his work in a blog post a few years before joining Linden Lab.

The region is now called “The Far Away,” and is hosted by the couple Ziki Questi and Kinnaird Fiachra on the region Dreamworld North, which is part of the Dreamworld estate owned by Count Burks. Ziki says she was drawn to it because, “to me, The Far Away is a seminal work of virtual art. Evocative and timeless, it laid the groundwork for other striking and more expansive works by AM Radio such as The Quiet and Surface, all of which now survive only in images and memory. Kinn and I are delighted to preserve and maintain The Far Away for the enjoyment of the SL community.”

Kinnaird recalls being brought here by a friend on her first day in SL: “I was not a gamer, and the whole concept of being inworld was a bit disorienting, but I remember my friend leaving me at The Far Away when he had to go AFK, saying, "you'll be safe here.””

The Far Away is a living virtual relic that has a peaceful ambiguity capable of meaning something different to every visitor. What will it mean to you? Visit today to find out. With hidden poses and interactive elements scattered throughout, who knows what your journey might lead to.

Video Production Credits:
Draxtor Despres

 

Strawberry Linden

Tonarino.jpg
Pictured: Tonarino

Each week, the Second Life Destination Guide editorial team reviews dozens of new locations and events worth exploring. With all those beautiful destinations to check out, we thought we’d highlight a few of the entries that stood out to the editorial team. Don't forget to check our Recently Added category to see all the latest additions to the Destination Guide!

Here are 8 picturesque locations, 2 incredible art installations, and 3 exciting shopping events all waiting for you to explore this weekend!

 

 

 

 

 

 

 

 

 

 

 

 

 

Got a spot that you’d like listed in the Destination Guide? Make sure to drop us a note at editor@lindenlab.com or submit your spot via web form.

Connect with Second Life on Social Media:
Instagram | Facebook | Twitter | YouTube | Flickr | Pinterest | Tumblr | Plurk | TikTok | Reddit | LinkedIn

Strawberry Linden

LabGab-TheGBTHProject-Instagram.jpg

“Lab Gab” is a live-streamed variety show that showcases events, destinations, and different talents across Second Life. Join our host, Strawberry Linden on Friday, March 12th at 11am PT as she speaks with the founder and curator of The GBTH Project, Marina Munter (vivresavie).

The GBTH Project is a concept gallery and also part of the Community Gateway Program. Marina will tell us more about it, and then take us on a brief tour. 

Watch us live on YouTube, Facebook, or Periscope

For full episodes of Lab Gab, click over to the Lab Gab YouTube Playlist

Linden Lab

Second Life Destinations: A Taste of Bali and Japan


Second Life Destinations

This week we are visiting a region inspired by the sumptuous beaches of Bali and the tranquility of Japanese zen gardens.

Creator Rosie Helendale has been a Second Life Resident for 13 years and says that for her, SL has been both a vital social network as well as a creative outlet “to turn my imagination into some form of virtual visualization.” Rosie tells us that she has met some of her closest friends in SL, and is an active participant in art and recreation. “From photography, creating content, choreographing my own dance routines, performing in dance shows, creating regions with friends, to memorializing it all on my own personal YouTube channel.”

After some experiences helping her friends build regions in SL, a few months ago Rosie was finally able to accomplish her dream of creating her own. While Rosie has a deep appreciation for Japanese culture, she says that her friend Guy Bagshawe “has in-depth firsthand experience and knowledge of everything Bali, and his enthusiasm for the place got me totally hooked on it.  From those two things sprang my inspiration to create an interpretation and representation of Bali and Japan.”

The Bali portion is drenched in the rosy glow of a beachside sunset. Enjoy a meal or a cocktail in the open air restaurant a few paces from the shore. A bit of exploration will lead you to a chicken coop and an open courtyard with baboons grooming each other all around you.

In case that wasn’t relaxing enough, the Japanese side of the region has tai chi poseballs in the zen garden, and make sure to look for the adorable baby panda.

Rosie tells us “one of my favorite content creators is Skye for landscaping: their content is high quality with attention to detail.” However, some of the items found here were crafted by Rosie herself. “The items in the souvenir kiosks at the tai chi garden and monkey forest I made myself using full perm items from the marketplace. You can even click the postcard rack and send a postcard to friends inworld just like you would if you were on a visit in real life!”

Rosie would like us to know that “the best way to see all the attractions is to hop on the balloon tour. It takes you to every part of the island and gives out real life information about each area in local chat.” See the deep blue waters for yourself by visiting A Taste of Bali and Japan today.

Video Production Credits:
Draxtor Despres

 

 

Tara Linden

Oblee MM.jpg

This week's featured artist is Oblee, whose performances in SL center around live looping to create a unique experience for the audience every time. 

Please check out his music on his official website, as well as his social media below:

Spotify
Facebook
SoundCloud
BandCamp

 

Q: When/how did you hear about Second Life?
A: I heard about Second Life shortly after its release, but didn't spend any time inworld until late 2007. It was an exciting time to be there! I had some friends in France who had done a little machinima pilot in SL and wanted me to do some voices. That's when my current avatar was born. At the time I was playing drums in a few touring bands and was looking for a way to play live, original music to people around the world without having to sit in a van with 5 other grimy musicians. I was becoming the prototypical and annoying drummer gone solo and SL was my accomplice. 

Q: Your music is hard to define. What genres would you say it draws from?
A: Thank you! I think that in part, a lot of my original music was born in SL, or at least born when my mind was often in SL. As far as a specific influential genre, I really can't say. I've never been very proficient at describing music or knowing which genre was which. I'm a lousy critic, and can usually find something I like about any piece of music. That said, I think the musicians I look up to the most are the ones who just did what they were going to do without commercial pressure. I've never heard music that didn't influence me in one way or another. 
 
Q: Who are some of the musicians that have influenced your style?
A: The musicians I've heard! While I say that with some degree of humor, I really have been influenced by everything I've heard. I do hear bands like The Cure or artists like Tom Waits pop up in my original material, and the band The The was always an inspiration to be a self-produced one man band kind of act. A lot of the musicians with whom I've played in bands have influenced my style and my attitude toward songwriting. The Country/Americana songwriter Sand Sheff was a huge influence on me personally and professionally, and all this after my first words to him were "I hate country music!" I guess in the end, the artists who have influenced me most were the ones I perceived as authentic or honest, playing their music because it was burning a hole out of them instead of playing it to seek some kind of commercial success. All this aside, I think that a lot of non musical things have affected my musical style as well, the natural world in particular. I used to describe my music as like the "house music on the Millennium Falcon" in an attempt to say it respected the old and the new, the classic and the modern, technology and nature, all at the same time. 

Q: What type of equipment do you use?
A: At this point? OLD equipment! I've recently become a parent, which has, predictably, stopped my impulse buying of musical equipment and instruments. I use a Boomerang III looper run on a sub mix from a 16 channel mixing board. Into that looper goes a DW drum set, a few acoustic guitars, an electric bass guitar, a handful of vintage synthesizers, an upright piano, congas, djembes, bongos, and whatever else I can get my hands on. I'm not much of a gear head, and feel like the "feeling" far outweighs the instruments, but I am slightly addicted to old synthesizers. Outside the mixer I use the normal rack full of compressors, gates, and effects units to make a hopefully bearable, radio-like sound to my live performances. The looper itself has no permanent memory or click track or other bells and whistles. It is just a bare bones machine that records and plays. One of the reasons I've stuck with that particular looper is the fact that it has no safety net. Once a song is over, it's all erased forever. Mistakes can be song-ending and quite embarrassing. I think the potential for catastrophic, embarrassing failure is what makes live music live music. {In SL, Oblee likes to use Thunk equipment.}
 
Q: Tell us about your favorite experience playing live in SL.
A: I've had some amazing times in SL. Some of the most fun was on those wild nights quad-streaming with Los Federales, or dual streams with Beth Odets. (Ask her about what I did on her birthday.) Apart from the musical collaborations, my favorite experience, in a broad sense, is having an audience who wants to hear my original music. An audience who is listening, often alone, at home, is so much different than a real life bar audience because they notice musical nuances and they actually hear the lyrics to songs. I've had a lot more audience members tell me they liked the lyrics to a song in SL than I have in RL. The first time someone IM'd that the sim is full and they couldn't get in was a wild and exciting experience. It was so nice that I now play homestead sims as often as possible.  After all these years, I have trouble pointing to specific moments in time as the best times, but I can say with confidence that it is the people that make those moments. Playing the SL birthday celebrations has always been a highlight to the year, and one of those moments that I am very proud to be a part of such a vibrant community. Oh yeah, Simon's party for the solstice was a real hoot!

 
Q: What is the most meaningful aspect of the SL music community to you?
A: Musicians need an audience. At the end of the day, I think we all write and perform music as an act of communication. The music industry can be a cruel beast, and a lot of times a musician's ability to reach a larger audience is inexorably tied to their location and/or willingness to take enormous risks. The Second Life community tears down a lot of those barriers and is a loving and supportive group who gives artists a place to shine, sell their music, and perform. I often say that my original music was born in SL and that is very true. When my paying gigs in RL demanded playing popular cover songs, my SL audiences were encouraging me to write more and cover less. I'm eternally grateful for the people I've met playing music in SL.

 

Oblee was also featured in the Drax Files, a Destination Guide video, and his local paper.

 

Thank you, Oblee!

 

If you or someone you know would like to submit content to be featured in Music Mondays, please fill out this form.
 

Linden Lab

MusicFest - Junie - Poster.png
Photo by Junie

This June, Second Life will be turning 18! Work is already happening to make sure that this year’s 18th birthday celebration is better than ever!

Full details of this year’s SL18B event will be revealed soon...but to get things started we are opening up the sign-up process now for auditions for the annual Music Fest, to be held June 17-19. Music Fest will kick off the overall SL18B celebration with three days of live music performances featuring some of the most talented musicians in SL!

Are you a new or veteran Second Life musician that wants to participate? Over a dozen performers will be chosen to share their musical talents with the Second Life community in an event that has become an SLB tradition. We welcome performers to apply and join us in wishing Second Life "Happy Birthday!"

To sign up for an audition, please complete the submission form. Applications are open until March 28th, 2021.

While we encourage all interested performers to sign up, please note that it does not guarantee a spot at the auditions. We will review all submissions and extend audition invitations via a follow-up note in-world to the SL username that you provide. For more details, see the submission form.

Over the next few months, keep an eye on our blog for more opportunities to participate in the SL18B celebrations as an Exhibitor, Performer, Volunteer, Merchant, and more!
 

Strawberry Linden

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Lab Gab” is a live-streamed variety show that showcases events, destinations, and different talents across Second Life. Join our host, Strawberry Linden on Friday, March 5th at 11am PT as she speaks with Lindsley Allen and Jon Nakagawa.

Lindsley is a creative producer, director, choreographer, mentor, and dance educator. She is a founding member of Pussycat Dolls and the creator of Cherry Boom Boom

Jon is the owner of Paragon Dance Animations, a Hollywood-based production company founded by professionals in the movie industry. Paragon brings the talents of accomplished and high-profile dancers to life in virtual reality, by specializing in the production of dance animations for Second Life.

Recently Lindsley teamed up with Paragon and held a Second Life Director’s Contest, announcing the winner just this past weekend. Check out the winning video!

 

Cherry Boom Boom has also choreographed a dance number using a motion capture suit, coming soon to Paragon Animations! See behind the scenes footage on their YouTube channel:

 

Tune in on Friday, March 5th at 11am PT. Watch us live on YouTube, Facebook, or Periscope!

For full episodes of Lab Gab, click over to the Lab Gab YouTube Playlist

 

Linden Lab

Get ready to immerse yourself in a world of primitives made of all shapes, colors, and sizes. Today we take a deep dive into the colorful art installation, Cells by Moki Yuitza at The Sim Quarterly. 

Moki Yuitza is a master prim manipulator using those basic Second Life building blocks to create complex and colorful immersive art in Second Life since discovering our world in 2008. Art has always been an important part of Moki’s life, but she doesn’t consider herself an artist, rather a good craftsman. Second Life is her infinite blank space, a sandbox as it is, and prims and lights are her brushes and colors. 

Cells is Moki’s latest gift to the Second Life art world, currently housed in The Sim Quarterly, which is owned and curated by Electric Monday.

The mission of The Sim Quarterly is to bring art and immersive installations to Second Life. Every three months a new artist is invited to share their creativity in a region-wide 3D installation that can consist of original art or scenic builds, with one thing in common - they have to be experiential. The visitor will use more than one sense while there, fully immersed inside the art rather than merely looking at it.

Visit Cells today and let your senses do the exploring.

 

Video Production Credits:
Draxtor Despres

 

Strawberry Linden

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Pictured: RFL Home & Garden Expo 2021 (Opens on February 27th, 2021)

Each week, the Second Life Destination Guide editorial team reviews dozens of new locations and events worth exploring. With all those beautiful destinations to check out, we thought we’d highlight a few of the entries that stood out to the editorial team. Don't forget to check our Recently Added category to see all the latest additions to the Destination Guide!

Here are just 10 of the numerous entries added this week!

 

 

 

 

 

 

 

 

 

 

Got a spot that you’d like listed in the Destination Guide? Make sure to drop us a note at editor@lindenlab.com or submit your spot via web form.

Connect with Second Life on Social Media:
Instagram | Facebook | Twitter | YouTube | Flickr | Pinterest | Tumblr | Plurk | TikTok | Reddit | LinkedIn

Linden Lab

Music Made in Second Life: Gabriel da Silva


Second Life Destinations

This week we are spotlighting Gabriel da Silva, a Portuguese musician who plays hard rock for consistently packed shows in Second Life.

Gabriel comes from a family of musicians, so the decision to pick up a guitar felt quite natural. He has been dedicated to his craft for most of his life, and his hard work has not gone unnoticed. He has won first place in worldwide music competitions, and before COVID, Gabriel was busy touring with his power-trio around the UK and continental Europe supporting the legendary band Anvil.

Playing in Second Life did bring some unexpected cultural differences to light. Gabriel says, “In Portugal it is a bit of an insult to tip people, not only performers. But once [I] learned that this is one way of making an income in Second Life and a sign of appreciating the artist, [I] embraced the ‘American style.’” For Gabriel, music is the love of his life as well as his main source of income: tipping, fixed fee in other clubs, selling RL merchandise, and music via his website. He even has a new EP coming out soon, so stay tuned!

He also plays shows in SL almost daily. You can catch him performing regularly at his club, Hard Rock Garage, in addition to many different regions. With such a busy performance schedule, Gabriel actually coded a fan club system and made it available for other SL musicians to use.

Gabriel is a shining example of how creative types can continue to hone their craft and connect with people in Second Life during the isolation of COVID. Check out his schedule of inworld performances!

 

Strawberry Linden

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Lab Gab is a live-streamed variety show that showcases events, destinations, and different talents across Second Life. 

Join our host, Strawberry Linden, as she speaks with our VP of Engineering, Oz Linden, and VP of Product, Grumpity Linden. Grumpity and Oz will give us an update on AWS! Oz will also speak about his years at Linden Lab. He recently announced his retirement.

Do you have any questions for Oz and Grumpity that you’d like Strawberry to ask on your behalf? Fill out the Google Form and submit your question today, and it may be selected! (Please note the form has been turned off now, thank you for all the questions! Watch us today at 11am PT!)

Tune in on Friday, February 26th at 11am PT. Watch us live on YouTube, Facebook, or Periscope!

For full episodes of Lab Gab, click over to the Lab Gab YouTube Playlist

Tara Linden
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Parker Static-Riley at BBW Heaven Beach Club

This week we are featuring Parker Static-Riley, who has been singing an impressive and stylistically broad repertoire in Second Life for a decade. Her stage presence is sweet and uplifting, and she has performed at many major SL events like SLB Music Fest, Music Faire, and more.

Check out her music on her SoundCloud and find more information on her official website.

Q: When/how did you hear about Second Life?
A: I heard about SL in 2007... I came to SL knowing I wanted to sing after watching an episode of MTV’s True Life about a girl who performed in SL under the name Keiko Takamura. I joined and like many people, I was so confused at Welcome Island. I logged out and didn't come back for 1.5 years. I came back after seeing a rerun of that episode, this time with a little more patience. Lol! Here I am! 

Q: What initially drew you to music?
A: In RL I grew up in a family of singers... Legit, everyone in my family sings. So singing was just a normal part of life for me.  When I really discovered my passion for music, I was four years old leading songs in the choir. Music is my passion, it’s just a huge part of who I am.

Q: Who are some of your favorite musicians?
A: In no particular order, just to name a few... Bruno Mars, Stevie Wonder, Adele, Beyoncé, Celine Dion, and Whitney Houston.

Q: If you could open for any musician/group, who would it be?
A: Stevie Wonder, because he is one of the few legends of music who is still alive, and he is one of the greatest musicians of all time.

Q: What are your favorite genres of music?
A: I love them ALL but being from Nashville, country, gospel, soul, and R&B all have a special place in my heart. However, I cover all genres at my shows.

Q: What is the most meaningful aspect of the SL music community to you?
A: Second Life is a marvelous platform that allows us to share and touch people all over the world with song. For me, it's being able to make people FEEL. Whether it's happiness, sadness, a memory from childhood, or laughter at me being silly. As long as you FEEL something, I'm good with that.

 

Thank you, Parker!

 

If you or anybody you know would like to be featured in Music Mondays, please fill out this form.

 

Strawberry Linden

The Far Away.jpg
Pictured: The Far Away

Each week, the Second Life Destination Guide editorial team reviews dozens of new locations and events worth exploring. With all those beautiful destinations to check out, we thought we’d highlight a few of the entries that stood out to the editorial team. Don't forget to check our Recently Added category to see all the latest additions to the Destination Guide!

The following are 10 of the new regions added this week that stood out to us. One of them is a blast from the past, a few are some picturesque locations, and then we have art-themed galleries and installations. 

 

 

 

 

 

 

 

 

 

 

Got a spot that you’d like listed in the Destination Guide? Make sure to drop us a note at editor@lindenlab.com or submit your spot via web form.

Connect with Second Life on Social Media:
Instagram | Facebook | Twitter | YouTube | Flickr | Pinterest | Tumblr | Plurk | TikTok | Reddit | LinkedIn

Linden Lab

Second Life Destinations: Vargsången


Second Life Destinations

Grab your fur coat, this week we are traveling to Vargsången: a strikingly realistic medieval Viking land shrouded in an air of mystery.

Vargsången, Swedish for “wolf song,” is a quiet mountain village with a soundscape of native wildlife, strong winds, and the tide. While Camila Runo designed this region to be historically accurate, there are infusions of Norse mythology here and there. For example, Camila tells us that the “residential buildings show how people lived at the time: they slept on hay and furs, all together to share their body heat in winter months, for the same reason often close enough to their livestock such as sheep or pigs or whatever animals they owned.”

Camila would like to warn visitors about a large sea monster some have spotted circling the lands. “Rumor has it that it may be Jörmungandr, the Midgard Serpent. One of the god Loki's children, tossed into the great ocean by Odin, father of the gods.”

The day to day of Viking society was carefully woven into Vargsången’s creation, such as “the Great Hall where people gathered for different occasions... Another important building is that of the blacksmith. His job was very  important, for he forged a lot of instruments and tools for daily use as well as parts needed for  shipbuilding and weapons.”

A comprehensive exploration of this region will take you to a mountaintop altar, where one can gather from the bloodstains on the stone that a sacrifice was recently made to the gods. However, don’t let the spooky parts scare you away from visiting. Yes, certain aspects of Viking life were harsh, but there was also pride to be taken in the work of artisans and beauty to be found in the landscape and animals. 

The landing area offers visitors both a group joiner for the SL Norse and Viking Society, which regularly meets here, and a landmark giver for Strandhavet Viking Museum.

Come visit Vargsången today to see the world through the eyes of a Viking.

Vargsången Flickr

Video Production Credits:
Draxtor Despres

 

 

 

Strawberry Linden

Ballroom by Varro Theater.jpg
Pictured: Ballroom by Varro Theater

Each week, the Second Life Destination Guide editorial team reviews dozens of new locations and events worth exploring. With all those beautiful destinations to check out, we thought we’d highlight a few of the entries that stood out to the editorial team. Don't forget to check our Recently Added category to see all the latest additions to the Destination Guide!

 

One Billion Rising is back in Second Life and will be open 24 hours on Valentine's Day. Make sure to visit!

 

 

 

 

 

Also, it may be your last chance to see some of the destinations in our Valentine's category this weekend. Happy Valentine's Day!

 

Got a spot that you’d like listed in the Destination Guide? Make sure to drop us a note at editor@lindenlab.com or submit your spot via web form.

Connect with Second Life on Social Media:
Instagram | Facebook | Twitter | YouTube | Flickr | Pinterest | Tumblr | Plurk | TikTok | Reddit | LinkedIn

Linden Lab

Love Made in Second Life: AvatarLove


Second Life Destinations

This week we are taking a look at the innovative niche of maternity roleplaying in Second Life.

For those who are curious, the Family Roleplaying section of the Destination Guide is a great place to start exploring options for your potential virtual family. Babies of all skin tones and ethnicities can be found at inworld adoption agencies, and vendors can help you find a bundle of joy that looks like you or even a combination of you and your partner. Once your love bug has arrived, feel free to go all out with tiny clothing and accessories! Chat away the new parent jitters with others at various family-themed regions.

AVLoveRender01.png

Carrie Tatsu has been one of the leading contributors to inworld maternity products for several years, with her first product line, Zooby Babies. This week her new product line, AvatarLove, is releasing the Love Momma: the first avatar capable of a live birth in Second Life. The body is streamlined to make it easier to use for Residents, with only one mesh layer. One of the key features is a HUD for both parents that aids in the baby’s growth and provides a mood meter for her partner. The partner and/or friends can do sweet things to boost the pregnant avatar’s mood or help her feel more comfortable. The layers of interactivity that have been woven into the creation of the Love Momma culminate in a meaningful shared experience. 

“I don’t want to say real and not real, I’ll say physical and virtual, because everything is real,” says Carrie.

AVLoveMommaDressed.png

The roleplaying of relationships that Residents find in Second Life can mean many different things to people. Carrie points out that people often “reveal more about themselves in a virtual space than they necessarily reveal about themselves in real life,” and says that she creates these products to provide a segway into a unique type of emotional intimacy. 

“Communicating with each other is the ultimate connection,” she says.

Just as we often say it takes a village to raise a child, it took over a year for Carrie and her extraordinary team to bring this latest model to life. Piscine Mackenzie is one of the Lead Developers, and Brias Stardust is the Senior 3D Artist. Other 3D and texture artists that contributed are chobii Resident, ming lu, NODNOL Jameson, Astralia Resident, blaiseowl Resident, Aurore Clarity, benjaminlucas Resident, Katarzyncia Resident, Hoshi Kimono. She would also like to thank YouTuber/Blogger Mousy "The Ultimate Clout Chaser” and Customer Service and Product Testers Anne Whimsy, cindy kiyori, RoseSilverShadow Resident, and lilymai1 Resident.

The real life couple you see in today's video illustrating the live birth is Ayambi, a contributing 3D artist and owner of Lovies Maternity Clinic, and Lord Ra.

Carrie invites other creators to play around with the mesh kit on Blender, and join the AvatarLove Group (secondlife:///app/group/fce15a14-4747-977d-e06d-65fc502547b7/about).

Video Production Credits:
Draxtor Despres

 

Linden Lab

Last Names Image.png

We have been very pleased to see the response to the return of last names back in April of 2020. Much as we did with the original legacy surnames, we plan to continually update and change the last names that are available for selection. Now that Uplift is complete, we anticipate that the rotation of available options will happen more often.

Today some of the older last name options were removed and the following new ones were added:
Orlando
Incognito
Nebula
Knickers
Aviator
Bunny
Blackwood
Darkheart
Amore
Suki
Venus
Evergarden
Caboose
Dakota
Absinthe

We will continue to make additional updates to the available last name pool, so if these options aren’t for you, stay tuned for future updates. 

For more information about the costs and how-tos involved in name changes, read the Changing your username FAQ.
 

Linden Lab

Second Life Destinations: Marfa


Second Life Destinations

This week we are visiting the southwestern splendor of Marfa, Texas.

Creator Valium Lavender, a proud Texan whose family has lived there for generations, had until now “never found the right way to capture my love for Texas in a {region} design.” That’s pretty understandable: given that its land mass is the second largest state in the U.S., there’s a lot of personality to convey. 

While movies might give one the impression that Texas is defined by cowboy hats, barbecues, and country music, Lavender painstakingly sculpted this region to give Residents a more three-dimensional experience of her home state. She tells us that “Marfa, Texas in RL is this obscure, funky art mecca out in the middle of nowhere. Artists like Donald Judd settled in Marfa because of the massive uncluttered land space and abundance of natural light.”

One of Marfa’s crowning features here is The Empty Chair Gallery, comprising photos taken by a variety of renowned SL photographers and Lavender’s ode to the town’s artistic spirit. Lavender says she “chose photos  that imparted a feeling surrounding an empty chair. I felt that the 'empty chair' in most cases created the emotion of being lonely, sad, or waiting, and wanting from the observer. At  times, the chair instilled a sense of happiness, knowing perhaps, that soon someone would occupy their empty chair.”

This is just the beginning, as Lavender tells us “I hope to expand Marfa by adding “Ballroom Marfa,” which is the hub of cultural activity in RL Marfa, with the showing of international artists, local artists, artisans, folklore and history.”

Retro gas stations, cacti, and old school trucks add to the charm. Builder help for this project came from Fred Hamilton (frecoi), Lotus Mastroianni and Sofie Janic. Walking around this region brings a feeling of peace and a sense of curiosity.

Visit the quirky and charming town of Marfa today.

Video Production Credits:
Draxtor Despres


 

 

Tara Linden

Jed Luckless @ ClubDynamite-2.jpg

Photo Credit: Kissmy Spicoli

This week's featured artist is Jed Luckless, who has been providing us with upbeat and improvisational guitar jams since 2009! With over 600 shows under his belt, his immense music archive is filled with enough tunes to get you through the rest of winter and then some.

Please check out his website as well as his YouTube channel.

He also has some great videos of inworld performances: Nantucket Yacht Club, The Cave, & Hippiestock.

 

Q: When/how did you hear about Second Life?
A: I first became aware of Second Life in 2009. I heard there was a live music scene happening there. At the time I was playing in a Grateful Dead cover band, and I was honing my skills on that music so I wanted someplace I could recreate the complete Dead show experience. I did a search in Second Life for Grateful Dead and stumbled upon a {region} called DarkStar, which had a complete recreation of the Dead’s stage setup, and I knew I had found my place. That was my home for many years and I played a lot of shows there. After a while, I branched out into playing more of my original music.


Q: Your music draws from a variety of styles, what subgenres do you think would be appropriate to describe it as?
A: My style really is all over the place, which likely comes from being exposed to all kinds of music by my parents, from classical to jazz to showtunes. My own musical tastes gravitated initially toward hard, classic rock, like Led Zeppelin, then later progressive rock like Genesis, and eventually jam band music, which is typically how I describe myself now: jam band inspired, which reflects the large amount of improvisational jamming I do at my shows.


Q: How many years have you been playing guitar, and how did you get into it?
A: I picked up guitar around age 15. I think it all started with the Partridge Family. I wanted to be Keith Partridge and I loved the idea of driving around in a bus playing music. An early love for guitar heavy rock bands like Kiss, Aerosmith and AC/DC also propelled me to pick up the six-string.


Q: Tell us about some of the musicians who had an influence on your style.
A: I mentioned a few of them already, but not the biggest one which is Phish. Not too many people even know who Phish is, but they have such an eclectic mix of styles in their music and that’s what first drew me in. It might surprise people to know that I first saw Phish live in 1992 and have seen hundreds of their shows over the past 30 years. They do a lot of improvisational jamming too. My tours and shows in Second Life are very much patterned after the way Phish and The Grateful Dead do it, with a run of shows set up around a theme like “Winter Tour 2021” and stops at various venues across the grid over a few weeks or months. The concerts themselves are typically a two-set format with a setbreak.


Q: Do you have to adjust any effects like distortion, whammy bar, pedals, etc. while streaming in a way that is different from a performance in the physical world?
A: I would say that if anything, I have to change the way I perform in the physical world to replicate what I do in Second Life, since that is where I have really developed my act and my sound. When playing in Second Life, I use in-ear monitors and an on-stage mixer that allows me to put drums, keys and other instruments through my looper to create a kind of one-man band. It’s really hard to do that on a physical stage with the typical amps and monitors that a bar or club has set up. In Second Life we also have an amazing particle light show by Moondance Parx. If only we could make that work in the real world!


Q: What is the most meaningful aspect of the SL music community to you?
A: I think the answer is right there in your question. Community. The group of fans and friends that come to the shows and the interaction I have with them and they have with each other is really what it’s all about for me. It’s very similar to the vibe of a Dead or Phish show, and that’s the goal. It’s not just about the music, it’s about the scene. That’s why we have a set break, so people can socialize and connect. I totally love that I’ve been able to build a community around my original music and I couldn’t have done that without Second Life. But my shows are only as good as the energy the crowd brings to them. The more connected we all are the more the circuit hums and the more likely it is to be an electric experience for everyone.

 

Thank you, Jed!

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