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Nelson Linden

Retired Linden
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  1. Thanks for the question, Nuhai. These two "supplies" are different. One refers to the total amount of L$ put up for sale or "supplied" to the LindeX by residents in a given time period. The other refers to the total amount of L$ in resident accounts at any given time, or the total "supply" of L$ across the entire economy. Falling supply on the LindeX puts positive price pressure on the L$ (meaning each USD is worth fewer L$). When the LindeX supply is insufficient to meet demand without significant price fluctuation, and other economic indicators are strong, Linden Lab may increase the
  2. Hi Hitomi! I made note of the removal of user-to-user transactions in my Q2 2010 blog post where I stated that it is “not as accurate a measure of the inworld economy as we would like.” I agree wholeheartedly that it would be high-value, but transaction volume as it stands now is quite noisy, not differentiating, for instance, between a purchase (or anything that involves a true change of hands) vs. something like game-play on a machine (where L$ are moving furiously but a tiny fraction ultimately changes hands). Simply put, it’s too unreliable for any of us to run a business from and ther
  3. 2010 ended on a positive note for the Second Life economy, with several key measures growing while others remained stable as compared to Q3 numbers. Total money supply, LindeX volume, and web merchandise sales volume were all up between 6% and 8%, indicating growth in economic activity. Also, the L$ rebounded strongly from Q3, appreciating 3.7% quarter to quarter. When comparing 2009 to 2010 measures, average monthly repeat log-ins were up 8%, average monthly economic participants were up 4.3%, annual web merchandise sales volume was up 104%, and the world size grew by 5.8%. For a definiti
  4. As we continue our transition to the new SL Marketplace, we will be closing the L$ exchange on XStreetSL and moving all L$ sales and trading to the LindeX, the main L$ exchange. The L$ exchange at XStreetSL will close on Wednesday, December 15th. All other account management and transaction history services will remain available on the XStreetSL site through at least the first quarter of 2011. When trading is halted on the XStreetSL exchange, any unfilled orders will be canceled, and all balances being reserved (both L$ and US$) will be returned to Second Life accounts within 24 hours. You
  5. As part of our continued efforts to provide Residents with new ways to promote and discover products, services, and inworld businesses, we have recently launched the SL Advertising Beta at advertise.secondlife.com and we invite you to join the program. Second Life Advertising is a self-service advertising system allowing advertisers to purchase targeted display ads on multiple Linden Lab web properties such as the SL Marketplace and SL Land Auction sites. If this test is successful, then we hope to extend advertising offerings to additional Second Life web properties. To learn more, che
  6. The Second Life economy continues to be steady, with nearly all key measures staying within a narrow range of just a few percentage points up or down over the last year. The largest changes compared to last year's Q3 were an increase of 7.2% in World Size, a decline of 11% in User Hours, and a 115% increase in Web Merchandise Sales Volume. Over the last year, the number of people participating in the economy has also been consistent, ranging from 480,000 to 496,000 (currently 486,000), as has L$ Supply, which has ranged from US$25.4 million to US$26.2 million, and was at a 12-month high in Q3
  7. In February of this year, we shared our 2010 land pricing plan where we discussed pricing and policies for private regions and addressed grandfathering, transfers, and retail pricing. In the spirit of giving you as much advance notice as possible about changes that may have an impact on your plans and budgets, here are two important updates on 2011 pricing: 1) All retail private region maintenance, including grandfathered pricing, is expected to continue without increase through Dec. 31, 2011. What you pay now, as a retail customer, is what you’ll continue to pay through the end of 2011.
  8. The Second Life economy remained stable in the second quarter of 2010, despite one-time events that affected a number of metrics. The most notable economic event of the second quarter was a temporary decrease in the exchange rate of the L$ vs. the US dollar in mid-June that has since returned to typical levels. Our research in the weeks since this occurred indicates this change was due in large part to our merge of Residents’ inworld and XStreetSL L$ balances.This had the temporary effect of reducing L$ purchase volume as Residents lowered the total amount of L$’s they were holding because the
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