Linden Lab

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Linden Lab last won the day on March 7

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  1. There are lots of things in Second Life that send email, but as many of you have discovered, that email doesn't always get to the intended recipient. There are a lot of reasons for email from SL not being as reliable as we'd all like, and the Lab is working on fixing as many of those as we can, but some of them need your help. One of the most important reasons mail doesn't get through is that many Second Life accounts have bad email addresses - when something in Second Life sends to one of those bad addresses, it generates errors. The number of those errors causes many network providers and spam detectors to block even perfectly good email if it comes from Second Life. To fix that, we need to cut down on the bad addresses, so… over the next few months we will be converting all the sources of email in Second Life to not even try to send to an address that has not been verified. To check whether or not your address is verified, go to your Account -> Change Email page; look next to your current address there. You should see a green checkmark and tag: √ Verified. If you do, you're all set and none of our changes will affect you negatively. If you don't, there will be a button you should use to send yourself a verification email; when you get the email, click on the link in the message to verify your address. Changing your email address will automatically send a verification email. If your address is verified, you should not have any problems with our changes to sending behavior - hopefully, you'll begin to see more reliable messages. Unverified:
  2. Second Life Pic of the day is "Los Angeles 2016 - On my way to work", from Moos Hultcrantz. To submit your image for Second Life Pic of the Day consideration, add it to the Official Second Life Flickr Group. Be sure to check us out on social: Facebook Twitter Google+ Tumblr Pinterest Plurk
  3. Educators and instructors have been utilizing Second Life for many years to teach subjects like Chemistry, and the Virtual Worlds Best Practices in Education Conference - which just concluded its 10th annual conference inworld - brings educators together to discuss their research and findings in virtual learning. This episode of the Drax Files takes a closer look at the application of education in Second Life though some of the work being done by Istanbul University professors Tuncer Can and Irfan Simsek From teaching English, to training future teachers how to evaluate digital tools for learning and education, Can and Simsek use Second Life to teach hundreds of students every day. With Second Life, “... you are creating some playful, engaging, and colourful environments” says Professor Can. Within these environments, students can safely and comfortably express themselves through their avatars. The comfort can help with openness and a focus on learning. The virtual world also helps prepare onboarding students who plan to physically attend Istanbul University and acquaint them with campus life, other students, as well as Turkish culture. To find out more about the unique learning opportunities provided in Second Life education courses - including the use of machinima to recreate history in relatable contexts - watch the full episode here. Want to see more Second Life stories? Find previous episodes of The Drax Files: World Makers at Draxtor’s website, or at the links below — and be sure to subscribe to our YouTube channel — where you can watch the entire series. The Drax Files: World Makers - Episode 43: nnoiz Papp The Drax Files: World Makers - Episode 42: Death Row Designs The Drax Files: World Makers - Episode 41: Vista Animations The Drax Files: World Makers - Episode 40: Bernhard Dörries The Drax Files: World Makers - Episode 39: Sergio Delacruz The Drax Files: World Makers - Episode 38 : Eboni Khan The Drax Files: World Makers - Episode 37 : Nonprofit Commons The Drax Files: World Makers - Episode 36 : Sominel Edelman The Drax Files: World Makers - Episode 35 : Project Bento The Drax Files: World Makers - Episode 34 : Cheeky Pea
  4. Currently, when a region is full, access to the region is simply on a first come first served basis. This leads to a sort of distributed race to enter the full region; users repeatedly try to teleport or cross into the region and fail until someone leaves. The next attempt made by anyone succeeds, which makes the region full again. Even the region owner and estate managers must compete with other Residents to get into their own region if they find themselves outside of the region when it is full. We are introducing some improvements to how region limits and region entry work: The Region Owner or an Estate Manager can always enter, even when the region is full In effect, the region occupancy limit does not apply to the Region Owner or an Estate Manager for the purposes of entry. Having entered the region, the owner or manager does still increase the count in the region. For example, if there is a region that already has the maximum number of avatars in it, the Region Owner or an Estate Manager would be able to enter, but that would bring the number in the region to 1 over the limit, so 2 would need to leave before the next non owner/manager could enter. The default limit on the number of avatars in each region type is increased Full Regions by 10% (100 to 110) Homesteads by 25% (20 to 25) Open Spaces by 20% (10 to 12) This new bonus capacity is, however, available for entry purposes only to Premium users - for Basic users the occupancy limits remain the same. For example, when a Full Region with a limit of 110 users has 105 users in it, Basic members will be unable to enter - they will see the region as full - but 5 more Premium users will still be able to enter. The current (owner controlled) limit on each region will automatically be reserved for Premium entry by the same bonus %: If the owner of a Full Region had reduced the default 100 avatar limit to 50, the same bonus percentage (+10%) is reserved for Premium entries, so 45 entries will be usable by Basic members, and 5 additional spaces will only be available to Premium members. Once an avatar is in a region, whether they are Premium or not will not matter; they count the same as anyone else. It doesn't matter what the mix of Premium, Basic, or owner/managers in the region is: they all just each count as one occupant. We will be rolling these features out slowly to regions in and around you. We’re excited to offer this new functionality, improving the experience of Land Owners and Premium Members in Second Life. Login and keep your eyes open for another announcement once the rollout is complete!
  5. For a limited time, the Second Life community can explore a new experimental version of Social Island, which is a revised welcome area that we hope both new and returning Residents will enjoy. Based on your feedback, we’ve been harvesting a new crop of ideas to grow a new-and-improved experience. The Second Life development team has planted the seeds for several new experimental features that you’ll only find in this new Social Island preview. This area will continue to grow in the future, but you can get a "sneak peek" now! Highlights include a challenging maize, and a revised region design that we think will yield more organic and natural social interactions. We do want to emphasize that this is just a kernel of what’s to come, and that some features are still under construction, but we hope that you’ll check it out! Social Island Beta We’ve been harvesting a new crop of ideas to grow a new-and-improved Social Island experience. The Second Life development team has planted the seeds for several new experimental features that you’ll only find in this limited-time preview. Highlights include a challenging maize, and a revised region design that we think will yield more organic and natural social interactions. Visit in Second Life
  6. The VWBPE Conference is a community-driven event that focuses on education in immersive virtual worlds like Second Life. It’s organized by educators, for educators as an opportunity to showcase and share research and best practices in virtual learning environments. The conference runs through April 1st, and a full schedule of events in available on the website. Ebbe Altberg, CEO of Linden Lab, has participated in the VWBPE Conference since 2014, when he spoke at the Featured Keynote just a few weeks after joining Linden Lab. This year, Ebbe will be part of Above the Book: a Conversation about Education in Second Life with Kevin Feenan, founder of the Rockcliffe University Consortium. The discussion will take place on Wednesday the 29th of March, at 1 PM SLT. You can view a live stream during the talk via YouTube. Many of the discussions throughout the event will be recorded and made available on the VWBPE YouTube channel after April 5th, 2017.
  7. Place Pages are Linden-hosted web pages for every Second Life location listed in Search, which landowners can customize and make their own. These pages make it easier to discover great places in SL and give Residents another way to promote their destinations. We started a limited Beta program for this feature back in January 2017. This allowed us to respond with tweaks and polish to help get it to where it is today. This current offering is our “Unrestricted Access” release, which now allows all landowners to access their Place Pages and personalize them. Many of these pages will also soon be discoverable via popular search engines, such as Google. This means that more people than ever have the potential to learn about your Second Life place! Moving forward, we’ll be continuing to improve Place Pages with more user-facing features, so stay tuned! For more information, visit the Place Pages Knowledge Base. A forum thread was also started for those wish to get even more history or would just like to leave us feedback. Check out these example Place Pages: The Pen Time Portal We hope you enjoy this new feature and look forward to see even more places to discover and explore!
  8. Back in December, we blogged about some adjustments to billing and trading limits on the LindeX® exchange. These adjustments put a cap on the trading volume for each Resident’s account at certain tiers, in an effort to prevent fraud and comply with applicable regulations. As part of Linden Lab's continued risk management process, we are now introducing monthly Process Credit limits. We anticipate that few, if any, Residents will be negatively affected by these adjustments, and will persist in monitoring any impact these changes may cause. You can review your existing limits on this page; your Process Credit limit will be listed there, as well as your Buy and Sell limits. You can request a tier limit review through our support system. Simply submit a ticket --> Billing --> LindeX Billing and Trading Limits Review Request (for basic accounts) or Billing and L$ -> LindeX Tier Review ticket options (for premium accounts).
  9. There are some exciting changes coming to the Second Life community platform! A fresh look and feel are just around the corner. In order to make this happen, and to ensure that everything remains intact when we make the changes live, we need to export existing community platform content, which - you can imagine - is a lot of data! Exports require that the forums be put into “read-only” mode during the export process. What that means for you is that during that time you’ll be able to read the forums, but not publish new posts until the export job is complete. Our hope is that by doing this we will avoid any gaps in the content as we import it into its new home. The current timeline is as follows: February 21st through February 27th - The forums will go into read-only mode. Our hope is to have the new site live sooner than the 27th, but we want to be sure things go smoothly. February 27th - The new platform goes live and the forums are taken out of read-only and full posting functionality is brought back online. We will keep everyone up to date via the Blogs during this process - so please stay tuned. We can’t wait to show you the new community platform and look forward to opening the doors very soon! Here’s a sneak peek of the new layout. Please keep in mind that this is just a mockup with content and image placeholders - not the final look. You'll have to wait until we launch the new community platform to see that!
  10. As we blogged back in the Summer of 2014, gambling is strictly prohibited in Second Life and operating or participating in a game of chance that provides a Linden Dollar payout is a violation of our Terms of Service. However, games of skill are legally permitted in many jurisdictions, and since then we’ve seen that many Second Life users are interested in playing such games for Linden Dollars. We updated our gaming policy in Second Life at that time and opened applications for Skill Gaming. Skill games that offer Linden Dollar payouts are allowed in Second Life, but each game, its creator, its operator, and the region on which it is operated must be approved by Linden Lab. As of today, Skill Gaming Operator applications are being closed. Any pending applications submitted prior to the date of this blog post will be reviewed and processed normally. Though applications for Operators are now closed, you can still apply as a Skill Gaming Creator with the application process available on the FAQ page. The details of the Skill Gaming policy can be found here, and the Skill Gaming FAQ - including approved Operators and Creators - is available on our wiki.
  11. Place Pages are a new feature aimed at making the huge variety of awesome places in Second Life easier to find by creating web pages for each inworld location that opts to show in search. Today, we’re starting a beta for this feature. All regions and parcels that have elected to Show In Search now have an automatically generated Place Page that’s visible on the web, you can check them out and share them today! Places rated General will be visible to anyone, and those rated Mature or Adult will be subject to the usual Maturity controls. We’re beta testing additional capabilities that will make Place Pages even better. Invited testers will have access to an admin panel that allows them to add a custom welcome message, place description, tag line, image, and video support to their place pages. That’s not all - we’re working on other features like an events calendar, advertising parcels that are for sale/for rent, and more. Of course, all of the region/parcel stats like size, maturity rating, etc. will be available front and center too. After the testing period, we plan to roll these features out to everyone - so stay tuned! For now, our beta is focused around customizing these pages, and planned future improvements include making sure these pages are optimized for search engines to be sure your inworld places can be easily found by people searching for relevant terms. Keep up with the most recent developments by checking out our public forum post on it. Thanks and enjoy!
  12. Hello Residents! We are officially launching a limited Beta for a new feature called Place Pages. This forum post will be used to get feedback from beta participants and other Residents to better help us with feature development and product tweaks. Take a look at some of our sample Place Pages: Winter Wonderland For beta participants, feel free to post your pages here as well!   We’re very excited about this project and look forward to hearing about what you think of it! Like all things prelaunch, if you encounter bugs or have suggestions on how to make it better, file a JIRA. Thanks and enjoy!
  13. Heya! April Linden here. I’m a member of the Second Life Operations team. Second Life had some unexpected downtime on Monday morning, and I wanted to take a few minutes to explain what happened. We buy bandwidth to our data centers from several providers. On Monday morning, one of those providers had a hardware failure on the link that connects Second Life to the Internet. This is a fairly normal thing to happen (and is why we have more than one Internet provider). This time was a bit unusual, as the traffic from our Residents on that provider did not automatically spill over to one of the other connections, as it usually does. Our ops team caught this almost immediately and were able to shift traffic around to the other providers, but not before a whole bunch of Residents had been logged out due to Second Life being unreachable. Since a bunch of Residents were unexpectedly logged out, they all tried to log back in at once. This rush of logins was very high, and it took quite a while for everyone to get logged back in. Our ops team brought some additional login servers online to help with the backlog of login attempts, and this allowed the login queue to eventually return to its normal size. Some time after the login rush was completed the failed Internet provider connection was restored, and traffic shifted around normally, without disruption, returning Second Life back to normal. There was a bright spot in this event! Our new status blog performed very well, allowing our support team to be able to communicate with Residents, even in a state where it was under much higher load than normal. We’re very sorry for the unexpected downtime on Monday morning. We know how important having a fun time Inworld is to our Residents, and we know how unfun events like this can be. See you Inworld! April Linden
  14. The Second Life Team has been busy shipping lots of updates ( big, small, and medium) to the Residents of Second Life. These last few months alone, we’ve burned the midnight oil to get a ton of things showtime ready - and we thought the end of the year was a good time to recap just some of the highlights from Q4. Raising the “Prim” Limits for Mainland and Private Regions Raising the Land Impact allowance for Mainland and Private Regions allows you to do more with your virtual space! If you’re creating, building, or re-decorating, more Land Impact means more fun! We are excited to see the ways these new Land Impact increases are sparking creativity and ingenuity with Residents all over the Grid. The new option to upgrade to 30,000 Land Impact Limit has been extremely popular as well. We're happy to see so much interest - just in time for some seasonal decorating! Maintenance Maintenance Maintenance The SL team has been, as always, plugging away on keeping the plates spinning. Each Maintenance Viewer, Web, and Server release contains multiple fixes that include performance improvements, bugfixes, crash fixes, and tons of small feature work. Unglamorous on its own, this work is what keeps Second Life humming along and this work is our most responsive branch - we often take small feature requests and get them out to Residents in a matter of weeks. Horizons Horizons - Residents are having a great time playing through the Horizons experience and carving out their own piece of the Horizons community as well! It’s sci-fi retro fun, and something we were delighted to launch publicly. If you want to scan current listings you can do so by visiting the auctions page. More parcels will be auctioned out soon! 360 Snapshots 360 snapshots is in Project Viewer stage. Dramatic new fully panoramic views of Second Life for social media, blogging, and whatever you can imagine are now possible! We are looking forward to getting that out in the main Viewer soon. Bento - Extending the Avatar Skeleton Well, by now you’ve heard the news. It’s done! By far the most significant change to the Second Life avatar in a long time, this is already empowering users to create fantastic new avatars, animations and accessories. Bento heads, hands, and much more to come from our super innovative creators. One of the most exciting parts is to see what the creator communities dream up for Bento! There’s a Knowledge Base article about the enhanced skeleton for those creators who want to find out more, and a quick search for “bento” on the Marketplace shows work is already being created that utilizes the new feature. Facial Animations (Credit: Screen capture from video by , Catwa Head) Finger Sliders (Credit: Screen capture from video by , Vista Animations mesh hands w/ “Fate Hand Poser”) Community Gateways We've resurrected and modernized our technology for enabling communities and educational institutions in Second Life to build their own account creation and user introduction gateways. A number of new gateways are ready to open, with more joining soon. Keep an eye on this blog for more information about the application process and the program - coming soon! Website Update A major update of the infrastructure for secondlife.com brings improvements in security and maintainability. This was a long labour of love and all of the teams who worked on it performed miracles of concentration and cooperation to get it done. It may not be a very visible change, but it was a huge undertaking and we are happy to have it implemented site wide. Community Creepy Crawl & Costume Contests Halloween is a special time of the year in Second Life. It’s a graveyard smash to join in the fun with a get-together that travels around the Grid, sharing our costumes and good times with others. Add costumes and dancing to the mix to kick things up a notch and you have a full on party! We certainly loved seeing everyone in their Halloween best. Shop til You Drop Inworld Shopping Event We gathered some of the finest in spooky items from a variety of Merchants and had them set up shop for your one stop Halloween shopping. It really brought the spirit of Halloween to the misty little village. Marketplace 12 Days of Savings Sale This year, we once again joined forces with some of the top-selling Merchants on the Marketplace to bring you wonderful holiday deals - up to 70% off - in the 12 Days of Savings Sale. Snowball Showdown Residents and Lindens took to the Snowball Fight Arena once more for an epic battle of snow-flinging, ice-slinging action. There’s lots of sparing of wits, words, and especially winter snow! Jolly Holiday Crawl Before the aforementioned battle of snowballs, we all took a nice peaceful crawl across four beautifully decorated winter regions. Chatted, plotted our snowball strategies, and enjoyed one another's company while listening to holiday music. It’s always nice to gather with friends and have a good time. Winter Wonderland Your winter should include a trip to this amazingly whimsical and beautiful region put together especially for the holidays. True to its name, this is a spectacular spot to visit when you have some time to play in the snow, ride the Ferris Wheel, hit the hills on a sled, and get some snowball fighting in. We look forward to bringing you much more in the coming year - some of which is already well underway - and we’ll continue to share news with you on our blog as even more exciting things develop!
  15. Check some names off your holiday gift list and get big savings with the 12 Days of Savings Sale happening now on the Marketplace! We’ve joined up with some of Second Life’s top-selling merchants to bring you up to 70% OFF gifts for your Second Life friends, family, and loved ones, and to treat yourself! Starting today through Sunday, December 25th, 2016, shop amazing deals on some of the most popular items available from these participating merchants: Shop for clothing, accessories, hair, interior decor, and much more before these deals disappear. Get started and drop by the Marketplace now!