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Linden Lab

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  1. HINT: It’s winter-y, fun, games and a series of quests. Can you find the gift hidden in the magical chest? http://bit.ly/2SIOpp1 Grab the gift before it's gone! If you missed out last week and/or didn't get your HUD to get started - you can drop by Winter Wonderland to get one now - just in time to get this week's gift. How to get started - if you have not already: Grab your HUD from Winter Wonderland. Equip your HUD from your inventory, by finding it, right-clicking it and selecting “ADD” Find and collect your gift! Stay tuned to our blog, MoTD, and Social Media channels for new clues each week. Happy Hunting!
  2. Linden Lab

    Second Life Edit of the Day 12.06.2018

    Today's Second Life pic of the day is "Snowy Day..." by Hinata Prates Shady. Credits are available here. To submit your image for Second Life Pic of the Day consideration, login to Second Life, snap some pics and add them to the Official Second Life Flickr Group. Be sure to check us out on social: Instagram Facebook Twitter Google+ Tumblr Pinterest Plurk
  3. HINT: Among sparkling crystals and dangerous rocks, the treasure is hidden inside a magical box! In this Realm, look high, look low. It's hidden nearby a tree that glows. ( Head to Linden Realms from Portal Park!) http://bit.ly/2SlU3x0 Grab the gift before it's gone! If you missed out last week and didn't get your HUD to get started - you can drop by Winter Wonderland to get one now - just in time to get this week's gift. How to get started - if you have not already: Grab your HUD from Winter Wonderland. Equip your HUD from your inventory, by finding it, right-clicking it and selecting “ADD” Find and collect your gift! Stay tuned to our blog, MoTD, and Social Media channels for new clues each week. Happy Hunting!
  4. Linden Lab

    Second Life Pic of the Day 11.30.2018

    Today's Second Life pic of the day is "Cocktail Night" by Ary McAuley. Credits are available here. To submit your image for Second Life Pic of the Day consideration, login to Second Life, snap some pics and add them to the Official Second Life Flickr Group. Be sure to check us out on social: Instagram Facebook Twitter Google+ Tumblr Pinterest Plurk
  5. HINT: Travel the globe to discover this cove, wrap up warm as it’s bound to be cold! Where oh where could your gift be? Have you checked under the town's Christmas tree? http://bit.ly/2r5dZbG Grab the gift before it's gone! If you missed out last week and didn't get your HUD to get started - you can drop by Winter Wonderland to get one now - just in time to get this week's gift. How to get started - if you have not already: Grab your HUD from Winter Wonderland. Equip your HUD from your inventory, by finding it, right-clicking it and selecting “ADD” Find and collect your gift! Stay tuned to our blog, MoTD, and Social Media channels for new clues each week. Happy Hunting!
  6. ‘Tis the season to be jolly - and what could be more jolly than a ton of new gifts? From now through most of December, we will be giving away some goodies for everyone. We introduced the Swaginator this last summer during SL15B, and now we’re bringing it back, better than ever, with 5 weeks of gifts - starting today! Each gift will only be available for one week, so you’re going to want to make sure you do not miss out on any week! How to get started: Follow the first clue (below) to grab your Winter Swaginator HUD Equip your HUD from your inventory, by finding it, right-clicking it and selecting “ADD” Find and collect your gift! Stay tuned to our blog, MoTD, and Social Media channels for new clues each week. We’ll get you well on your way to gift-o-rama, and get you started today with the first of our clues. Are you ready? Week One Clue: It’s a Winter land full of frolics and fun. Can you find the hidden chest for the prize to be won? Go! You may find yourself in a familiar location - the return of Winter Wonderland is here - so you know there will be plenty of fun activities including an upcoming Snowball Fight - stay tuned! Pro Tip: Premium members will see a very special new and exclusive gift soon (HINT: to go with your Winter Swaginator gifts) , so make sure that your premium membership is up to date!
  7. For those that missed the live event, you can see the archived video stream below:
  8. Join us on Thursday, November 15th for a Second Life Town Hall event featuring Grumpity, Oz, and Patch Linden. We put out a call last month for questions, and they will be answering as many of those questions as we can get to, starting at 10 am SLT tomorrow. See you there! Drop by and enjoy the show live at one of three following Regions. Second Life Town Hall Event with Linden Lab Execs Meet the execs working behind the scenes on Second Life in this special Town Hall Q&A event, held Nov. 15 at 10 a.m. (SLT/Pacific). Here's your chance to connect with Grumpity Linden (Director of Product), Oz Linden ( Senior Director or Engineering) and Patch Linden ( Senior Director or Product Operations). Visit in Second Life Second Life Town Hall Event with Linden Lab Execs Meet the execs working behind the scenes on Second Life in this special Town Hall Q&A event, held Nov. 15 at 10 a.m. (SLT/Pacific). Here's your chance to connect with Grumpity Linden (Director of Product), Oz Linden ( Senior Director or Engineering) and Patch Linden ( Senior Director or Product Operations). Visit in Second Life Second Life Town Hall Event with Linden Lab Execs Meet the execs working behind the scenes on Second Life in this special Town Hall Q&A event, held Nov. 15 at 10 a.m. (SLT/Pacific). Here's your chance to connect with Grumpity Linden (Director of Product), Oz Linden ( Senior Director or Engineering) and Patch Linden ( Senior Director or Product Operations). Visit in Second Life
  9. Linden Lab

    Animesh is Here!

    The long wait is over: Project Animesh has been released Grid Wide! As of today the default viewer download and all regions on the grid support Animesh. Animesh, first announced a year ago (!), allows independent objects to use rigged mesh and animations, just as you see today with mesh avatars. This means that you can now have wild animals, pets, vehicles, hair, zombies …. The possibilities are in your hands! We’ve created a Wiki which outlines how you can begin playing with Animesh. If you are a Premium Account, you will be able to attach two Animesh attachments instead of one. Note: You will need to be on an Animesh Enabled Viewer to see Animesh objects work correctly; if you are using a third party viewer they can let you know when support will be available. A huge “Thank you!” goes out to those Second Life Residents who participated in our year-long Beta, both in the forums and at our inworld User Group Meetings . We’re can’t wait to see what you will create and share with the rest of the community using these new capabilities. To help everyone find new animesh content, we’ve added a category on the Marketplace for it: Animated Objects We look forward to your comments and bug reports in Jira. Examples courtesy of Silas Merlin
  10. Linden Lab

    Grey Avatars and Clouds

    You may have been among those who had problems seeing avatars yesterday; this is a quick note to share with you what went wrong and what comes next. Early yesterday morning, we deployed an update to the backend service that creates the baked textures and other data that make up your avatar’s appearance. The time was chosen to be at a low point in concurrency because we knew the update would create unusual load (making all-new appearances for every active avatar). It turned out that the load was a little higher than we expected; that probably would have been OK, but we had two simultaneous system failures in the servers that provide some of the key data to the service. By the time we had diagnosed those failures, the backlog of work to be done had grown considerably and the number of active users had also increased. It took a few hours for the backlog of avatar appearances to get caught up. We realize how disruptive events like these can be (our own inworld meetings were full of mostly-gray Lindens and clouds yesterday), and very much regret the inconvenience. We're increasing the redundancy of these services and modifying our deploy procedures to avoid a repeat of this kind of failure in the future. The good news is that this was one of the last backend changes needed for us to be able to roll out the new Bakes-on-Mesh feature on agni; it will, with the updated viewer, allow you to apply system clothing and skins on your avatar even when you're using mesh body parts. Look for the viewer release announcement soon. - Oz Linden
  11. At Linden Lab we appreciate and support the creativity of our community - a community based on the very idea that the only limit to your creativity is your imagination. That is why we feel it is important to clarify our stance on and process for the protection of community-created content. Our goal is to nurture the overall creative and competitive ecosystem that enables each member of our community to prosper -- even when that means making difficult determinations in disputes between our Creators. While we cannot comment publicly with a definitive analysis of any one case or dispute, we want to reassure our community that we closely consider all perspectives (and applicable law) before arriving at any dispute determination. When there is disagreement in our community over the integrity of a creation, we strive to be fair in our review of the facts. In particular, we do not take actions for or against any Creator lightly as we know that our Creator community is passionate about and protective of their work. So, why make this statement now? Due to the size of the Second Life economy and its user base, there will always be Creator conflicts and complaints under review. Recently, there’s been some debate about one of the more esoteric aspects of content creation, which impacts many in our community. For example, one high-profile complaint under review deals with a fundamental question about whether UV mapping can be considered proprietary and protect-able or part of the public domain. Linden Lab recognizes that there are passionate arguments to be made on both sides of this and similar discussions. However, the determining factors are quite nuanced and not easily assessed without a closer review of the facts in the context of the Digital Millennium Copyright Act (or DMCA). Ultimately, Linden Lab will always comply with the DMCA process, and continue to determine the validity of each DMCA notice (and any counter-notice) on a case-by-case basis. That is precisely why we have a team dedicated to reviewing all properly-submitted IP claims and determining the fairest outcome within the guidelines of the policies and laws governing the process, which is described in the Intellectual Property Infringement Notification Policy. We are ever-amazed by the ways this community utilizes the Second Life platform for creativity. Keep innovating - you make Second Life even better as we roll out new features and tools to create with -- and keep supporting your fellow Creators! Image courtesy of Torley Linden
  12. Linden Lab

    Marketplace November Updates

    Happy Thursday everyone! We hope everyone had a great Halloween and had their fill of tricks and treats. We’re excited to have more marketplace updates to share with everyone - like a pumpkin full of the best candy, it brings you a good mix of fixes and features. We’ve added three new Categories to Marketplace: Gachas Anthropomorphic Animated Objects We’ve also added “Anime” to the list of Marketplace communities. Marketplace order confirmation mail should include a product link and seller data. So it will from now on. "Items per page" kept resetting to 12 in wishlists. Annoying! Any search field will now display an x on the right side once the user has started typing. This will allow you to quickly remove/delete all text in the field instead of having to backspace out the information. Merchants can no longer review their own listings. Obviously, yours are the best. Store favorites used to say "Sold by [current user]" instead of the store owner. That’s silly! Merchant dashboard Report pages were missing the store banner Updates to search for more precise results Fixed searching within "manage listings" Marketplace review helpfulness rating buttons were broken, but we unbroke them. We will now notify a marketplace shop owner if items have their rating changed Marketplace profile - some incorrect truncation of Policies box content was going on, so we put a stop to it You could not preview listing with no price, but now - you can. Buying item for users not in the marketplace would throw an error, but that’s fixed. New Marketplace wishlist didn’t work in other languages than English. Wishlist Joy to the world! Added a helpful popup for the keywords field, which describes Boolean search functionality, so more people can discover it. Additionally, we’ve started cleaning up some older listings. Only merchants who have not logged in in five years were affected, and only those items which have not sold within two years. If you find that your listings have unlisted, please file a Jira and we’ll look into it presently. Thank you all for making Second Life great! We look forward to hearing from you.
  13. Linden Lab

    Unscheduled DDoS on 10-28-2018

    Hello amazing Residents of Second Life! A few days ago (on Sunday, October 28th, 2018) we had a really rough day on the grid. For a few hours it was nearly impossible to be connected to Second Life at all, and this repeated several times during the day. The reason this happened is that Second Life was being DDoSed. Attacks of this type are pretty common. We’re able to handle nearly all of them without any Resident-visible impact to the grid, but the attacks on Sunday were particularly severe. The folks whothat were on call this weekend did their best to keep the grid stable during this time, and I’m grateful they did. Sunday is our busiest day in Second Life each week, and we know there’s lot of events folks plan during it. We’re sorry those plans got interrupted. Like most of y’all, I too have an active life as a Resident, and my group had to work around the downtime as well. It was super frustrating. As always, the place to stay informed of what’s going on is the Second Life Grid Status Blog. We do our best to keep it updated during periods of trouble on the grid. Thanks for listening. I’ll see you inworld! April Linden Second Life Operations Team Lead
  14. Treat yourself to a Premium Second Life membership at an exclusive promotional price starting today - for a limited time, get 50% off your first payment on a new monthly Premium Membership subscription.* Premium members receive a L$1000 sign-up bonus, a weekly L$ stipend, your own personal home, land allotment (which is now 1024 land instead of 512 LI), and exclusive gifts like the current spook-tacular Haunted Campsite (pictured). As a Premium member, you also enjoy many other benefits, like exclusive access to Premium Sandboxes inworld (where you can create and meet other Premium members), priority access to crowded Regions and events, expanded customer support, and increased missed IM caps and group membership limits. Upgrade to Premium and start enjoying the benefits now! *TERMS & CONDITIONS FOR 50% DISCOUNT This offer begins on October 25, 2018 at 8AM Pacific Time (PT) and expires on November 5, 2018 at 8AM PT. To qualify for this promotion, you must 1) have an existing Second Life ("SL") basic account or create a new account, and 2) select monthly (every one month) billing for your SL account. The fifty percent (50%) discount will be applied to your first month's bill and future months will be billed at the standard Premium Membership price (currently US$9.50 per one month). For new accounts or accounts not previously upgraded to Premium Membership, after initial login through the Second Life viewer following upgrade to Premium Membership and: 1) following your first full week, the L$300 weekly stipend will be deposited to your account every Tuesday for the duration of your Premium Membership; and 2) after your account has been active for forty-five (45) consecutive days, the L$ sign-up bonus will be deposited to your account.
  15. There are a lot of people working behind the scenes on Second Life, creating new features, improving performance, keeping things running smoothly, and performing incredible feats of troubleshooting and resolving issues when it doesn’t. That is why we have invited Grumpity Linden (Director of Product), Oz Linden ( Senior Director or Engineering) and Patch Linden ( Senior Director or Product Operations) to participate in our next Town Hall - taking place November 15th from 10 to 11 am SLT. Collectively, these three have over 28 (!) years of experience working on Second Life and work closely with all the Second Life teams to continue to improve this platform that we’ve all come to love. They are some of the biggest stakeholders in the direction of the product development roadmap each year, and know the product inside and out! If you have a question that you would like to ask these Lindens, please take a moment to post it in the Community Forum thread “Town Hall Meeting with Grumpity, Oz, and Patch Linden - November 15” in advance of the Town Hall. Questions will be selected from all submissions made prior to November 9th, so be sure to get your question in before then! Don’t forget to mark your calendars for November 15 to see if your question is selected. On that day, you can join us live for the Town Hall meeting. Location will be publicized closer to the event - stay tuned! We’ll see you inworld soon!
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