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Linden Lab

We take all feedback (good and bad) from the community seriously. That’s why we’re excited to begin a new initiative that allows Residents to share their thoughts and interact directly with top executives at Second Life. 

We hope you’ll join us for the first of many Community Roundtables with Second Life Leadership – it will be held on Monday, May 20 from 9:30-11 a.m. SLT. For this inaugural session, you’ll have a chance to meet and interact directly with Linden Lab Executive Chairman Oberwolf Linden and Senior VP of Product & Engineering Grumpity Linden. We encourage community members to submit questions in advance via this anonymous form and we’ll do our best to address as many as we can.

As we prepare for this event, we’d like to remind the community about the Tao of Linden, our guiding principles that drive our interactions with the community, and our fellow Lindens. We have been thinking carefully about these principles as we look closely at recent community feedback and strive to do better moving forward. 

In addition to the new Community Roundtable, here are some ways that you can help and collaborate to make Second Life better:

  • Feedback Portal - Your one-stop spot for feature requests, bug reports, and general feedback. All submissions are reviewed by the Second Life development team.
  • Community User Groups - Did you know that there are recurring inworld meetups with various Second Life development teams that anyone can attend? These meetups happen at least once a month and include the following groups and topics: Server/Sim Scripting, Open Development, Content Creation, Combat Committee, Concierge & Land, Web, Skill Gaming, and Governance.
  • Support Portal - For individual account questions, we encourage you to use our Support Portal which includes a Knowledge Base with hundreds of articles and ways to reach out to the Support team directly.   

We understand that agreement on every idea or suggestion may not always be possible. However, we can assure you that your ideas and suggestions matter deeply to us, and those perspectives help shape our decisions. Your voice is valued in our ongoing journey together.

We are deeply grateful for the opportunity to collaborate with each and every one of you in shaping a world that is not only enjoyable and prosperous but also vibrant and flourishing. Your presence here means the world to us, and your contributions are invaluable in making Second Life an exceptional place to belong. Thank you sincerely for sharing your time with us and for being an integral part of our journey towards creating something truly special together.

See you at the Community Roundtable on May 20th! Use one of the following slurls to attend:
http://maps.secondlife.com/secondlife/Linden Estate Services4/237/19/27
http://maps.secondlife.com/secondlife/Linden Estate Services2/26/229/28 

Community Roundtable.png

Linden Lab

We shared back in March our exciting news about our plans to support WebRTC Voice in Second Life.

We’ve made some great progress in the two months since we shared that news, namely:

  • Second Life WebRTC Voice Project Viewer is now available: Download
  • Second Life WebRTC Voice support deployed to Agni channel “Pop Rocks”

To experience spatial audio on this WebRTC Voice Beta region, you will need a WebRTC Voice-enabled Viewer. The WebRTC Voice-enabled viewer can also use voice on non-WebRTC voice-enabled regions. It is our goal that WebRTC-Voice-enabled Viewers can still communicate with all other viewers via P2P, conference and group calls.

You should immediately notice the higher quality audio for voice as well as the following benefits:

  • Improved security
  • Removes external dependency on third-party provider for voice
  • Simple setup from behind firewalls and private networks
  • Enables greater control of voice operation in the viewer
  • WebRTC features including audio device selection, stereo audio, noise reduction, automatic gain control, and echo cancellation

There are some known issues:

  • Conference/Group/P2P in WebRTC is not yet available on the WebRTC Voice regions.
  • An occasional popup regarding voice server incompatibility can appear. Restart voice if you see this.
  • The viewer may crash if you connect/disconnect headphones or enable/disable voice.
  • Voice morphing is not available in this WebRTC-Voice enabled region.

We plan to keep working on the WebRTC Voice Project Viewer and promote it to Release Candidate status in early June. Please share your feedback and any issues found in our feedback portal. We’ll continue to deploy updates to the WebRTC Voice region during this time.

For Third Party Viewer developers, please check out this branch: 
https://github.com/secondlife/viewer/tree/project/webrtc-voice 

Consult the documentation for more information.

We look forward to WebRTC Voice being available grid-wide and supported in our default Viewer and TPVs!

Linden Lab

Second Life Spotlight - Cajsa Lilliehook


Spotlight

Today we’re shining a spotlight on Cajsa Lilliehook, a pillar of strength and support within the Second Life community. Cajsa's dedication to uplifting artists through her discerning "Cajsa's Choices" and her unwavering commitment to social activism stand as a testament to her influential presence in the virtual world and beyond.

Second Life Spotlight - Cajsa Lilliehook.png
Photo by LessThen Zero

How long have you been in Second Life and how did you first hear about it?
Since July, 2007.  I downloaded demos of several games one night while I was recovering from an injury to my foot. I was so surprised by it and stayed. 

"It's Only Fashion" has been a staple in the Second Life fashion community for many years. What motivated you to start this blog, and fashion blogging as a whole? 
Blogging gave a purpose to my shopping. It legitimized what I did in Second Life, at least for me. Now, of course, it is Gidge Uriza and Rose Mistletoe who do all the blogging.

Cajsa Lilliehook - 1.jpg
Photo taken in 2017

"Cajsa's Choices" on the New World Notes blog is known for showcasing the artistic talents within Second Life. Can you share what inspired you to start this column and what you look for when selecting works to feature?
It all began with a plurker who posted WTF picture critiques. They were unkind. One of my friends was heartbroken after being named and wanted to quit blogging. She only wrote a few more posts and not long after, she left SL. I wouldn't blame one plurk for her leaving SL, but it played a role. The critic often said it was cruel to be kind about bad pictures and her goal was to help everyone do better pics. 

I reasoned people would learn from praise for good pics. I began doing plurks about good pics. I started my What I Like column at Shopping Cart Disco, then I wrote a few for It's Only Fashion after SCD closed. I was pretty sporadic when it was for my own site. Then Hamlet Au asked me to write for New World Notes. This is my 99th month writing my column, three days a week, plus a Friday column on blogs I like. 

What I look for is hard to describe. I like arresting photos that make me want to stop scrolling. I like it when someone clearly follows some easily explained rule of composition. I like pictures that tell a story, that challenge reality, that say something beyond “look at me.” I love it when someone has a fixation that inspires themes in their pictures, like Skippy Beresford and ships. I love it when pictures are about something. 

I like pictures where people wear clothes. They are becoming rare as SL Flickr becomes more and more about the male gaze. I mean count the number of pictures with clothed men and nude, or nearly nude women. Now try to find one with a fully clothed woman and a nude man. I did a lighthearted, but negative column once, trying to stress how boring these implausible bodies are - SL/Flicker Cliche Bingo

I do want people to let me know they want me to look at their pictures. Every day I find people I had never heard of who just blow me away. They can tag me on a specific picture or send me a Flickr mail or IM me in-world or tag me on social media. I think it's absolutely right and proper to say, "Hey, look at my pictures." I try to find new people by looking at people's favorites so I don't just look at people already in my following list.

Cajsa Lilliehook - 2008.jpg
Photo taken in 2008

What advice would you give to newcomers in Second Life who aspire to contribute creatively to the community, whether in fashion, photography, or other artistic avenues?
Do what you love. Then tell people you did it. I am sure there are people in SL with no creative impulses, but I haven't met them. The hard part about making great art, clothing, houses, music, dance, whatever it is that inspires your creative passion, you have to get the word out because you aren't going to be discovered at a soda fountain in Second Life. I know it's unfair to people who are introverted. I bet there are publicists in SL. There should be.

Cajsa Lilliehook - 2009.jpg
Photo taken in 2009

With your interests in real-world book reviews and activism, how do these outside passions influence your contributions to Second Life?
Well, I did try to do YouTube video book reviews but they even bored me. I am an um'er. I might have done better off the top of my head. For a good laugh, check this YouTube channel.

My books and my activism are reflections of my values which remain constant in and out of Second Life. I mean, in real life I can't afford a tenth of the clothing I enjoy in SL, but I still oppose systems of oppression and hope for a world where marginalized people are liberated. I mean more than just having laws to protect them from others, but to eventually create a world without precarity in which people can be the people they want to be, free, without fear. 

Cajsa Lilliehook - 2.png
Photo taken in 2017

Tell us about some of the other Residents in SL who inspire you and whose work you admire.
Oh wow, have you seen my columns? Hundreds inspire with their pictures. But going beyond pictures, I am inspired by the people who persevere year after year after year. 

Folks like Daniel Voyager, Inara Pey, and Hamlet Au, who keep writing about Second Life so doggedly. They have their niche and they fill it. 

Then there are the Tubthumping heroes who get knocked down and get up again, folks like Gidge Uriza, Maxwell Graf, Nimil Blackflag, Sophia Harlow, and Sanura Snowpaw....and so many others whose real lives can get hard, terrifying, and full of grief, but who just will "never let you keep me down." 

Fashion bloggers, well, my friend and blog partner Gidge is my favorite. Have you read her stuff? She is hilarious. I like the bloggers who write about the clothes, that explain why they like them, and even shockingly, they sometimes suggest improvement, bloggers like Gogo, Grazia Horwitz, Sasy Scarborough, and Sydd Sinister

Again, folks who persevere year in and year out. I guess I am sort of biased toward the old guard. And of course, speaking of persevering, Sasy with Hair Fair year after year. People do great things in Second Life. 

Cajsa Lilliehook - Eclipse.jpg
Photo by LessThen Zero

Where can people see your work? Please share links to your sites and social media accounts.
Well, my columns are tagged so you can see them all at nwn.blogs.com/nwn/cajsas-choices 
flickr.com/photos/cajsa_lilliehook 
tonstantweaderreviews.wordpress.com 
singleservingrecipes.wordpress.com  (on hiatus until I replace my camera) 
goppredators.wordpress.com  
itsonlyfashionblog.com 
bsky.app/profile/cajsa.bsky.social 
twitter.com/Cajsa 
linktr.ee/cajsalilliehook

Thank you, Cajsa, for your invaluable contributions to the Second Life community, and for setting a precedent as one of the original fashion bloggers, inspiring countless others along your journey.


Each of our Spotlight posts features a different Resident to showcase the spectrum of experiences and personalities found in our virtual world. If you have created something inworld that you’re proud of, or have had a deeply meaningful experience that could brighten someone else’s day, please sign up! More info here: https://second.life/spotlight-signup 
 

Linden Lab

Conch Island Music & Arts Festival - 2048.jpg
Pictured: Conch Island Music & Arts Festival

Are you ready to party this weekend? Start at the music festivals, then continue the excitement by club hopping to some of the most innovative music and dance venues in Second Life! Experience cutting-edge entertainment with some venues that feature the latest in technology advancements, including Physically Based Rendering (PBR), enhancing your visual and auditory journey.

 

 

 

 

 

 

 

 

 

 

 

After the club hopping, check out this tutorial series! 

Are you an artist looking to set up an exhibition in Second Life? The GBTH Mutual Aid Program aims to offer digital artists support and a sense of community. Their Virtual Exhibition 101 video series offers a comprehensive guide to setting up exhibitions.

Learn more about this video series on the GBTH website and watch it on their YouTube channel. You can also check out their Selected Works Showcase inworld.

 

Don't forget to check our Recently Added category to see all the latest additions to the Second Life Destination Guide!

Got a spot that you’d like listed in the Destination Guide? Make sure to drop us a note at editor@lindenlab.com or submit your spot via web form. Learn more about the Destination Guide criteria for Editors’ Picks or the Destinations Floater in the viewer, and increase your chances of being featured in those coveted spots!

Linden Lab

Last week, we announced an update to our child avatar policy in Second Life, and since then, we've received numerous questions and requests for further details. We understand the importance of these updates to our community and encourage everyone to keep consulting the continuously updated Child Avatar FAQ for answers to your queries.

Additionally, we invite all community members to join the Governance User Group on Thursday, May 9th, 2024, at 2pm PT. This meeting will provide further insight into these updates, including a presentation of what the new modesty layer could look like, ensuring clarity and compliance across our virtual world.

The decision to update the child avatar policy was not made lightly. It involved weeks of meticulous discussion and coordination across various departments at Linden Lab, with the Governance team at the forefront. Our goal was to balance the diverse needs and expressions of our community with the necessity to maintain a safe and respectful environment for all users. This delicate balance reflects our commitment to providing freedom of expression while ensuring that Second Life remains a welcoming space for everyone.

By taking these thoughtful steps, we are committed to enhancing our community's experience, ensuring that Second Life continues to be a platform where creativity and expression can flourish within a framework that respects and protects every resident.

Linden Lab

SL21B-Logo.png

Save the date! On June 23rd, Second Life will be turning 21! The 21st annual Second Life birthday celebration (SL21B) will be held from June 21st through July 21st. Get ready for a month of fun-filled days of live music, performances, shopping, and amazing community exhibits!

This year’s Birthday theme is Elements. This theme invites us to explore the fundamental components that make up our vast virtual landscape and the diverse communities within it. From the fiery passion of creators and artists to the fluid adaptability of our social environments, from the solid bonds within our communities to the fresh breezes of innovation that propel us forward, "Elements" is a celebration of the core forces that shape our experiences in Second Life.

The SL21B Shop & Hop event is the official multi-region shopping event of the 21st annual Second Life birthday celebration. This event brings together many of the top merchants across SL for exclusive items and discounts on some of the best creations in Second Life.

This year again we are offering two types of Shop & Hop regions, Moderate rated regions and Adult rated regions. 

Are you a merchant or creator who wants to participate? If so, then please fill out this form by May 12th. We will be filling in stores as we receive applications so please apply sooner rather than later.

Some important details for participating merchants:

  • The set-up for participating merchants will be held June 7-10 and all participating merchants are required to have at least a 20% discount on all items.
  • All merchants must provide a new and exclusive, for the duration of the event, non-group gift.

 

Follow our blog and sign up for our weekly emails for more upcoming information about the SL21B celebrations starting in June!

CURRENT APPLICATIONS FOR SL21B:
Shop & Hop Application - Applications close on May 12th, 2024
Performer Application - Applications close on May 31st, 2024 (Announcement)
Volunteer Application - Applications close on May 12th, 2024 (Announcement)
Exhibitors Application - Applications close on May 12th, 2024 (Announcement)

Linden Lab

At Second Life, we are committed to creating a richer, more immersive, and safer environment for everyone. With that spirit, we’re excited to share several important updates and developments that not only aim to improve our virtual world but also ensure that our community continues to thrive in a safe and engaging manner.

Bringing Second Life Everywhere: Mobile and Desktop Updates

Our development team is working tirelessly to make Second Life accessible wherever you are, whether you're on a mobile device or sitting at your desktop. While our Mobile App is still in Private Alpha, we’re looking forward to expanding access to more members of our community shortly. Our new App promises to bring all the richness and beauty of Second Life directly to your mobile phones and tablets. Don't miss our latest developer update video for a sneak peek at what’s coming!

On the desktop front, we're gearing up for a wider release of some of your most requested features for the Second Life Official Viewer. We're particularly excited about rolling out innovations like Mirrors and 2K textures, which were showcased in a recent "Lab Gab" video

Making Second Life Safer: Strengthening Community Protections

Our priority has always been to maintain a safe and welcoming environment for all while preserving the freedom of expression that makes our virtual world so special. That’s why we’re working to further enhance the safety and protection of the Second Life platform. These efforts include strengthening some of our community and employee policies as well as evaluating improvements to our age verification process. 

One area of ongoing scrutiny both internally and externally concerns child-presenting avatars. We recognize and want to acknowledge the vibrant community of residents who enjoy roleplaying as such, and we also feel that it is crucial to reinforce our stance that sexualized ageplay is strictly prohibited. Today, we are updating our Child Avatar Policy to ensure a clear separation and to safeguard all community members. We know that this update has the potential to cause confusion or concern in our community, so we’ve prepared an FAQ which we will continue to update as questions come up.

Strengthening Internal Policies and Community Engagement

We recently posted our initial response to community concerns about alleged violations of company and community policies by employees, contractors, and community members. Since that time, we have conducted multiple thorough investigations to look closely at whether there were specific infractions or problematic interactions that needed us to take action. 

The investigation determined that all Lindens and contractors have stayed in compliance with our own community guidelines, as well as unwritten, ethical guidelines. I do not make this statement lightly, and I know there will be plenty of discussion. What I can say is that there is no incentive, monetary or otherwise, for me to mislead the community. At some point, the community has to trust that we, the Lindens, do well when the community thrives. We may make mistakes along the way, and we know that our community will engage with us when we do. Second Life is an enormous virtual world and we have to walk a very fine line between policing and preserving freedoms while also protecting the future growth and health of Second Life as a platform that respects diversity and creative expression among our community.

The findings did highlight opportunities for improvement. As a result, we are making updates to our internal policies to raise the standard for how Linden employees should respectfully engage with community members. This addresses multiple forms of engagement including how we present ourselves, how we interact with the community (even in moments of conflict), and how we minimize the perception of conflict of interest and favoritism in our interactions. Additionally, there have been specific actions we have initiated or finalized:

  • Updated our Child Avatar Policy 
  • Updated our internal Policies and Procedures
  • Implemented personnel changes
  • Initiated management improvement programs
  • Committed to Community Roundtables (see below)
  • Committed to increased transparency and accountability

Looking ahead, we are excited to announce the launch of our Community Roundtable with Second Life Leadership. The first one is scheduled for May 20 at 9:30-11 a.m. PT. This will be an opportunity for community members to connect directly with our top executives, share your input, and discuss ideas on enhancing Second Life. This initiative represents another step in our efforts to improve our community interactions, ensuring that your voice is more directly heard and valued.

I will be a part of the first Community Roundtable and welcome you all to attend. 

Building a Better Second Life Together

All of these updates and initiatives are part of our broader drive to continually improve Second Life. Stay tuned for more, participate in upcoming events, and let's make Second Life better together.

Oberwolf Linden

Linden Lab

Chee Chee - 2048.jpg
Pictured: Chee Chee

Explore a variety of serene nature escapes, vibrant hangouts, and immersive roleplaying communities - each destination promises a unique adventure. Teleport over and discover your next favorite spot in Second Life today!

 

 

 

 

 

 

 

 

 

 

The month of May also brings about many new events, so keep an eye on the Featured Events category over the next few weeks for fun and interesting art and music events to attend.

And, don't forget to check our Recently Added category to see all the latest additions to the Second Life Destination Guide!

Got a spot that you’d like listed in the Destination Guide? Make sure to drop us a note at editor@lindenlab.com or submit your spot via web form. Learn more about the Destination Guide criteria for Editors’ Picks or the Destinations Floater in the viewer, and increase your chances of being featured in those coveted spots!

Linden Lab

SL21B-Logo.png

Save the date! On June 23rd, Second Life will be turning 21! The 21st annual Second Life birthday celebration (SL21B) will be held from June 21st through July 21st. Get ready for a month of fun-filled days of live music, performances, shopping, and amazing community exhibits!

This year’s Birthday theme is Elements. This theme invites us to explore the fundamental components that make up our vast virtual landscape and the diverse communities within it. From the fiery passion of creators and artists to the fluid adaptability of our social environments, from the solid bonds within our communities to the fresh breezes of innovation that propel us forward, "Elements" is a celebration of the core forces that shape our experiences in Second Life.

We are opening applications for the performance schedule. We are looking for all types of performers to join the week-long festivities. Are you a DJ who can spin up a great party set or a live performer who can jam all night? You might be one of the grid’s amazing Dance companies, or perhaps you’re a Particle Performer? One of the things that makes Second Life so vibrant and exciting is the wide range of performers who share their talent with our Residents. Whatever your medium, we would love to hear from you!

Fill out the official performer application form by May 31st, 2024.

While we encourage all interested performers to sign up, please note that it does not guarantee a spot. We will review all submissions and extend audition invitations via a follow-up note in-world to the SL username that you provide.


Over the coming month, keep an eye on our blog for more opportunities to participate in the SL21B celebrations as a merchant!

CURRENT APPLICATIONS FOR SL21B:
Performer Application - Applications close on May 31st, 2024 
Volunteer Application - Applications close on May 12th, 2024 (Announcement)
Exhibitors Application - Applications close on May 12th, 2024 (Announcement)

Linden Lab

Learn More About the Tilia Acquisition in an All-New Lab Gab!

Join us for a special edition of “Lab Gab” with Linden Lab Executive Chairman Oberwolf Linden, who discusses this week’s announcement that cross-border payments firm Thunes has entered into an agreement to acquire Tilia

This deal is good news for Second Life residents and creators, who will soon see more payment processing options without additional costs. As part of the transaction, Thunes and Linden Lab (which is the current majority owner of Tilia), have agreed to an exclusive five-year partnership in which, post closing, Thunes will provide payment processing and pay-outs to Linden Lab, leveraging Thunes’ global network – allowing gamers to pay, and to receive money real-time, in a more cost-efficient way and with increased transparency.

Oberwolf tackles many of the top questions emerging from the community about the transaction, including more specific details about what this means for the Second Life community now and in the future. 

Here are links to some of the topics we’ve covered in this episode:

To learn more, be sure to watch Lab Gab on the Second Life YouTube Channel!

For full episodes of Lab Gab, click over to the Lab Gab YouTube Playlist.

Join Second Life Leadership in Conversation at our Community Roundtable Event

We’re also excited to announce the all-new Community Roundtable event with Second Life Leadership, scheduled to be held May 20 at 9:30-11 a.m. SLT. 

This is an opportunity to connect directly with our top executives, share your input, and discuss ideas on enhancing Second Life. This initiative represents another step in our efforts to improve our community interactions, ensuring that your voice is more directly heard and valued. 

At the first meeting, we’ll be joined by Linden Lab Executive Chairman Oberwolf Linden and Senior VP of Product & Engineering Grumpity Linden. During future Roundtable meetups, we’ll rotate in other executives to participate on a variety of topics and we’ll also aim to vary the scheduling to be more accessible to other time zones.

For the inaugural session, we’ll open with some important updates on recent developments and announcements including the new agreement by global payment provider Thunes to acquire Tilia and other recent policy changes. Attendees will also have an opportunity to ask questions during the open Q&A portion of the event, but please remember that this Community Roundtable is not meant to serve as a forum for individual support issues or personal grievances. While we do welcome candid and honest interactions, the spirit and intent of this gathering is to provide an opportunity for both Leadership and the community to listen and learn from each other. Our usual Community Standards apply and hate speech or personal attacks will not be tolerated.

If you would like to submit a question in advance or just provide feedback directly to Leadership prior to the event, then please use this anonymous form.

We’ll update this post with the inworld location closer to the Roundtable date…and we look forward to seeing you inworld on May 20!

Second Life Leadership Team

Community Roundtable.png

Linden Lab

Weirdos - 2048.jpg
Pictured: WEIRDOS

Whether you're looking to enjoy some engaging games, relax in beautiful natural surroundings, or venture into unknown territories, we've curated a list of some of the newest places to explore. Don't forget to check our Recently Added category to see all the latest additions to the Second Life Destination Guide!

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Got a spot that you’d like listed in the Destination Guide? Make sure to drop us a note at editor@lindenlab.com or submit your spot via web form. Learn more about the Destination Guide criteria for Editors’ Picks or the Destinations Floater in the viewer, and increase your chances of being featured in those coveted spots!

Linden Lab

We’ve got an all-new action-packed episode of “Lab Gab” that you won’t want to miss! Tune in to get a first look at our latest developer video that showcases the newest updates to the Private Alpha release of the Second Life Mobile App. There’s been a ton of progress since our last update – and Senior VP of Product & Engineering Grumpity Linden is here to break down what’s here now and coming next for our Mobile future.

You’ll also hear from Director of Engineering Signal Linden and Product Manager Kyle Linden as they discuss and show off new and exciting Second Life innovations and features like PBR terrain and mirrors. 

Finally, our Manager of Support Operations Keira Linden joins us to share some news about forthcoming policy updates that will help make our virtual world safer and stronger for everyone - and did we mention that there’s also news about our upcoming SL21B celebration?

Here are links to some of the topics we’ve covered in this episode:

To learn more, be sure to watch Lab Gab on the Second Life YouTube Channel!

For full episodes of Lab Gab, click over to the Lab Gab YouTube Playlist.

 

Want to see just the mobile updates? Check out our latest Second Life Mobile Developer video:

 

Linden Lab

SL21B-Logo.png

Save the date! On June 23rd, Second Life will be turning 21! The 21st annual Second Life birthday celebration (SL21B) will be held from June 21st through July 21st. Get ready for a month of fun-filled days of live music, performances, shopping, and amazing community exhibits!

This year’s Birthday theme is Elements. This theme invites us to explore the fundamental components that make up our vast virtual landscape and the diverse communities within it. From the fiery passion of creators and artists to the fluid adaptability of our social environments, from the solid bonds within our communities to the fresh breezes of innovation that propel us forward, "Elements" is a celebration of the core forces that shape our experiences in Second Life.

We’re looking for volunteers to assist during the celebrations. We are seeking Residents with great people skills and a passion for sharing the best of Second Life to help us make SL21B a huge success! 

If you have the Second Life spirit and stamina to promote SL21B events and serve as a guide for huge crowds, we’d love for you to fill out the volunteer application by May 12th!


Over the next month, keep an eye on our blog for more opportunities to participate in the SL21B celebrations as a performer and merchant!

CURRENT APPLICATIONS FOR SL21B:
Volunteer Application - Applications close on May 12th, 2024 
Exhibitors Application - Applications close on May 12th, 2024 (Announcement)

Linden Lab

Last Names Announcement.png

Happy spring! Thank you for all the suggestions sent in for future last names through our Last Name Suggestion Form

Today we are doing another big last name refresh by removing some of the older last name options and adding the following new ones from your suggestions:
Firehart
Ravenwood
Zennor
Whisperwind
Starforge
Xochitl
Finchfield
Azalea
Seabrink
Pawprint
Morehead
Osbourne

The following is a screenshot of the full list of current last names available:
LastNames.png

We will continue to make additional updates to the available last name pool, so if these options aren’t for you, stay tuned for future updates. You can also continue to suggest your favorite name on our suggestion form, all new names are chosen from there! 

For more information about the costs and how-tos involved in name changes, read the Changing your username FAQ. Click to change your name now!

Linden Lab

New Android and iOS Alpha builds were published Wednesday, April 3rd.

We’ve been working hard for the last two months and are excited to share some major steps forward for the mobile client -- correctly displaying avatars and teleport improvements have been at the top of the list.

If your avatar depends on an avatar shape deformer, you should immediately notice the changes to avatar rendering! Avatars that didn’t render at all before, or didn’t look the way you intended, now render correctly.

mobile-april-1.jpg

mobile-april-2.jpg

mobile-april-3.jpg

mobile-april-4.jpg

Teleports are also greatly improved – no more getting stuck on a loading screen! If you’re on a parcel with streaming audio, you’ll now be able to use standard audio controls to stop/start and change the volume (tap main menu > tap the audio metadata at the bottom of the screen). 

mobile-april-5.jpg

We also found and fixed some issues with the order of group chat messages.

There are definitely some known issues (h/t flexiprims!), but overall we’re sure you’re going to love the changes we’ve made in this release.

Interested in checking out the Second Life mobile client? All Premium Plus subscribers are invited to participate - learn more about how to apply here.

If you’re already participating in the Private Alpha, we appreciate your time, participation and feedback! Please continue to report issues in our feedback portal and from the app (main menu > Give feedback or file a bug).

We’ve heard you, and know that there are lots of people waiting for wider access to mobile.  We are working hard to expand access - and we will keep you updated with details and timelines as soon as we can!

Linden Lab

SL21B-Logo.png

Save the date! On June 23rd, Second Life will be turning 21! The 21st annual Second Life birthday celebration (SL21B) will be held from June 21st through July 21st. Get ready for a month of fun-filled days of live music, performances, shopping, and amazing community exhibits!

This year’s Birthday theme is Elements. This theme invites us to explore the fundamental components that make up our vast virtual landscape and the diverse communities within it. From the fiery passion of creators and artists to the fluid adaptability of our social environments, from the solid bonds within our communities to the fresh breezes of innovation that propel us forward, "Elements" is a celebration of the core forces that shape our experiences in Second Life.

Just like last year, your exhibit does not need to stay in theme. Share your Second Life passions with us. Your interests. Your communities. Your world! Every year we celebrate because of you, the amazing and creative Residents who have chosen to call Second Life home. What has drawn you into this world, and what keeps you here? These annual festivities are an opportunity to show us what fuels your Second Life. Let's celebrate that together! 

This year we are again offering two types of exhibitor regions, General rated regions and Adult rated regions. 

If you would like to participate as an exhibitor with a presence at SL21B, then please fill out this exhibitor form no later than May 12th. 

 

Over the next month, keep an eye on our blog for more opportunities to participate in the SL21B celebrations as a volunteer, performer, and merchant!

CURRENT APPLICATIONS FOR SL21B:
Exhibitors Application - Applications close on May 12th, 2024 

Linden Lab

As promised in our PBR Materials announcement last year -- as of this morning’s Second Life server grid roll, we have increased the allowance of Land Impact by lowering mesh Download Weight by 15% for all of Second Life! Since much of Second Life today consists of mesh content, anyone who owns or rents land will see more land impact available on their parcels. 

How can I check if my objects have been affected? Right-click on the object you want to inspect, then click Edit, then click the More info link to see the current Download weight.

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We’d like to take this opportunity to remind residents that this allowance is being given for no charge and is intended to help offset any additional Land Impact spent on manually rezzed reflection probes and lights, and of course in anticipation of the upcoming Mirrors release.

Land Impact is a finite resource, please rez responsibly!

 

Updated: Frequently Asked Questions.

Q.  My private region can hold 20,000 prims (Land Impact). How many prims will I have after this 15% Download weight reduction?

  1. The region will still only be able to hold its original 20,000 prims, as the same for any parcel, or 30k private region. With this update mesh object's download weight has been reduced, requiring less land impact for objects where download weight is higher than physics and server cost, and letting your prims go further. Imagine a box that can only carry 20 pounds. With this update, the box is still the same, but the objects inside are lighter!

    To learn more about how weight is factored into an object’s land impact visit: https://community.secondlife.com/knowledgebase/english/calculating-land-impact-r273

Q.  What types of items are NOT affected by the update?

  1. Animesh, primitives, and sculpties are not affected. The update will only affect static mesh objects that are rezzed onto your land.

Q.  How can I see what my meshes download weight used to be?

  1. At this time you will only be able to compare it by rezzing an object on the Beta Grid (Aditi) running older server code, which will be for a limited time as we are constantly moving forward. Any Beta Grid regions running server build 2024-02-21.7995320426 should report the old Download Weight.

Q.  This is confusing.  Why didn’t you raise the region's prim (Land Impact) limits?

  1. Download Weight effectively controls the scene triangle budget.  While the limit was appropriate when Download Weight was first introduced, it’s too restrictive by modern standards.  By adjusting Download Weight independently of other resource limits, we can avoid overloading other systems (such as physics and script time) that are already using appropriate limits.  Essentially, the weights were out of balance, with download weight carrying too much emphasis compared to other weights, and this change moves towards a better balance.
Linden Lab

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Pictured: Nederlandse Bergen

Spring is here! Take a moment to stop and smell the virtual flowers at these picturesque nature-themed destinations. 🌸

 

 

 

 

 

 

 

 

 

 

Or enjoy some April showers in these rainy destinations!

 

 

 

 

 

 

 

Don't forget to check our Recently Added category to see all the latest additions to the Second Life Destination Guide!

Got a spot that you’d like listed in the Destination Guide? Make sure to drop us a note at editor@lindenlab.com or submit your spot via web form. Learn more about the Destination Guide criteria for Editors’ Picks or the Destinations Floater in the viewer, and increase your chances of being featured in those coveted spots!

Linden Lab

Happy Spring! It’s time to catch you all up on recent product developments! Continue reading for mobile updates, scripting news, new feedback portal (and end-of-life for JIRA), and Viewer releases.

📱 Mobile Private Alpha Update

Big and small updates! This is a reminder that Premium Plus members can apply to participate in our Mobile Private Alpha. If you are a Premium Plus subscriber, and you’re ready to try the app and help us make it better, find out more.

We recently updated the Second Life Mobile Alpha to support streaming audio! You can enjoy music in Second Life on your mobile device while hanging out with friends inworld. Streaming audio is off by default. To turn it on, go to Settings > Developer tools > Enable Streaming Audio.

We have brought you a couple of new Chat UI features:

  • Start a new chat from any chat screen
  • On the Nearby Chat screen, see how many people are nearby.

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Next up - teleport and avatar display improvements. We think we’ve got avatar shapes figured out…and the real challenge - skeleton deformers - are also in the works!

🐛 JIRA end-of-life

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Yes, the king is dead, long live the king! While we have said goodbye to Jira as the platform for collaboration with our residents as well as for internal issue tracking, we believe this has allowed us to improve visibility and collaboration. 

The new Second Life Feedback Portal is a great place for any new bug reports or feature requests, while the public Second Life Viewer project on GitHub is where we continue our open-source work. 

Speaking of the Second Life Feedback Portal, it has already received 672 posts, 2635 comments, and 6426 votes! We thank you for your enthusiastic participation. We have made many updates since we first introduced it in January including a whole new UI and dark mode (based on your system settings). We will continue to improve the feedback portal and, most importantly, review all the incoming reports and requests!

Although Jira is dead, the archive remains. As mentioned in our Pt. 2 blog post, the Jira archive of the Second Life BUG project on GitHub is now available. You can find the public BUG archive at https://github.com/secondlife/jira-archive/issues. The archive currently contains most of the previously public Jira tickets from the original BUG project. However, there are a few that we are still moving over. It does NOT include tickets that previously had restricted access.

👩‍💻 Scripting changes

Out now: Increased sensor result limit

We've increased the maximum number of results returned by llSensor and llSensorRepeat from 16 to 32. This will reduce the need for workarounds such as repeatedly scanning small slices of space.

Coming soon: llSetLinkSitFlags, llGetLinkSitFlags, SIT_FLAG_NO_COLLIDE

In an upcoming server release we will be allowing scripts to set and get the sit flags of linkset sit targets via llSetLinkSitFlags and llGetLinkSitFlags. In addition, scripts will be able to set the SIT_FLAG_NO_COLLIDE flag to disable the avatar's collision volume when they are seated. This will be useful for clown cars and other creations.

Scripting roadmap

Status of these upcoming changes and more are visible on Second Life's new public roadmap at feedback.secondlife.com. If you have ideas or feedback on the scripting system check out the Scripting Features and Scripting Bugs boards.

🪀 Creator news

Coming soon: 15% reduction to mesh download impact

Download weight is one parameter used as part of calculating an object’s Land Impact (LI).  We will be reducing this by 15%, decreasing the land impact of many mesh assets.

LI for mesh-based objects is either download weight, physics or server cost, whichever is greatest. This change will not impact animesh or mesh upload fees.

Coming soon: Scheduling automatic daily region restarts

This feature has been on people's wish lists for many years. Estate managers will soon be able to schedule automatic region restarts via the region console:

> help region_schedule
region_schedule
    Display or modify scheduled region events.
    An empty parameter list will display the current schedule.
    unset <event>:  Removes the scheduled event.
    set <event> daily HH::MM::SS will set the event to occur daily at the scheduled time.
    set <event> weekly days HH::MM::SS will set the event to occur on the indicated days at the scheduled time.
       S=Sun, M=Mon, T=Tue, W=Wed, R=Thurs, F=Fri, A=Sat
    Note: Times are in GMT

While most regions do not need to be restarted more frequently than weekly, which is automatically scheduled, some regions with high traffic may benefit from more frequent restarts. When you restart a region, keep in mind that everyone on the region will be kicked out.

💻 Viewers

Maintenance Viewer

GLTF PBR Maint 2 contains another round of fixes and refinements to PBR rendering, including a preview of Materials from Inventory while editing objects. Download version 7.1.3.7821226606 and check out the release notes.

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Default Viewer

😀 Emoji

This viewer was finally promoted to default release and is based on a contribution by Kitty Barnett, adding emoji support to text chat.

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Featurettes sneak peek!

Our Post Materials Featurette Package is sharing early access to:

  • Mirrors
  • PBR Terrain
  • 2k textures

Initially this will only be available on our Beta Grid (Aditi). Please keep your eye on our blog as we will post more details in the coming days.

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Catch more Second Life news on Thursday, March 14th at 12pm PT at the VWBPE Above the Book interview with Grumpity, Signal, and Kali Linden

Follow our Featured News Blog and connect with us on Social Media for future Second Life News!

Strawberry Linden

Looking for something to do this weekend? Dive into these featured events and activities in Second Life!

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Pictured: Rhythm and Rhyme with Bryn Oh (link will start working on Saturday, February 24th at 9am PT)

The Forty Thieves' Rhythm and Rhyme presents a fantastic event with a fusion of poetry and music in an art installation created by talented artist, Bryn Oh! The venue will open to the public on February 24th at 9am PT and the event starts on February 25th at 4pm PT. Don’t miss it!

 

Caledon, the esteemed steampunk community, is celebrating 18 years in Second Life this weekend with a variety of special activities. Seize this opportunity to dress up and attend their Founder’s Day Ball!

 

And yesterday, Madpea celebrated 16 years of incredible escape rooms, fun rides, and mind-bending games in Second Life. We featured one of their engaging escape rooms in a video, but you can also check out their latest one below!

 

This is also the last weekend for Black History Month. Explore the following destinations that have special events and installations in celebration - including open mic and spoken word live events this weekend at Meroe Museum and Wandering New York.

 

 

 

 

 

If you’re looking for even more fun events and maybe a few laughs, check out the following two destinations:

 

 

Or if you just want to scratch that shopping itch, teleport to these themed shopping events:

 

 

 

 

 

Don't forget to check our Recently Added category to see all the latest additions to the Second Life Destination Guide!

 

Got a spot that you’d like listed in the Destination Guide? Make sure to drop us a note at editor@lindenlab.com or submit your spot via web form. Learn more about the Destination Guide criteria for Editors’ Picks or the Destinations Floater in the viewer, and increase your chances of being featured in those coveted spots!

Linden Lab

 

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Interested in learning more about our Second Life Mobile app? Our development team is working hard to add new features and fixes to bring the best of Second Life to iOS and Android mobile and tablet platforms – it’s an entire virtual world in the palm of your hands! 

Linden Lab executives will be discussing the latest updates and future plans for Second Life Mobile in an all-new pre-recorded Lab Gab scheduled to air on socials in the near future.

Want to ask questions directly to the team behind Second Life Mobile? Please fill out the Google Form and submit your question in advance for a chance to have your inquiries answered on Lab Gab! Act quickly, as the form will close on Monday, February 26th. 

To learn more, be sure to watch Lab Gab on the Second Life YouTube Channel!

Linden Lab

Today we’re shining a spotlight on Kacee Popstar, a multi-talented Resident known for her pivotal role in spearheading events and elevating brands with a unique blend of creativity and strategic marketing flair.

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Photo by Aria Christen

How long have you been in Second Life and how did you first hear about it?
I first entered Second Life around 2010, initially exploring the platform without a specific focus. I dabbled in creating a clothing store called Fresh 2 Def and enjoyed spending time with my SL family. After a few years, real-life commitments led me to take a hiatus. It wasn't until August 2021, prompted by the unique circumstances of the global pandemic, that I decided to revisit Second Life. To my surprise, my entire SL family was still active. Soon after returning, I met Fang Palazzo (greatfang.novo), an uber talented Live Mix DJ in Second Life. My return marked a significant shift as I delved into managing DJ Fang under Pop Entertainment. Soon after, I met my partner-in-crime Sugarplum Zsun (sugarplum85) and I found myself fully immersed in SL’s vibrant club scene and surrounded by the most amazing people driven by the love of music. I spent most of my time attending sets and promoting DJs and clubs by recording short, fun real-time party videos that seemed to really resonate with people. I am a support machine! If you are doing creative things in SL, chances are you’ve seen me right there cheering you on! My real-world experience in the music industry in NYC seamlessly blended with my virtual endeavors, marking the beginning of a new chapter filled with creativity and excitement. Second Life became a space for creativity and virtual adventures. The immersive and dynamic nature of SL really drew me back, and I've been deeply engaged ever since.

You are a multi-faceted individual who is involved in the design, production, and marketing of different events, activities, and brands in Second Life. Can you share some of the projects you are involved with and how they have evolved?
My journey in Second Life is a tapestry woven with my real-life passions and talents. Hailing from a background in the music industry, where I specialized in experiential marketing, I bring a flavor to the grid that's uniquely me. In every endeavor, one golden rule guides me - a dedication to infusing joy and prioritizing the user experience.

The excitement began with event planning and creating Pop Entertainment. Orchestrating and promoting lively DJ and club events connected me with a huge network of dedicated club owners and talented DJs throughout Second Life. These amazing people and their love for music is truly inspiring. From there, I ventured into the world of creation and design with the clothing brand DAO, meaning 'star' in Thai. This was merely the starting point for a journey that led to the evolution of Palazzo Park, a small idea for a bowling alley that blossomed into a dynamic entertainment destination. It means everything to me that so many residents visit and enjoy Palazzo Park daily and infuse a little fun into their Second Life!

Around this time, I began managing marketing for various brands. The most gratifying journey has been HexPosed. I was trusted to take over management of the brand and it has been a blast cultivating HexPosed from the ground up and steering a modest pose store with only a few products into a known brand expanding its offerings to include backdrops, holdables, and furniture. 

Along this path, my mission was clear - to bridge the gap between the mainstream and urban communities in Second Life. I started by introducing HexPosed and supporting urban events and ventures with HexPosed’s involvement. This ambition translated into DJ Fang joining Sneaky Link Entertainment, an energetic and dedicated organization featuring talented Urban DJs (DJ Gunnklips, DJ Kevo, DJ Brockie, DJ Lola Bunny, DJ Ultra Violet, and DJ Blackice), managers (Shawn X. Gunner, Kevo B. Wylin, Symone Gunner, King Slaughterhouse Gunner, Luna Laveaux, Dee Allure, and Lyric Skye), and a team of exceptional hype girls who keep the vibe hype and events enjoyable. The cross-community acceptance has been incredible, with followers on both sides of the grid attending and enjoying events. My role extends to marketing Sneaky Link, contributing to its success and popularity in the Second Life community. It has been an extremely enjoyable experience!

Simultaneously, my love for designing spaces gave rise to Spellbound Manor - a fantasy-themed residential community. Here, I express my creativity by crafting high-quality resort-style luxury homes surrounded by an enchanting forest. The success and popularity of Spellbound Manor led to a venture into offering interior design and landscaping services with Spellbound Spaces & Events, where we blend enchantment with luxury in every build. 

Then came FLOURISH, my most recent venture aimed at revolutionizing shopping events in Second Life. Being a marketer, I take note of the trends and feedback on social media regarding events. Acquiring FLOURISH wasn't just about business; it was about spotlighting creators and brands and their unique journeys. Some might call my ideas over the top, but that's just the way I like it - to bring back the spotlight to the creators who are often taken for granted, but are architects of our magical experiences here in Second Life.

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Photo by Panda Banana

What unique experiences do you aim to offer visitors of Palazzo Park, and how do you keep the entertainment fresh and engaging?
Palazzo Park is all about interactive fun, inspired by the desire to create a voice-enabled, interactive space for residents to play and socialize. With attractions ranging from bowling and laser tag to a movie theater, rides, and fully interactive arcade, the goal is to foster friendships and fun in a unique environment. We aim to create a space where every corner offers something exciting and are honored to have the support of fun and talented creators, such as TIHQ, Bergson Bowling, HIVID, and Erfe Design, whose creations made Palazzo Park what it is today! Their sponsorship helps to keep the entertainment fresh by allowing me to add regular updates, new rides & attractions, and engaging events creating a dynamic and ever-evolving experience. We are in the middle of an expansion that will make way for all new and fun attractions, so stay tuned for that! Those interested in the park can connect by following our Facebook Page and joining our In-World group!

Facebook: https://www.facebook.com/PalazzoPark
Group: https://world.secondlife.com/group/e5bbd64f-fa3c-d70b-2197-e9002255e368
Those interested in renting Palazzo Park or sponsoring our expansion, please submit your interest via these forms.
Park Rental: https://forms.gle/XeKyh1pDDyi6aDcD7
Sponsor: https://forms.gle/dR2WaNjMo8h6JQ1F9 

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Photo by Aria Christen

Running a monthly shopping event like Flourish is a significant undertaking. What's your approach to selecting brands and creating a unique shopping experience each month? When is the launch date for Flourish? How can eligible brands participate?
FLOURISH is indeed a labor of love that involves meticulous planning and a commitment to delivering an exceptional experience for both brands and shoppers. We focus on curating a diverse range of brands, each with its own story to tell. When selecting brands, my approach is centered on providing a diverse and exciting array of products that cater to the varied tastes of the SL community by taking into consideration the uniqueness, quality, and appeal of each brand to ensure a well-rounded and captivating shopping event. 

FLOURISH stands out through its unique business model and features, such as the FLOURISH Mens Edition, which focuses on providing a dedicated and exclusive space in the center of the event for men's brands. We also will launch “FLOURISH Unveiled”, a monthly show that will put the spotlight on a featured brand and take us through the journey of the brand. This will be in correlation with a dedicated brand exhibit area, housed right in the middle of our Sponsor Concourse, that will take you through the timeline of your favorite brands’ evolution! 

We also prioritize collaboration over competition, fostering a supportive environment for brands to work together. I've introduced a streamlined process without the usual collaboration fees, encouraged collabs by offering discounted Collab Sponsor booths so brands can engage in collaborative releases with reduced financial risk. 

The commitment to brands doesn't end there. We have also incorporated features like the FLOURISH Cafe, at the landing point, for food and beverage creators who often get the short end of the stick at events. Additionally, our Concourse Kiosks offer a low-cost opportunity for emerging and small brands to gain visibility in a real-world shopping experience, reminiscent of the shopping kiosks in your local mall. We have partnered with Luke Rowley, creator of the EasyBloggers platform, for a seamless blogging experience for brands and bloggers. Furthermore, FLOURISH will launch a unique rewards program for brands with continuous participation, providing perks such as late fee waivers, premium booth selections, discounted and permanent booths, and social media features. This is just the tip of the iceberg of what FLOURISH will offer and my amazing team, Lillian Onyx, Fang Palazzo, Symone Gunner, Lyric Skye, Cakhez Blvck, and I are so excited to bring it all to you!

The launch date for FLOURISH is set for April 7, 2024. FLOURISH is not just a shopping event; it's a movement dedicated to improving the overall experience for both brands and shoppers. Interested brands and bloggers can join the movement and experience the fun at FLOURISH by submitting an application found on our website, http://flourisheventsl.com.

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Photo by Panda Banana

With Spellbound Manor and Events, you blend enchantment with luxury. What are the key elements you focus on when creating an immersive and luxurious environment? How can Residents get more information about your design and landscaping services?
Spellbound Spaces & Events is another passion project involving myself, Lillian Onyx who handles day-to-day business operations and landscaping, and Fang Palazzo, our talented and creative lighting expert. My way of building is truly unique. Beginning with choosing environments to set the mood of a space and using high-quality, luxury decor and furnishings, plant life, and lighting to tell the story of a space. I often tell clients, that I don’t create spaces, I design with my soul to create experiences. Key elements in creating an immersive environment include meticulous attention to detail, blending fantasy aesthetics with high-end resort-style touches, and fostering a sense of wonder. The enchantment is brought to life in a way that feels both magical and grounded in reality. My goal, through the use of rich and earthy tones and shadows, is to invoke a feeling as you enter the room. Pro-tip: When stepping into any space that I create, ensure you are in “Shared Environment” to experience it the way it should be! The reception from the community has been overwhelming and we are so grateful for the support. Residents interested in our design and landscaping services can reach out to us via the form linked on our Facebook page.


Watch this video submitted by Kacee about Spellbound Manor.
Video production by Sabina Valeska

How has being a part of Second Life transformed or impacted your personal or professional life?
Second Life has been a transformative journey. It has allowed me to explore and expand my creativity, connect with an incredible community, and merge my real-life skills with virtual experiences. Seamlessly weaving together my real-world background in business, marketing, and the music industry with the dynamic opportunities of the virtual realm has allowed me to explore new facets of creativity, business management, and community building. The synergy between my real and virtual experiences has been harmonious, contributing to a fulfilling and enriching Second Life. It's not just a platform; it's a canvas for personal and professional growth, offering unique opportunities that have enriched both aspects of my life.

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Kacee with DJ Fang

Tell us about some of the other Residents in SL who inspire you and whose work you admire.
In Second Life, the community is filled with so many talented individuals who inspire me every day! 

One notable figure who continues to inspire me is Fang Palazzo, DJ Fang. His passion for music and dedication to creating memorable experiences for residents constantly motivates me. I couldn’t do what I do without his continued support. 

My mother, Heaven Release, keeps me grounded and constantly reminds me that I am capable of anything! Between her and my father, King Slaughterhouse Gunner, I’ve had the most amazing support system. 

Vrutega, one of my most staunch supporters from day one, has really been a driving force behind me, giving me the courage to continue to do what drives me. 

Sugarplum Zsun and her passion for music and creating her mark in Second Life is what started my journey within the SL’s colorful music scene. 

The adorably sweet and talented SEMINA, who blessed me with my first Live Singer event, continues to inspire me with her creative shows and innovative ideas! Working with her is always a vibe and man, can she sing! 

Shawn X. Gunner and Symone Gunner both have hearts of gold and know no bounds when it comes to supporting me and all my different endeavors! Their patience and guidance are a gift as I navigate through this virtual world. 

Highlife Destination owners Tye & Gabriel Easton are truly inspiring to me. The hard work and ingenuity they put into their vacation destinations and events raise the bar and add a level of realism with flawless roleplay and endless activities. They inspire me to keep growing my ideas and I aspire to be on their level one day! 

Ras Solaris and all the education and awareness he brings with the Meroe Museum. He is the definition of inspiration! 

Second Life Creators are my biggest inspiration! Each has a distinct style and passion that continues to motivate and push boundaries. Their dedication and the unique contributions they make to the SL community are truly admirable. Their creativity and drive really keep Second Life filled with vibrant experiences, and for that, I am forever grateful. All my club rats in the SL Music scene I have a special love for! Imagine day in and day out they are here simply for the love of music. Inspiring! There are too many to name, but the support and inspiration from Second Life residents continually drives me to explore new horizons and contribute positively to this virtual world.

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Kacee with Sugarplum

Where can people see your work? Please share links to your sites and social media accounts.
Yes! Please connect with me! 
You can find all my links and info at http://kaceepopstar.carrd.co
Palazzo Park: http://maps.secondlife.com/secondlife/Spellbound Manor/105/85/2223
FLOURISH Event: https://flourisheventsl.com
Spellbound Manor: http://maps.secondlife.com/secondlife/Spellbound Manor/251/210/21
Spellbound Spaces & Events: https://www.facebook.com/SpellboundSpaces

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Thank you, Kacee, for your invaluable contributions and for enriching our community with your creativity and dedication. 


Each of our Spotlight posts features a different Resident to showcase the spectrum of experiences and personalities found in our virtual world. If you have created something inworld that you’re proud of, or have had a deeply meaningful experience that could brighten someone else’s day, please sign up! More info here: https://second.life/spotlight-signup        

Linden Lab

We’ve got some great news to share with you about the Second Life Mobile app. The latest Private Alpha release has a bunch of improvements and bug fixes – and even adds support for streaming audio!

Interested in checking it out? All Premium Plus subscribers are invited to participate - learn more about how to apply here…and be sure to check out this video preview to get the full scoop on why Second Life Mobile matters.

It’s been three months since we announced our Second Life Mobile Private Alpha and we have been blown away by the support and participation. 

During this time - with help from the Private Alpha participants – we have been able to find and fix important issues and we’ve continued to make strides with feature development. We have made substantial improvements to connection stability, reduced the sensitivity of avatar movement, decreased the memory footprint of some inworld items (sculpts!), and added additional error logging so that we can continue to dig into new or existing issues. We also fixed a nasty issue with some avatars not appearing at all!

Based on feedback reported in Canny and from bug reports sent directly from the app, we have improved the user experience by decreasing the sensitivity of pinch and camera controls, moved the camera target closer to the center of your avatar and we are iterating on the size of the area for the vstick. 

In addition to these improvements, we’re also excited to announce that our latest release of our Second Life Mobile Alpha app now supports streaming audio! Now you can enjoy music in Second Life on your mobile device with a friend or a group of friends inworld. (Note, streaming audio is off by default – go to hamburger > Settings > Developer tools > Enable Streaming Audio.)

What’s next? The UI is getting some additional refinement which we hope to share soon and we’re working on improving teleports, chat, and avatar rendering. If you are a Premium Plus subscriber, go here to apply to participate in the Mobile Private Alpha.

We are excited to continue this mobile development journey with you and look forward to expanding participation in the Mobile Private Alpha program.

With love, 
Your Second Life Mobile Team

 

Linden Lab

Just in time for Valentine's Day, we're thrilled to present another installment in our beloved "Love Made in SL" series. This latest episode features seven stories about love in our virtual world. 

Featured speakers and stories in order of appearance:

  1. The Rizzlers: Ultra and Anti
  2. The Heartsongs: Suellen and James
  3. The Evergardens: Adora and Cole
  4. Mat and Willo
  5. Ariel Jurassic from Actually Love
  6. Shady and Luci
  7. Duplicat and Quartz

Enjoy how fellow residents share the strength of their connections formed in Second Life, where chance meetings can evolve into profound relationships. Join us as we celebrate love in its many forms, showing that in Second Life, love knows no bounds! 

Watch the whole Love Made in SL series in our YouTube playlist: https://second.life/LoveMadeinSL 

Happy Valentine’s Day! ❤️

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Video Production by Draxtor Despres
Logo by Marianne McCann

Linden Lab

Today we’re shining a spotlight on Shawn Gunner, whose decade-long journey in Second Life has transformed from a curious newcomer to a pivotal machinima artist, DJ, and educator.

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How long have you been in Second Life and how did you first hear about it?
I have been a passionate follower of Second Life for nearly ten years, finding this virtual realm to be a constant source of amusement and social connectivity. Surprisingly, I initially discovered this platform through an online forum dedicated to IMVU, another well-known virtual world. However, upon entering Second Life, I immediately recognized its superior qualities compared to any other virtual world I had encountered previously. With its captivating visuals, limitless customization opportunities, and thriving community, Second Life has undeniably become a cherished sanctuary for me.

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You are a talented machinima artist, how did you get into it and do you have a background in video production?
Upon discovering machinima in Second Life, I was immediately drawn to its captivating and imaginative possibilities. Initially unaware that real users were behind these creations, I mistook them for a feature available for purchase within Second Life. I recall reaching out to a machinima video creator, expressing my interest in acquiring something similar. It was only after they enlightened me about their personal involvement in the video's production that I truly appreciated the depth of their creativity, and my fascination with the realm of machinima was born.

Spurred by this encounter, I developed a passion for crafting my own machinima videos. Although I initially considered commissioning a video from the creator, I ultimately declined due to cost and resolved to embrace the challenge myself. My friends, impressed by my non-Second Life video creations, wholeheartedly encouraged me in this pursuit.

Countless hours were devoted to researching and honing my craft. I carefully studied a multitude of videos on YouTube and reached out to numerous experienced videographers for guidance and assistance. I eagerly absorbed insights into various techniques and software, integrating them into my creative endeavors. Experimentation with camera angles, lighting, and effects played a crucial role in achieving my desired outcomes.

While I lack professional experience in video production outside of Second Life, my ardent interest in the art of filmmaking has always remained steadfast.

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You’ve recently started teaching film classes at GPS Studios, can you tell us more about that and how Residents can sign up if they are interested in learning?
Due to my passion for teaching, I am thrilled to have begun my career as a videography instructor at GioNation. During my time there, I had the pleasure of meeting Sergio Castellanos, the school's founder. Although initially nervous, Sergio's polite and welcoming demeanor helped put me at ease. Following a successful interview, I accepted a teaching position at GioNation until its closure.

Undeterred by this setback, I sought guidance and support from Sergio to continue my teaching journey. With his invaluable assistance, I established GPS Studios, where my team and I offer comprehensive filmmaking classes. These courses cover essential aspects of videography, such as lighting techniques, camera movements, and numerous vital skills.

At GPS Studios, we take pride in our straightforward teaching style, striving to make the learning process enjoyable and accessible for our students. Additionally, we provide a wide range of effects for Premier Pro, which can enhance video quality.

If you are interested in creating machinima in Second Life, we would be delighted to have you enroll in our classes. Our team is excited to share our knowledge and expertise with you. You can find our sign-up page here: https://forms.gle/mJtBQgnHU4CSvxnP7 

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You’re also a DJ, how did you get into DJing in Second Life and which venues do you regularly play at? Are there any upcoming shows Residents can see you at?
I have always had a deep passion for music. My sister Junie Hendrixx and I started from nothing on Second Life, playing music and slowly building a following of people who appreciated our talent. Through hard work and dedication, we honed our skills in mixing and blending, which eventually led to the creation of our esteemed entertainment company, Sneaky Link Entertainment.

Although we initially started small, over time our company grew, and we were fortunate enough to bring on my best friend and business partner, Kevo B. Wylin. Together, we have established ourselves as one of the premier entertainment companies within our virtual world. Our diverse roster of DJs, including DJ Kevo, DJ Lola Bunny, DJ Ultra Violet, DJ Blackice, DJ Fang, DJ Brockie, and myself, offer a wide range of music genres, catering to various tastes from Rap/Hip-Hop to R&B and House.

Behind the scenes, our exceptional team of managers, including Symone, Dee, Luna, Lola, Lyric, Kacee, and Slaughter, plays a vital role in keeping our company thriving. Additionally, we have a highly dedicated hype team consisting of over 15 members who assist us in promoting our events and reaching a larger audience.
To stay updated with our upcoming shows, you can join our in-world group or follow us on social media. Our Facebook and Instagram links are provided below:
FB: https://www.facebook.com/SneakyLinkEntertainment 
IG: https://www.instagram.com/sneakylinkentsl
Inworld Group: secondlife:///app/group/2f521f16-f593-e83a-90b1-59771471c838/about  

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Are there any other interesting projects you are currently working on? What can we expect from you in the future?
I am currently involved in multiple projects that hold significant professional importance for me. One such project is a collaboration with Moon Studios, where we are working together to achieve an exceptional result. Additionally, I am working closely with Peasant Tater, a highly regarded videographer and voice actor in the Second Life community, on a detailed project. Our focus is to compile various scenes into a cohesive work that will undoubtedly impress. Peasant is making significant contributions to the project by creating multiple custom animations.

Furthermore, I am collaborating with a carefully chosen group of individuals on a music video project. The casting call for the video was overseen by Sauda Moon, the CEO of Moon Studios, and Revienne Decosta, CEO of Revienne. Ryah Plastique, the founder of Mu Alpha Chi Sorority, is responsible for animating the dancers in the video.

In summary, I consider myself privileged to be involved in these projects and eagerly anticipate their final outcomes. These projects hold immense professional significance for me, and I take pride in being able to contribute my expertise to their success.

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Tell us about some of the other Residents in SL who inspire you and whose work you admire.
Within the realm of Second Life, a multitude of gifted and imaginative individuals exist, uplifting and propelling others to new levels of achievement. Fortunately, I have had the privilege of encountering a handful of these remarkable residents who have left a lasting impact on me.

One such individual is DJ Brockie, who, in my estimation, stands as one of the premier DJs in existence. Sadly, I believe he does not receive the recognition he rightfully merits. Nevertheless, his prowess behind the turntables is unparalleled, and his passion for music is contagious. He is unquestionably a role model for me, and undoubtedly, my entire team feels the same.

With respect to videography, the Second Life community is teeming with countless talented figures, too numerous to mention entirely. However, several individuals stand out prominently to me, namely VrutegaSere Vene, Sergio Castellanos, Malus Castamere, Peasant Tater, and many others. Each possesses a distinctive style that sets their work apart, showcasing their exceptional abilities and the unwavering commitment they pour into their respective crafts.

I would like to emphasize my deep reverence for each of these individuals. I wholeheartedly support and admire them in their endeavors, whatever they may be. They serve as a wellspring of inspiration for not only me but also for many others within the Second Life community.

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Where can people see your work? Please share links to your sites and social media accounts.

https://www.facebook.com/GunnerKlips 
https://www.instagram.com/gunn.klips
 
https://www.facebook.com/GPSStudiosSL
https://www.instagram.com/gpstudiossl

https://www.facebook.com/SneakyLinkEntertainment 
https://www.instagram.com/sneakylinkentsl


Watch this moving machinima created by Shawn for this Spotlight interview, where he shares his unique connection with Second Life.

Thank you, Shawn, for enriching the Second Life community with your talent, creativity, and musical expression.

 

Each of our Spotlight posts features a different Resident to showcase the spectrum of experiences and personalities found in our virtual world. If you have created something inworld that you’re proud of, or have had a deeply meaningful experience that could brighten someone else’s day, please sign up! More info here: https://second.life/spotlight-signup      

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