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Strawberry Linden

Halloween Shop Hop.jpg
Pictured: Halloween Shop & Hop

Halloween is just around the corner! Still searching for that perfect costume? This is your last chance to grab something spooktacular! Don't miss out on the final weekend of these Halloween-themed shopping events to make this Halloween one to remember. Get your ghoul on before it's too late! Happy Halloween!

 

 

 

 

 

 

 

 

 

 

 

 

 

Find even more latest trends and new favorite designers in the Shopping Events category on the Second Life Destination Guide - featuring themed and monthly events with a diverse array of talented Merchants. Explore now and elevate your Second Life shopping experience!

 

Got a spot that you’d like listed in the Destination Guide? Make sure to drop us a note at editor@lindenlab.com or submit your spot via web form. Learn more about the Destination Guide criteria for Editors’ Picks or the Destinations Floater in the viewer, and increase your chances of being featured in those coveted spots!

Connect with Second Life on Social Media.
Signup for the Second Life Weekly Email Newsletter.

Linden Lab

We've been busy since our last update a month ago, and we're eager to showcase the latest enhancements to Second Life. This update includes steps forward for the Destination Guide, scripting additions, Project Viewer news, and update on the Second Life Mobile app.

🎛️ User Interface

Destination Guide Improvements

One of the most-requested features for the web-based Destination Guide – real-time population counts! You can now see how many people are at the location displayed near the group icon (highlighted below):

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See it for yourself at https://secondlife.com/destinations! We hope the population count helps you find locations you like -- depending on how social you are feeling!

This feature addition also works with Destination Guide search:

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Keybindings in RC Maintenance Viewer V

With the addition of keybinding options for the viewer, you can now choose which keys map to various actions within the viewer. This is cool, but makes it more challenging to create documentation and real-time instructional prompts for vehicles and HUDs which take control inputs.

We’re happy to introduce this requested feature for displaying user-customized keybindings in chat. Using “secondlife:///app/keybinding/push_forward” for example, will provide you with whatever imaginative controls may have been chosen for moving forward. Syntax for this feature can be found here: https://wiki.secondlife.com/wiki/Viewer_URI_Name_Space 

Example:

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See version 6.6.16.582093 Release Notes.

Translations in RC Maintenance Viewer W

You can once again use Google Translate to translate chat messages into a language of your choice. Note you will need to set up Google Auth, create an API key, and add it to your Chat Translation Settings. Merveilleux!

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See version 6.6.16.582075 Release Notes.

👩‍💻 Scripting

Second Life combat fan? Oh yeah, we got some useful new LSL features which will be rolling out to the grid in the coming weeks...

Coming Soon-ish: llRezObjectWithParams

llRezObjectWithParams is a new LSL function that allows a script to rez objects with more control and parameters than plain llRezObject. For example, you could set the damage, velocity, collision sound and other properties in order to create a scriptless projectile. This should be tremendously helpful for weapons in Second Life, and any other application that requires rezzing script-free objects.

Look, ma! A rocket with no script! In addition to giving more control to an object's properties after it is rezzed, the key returned by llRezObjectWithParams is the key of the rezzed object, which can be useful for tracking or performing other actions after rez.

Coming Soon-ish: 💉 Healing!

A small but significant new feature: you will soon be able to set a "negative damage" using llSetDamage or llRezObjectWithParams value in order to create projectiles that heal people when they collide. Good for the medics and lovers among us.

Coming Soon-ish: llIsFriend

Check if someone is a friend with the upcoming llIsFriend function.

🧪 Project Viewers

Default Viewer

This month, our Inventory Extensions Viewer version 6.6.15.581961 got promoted from Release Candidate status and is now the official viewer available from the main download page.

Some of you have noticed that some inventory items are unexpectedly appearing in your Lost and Found folder. On occasion, an item in your inventory becomes ‘parented’ to a folder that no longer exists -- they are, effectively, ‘orphaned’ items. Previously these items did not appear in your inventory at all. We have fixed this issue and now they appear in Lost and Found. You can then delete the item or move it into your main inventory, as usual. Thanks again for your feedback and bug reports. Go here for the complete list of resolved issues.

🎨 GLTF PBR Materials

The GLTF PBR Materials viewer continues to be available as a Release Candidate available from Version 7.0.0.582103. This update required a simultaneous simulator and viewer update.

Reminder, PBR Materials content has limited availability on our Main grid (Agni) as a Beta Project and can be previewed on specific regions:

🎮 Game Control Beta

We are working on providing a way for scripts in vehicles and attachments to use input from devices such as game controllers and other hardware. This feature will allow users to create things like vehicles that behave more realistically by using analog input values from a gamepad in addition to discrete key-press events. For example, a helicopter could more delicately maneuver, using input from the analog stick rather than WASD on a keyboard. This functionality is not limited to vehicles and could be used for many more applications.

LSL game control support is in early development and is only available to test on our Beta grid (Aditi.) If you would like to experiment, please follow these instructions: LSL Game Control Beta.

😀 Emoji

We are still working on resolving the complexity of Unicode characters appearing in chat logs. The Emoji Viewer is still in RC and we remain 😃 about this evolution of the Viewer based on a contribution by Kitty Barnett.

📱 Mobile Update

We aren’t resting on our laurels: We continue our development of Second Life on mobile -- even though Bridie Linden is lounging in this screenshot!  Now the app supports some interactions with inworld objects. We will be adding more over time.

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Follow our Featured News Blog and connect with us on Social Media for future Second Life News!

 

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Happy Halloween from all of us at Linden Lab! 🎃 We are loving the Halloween spirit in the community and we hope you are enjoying all of the events we have planned for you this season, including Trick or Treat at Bellisseria, Shop & Hop, Premium Gifts, Last Names, and a video contest with a chance to win up to L$100K!

Linden Lab

Today we’re shining a spotlight on Wanders Nowhere, a talented creator who has been crafting immersive experiences that transport Residents into otherworldly dimensions. From the awe-inspiring era of dinosaurs at Prehistorica to the haunting corridors of Castle Dracula, one can't help but marvel at the level of detail, passion, and creativity.

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How long have you been in Second Life and how did you first hear about it?
I have been in Second Life since August of 2006. I first discovered it whilst I was living and working in a tiny rural village in Japan. Second Life became my creative outlet and connection to the English-speaking world, and my primary income after returning home to Australia and growing Prehistorica into a Mesh store in 2014.

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You have been a content creator since 2009. What kind of content do you create and how did you get started?
I'm an avatar and creature creator primarily, though I’ve also done tons of worldbuilding, scripting, and experience design over the years. I tell people RL asking about my job that I "make dinosaurs on the internet." It’s just easier that way!

I was fascinated early on by the possibilities of stretching the definition of 'avatar' on SL, even back when we had to use hacked deformer animations to stretch out the underlying skeleton to hang a prim sculpty creature body on, I could see the potential to be a dinosaur, a dragon, or anything else you wanted. Mesh, Project Bento, and Animesh have taken all of that to levels beyond.

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Tell us more about Prehistorica and the different experiences it offers Second Life Residents.
Prehistorica was always designed to be an immersive experience, to take you back into the past to experience the prehistoric world firsthand. That giddy sense of awe and wonder we all feel as kids the first time we discover dinosaurs - that these wonderful, fantastical, gigantic beasts that feel like they should be myth really did exist, and once ruled our world - that's the feeling I want to capture with Prehistorica.  

You can ride dinosaurs, hang from a pteranodon's clutches and fly about, or buy one of our avatars or animesh and own – or become! – a denizen of the Mesozoic yourself. Our Primal Life game system allows you to experience a survival game environment where your dinosaur eats, drinks, sleeps, hunts other animals, and gains experience over time. You can also hop up to the floating Azhar Dracys dragon islands above Prehistorica to play a special minigame where you (as a human, dinosaur or dragon) battle invading Elementals for prizes.

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You also have another project in Second Life, Castle Dracula, tell us more about that.
This is my other major project on Second Life, which I have been working on for 15 years. It’s a recreation of Dracula’s own castle, inspired by the original novel - and influenced by the legendary Universal and Hammer films, and the Castlevania game series - but with the novel as its touchstone. In 2022, I opened it as “Castle Dracula: A Gothic Horror Experience”, a gigantic, sprawling haunt like nothing else on the grid, and a way for people to discover the original literature in an interactive, cinematic, and scary way.

You take on the search for Jonathan Harker, traveling to Transylvania, meeting The Count Himself, and exploring his Castle in search of Jonathan’s diaries and the truth of his fate. Along the way, there are plenty of chills and surprises and an ending that will haunt you for a long time to come.

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Just in time for Halloween 2023, I’ve expanded it with a second storyline based on Sheridan LeFanu’s “Carmilla”. In ‘Carmilla: The Love of the Dead”, you’ll follow the novella’s protagonist Laura as she searches for closure on her encounter with the alluring and sinister Carmilla, ten years after the story. Is Carmilla truly gone? In the tangled depths of the Castle, a story of grief, desire, and terror awaits you with more puzzles, new haunts, unique prizes, new areas of the Castle, and new cinematic twists to a classic tale.

Come this Halloween - and stay forever! Castle Dracula is open all year round, and I intend to continue expanding it with more classic gothic tales in the future; Carmilla is to be the first of several new chapters...so stay tuned, my dear guests, for more horror to come.

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Who are some of the other Residents in SL that inspire you and whose work you admire?
I still have a profound respect for people like Flea Bussy of Grendel’s Children and Stickman Ingmann of Seawolf and Roarbeast, who were there before me pushing the limits of what SL could do back in the days before even Sculpties were a thing. I think there’s a sense of lost history there. Only Grendel’s, Seawolf, Nargus Labs, and Isle of Wyrms were doing non-humanoid creature avatars when I got my start. They walked so that every creature avatar maker since could run, fly, hop, scuttle, and slither. That’s part of the story of the grid, SL wouldn’t be what it is without them.

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Where can people see your work? Please share links to your sites and social media accounts.
You can find Prehistorica here:
Inworld Store / Main Sim
SecondLife Marketplace
Inworld Group: secondlife:///app/group/0d91b53a-3995-9ca3-41ee-299af853749d/about
Our Website
Discord
Facebook
YouTube
Flickr

The Castle Dracula Experience and Carmilla: the Love of the Dead can be found here:
Inworld Landing Point
Inworld Group: secondlife:///app/group/beaf63f9-e2fa-43b0-4281-185db70dbf0e/about
Discord
Facebook
Flickr

Come visit our prehistoric landscape, soar the heavens and swim the seas, hang out with us, and get in touch with your inner dinosaur – or dragon – or giant prehistoric snake 😊 Prehistorica welcomes explorers of every era. Just remember to be polite – some of our denizens get a little toothy when they haven’t had their morning snacks!

Watch a video submitted by Wanders Nowhere for this Spotlight feature, video production by Caelyn Moss:

Thank you, Wanders, for adding the magic of imagination to unforgettable Second Life experiences.

Each of our Spotlight posts features a different Resident to showcase the spectrum of experiences and personalities found in our virtual world. If you have created something inworld that you’re proud of, or have had a deeply meaningful experience that could brighten someone else’s day, please sign up! More info here: https://second.life/spotlight-signup 

Linden Lab

Second Life Spotlight - GBTH


Spotlight

Today we’re shining a spotlight on GBTH, which stands for Grab by the Horns, an art incubator in Second Life celebrating its 6th anniversary this week. Learn more about GBTH from the founder, Marina Munter.

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GBTH Workshop - photo by Soyoy

How long have you been in Second Life and how did you first hear about it?
I joined Second Life back in 2012 and recently celebrated my 11th rezday on September 1st!

Back in 2008, I read about the art world in Second Life in Wolf Lieser’s Digital Artbook that I found around my mother’s library. Artists like Gazira Babeli and Eva + Franco Mattes were mentioned for the work they developed inworld back in the day. 

Sadly at the time I didn’t have full-time access to the internet and I was also underage, so I waited until the stars aligned to finally create an account!

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NON-PERISHABLE by Marina Münter

You are the founder and owner of GBTH, an art incubator in Second Life. Can you tell us more about it, when you started it, and what inspired you to do it? Was there a specific gap or need in the art community that you wanted to address?
The GBTH is an independent art incubator here in Second Life. It has its own region and hosts simultaneously 12+ exhibitions in diverse formats; individual and collective, full environments, and 2D. I started it back on October 17th, 2017 right after I had my first exhibition inworld, called Non-Perishable. It consisted of five monochromatic shipping containers filled with objects of the same color, assembled in a port-like environment built specifically for this exhibit. The dynamics of putting that body of work together made me fall in love deeply with Second Life as a creative platform and even before that exhibition opened I had a gazillion ideas for future projects popping into my head.

In real life, I had been gathering experience working as an assistant and mediator in a few exhibitions and projects, as well as an academic kickstart with a junior scholarship through the Fine Arts School in the Federal University of Bahia and joined my first collective real-life exhibit at the age of 15.

Here in Brazil, we say “joining the hunger and the desire to eat”, and I think that is exactly what happened. With GBTH I wanted to offer more than just an allocated space and a timeframe - we offer the support, guidance, and management to ensure their idea is coming through and that the exhibition will be completed in satisfactory ways for all parties involved. For us, there isn’t a distinction between art made in Second Life and art made in the physical world, in regards to the work itself - it is all art.

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DECOIFFE by Vincent Priesley - Photo by BadUnicorn

The art incubator is a concept that might be new to some readers. Can you provide a brief overview of what exactly is an art incubator, and how does it differ from traditional art museums or galleries?
In simple words, an art incubator focuses on the process of assisting the artist in putting together a body of work, whereas a gallery focuses mostly on sales and a museum, on preservation and display. 

The way I wanted to see the GBTH functioning was to be more active than a mere space where artists would come and just rez their work - I wanted an actual exchange and mutual learning.

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VESSELS by Rob Danton

What challenges have you faced in launching and running GBTH, and how have you overcome them?
I had a super old slow computer back in the day. We’re talking like building with an average of 6fps. Using Second Life has a bit of a learning curve and I feel like every day there is something new to learn. Back in the day, my resources to run GBTH were limited to how persistent and creative I could be to keep it going. From asking friends if they could donate a piece of land for the first exhibitions to asking inventory items to be borrowed for a certain project - stuff that seems so simple looking back 6 years later but that played a big part in how I’d structure the place and its values. 

We give an array of options on how to follow through in the process of putting together a body of work here, offering beforehand alternatives to prevent the artists we’re working with from dealing with the same issues so the conversation can move forward.

Being here in Second Life was also the first time I saw myself as a foreigner since I’m Brazilian and never traveled abroad. The cultural and generational barriers were curious to overcome, so one thing we always encourage is for artists to bring their own cultural background into their work, which results in extremely rich and honest exhibitions.

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KLUB 15 by Keiko Clementine

How can artists who want to participate get involved with GBTH, do they reach out to you? What types of artists and creative projects do you believe are particularly well-suited for incubation and support through GBTH?
We’re planning on making open calls at the beginning of 2024, so artists who might be interested in working with us can join our in-world group and follow us on social media to be the first to know once that happens, how to reach out and what to send.

The projects are selected based on several factors which vary from case to case, even because it depends on the format they apply to - 2D, full environments, or collective shows. It is important when applying, that the artist understands what we’re offering and what is being asked from them. 

Each exhibition opened is a result of at least a few weeks of work and investment from all parts involved, and we wouldn’t do it any differently because it is part of what makes it pleasurable for us.

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Colonia 2.0 Eupalinos Ugajin - GBTH presents Ed. Colonia 2.0

What is in the future for GBTH? Are there any upcoming events, exhibitions, or projects within GBTH that we should be on the lookout for?
Right now we’re wrapping up the final details for the biggest exhibition we had so far: GBTH x Rachel Breaker EPILOGUE. It is a collective exhibition in collaboration with Rachel, and it will mark the celebrations of GBTH’s 6th anniversary. 

For this 5th and last round, we asked the participants to answer how they were feeling through the assemblage and texturing of a figurine. These figurines are made with a kit provided by us with meshes by Rachel Breaker. We hosted a workshop for the participants to talk about conceptual thinking and workflow development and the response was so good! I’m beyond proud and excited to share the result with the rest of the grid.

GBTH x Rachel Breaker EPILOGUE opens on October 20th, 1pm SLT, with a second party at 6pm SLT for those in the USA!

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THE SURFACE OF MARS by Rachel Breaker

Collaboration and community can be essential for artists, GBTH is also a part of the Second Life Community Gateway Program, can you tell us more about that?
It is indeed, especially when we aim to burst the bubble and connect with residents who aren’t necessarily in the art field. We joined the Community Gateway Program back in 2019 and it helped us be even more aware of Second Life’s nature of being a user-based platform by not only being more “hands-on” in the process of user attraction and retention but also through the exchange with members of other CGs and getting to know more about the areas they focus in.

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DISTANCE by Mich Michabo

As a founder in the art space, you likely have a unique perspective on the art world. Are there any artists in SL that particularly inspire you, or whose work you admire?
I know it will sound cliche but every interaction I’ve had with all the few dozens of artists that passed through the GBTH was really inspiring in their own way. It is really hard to refer to names without feeling someone was left out. There are also people whom I admire and who don't exactly consider themselves artists, but that doesn't make them any less worthy of mention. To name a few:

Lux Chiantelle, an artist who owned the first gallery I visited in Second Life, Suntory Time, and blew my mind with the works on display there;

Vincent Priesley, whose brain I wish I could kiss for how it gifts us with the most fantastically intricate works that I’ve seen here;

Jake Vordun, for his contagious authenticity, elegance, and shared passion for art and museum displays;

Soy, whose creations made me feel at home when I was still not fully invested in Second Life.

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GBTH bot photobomb by Autumn Yap

Where can people see your work and get more information about GBTH? Please share links to any sites and social media accounts.
On the GBTH website they can check all the current exhibitions, interviews with artists, links, etc... 
We’re also on X, formerly Twitter as @GBTH_artinc 
on Instagram as @gbth_artincubator 
and on YouTube.

Watch Marina on Lab Gab in March 2021, giving a tour of GBTH! 

Thank you, Marina, for adding your talent to the art community in Second Life and providing a platform for digital artists to express themselves! 

Attend the GBTH x Rachel Breaker EPILOGUE opening party on Friday, October 20th, at 1pm SLT, with a second party at 6pm SLT for those in the USA, and celebrate 6 years of GBTH with the community!

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Poster designed by Difficult Conundrum

 

Each of our Spotlight posts features a different Resident to showcase the spectrum of experiences and personalities found in our virtual world. If you have created something inworld that you’re proud of, or have had a deeply meaningful experience that could brighten someone else’s day, please sign up! More info here: https://second.life/spotlight-signup 

Strawberry Linden

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Pictured: Voodoo In New Orleans

Happy Friday the 13th, spook-seekers! Today's the day when superstitions tangle with adventures, and what better place to explore than the haunted destinations of Second Life? 
So grab your bravest friends and embark on a chilling journey through the Haunted category on the Second Life Destination Guide - now with over 100 Halloween themed destinations to explore! 

Don’t forget to grab some video footage and enter it in our Halloween Video Contest for a chance to win up to L$100,000!

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

For more exploration ideas, check our Recently Added category to see all the latest additions to the Second Life Destination Guide!

Got a spot that you’d like listed in the Destination Guide? Make sure to drop us a note at editor@lindenlab.com or submit your spot via web form. Learn more about the Destination Guide criteria for Editors’ Picks or the Destinations Floater in the viewer, and increase your chances of being featured in those coveted spots!

Connect with Second Life on Social Media.
Signup for the Second Life Weekly Email Newsletter.

Linden Lab

Halloween Video Contest.png

Are you feeling spooky and scary? The Halloween season is upon us and this year, we have a special treat (no tricks) in store for all you ghouls and goblins out there.

Do you have a knack for creating captivating videos? Do you love the spookiness that Halloween brings? We invite you to show off your creativity in our Halloween Video Contest!

How to Participate?

  • Create a Halloween-themed video in Second Life.
  • Post it on one (or all) of the following platforms: TikTok, Instagram, or YouTube.
  • Tag the Second Life account and use the hashtag #SLHalloweenContest2023 so we can find your entry.
  • Gather views! The videos with the most views will rise to the top.

Prizes! 

The creators of the top videos with the most views on each platform will receive Linden dollars! 

TikTok: L$25,000
Instagram: L$25,000
YouTube: L$25,000

If your video is the most viewed on all three, you get all L$75,000 + an extra bonus of L$25,000 for a total of L$100,000!

Contest Duration:

Starts: October 9, 2023
Ends: October 30, 2023 at 12 PM PT
Winners Announced: October 31, 2023 

And the Winners are... 👻

Instagram

Congratulations to @yalladoll for capturing the spookiest moments on Instagram! You've won L$25,000!

TikTok & YouTube

A round of 'Boos' and applause for @aimeekeng! Your video haunted its way to the top on both TikTok and YouTube. You've won a total of L$50,000!

Rules & Guidelines:

  • Videos must be recorded in Second Life.
  • Videos must be new (with the earliest publication date of October 9th, 2023) and original with no adult content or copyright infringement.
  • Inappropriate or offensive content will be disqualified.
  • Must be a Second Life Resident to participate.
  • Multiple entries are allowed.

Remember, the more captivating and Halloween-y your video is, the more views it'll likely get. So get your thinking (witch) hats on and start plotting!

This is a wonderful opportunity for our community to come together, showcase their talents, and share in the Halloween spirit. Even if you're not participating, make sure to check out the #SLHalloweenContest2023 hashtag on Instagram, TikTok, and YouTube, and support your fellow Second Life Residents!

Looking for spooky ideas? Check out the Haunted category on the Destination Guide. If you enter, don't forget to follow and tag the Second Life account on TikTok, Instagram, and YouTube when submitting your videos. We have also started a discussion post under the Contest category on the forums where you can share the links to your videos!

Happy Haunting and may the spookiest video win!

Linden Lab

Spend this spooky Halloween season in one of the most vibrant virtual communities in the metaverse!

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3rd Annual Trick or Treat event in Bellisseria!

Creep or crawl over to Bellisseria this Halloween season to snag some candy and win prizes! This is an interactive event open to *everyone* where Residents living in Bellisseria can host Candy Buckets on their parcels. You don’t want to miss the paranormal partygoers and creative costumes throughout Bellisseria during this virtual Trick-or-Treat.

Plus, there are prizes to be won for all who participate! Read Patch Linden’s forum post for all the spooky details and teleport over to pick up the HUD and start trick-or-treating! The event starts on Thursday, October 12th!

2023 Halloween Shop & Hop

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The 2023 Halloween Shop & Hop is almost here with 320+ participating merchants across 16 shopping regions bringing you loads of spooktacular fun! Every store will have at least a 20% discount on all items and a new and exclusive gift available for free or a gift certificate valued at L$300 or above!

We can’t wait until it formally opens to the public on Thursday, October 5th at 9am PT - but who wants to wait when you get early access?! If you are ready to shop now, join the official Second Life Birthday group inworld and you’ll be granted access right now, before the general public.

Before you jump inworld, you can get a sneak peek at many of the items that will be available in the official Second Life Shop & Hop Flickr pool. Don’t forget to share photos of your haul too!

To visit the 2023 Halloween Shop & Hop - start at any one of the Regions - but be sure to visit them all to see everything that's available. Happy shopping!  

Keep scrolling to the end of this post for a complete list of all 320 participating Shop & Hop Merchants in alphabetical order!

Halloween Last Names

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The following Halloween-themed names are only available for a limited time.
Batty
Morbid
Calavera
Shadow
Vampurr
Stoker
Reaper
Shiver

We will continue to make additional updates to the available last name pool, so if these options aren’t for you, stay tuned for future updates. You can also suggest your favorite name on our suggestion form, the new names were chosen from there!

For more information about the costs and how-tos involved in name changes, read the Changing your username FAQ. Click to change your name now!

Halloween Video Contest!

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Enter the Second Life Halloween Video Contest for a chance to win up to L$100,000! All the info is here: Official 2023 Second Life Halloween Video Contest!

Halloween Premium Gift!

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Our Halloween gift for our Premium members is this red tractor along with some smaller gift. Pick it up at one of our Premium Gift Collection Spots on the Destination Guide, available starting October 5th

Halloween Premium Plus Gift!

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Our first exclusive gift for our Premium Plus members will include a color-changeable tractor + trailer. Pick it up at the new Premium Plus users-only Sandbox Radiantia, available starting October 5th. 

Halloween Haunted Neighborhood

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Once again, the Millbank region has undergone a spooky overhaul, with numerous Linden Homes getting a haunted horror theme. Visit the Halloween Haunted Neighborhood (opens October 5th), grab a red balloon, explore the many haunted houses, and see the scary sights! 

Halloween Haunted Tour

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Our classic Halloween Haunted Tour (opens October 5th) is back again for a limited time. Are you brave enough to enter? Hop in a coffin and enjoy the wild ride through the twisted mind of madness!

More Haunted Destinations!

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Explore even more haunted destinations listed on the Destination Guide where ghosts, goblins, and other scary surprises lurk around every dark corner. 

There is so much to do this Halloween season, so grab a costume and hit that teleport button now! Happy Halloween!

 

A complete list of all 320 participating Shop & Hop Merchants in alphabetical order is below:

Store SLurl to Store
:::boyberry::: http://maps.secondlife.com/secondlife/Golden/216/153/53 
::C'est la vie !:: http://maps.secondlife.com/secondlife/Gleaming/72/41/53 
:FNY: Designs http://maps.secondlife.com/secondlife/Zinnia/206/206/53 
! Crisp Bear ! http://maps.secondlife.com/secondlife/Gleaming/215/183/53 
!APHORISM! http://maps.secondlife.com/secondlife/Lavendar/50/206/53 
!dM deviousMind http://maps.secondlife.com/secondlife/Delphinium/184/41/53 
. Hanzel . http://maps.secondlife.com/secondlife/Chickory/183/216/53 
.: Runic :. http://maps.secondlife.com/secondlife/Hollyhock/215/183/53 
.{PSYCHO:Byts}. http://maps.secondlife.com/secondlife/Lavendar/41/153/53 
[ SuXue ] Design http://maps.secondlife.com/secondlife/Tinseled/206/206/53 
[C.YFashion] http://maps.secondlife.com/secondlife/Gleaming/153/40/53 
[CIRCA] Living http://maps.secondlife.com/secondlife/Gleaming/214/103/53 
[Krescendo] http://maps.secondlife.com/secondlife/Hollyhock/215/72/53 
[LiZzYay] Party & Home deco http://maps.secondlife.com/secondlife/Jubilant/41/153/53 
[Mystic Fox] http://maps.secondlife.com/secondlife/Chickory/50/206/53 
[NC] - Noble Creations http://maps.secondlife.com/secondlife/Lavendar/215/72/53 
[QE] Designs http://maps.secondlife.com/secondlife/Halcyon/207/48/53 
[Seydr] http://maps.secondlife.com/secondlife/Sugarplum/72/41/53 
[Sheba] http://maps.secondlife.com/secondlife/Sugarplum/104/41/53 
[SURPLUS MOTORS] http://maps.secondlife.com/secondlife/Golden/50/206/53 
[WellMade] http://maps.secondlife.com/secondlife/Snapdragon/153/40/53 
[ZEX] http://maps.secondlife.com/secondlife/Golden/183/216/53 
{:: The Moonstone Studio ::} http://maps.secondlife.com/secondlife/Gleaming/215/72/53 
{NANTRA} http://maps.secondlife.com/secondlife/Jubilant/206/206/53 
**Cole's Corner** http://maps.secondlife.com/secondlife/Delphinium/104/215/53 
**Honey*Soul** http://maps.secondlife.com/secondlife/Sugarplum/207/48/53 
**UTOPIA@Design** http://maps.secondlife.com/secondlife/Forsythia/214/103/53 
*~*HopScotch*~* http://maps.secondlife.com/secondlife/Jubilant/104/215/53 
*Elite Equestrian* http://maps.secondlife.com/secondlife/Jubilant/153/40/53 
*Fancy Dancer* http://maps.secondlife.com/secondlife/Forsythia/50/50/53 
*katat0nik* http://maps.secondlife.com/secondlife/Chickory/104/215/53 
*PAN* http://maps.secondlife.com/secondlife/Zinnia/215/183/53 
*Second Moon* http://maps.secondlife.com/secondlife/Lavendar/215/183/53 
*TRB* - A Woman's Touch http://maps.secondlife.com/secondlife/Zinnia/41/184/53 
+ABYSSAL+ http://maps.secondlife.com/secondlife/Chickory/42/102/53 
+ARANA+ http://maps.secondlife.com/secondlife/Gilded/215/183/53 
+Half-Deer+ http://maps.secondlife.com/secondlife/Halcyon/50/50/53 
=ED= Eagle Designs http://maps.secondlife.com/secondlife/Delphinium/153/40/53 
~Lantian/Flox~ http://maps.secondlife.com/secondlife/Tinseled/73/216/53 
3rd Eye Perceptions http://maps.secondlife.com/secondlife/Halcyon/183/216/53 
718 Created Mesh http://maps.secondlife.com/secondlife/Chickory/153/40/53 
777 MOTORS http://maps.secondlife.com/secondlife/Golden/41/184/53 
Aardvark http://maps.secondlife.com/secondlife/Lupine/50/50/53 
ABC - Awesome Breed Creations http://maps.secondlife.com/secondlife/Jubilant/207/48/53 
ACCENT (previously A&D Clothing) http://maps.secondlife.com/secondlife/Golden/184/41/53 
Afterparty http://maps.secondlife.com/secondlife/Golden/72/41/53 
ALANTORI http://maps.secondlife.com/secondlife/Sugarplum/41/184/53 
AM - Designs http://maps.secondlife.com/secondlife/Tinseled/50/50/53 
Anastyle http://maps.secondlife.com/secondlife/Chickory/215/72/53 
andika http://maps.secondlife.com/secondlife/Jubilant/40/73/53 
Architect. http://maps.secondlife.com/secondlife/Lupine/41/184/53 
ardor* http://maps.secondlife.com/secondlife/Golden/214/103/53 
ART & FASHION http://maps.secondlife.com/secondlife/Gleaming/73/216/53 
Artisan Fantasy http://maps.secondlife.com/secondlife/Gleaming/153/215/53 
AtaMe http://maps.secondlife.com/secondlife/Lavendar/183/216/53 
Attractive Store http://maps.secondlife.com/secondlife/Golden/206/206/53 
B(u)Y ME POSES http://maps.secondlife.com/secondlife/Lupine/72/41/53 
babybop http://maps.secondlife.com/secondlife/Jubilant/153/215/53 
Bag Story http://maps.secondlife.com/secondlife/Lupine/206/206/53 
Banana Banshee http://maps.secondlife.com/secondlife/Delphinium/216/153/53 
BBX Yachts & Buildings http://maps.secondlife.com/secondlife/Golden/41/153/53 
BE BOLD http://maps.secondlife.com/secondlife/Forsythia/42/102/53 
Beauty Essence http://maps.secondlife.com/secondlife/Snapdragon/42/102/53 
Beauty Unleashed http://maps.secondlife.com/secondlife/Sugarplum/73/216/53 
Belle Epoque http://maps.secondlife.com/secondlife/Gilded/207/48/53 
BeSpoke Caravan http://maps.secondlife.com/secondlife/Delphinium/206/206/53 
black . sand http://maps.secondlife.com/secondlife/Zinnia/104/215/53 
BlondeQueen http://maps.secondlife.com/secondlife/Chickory/72/41/53 
Blueberry http://maps.secondlife.com/secondlife/Chickory/50/50/53 
BMe, BlueMoon enterprise http://maps.secondlife.com/secondlife/Snapdragon/153/215/53 
Boscato http://maps.secondlife.com/secondlife/Lupine/214/103/53 
Botancia http://maps.secondlife.com/secondlife/Gleaming/216/153/53 
Boutique #187 http://maps.secondlife.com/secondlife/Lupine/216/153/53 
Broken Arrows http://maps.secondlife.com/secondlife/Tinseled/42/102/53 
BSHouse http://maps.secondlife.com/secondlife/Zinnia/215/72/53 
byCrash Home http://maps.secondlife.com/secondlife/Gleaming/184/41/53 
C I C A http://maps.secondlife.com/secondlife/Poppy/50/206/53 
Caboodle http://maps.secondlife.com/secondlife/Forsythia/184/41/53 
Candle & Cauldron http://maps.secondlife.com/secondlife/Halcyon/104/41/53 
Candy Kitten http://maps.secondlife.com/secondlife/Gilded/104/41/53 
CARIBBEAN http://maps.secondlife.com/secondlife/Sugarplum/216/153/53 
Cats Claw Designs http://maps.secondlife.com/secondlife/Golden/40/73/53 
Caverna Obscura http://maps.secondlife.com/secondlife/Delphinium/104/41/53 
Celesticat http://maps.secondlife.com/secondlife/Gilded/206/206/53 
Celestinas Weddings http://maps.secondlife.com/secondlife/Gilded/153/40/53 
Cerridwen's Cauldron http://maps.secondlife.com/secondlife/Poppy/215/72/53 
Cheeky Pea http://maps.secondlife.com/secondlife/Halcyon/41/153/53 
CHEZ MOI FURNITURES http://maps.secondlife.com/secondlife/Zinnia/153/215/53 
Chimeric Arts & Fashions http://maps.secondlife.com/secondlife/Snapdragon/104/215/53 
Chris Two Designs http://maps.secondlife.com/secondlife/Delphinium/41/184/53 
CLUMSY http://maps.secondlife.com/secondlife/Delphinium/215/72/53 
Crocodoggle http://maps.secondlife.com/secondlife/Halcyon/206/206/53 
Cube Republic http://maps.secondlife.com/secondlife/Halcyon/153/215/53 
CULT http://maps.secondlife.com/secondlife/Delphinium/72/41/53 
Curious Kitties http://maps.secondlife.com/secondlife/Hollyhock/41/184/53 
D-LAB http://maps.secondlife.com/secondlife/Jubilant/50/50/53 
Da Vinci Avatars http://maps.secondlife.com/secondlife/Gilded/153/215/53 
Dae Boutique http://maps.secondlife.com/secondlife/Forsythia/50/206/53 
Deep Static http://maps.secondlife.com/secondlife/Forsythia/153/215/53 
DeeTaleZ http://maps.secondlife.com/secondlife/Sugarplum/50/206/53 
DICTATORSHOP http://maps.secondlife.com/secondlife/Halcyon/216/153/53 
Doe http://maps.secondlife.com/secondlife/Lupine/207/48/53 
DRD http://maps.secondlife.com/secondlife/Poppy/184/41/53 
Dreadfully Dark http://maps.secondlife.com/secondlife/Zinnia/41/153/53 
Dream Snatcher's (DS) http://maps.secondlife.com/secondlife/Poppy/104/41/53 
Dreamland Designs http://maps.secondlife.com/secondlife/Tinseled/40/73/53 
DUST http://maps.secondlife.com/secondlife/Poppy/153/40/53 
Eclectica http://maps.secondlife.com/secondlife/Zinnia/73/216/53 
Ecru Couture http://maps.secondlife.com/secondlife/Lavendar/42/102/53 
elemenopee http://maps.secondlife.com/secondlife/Jubilant/183/216/53 
ELOS http://maps.secondlife.com/secondlife/Gilded/216/153/53 
En Pointe http://maps.secondlife.com/secondlife/Poppy/153/215/53 
enLight + ND/MD http://maps.secondlife.com/secondlife/Chickory/41/184/53 
Entice http://maps.secondlife.com/secondlife/Forsythia/207/48/53 
Envious http://maps.secondlife.com/secondlife/Lavendar/104/215/53 
etham http://maps.secondlife.com/secondlife/Golden/104/41/53 
Eventyra http://maps.secondlife.com/secondlife/Forsythia/206/206/53 
Ever Green http://maps.secondlife.com/secondlife/Lupine/42/102/53 
EVHAH http://maps.secondlife.com/secondlife/Halcyon/184/41/53 
EVIE http://maps.secondlife.com/secondlife/Lavendar/216/153/53 
Explosive Animations http://maps.secondlife.com/secondlife/Poppy/41/184/53 
FAC Creations http://maps.secondlife.com/secondlife/Jubilant/73/216/53 
Faida http://maps.secondlife.com/secondlife/Sugarplum/153/215/53 
Fallen Gods Inc. http://maps.secondlife.com/secondlife/Delphinium/153/215/53 
Famous http://maps.secondlife.com/secondlife/Jubilant/50/206/53 
Fancy Decor http://maps.secondlife.com/secondlife/Halcyon/50/206/53 
Fantasy Illumination/Fantasy China http://maps.secondlife.com/secondlife/Gilded/50/206/53 
Fantasy Pixels http://maps.secondlife.com/secondlife/Poppy/214/103/53 
Fantavatar & Moonstruck http://maps.secondlife.com/secondlife/Lupine/40/73/53 
FashionNatic http://maps.secondlife.com/secondlife/Forsythia/215/72/53 
Fashiowl Poses http://maps.secondlife.com/secondlife/Hollyhock/41/153/53 
Flair http://maps.secondlife.com/secondlife/Sugarplum/42/102/53 
Flaminko! http://maps.secondlife.com/secondlife/Jubilant/216/153/53 
Flecha Creations http://maps.secondlife.com/secondlife/Forsythia/104/41/53 
Flying Horse Head Studios http://maps.secondlife.com/secondlife/Hollyhock/42/102/53 
FlyingArts http://maps.secondlife.com/secondlife/Halcyon/215/183/53 
Forest Fantasy Store http://maps.secondlife.com/secondlife/Golden/42/102/53 
Formanails http://maps.secondlife.com/secondlife/Lupine/183/216/53 
FOXCITY http://maps.secondlife.com/secondlife/Poppy/41/153/53 
Freya's Fashions http://maps.secondlife.com/secondlife/Snapdragon/207/48/53 
fundati http://maps.secondlife.com/secondlife/Gilded/50/50/53 
GA.EG http://maps.secondlife.com/secondlife/Lupine/215/72/53 
GAWK! http://maps.secondlife.com/secondlife/Lavendar/153/215/53 
GERMINAL http://maps.secondlife.com/secondlife/Tinseled/215/72/53 
GGVG fashion http://maps.secondlife.com/secondlife/Gleaming/41/153/53 
GINKO http://maps.secondlife.com/secondlife/Gilded/183/216/53 
Golden Unicorn Fireworks http://maps.secondlife.com/secondlife/Poppy/104/215/53 
GothiCatz http://maps.secondlife.com/secondlife/Gleaming/42/102/53 
Grimly Fiendish http://maps.secondlife.com/secondlife/Forsythia/73/216/53 
Gumi's Flower Shop http://maps.secondlife.com/secondlife/Halcyon/72/41/53 
Halloween Delights http://maps.secondlife.com/secondlife/Hollyhock/153/215/53 
HANGRY http://maps.secondlife.com/secondlife/Forsythia/216/153/53 
Harshlands http://maps.secondlife.com/secondlife/Hollyhock/183/216/53 
HAUNT http://maps.secondlife.com/secondlife/Halcyon/40/73/53 
Hayabusa Design http://maps.secondlife.com/secondlife/Lupine/50/206/53 
Hellbourne http://maps.secondlife.com/secondlife/Snapdragon/40/73/53 
Hexz http://maps.secondlife.com/secondlife/Chickory/41/153/53 
HIDDEN http://maps.secondlife.com/secondlife/Gilded/41/153/53 
HIDEKI http://maps.secondlife.com/secondlife/Halcyon/42/102/53 
HILTED http://maps.secondlife.com/secondlife/Golden/50/50/53 
Hipster Style http://maps.secondlife.com/secondlife/Chickory/206/206/53 
HolliPocket http://maps.secondlife.com/secondlife/Gilded/214/103/53 
Hollow Family Industries http://maps.secondlife.com/secondlife/Tinseled/72/41/53 
HORL http://maps.secondlife.com/secondlife/Chickory/40/73/53 
Hutspot http://maps.secondlife.com/secondlife/Zinnia/50/50/53 
Illusions: Masks and Unique Accessories http://maps.secondlife.com/secondlife/Tinseled/153/215/53 
Image photography http://maps.secondlife.com/secondlife/Tinseled/153/40/53 
Inkling http://maps.secondlife.com/secondlife/Sugarplum/41/153/53 
IONIC http://maps.secondlife.com/secondlife/Hollyhock/184/41/53 
irrISIStible http://maps.secondlife.com/secondlife/Gilded/215/72/53 
Jinx http://maps.secondlife.com/secondlife/Hollyhock/104/41/53 
Junk food http://maps.secondlife.com/secondlife/Poppy/73/216/53 
K-Style & Kris Tattoo http://maps.secondlife.com/secondlife/Gilded/42/102/53 
Kaithleen's http://maps.secondlife.com/secondlife/Gilded/72/41/53 
Kastle Rock http://maps.secondlife.com/secondlife/Snapdragon/214/103/53 
Khargo Halloween Market http://maps.secondlife.com/secondlife/Hollyhock/214/103/53 
KHD http://maps.secondlife.com/secondlife/Lupine/215/183/53 
KiB Designs http://maps.secondlife.com/secondlife/Gilded/40/73/53 
Kibitz http://maps.secondlife.com/secondlife/Poppy/206/206/53 
KINKY PINKY http://maps.secondlife.com/secondlife/Snapdragon/41/153/53 
Kiyori http://maps.secondlife.com/secondlife/Halcyon/73/216/53 
Kreatures http://maps.secondlife.com/secondlife/Jubilant/184/41/53 
KUNGLERS http://maps.secondlife.com/secondlife/Chickory/215/183/53 
KYMILE http://maps.secondlife.com/secondlife/Gleaming/104/41/53 
La feminique http://maps.secondlife.com/secondlife/Tinseled/207/48/53 
La Plume http://maps.secondlife.com/secondlife/Lupine/104/41/53 
Lacrime dell'anima http://maps.secondlife.com/secondlife/Jubilant/41/184/53 
Lapointe + Bastchild Swear http://maps.secondlife.com/secondlife/Golden/215/183/53 
Les Sucreries de Fairy http://maps.secondlife.com/secondlife/Forsythia/153/40/53 
Lightwood http://maps.secondlife.com/secondlife/Chickory/216/153/53 
Lilith's Den http://maps.secondlife.com/secondlife/Gilded/73/216/53 
Lilithé http://maps.secondlife.com/secondlife/Forsythia/41/184/53 
Lilleth. / LMC content creation http://maps.secondlife.com/secondlife/Gleaming/50/50/53 
Limited Addiction http://maps.secondlife.com/secondlife/Gleaming/40/73/53 
Little Big Designs http://maps.secondlife.com/secondlife/Hollyhock/104/215/53 
Little Llama/Llama Inc http://maps.secondlife.com/secondlife/Tinseled/41/184/53 
Littlepaws Art Gallery http://maps.secondlife.com/secondlife/Hollyhock/216/153/53 
Liyue http://maps.secondlife.com/secondlife/Halcyon/215/72/53 
LLamaby http://maps.secondlife.com/secondlife/Jubilant/215/72/53 
LORE http://maps.secondlife.com/secondlife/Hollyhock/153/40/53 
LOVE SUPERSTORE http://maps.secondlife.com/secondlife/Hollyhock/207/48/53 
LozMac Designs http://maps.secondlife.com/secondlife/Gilded/104/215/53 
Luas http://maps.secondlife.com/secondlife/Chickory/214/103/53 
LuLu http://maps.secondlife.com/secondlife/Lavendar/184/41/53 
Luna Cheslea http://maps.secondlife.com/secondlife/Gleaming/41/184/53 
Lunistice http://maps.secondlife.com/secondlife/Hollyhock/40/73/53 
M-BdP - Moonlite Backdrops & Poses http://maps.secondlife.com/secondlife/Tinseled/184/41/53 
Mad Rat Industries http://maps.secondlife.com/secondlife/Golden/207/48/53 
MadPea http://maps.secondlife.com/secondlife/Tinseled/104/41/53 
Magic Party http://maps.secondlife.com/secondlife/Hollyhock/206/206/53 
MALified http://maps.secondlife.com/secondlife/Gleaming/50/206/53 
Masoom http://maps.secondlife.com/secondlife/Chickory/207/48/53 
Maven Homes http://maps.secondlife.com/secondlife/Gleaming/206/206/53 
meadowWorks http://maps.secondlife.com/secondlife/Halcyon/153/40/53 
Messer http://maps.secondlife.com/secondlife/Delphinium/215/183/53 
Meva http://maps.secondlife.com/secondlife/Gleaming/104/215/53 
MEWSERY http://maps.secondlife.com/secondlife/Delphinium/50/50/53 
Misteria http://maps.secondlife.com/secondlife/Poppy/40/73/53 
MONOMANIA http://maps.secondlife.com/secondlife/Lavendar/206/206/53 
MOoH! http://maps.secondlife.com/secondlife/Delphinium/40/73/53 
Moon Makeup http://maps.secondlife.com/secondlife/Poppy/50/50/53 
Moon Rabbit http://maps.secondlife.com/secondlife/Poppy/215/183/53 
moonphase http://maps.secondlife.com/secondlife/Snapdragon/73/216/53 
Mosquito's Way http://maps.secondlife.com/secondlife/Delphinium/207/48/53 
Multifarious http://maps.secondlife.com/secondlife/Hollyhock/72/41/53 
Mythmaker http://maps.secondlife.com/secondlife/Zinnia/184/41/53 
Nebur Cyborg http://maps.secondlife.com/secondlife/Sugarplum/50/50/53 
Nefekalum http://maps.secondlife.com/secondlife/Chickory/73/216/53 
neve http://maps.secondlife.com/secondlife/Gilded/184/41/53 
NeverWish http://maps.secondlife.com/secondlife/Lavendar/50/50/53 
Nonna http://maps.secondlife.com/secondlife/Snapdragon/104/41/53 
Noveny http://maps.secondlife.com/secondlife/Jubilant/104/41/53 
Oh Deer http://maps.secondlife.com/secondlife/Zinnia/183/216/53 
OhMai Kitty! http://maps.secondlife.com/secondlife/Forsythia/183/216/53 
OLD TREASURES http://maps.secondlife.com/secondlife/Delphinium/41/153/53 
Olympus Motors http://maps.secondlife.com/secondlife/Golden/73/216/53 
OPOPOP ! http://maps.secondlife.com/secondlife/Golden/153/40/53 
Peeps Dinkies http://maps.secondlife.com/secondlife/Hollyhock/73/216/53 
Phedora http://maps.secondlife.com/secondlife/Halcyon/41/184/53 
Pink Cream Pie http://maps.secondlife.com/secondlife/Sugarplum/215/72/53 
Pink&Love http://maps.secondlife.com/secondlife/Lupine/104/215/53 
Pixel Box design http://maps.secondlife.com/secondlife/Poppy/216/153/53 
Pixel Doll http://maps.secondlife.com/secondlife/Lavendar/72/41/53 
pixicat http://maps.secondlife.com/secondlife/Chickory/184/41/53 
POISON ROUGE http://maps.secondlife.com/secondlife/Lavendar/73/216/53 
POUT! http://maps.secondlife.com/secondlife/Lupine/153/40/53 
PRIMA - Premium Mesh Bodies http://maps.secondlife.com/secondlife/Sugarplum/104/215/53 
PUMEC http://maps.secondlife.com/secondlife/Snapdragon/50/50/53 
PurpleMoon http://maps.secondlife.com/secondlife/Lavendar/40/73/53 
rainnn http://maps.secondlife.com/secondlife/Delphinium/73/216/53 
Raire http://maps.secondlife.com/secondlife/Forsythia/41/153/53 
RAWR! http://maps.secondlife.com/secondlife/Delphinium/50/206/53 
REBIRTH http://maps.secondlife.com/secondlife/Lavendar/41/184/53 
Redangel http://maps.secondlife.com/secondlife/Golden/215/72/53 
REPULSE http://maps.secondlife.com/secondlife/Poppy/72/41/53 
RiG! Artifact Design http://maps.secondlife.com/secondlife/Halcyon/214/103/53 
Roawenwood http://maps.secondlife.com/secondlife/Zinnia/207/48/53 
ROZOREGALIA http://maps.secondlife.com/secondlife/Jubilant/42/102/53 
Rubble http://maps.secondlife.com/secondlife/Lavendar/207/48/53 
Rumah Kita http://maps.secondlife.com/secondlife/Tinseled/104/215/53 
RVi Design http://maps.secondlife.com/secondlife/Zinnia/214/103/53 
SA-Items http://maps.secondlife.com/secondlife/Golden/104/215/53 
SAIKO http://maps.secondlife.com/secondlife/Gleaming/183/216/53 
Schadenfreude http://maps.secondlife.com/secondlife/Chickory/153/215/53 
Seance http://maps.secondlife.com/secondlife/Snapdragon/41/184/53 
SEKA http://maps.secondlife.com/secondlife/Lavendar/153/40/53 
Shanti http://maps.secondlife.com/secondlife/Sugarplum/215/183/53 
Short Leash http://maps.secondlife.com/secondlife/Zinnia/72/41/53 
SIGMA http://maps.secondlife.com/secondlife/Tinseled/183/216/53 
Silver Oak Hollow Magick http://maps.secondlife.com/secondlife/Lupine/73/216/53 
Simply Shelby http://maps.secondlife.com/secondlife/Zinnia/153/40/53 
SK http://maps.secondlife.com/secondlife/Delphinium/214/103/53 
Snuggles http://maps.secondlife.com/secondlife/Zinnia/50/206/53 
SOFIA http://maps.secondlife.com/secondlife/Forsythia/104/215/53 
Son!a-Edge http://maps.secondlife.com/secondlife/Snapdragon/206/206/53 
sparrows nest http://maps.secondlife.com/secondlife/Zinnia/104/41/53 
Specter Skies EEP http://maps.secondlife.com/secondlife/Zinnia/42/102/53 
Spells & Charms http://maps.secondlife.com/secondlife/Forsythia/40/73/53 
spoiledstore http://maps.secondlife.com/secondlife/Snapdragon/215/183/53 
Starfall http://maps.secondlife.com/secondlife/Jubilant/214/103/53 
Starlight Apparel http://maps.secondlife.com/secondlife/Golden/153/215/53 
Static http://maps.secondlife.com/secondlife/Snapdragon/50/206/53 
Stealthic Hair http://maps.secondlife.com/secondlife/Poppy/42/102/53 
Stories&Co. http://maps.secondlife.com/secondlife/Forsythia/72/41/53 
Supernatural http://maps.secondlife.com/secondlife/Snapdragon/183/216/53 
Sway's http://maps.secondlife.com/secondlife/Zinnia/40/73/53 
tarte. http://maps.secondlife.com/secondlife/Poppy/207/48/53 
Tastic http://maps.secondlife.com/secondlife/Snapdragon/215/72/53 
Teegle http://maps.secondlife.com/secondlife/Hollyhock/50/50/53 
The Annex http://maps.secondlife.com/secondlife/Snapdragon/184/41/53 
The Bearded Guy http://maps.secondlife.com/secondlife/Jubilant/72/41/53 
The Forge http://maps.secondlife.com/secondlife/Delphinium/42/102/53 
The Horror! http://maps.secondlife.com/secondlife/Lupine/153/215/53 
The Wino Mino http://maps.secondlife.com/secondlife/Poppy/183/216/53 
theMARS http://maps.secondlife.com/secondlife/Tinseled/214/103/53 
THS - The Home Store http://maps.secondlife.com/secondlife/Halcyon/104/215/53 
Tiptoes http://maps.secondlife.com/secondlife/Jubilant/215/183/53 
Treasured Item http://maps.secondlife.com/secondlife/Snapdragon/216/153/53 
Trompe Loeil http://maps.secondlife.com/secondlife/Gleaming/207/48/53 
UNA http://maps.secondlife.com/secondlife/Sugarplum/183/216/53 
UNICORN http://maps.secondlife.com/secondlife/Lavendar/104/41/53 
United Colors http://maps.secondlife.com/secondlife/Sugarplum/206/206/53 
Useless Addiction http://maps.secondlife.com/secondlife/Tinseled/41/153/53 
Vae Victis http://maps.secondlife.com/secondlife/Forsythia/215/183/53 
Vanity Hair http://maps.secondlife.com/secondlife/Tinseled/216/153/53 
VANNIES Nylons & more http://maps.secondlife.com/secondlife/Sugarplum/214/103/53 
VELOUR http://maps.secondlife.com/secondlife/Lupine/184/41/53 
Velvet Whip http://maps.secondlife.com/secondlife/Lupine/41/153/53 
VENGE http://maps.secondlife.com/secondlife/Delphinium/183/216/53 
Vulnus http://maps.secondlife.com/secondlife/Sugarplum/153/40/53 
Water Voice http://maps.secondlife.com/secondlife/Sugarplum/40/73/53 
What Next http://maps.secondlife.com/secondlife/Tinseled/50/206/53 
Why Not / Second Nature Jewellery http://maps.secondlife.com/secondlife/Gilded/41/184/53 
Whymsical Marketplace http://maps.secondlife.com/secondlife/Hollyhock/50/206/53 
Wild Fashion & Beauty http://maps.secondlife.com/secondlife/Lavendar/214/103/53 
Wistaria http://maps.secondlife.com/secondlife/Snapdragon/72/41/53 
Witch&Co. http://maps.secondlife.com/secondlife/Zinnia/216/153/53 
Yasum Design http://maps.secondlife.com/secondlife/Chickory/104/41/53 
Zan's http://maps.secondlife.com/secondlife/Sugarplum/184/41/53 
Zibska http://maps.secondlife.com/secondlife/Tinseled/215/183/53 
Linden Lab

Meet Alistar Snook, the owner of the Second Life Cycling Federation, a venue that is dedicated to biking. Ignite your passion for cycling by joining their group and participating in their weekly events.

Learn more about the history of SLCF From Alistar:

Bill Jobs founded The Second Life Cycling Federation (SLCF) in early 2021 to promote cycle racing in Second Life. One of Bill’s tracks was the alpine road at Breakaway region, in association with the Chamonix sports event complex.

Scripter and SL content creator Claire had been racing in the group for a while when she offered to help Bill re-script his basic bike in a more optimized way. 

Bill is absent from SL now, but we did not want his SLCF creation to fade away so in January 2023 we began to rebuild the Federation.

Claire made a new bike using some of Bill’s previous bike mesh, and added many new features.

The SLCF group is free to join. We hold races usually Saturdays 2pm SLT and of course provide free bikes.

We modify the track route each week - sometimes at Breakaway, and sometimes we get invited to visit other roads and tracks like Hell On Heels group at Bikers Bay, at LC Racing Circuits, and the Rebel Riders group.

There is a Fastest Lap challenge that is open all week, then we race that road at the weekend. It is easy to get started, but harder to master than you might expect!

Some people are very competitive and practice a lot to win, and others just ride for fun and to make new friends.

We hope one day that Bill might return, and while we wait for that day we will ride our bikes!

See you on the track!”

Links: 
Website with all results: https://slcfederation.altervista.org 
Discord (includes a lot of other Second Life Sports)
Flickr (also includes other SL sports)
Destination 

 

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Video Production by Draxtor Despres
Logo by Marianne McCann

 

Strawberry Linden

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Pictured: Out Shop Cancer 2023

As we get closer to the month of October, remember to dive into the numerous Breast Cancer Awareness events to support, learn, and make a difference!

We've also added population counts to the web version of the Second Life Destination Guide this week. We hope this new feature assists you in finding more destinations where you can meet other Residents and make new friends. 

 

 

 

 

And as the month of October wanes, keep an eye on the Haunted category and teleport into the spine-tingling spirit of Halloween festivities in Second Life! We'll be announcing some of our own Halloween activities next week, including Halloween Shop & Hop and our Trick or Treat event in Bellisseria - more on that soon! 

 

Don't forget to check our Recently Added category to see all the latest additions to the Second Life Destination Guide!

Got a spot that you’d like listed in the Destination Guide? Make sure to drop us a note at editor@lindenlab.com or submit your spot via web form. Learn more about the Destination Guide criteria for Editors’ Picks or the Destinations Floater in the viewer, and increase your chances of being featured in those coveted spots!

Connect with Second Life on Social Media.
Signup for the Second Life Weekly Email Newsletter.

Linden Lab

Second Life Spotlight - LP Kidd


Spotlight

Today we are shining a spotlight on LP Kidd, an award-winning Director, Writer, and Producer of many Second Life machinima! Join him on October 6th for a showing of one of his short films at the Second Life Cinema!

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How long have you been in Second Life and how did you first hear about it?
I've been in Second Life for seventeen years. My original join date is August 2006 from an alternative account. I learned about Second Life while in college from my art teacher. As a class, we were instructed to join Second Life to further teach us 3D building aspects as well as networking with people in the gaming industry. We visited sandbox regions and explored SL as a class in 2006. Eventually, Second Life turned into a personal hobby for me as my first step away from the class was to join role plays, create content, and explore videography.

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You are the Director, Writer, and Producer of many machinima that you filmed in Second Life, which can be viewed on YouTube as well as Amazon Prime. How long have you been writing and creating, and where do you get your inspiration?
I was inspired at a young age by my late father when he took me to theatrical animation festivals. Of course, over time I'd write short stories about my childhood life around the age of eight. Later heroic movies like Superman, Terminator, The Abyss, and The Matrix were influential. An MTV series called Liquid Television, Aeon Flux would further feed my inspiration to write Science Fiction scripts and comic books. I also gathered inspiration from attending college and getting my degree in Game Art and Design, which is where I learned a lot of cinematic videography techniques. Although all these inspirations are from varied sources, one of the most major inspirations I have ever read was from the bible and the study of eschatology.

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In light of the recognition your machinima has garnered, have there been any standout feedback or reviews that have particularly resonated with you?
There have been three recognitions.

The first was being accepted by Amazon Prime for my four episodes of The Tales Of Twilight series along with accrediting approval for the Imdb.com listing. The episodes are now purchasable on Amazon Prime

The second was being awarded the Independent Short Awards (International Film Festival) for my short film series episode of The Tales Of Twilight: Destineville.

The third was the article review from Film Threat, which covered Resilient Red-X Episode One.

I continue to produce films because I'm passionate about filmmaking, telling, entertaining, and producing stories. I am very appreciative of all of the SL community support, and fan following of my works that I've produced in music videos and in Machinima short films... and thus far these three stand out to me. I count being featured on Spotlight by Linden Lab a fourth.

What kind of software do you use to capture and edit your videos?
There was a time I would not share this information when I worked in videography as a company.  Also, I didn't receive a lot of help, and being an early pioneer and veteran of SL Machinima. A lot I had to learn on my own back in the day using CamStudio and Windows Movie Maker. So I kept that information private for a time, and with a company like DreamFX I kept indoor intel proprietary. However, today so much is shared and exposed within the videography community. I also work more independently sort of how I began. I currently use Davinchi Resolve and sometimes FXHome/Hitfilm, and VideoPad. As for audio enhancement, I use my voice, licensed GhostHack sounds, and a program called MusicMaker.

What can we expect from you in the future? Are there any interesting projects you are currently working on?
I am currently working on a science fiction spiritual drama/adventure series called 27 R.C.  I have three episodes out and plan to produce more. I am also in talks of revisiting Resilient Red-X into a new evolved story. I also look forward to more Tales of the Twilight episodes. I hope to one day get my series more solicited in hopes of syndication. That will be a great day for Machinima animation. I believe Tubi is the next step to get my content out to the world. On a side note: I am always making music videos monthly and bi-monthly so you'll always find some kind of content from my Musicality YouTube page.

Tell us about some of the other Residents in SL that inspire you and whose work you admire.
Currently, Teal and Vrutega's work is inspirational and very top-notch in cinematic appeal. Both of their works are visually stunning. Just add voice acting, good lip, good facial emotion, and a good script... and poof they are there! The talent list of creators is growing though. So many are now out there making videos from SL now. More and more people are producing content, and for those where finances are not an option, they have the opportunity to use some of the top-end PC software, with fast CPU graphics, as well as education to match... making their machinima look epic, reaching its limits... if it has any. It's always been my goal to produce machinima where people don't know that it's machinima, or they have to ask, "Where does this animation come from? What is this animation?" Because they are intrigued and impressed, and they wonder because it's not exactly like industry animation. When I get that question I feel like I've pushed the SL Machinima visual envelope into CGI Meetup territory.

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Where can people see your work? Please share links to your sites and social media accounts.
The best route is to use my linktree. 

However as an option here is a list:
Media Pages:
YouTube @LPFilmsCGI
YouTube @lpmusicvideos
TikTok @lp_films
Flickr - LP Films
Instagram @lp_films_cgi

Personal or specific Pages:
Portfolio
ResilientRedX
The Tales of Twilight
Twitter @cgiseriesx


Watch the trailer for LP's RESILIENT RED X LEVEL 4, submitted for Spotlight

Thank you LP, for adding your creative talent to the machinima scene in Second Life!

Watch a showing of RESILIENT RED X LEVEL 4 with LP and other Residents at the Second Life Cinema on Friday, October 6th at 12pm PT!

 

Each of our Spotlight posts features a different Resident to showcase the spectrum of experiences and personalities found in our virtual world. If you have created something inworld that you’re proud of, or have had a deeply meaningful experience that could brighten someone else’s day, please sign up! More info here: https://second.life/spotlight-signup   

Linden Lab

We’re always working to improve Second Life, so we wanted to share with you a more detailed look at the additions and improvements we’ve been making recently. In this first edition, we’re sharing several updates from the last few months. We think there’s something for everyone, whether you are a creator, landowner, or you just use Second Life for your second life!

🎛️ User Interface

New Translations

With Version 6.6.12.57998, say Hola or Bonjour or Hallo or Ciao or Olá or Kon'nichiwa to updated UI translations for the following languages:

  • 🇪🇸 Español (Spanish)
  • 🇫🇷 Français (French)
  • 🇩🇪 Deutsch (German)
  • 🇮🇹 Italiano (Italian)
  • 🇵🇹 Português (Portuguese)
  • 🇯🇵 日本語 (Japanese)

Transparency Bug Fixes

We made the following transparency-related bug fixes in Version 6.6.13.580918:

The ‘Highlight Transparent’ function (accessed via Advanced->Highlighting and Visibility), was making highlighting textures opaque. We have fixed this problem.

Transparent objects were hiding when turning on highlights in the Beacons window. This is no longer the case so playing ‘transparent-object hide and seek’ will now be much easier.

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Improvements to Estates Options

In Version 6.6.14.581101, we made improvements to the Estate options:

We increased the number of Estate Managers to 20 and Ban list entries to 750. That’s a big increase, and we hope these new limits will give you all the capacity you need.

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We added a new option ‘Show Ban Lines On Collision’ so you can see your neighbor’s ban lines but only when you get very close to the parcel boundary.

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👩‍💻 Scripting

A handful of new scripting enhancements are available on RC regions and will be rolled out to the entire grid in the coming weeks.

Coming soon: easier experience KVP data use

Experience KVP functions (llCreateKeyValue, llDeleteKeyValue, et al.) allow scripts associated with an Experience to store and retrieve arbitrary string key/value pairs. In the past, scripts using these functions needed to run on parcels or regions that had opted into the same Experience. Soon, scripts will be able to use KVP data regardless of whether or not the land they are on has enabled the Experience they are compiled with.

Coming soon: Prim click action can be set by llSetLinkPrimitiveParams

Users who wish to control click actions using llSetPrimitiveParams family of functions can now do so using the PRIM_CLICK_ACTION parameter.

🖥️ Miscellaneous

Simulator channel name is coming back

The channel name your region belongs to has been added back to the About Second Life window. This will make it easier to understand what features your region has as we release new functionality. 

Here you can see that the simulator channel name is ‘Second Life RC BlueSteel’.

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🧪 Project viewer news

GLTF PBR Materials Viewer

Expanding material support with the ability to import and edit GLTF Physically Based Rendering (PBR) Materials will be a big step in the next wave of content creation in Second Life. The GLTF PBR Materials viewer is now available as a Release Candidate, offered to a small group of Residents, but anyone may install it. Visit Version 7.0.0.581684.html

At this time PBR Materials has limited availability on our Main grid (Agni) as a Beta Project and may be previewed on specific regions:

  • Rumpus Room (and Rumpus Room 2, 3, 4 and 5)
  • Preflight0 through 8 (Limited access)

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Inventory Item Preview

Also available in RC is a Viewer with Inventory Item Previews. You will now be able to add preview images to your inventory items to help you find your favorite items more quickly. The option menu for inventory items, including folders, now has the option “Image.”  The image window offers a number of ways for choosing an image to attach to an inventory item of your choice. Best of all, there is no L$ charge for uploading an image as an item preview.

Merchants and creators can add previews to their delivery folders and items, and you will see those previews in your inventory with no extra effort on your part.
For textures and snapshots, you do not need to add previews yourself -- the Viewer will show previews automatically. You’ll see your texture packs and photo albums as you’ve never seen them before!

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Single Folder View

The other new feature is what we call Single Folder View. This allows you to see the contents of a single inventory folder in its own window. 

Let’s say you want to put all of your shoes in a new folder “All Shoes” and another new folder “All Boots.”  You can create those folders, open a single-folder view on each of them, and drag items from your main inventory into those folders. No more scrolling and carefully aiming your cursor to drag into the intended folder!

Single folder view works well alongside the traditional scrolling view. You can use either of the views, or switch between them on a window-by-window basis. Single folder view is entirely optional for the traditionalists among you.

Single folder view also makes it easy to see item previews. By default, the single folder view will show you any previews attached to items inside that folder. 

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😀 Emoji Viewer

This viewer is also in RC and is based on a contribution by Kitty Barnett, and adds the ability to insert emojis in text chat.

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📱 Mobile Update

We are making great progress on Second Life on mobile -- our latest round of work includes some major improvements to avatar movement -- walking and running are so smooth now!  Stay tuned for our plans for a private beta! In the meantime, enjoy these screenshots:

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🏡A Whole New Game of Homes

Coming very soon, the new Linden Home Store will make selecting your new home much easier. With this upgrade, we're putting the power of choice and control right at your fingertips.

The new Linden Home Store looks and works great on your mobile device’s browser. Whether you're on your computer, tablet, or smartphone, you can now view and select from all Linden Homes.

By popular demand, you can browse all the Linden Homes even if you already own one, you are not logged in, you do not yet have a Premium subscription, or the Linden Home model you want is not currently available.

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Follow our Featured News Blog and connect with us on Social Media for future Second Life News!

Linden Lab

Second Life Destinations - Toxian City


Second Life Destinations

Explore the dark corners of Toxian City in Second Life, where dystopia meets supernatural wonder. Every street tells a story, and every shadow hides a secret. 

Learn more from the co-owner of Toxian City, Mazikeen Aurelia.

“Established in 2007, Toxian City is a dark urban role-play destination set in a semi-futuristic dystopian city where vampires and werewolves, angels and demons, but also felines, cybernetics, and humans co-exist.  Some call it a sanctuary for supernatural beings. 

Evil creatures, determined to take over the city, roam the streets from time to time. Citizens can also visit the dungeon to fight rewarding monsters and train their fighting skills.

Toxian City is also the home of the grandfather of all combat systems in SL: DCS (est. 2007). We are currently also experimenting with the options for quest storylines for citizens to complete and interact with. 

Even though the region is built for role-playing purposes, a social aspect is definitely also an important purpose. This current region was built for the community and as the place we all always called home. 

Even after 17 years for Dimentox and almost 16 years for myself, Second Life is still a super fun place. It has been a creative outlet for us but also a place where we can hang out with friends from all over the world and a place where we can meet new people.

Big thanks for making Toxian City such a long-lasting success has to go to:

  • Shepherd, the owner of 'Wishing Well Fountains’ store. He helped us a lot by providing awesome Animesh characters we use as NPCs. 
  • Another person we would like to mention and thank here is Duckie Dickens. 
  • And lastly, we want to do a special shout-out to our current Lead GM Trixxy Galaxy, for her many years of help, love, and support to us and Toxia and to our current GMs Karanna Lisa, Darion Hyun, and Oak Quinn for their hard work and devotion. 

Of course also a big thank you to all our previous staff members and all of our citizens and members for believing in us and Toxian City.” 

Teleport over now to this sanctuary of stories, battles, and community.

Video Production by Draxtor Despres

Strawberry Linden

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Pictured: Black Sails

While Autumn vibes are taking center stage, don't forget there's a world of magic and some fun events waiting in other corners of Second Life. Dive in and discover the unexpected

 

 

 

 

 

 

 

 

 

 

 

Don't forget to check our Recently Added category to see all the latest additions to the Second Life Destination Guide!

 

Got a spot that you’d like listed in the Destination Guide? Make sure to drop us a note at editor@lindenlab.com or submit your spot via web form. Learn more about the Destination Guide criteria for Editors’ Picks or the Destinations Floater in the viewer, and increase your chances of being featured in those coveted spots!

Connect with Second Life on Social Media.
Signup for the Second Life Weekly Email Newsletter.

Linden Lab

Enforcing Viewer Login MFA


News

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We previously announced a grace period following the release of multi-factor authentication support in the Viewer so that third-party viewers had time to implement it. Well, the "near future" we mentioned has arrived! We rolled out a login change today that requires MFA Capable viewers for accounts that have MFA enabled in their preferences. If a viewer is not MFA Capable yet, then those accounts will no longer be able to log into Second Life using that viewer.

If you haven't done so already, please see the wiki for details on the new login parameters needed to make your viewer MFA Capable.

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If you haven’t turned on MFA for your own account, visit the knowledgebase article for instructions on how to do so. MFA provides additional protection in the event of a phishing incident or other password compromise. When you speak for your third-party viewer project, the authenticity of your voice in Second Life really counts!

UPDATE: Please note that MFA is opt-in and this only affects those Residents that have enabled MFA on their accounts. We recommend all Residents take advantage of this extra security feature!

Strawberry Linden

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Pictured: Shades of Autumn

Dive into a tapestry of autumn hues and let the aroma of pumpkin spice guide your journey through Second Life's enchanting fall destinations. Don't forget to check our Recently Added category to see all the latest additions to the Second Life Destination Guide!

 

 

 

 

 

 

 

 

 

And here's a destination that is a mix of Autumn and Halloween:

 

We've started to dust off our Haunted category in preparation for the upcoming Halloween season, get ready for some scares!

Got a spot that you’d like listed in the Destination Guide? Make sure to drop us a note at editor@lindenlab.com or submit your spot via web form. Learn more about the Destination Guide criteria for Editors’ Picks or the Destinations Floater in the viewer, and increase your chances of being featured in those coveted spots!

Connect with Second Life on Social Media.
Signup for the Second Life Weekly Email Newsletter.

Linden Lab

Second Life Spotlight - Ravenstarr


Spotlight

Today we are shining a spotlight on Ravenstarr, a talented Second Life builder who weaves destinations brimming with adventure and dipped in fantasy.

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How long have you been in Second Life and how did you first hear about it?
I've been a resident of Second Life for a remarkable 12 years. It all began with my school, which surprisingly owned an island in Second Life. They tasked us with creating avatars and using the platform to present our research posters. Picture an island brimming with newcomers, all stumbling around, attempting to present our medical research. It was hilarious, to say the least. I became curious about Second Life. I decided to explore this unique realm, and it was here that I truly fell in love with the boundless creativity it offers.

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You’ve been building creative, interactive, and fun destinations in Second Life for many years. Can you walk us through your creative process, from ideation to the final build? Where do you draw inspiration from?
My wellspring of inspiration flows from various sources - movies, books, or even chance encounters with captivating images or videos. It all begins with a concept, and from there, I construct my creative vision. I deeply consider the emotions I aim to stir with my "art." For instance, my destination, Kaleidoscope, was inspired by a documentary I stumbled upon during a period I was battling intense anxiety. The breathtaking beauty of monarch butterflies it showcased ignited feelings of wonder and optimism within me. In Second Life, I endeavored to recreate that very sense of awe and hope.


Teleport to Kaleidoscope

What are some of your past destinations that you worked on and also any current ones that Residents can explore and enjoy? Which ones have been your favorite?
I've created quite a few destinations that people may remember. 

My first was Junktown, that was inspired by the game, Fallout. 

Ravenport Reclaimed was another apocalyptic themed region that was a deserted town reclaimed by nature. 

The Pond was an oversized koi pond that you could explore above and below the water. 

This Mortal Coil for SPARK was inspired by the movie “What Dreams May Come”. 

The Deep Woods for SPARK was inspired by fairytales both light and dark and explored fantasy and fairy tales. 

A Who Christmas was a Christmas inspired region. 

Nova was a sci-fi utopian themed build with aliens and a chat AI bot. 

Kaleidoscope - Monarch Education project, which I mentioned earlier, is still open to the public. Kaleidoscope can be found here.     

OLYMPUS for SPARK was inspired by Greek Mythology and fantasy. I wanted to play with proportion again and build something very different. Olympus can be seen here.   

My newest destination, Neverland, is inspired by my favorite children’s story, Peter Pan. I wanted to create the whimsy and playfulness that made me fall in love with Second Life. Neverland can be seen here.

It’s hard to pick a favorite because each one is a favorite for different reasons.

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Teleport to Neverland

Can you share more about the Spark Project, what it is, and your affiliation with it?
SPARK Project is a collaborative project with my dear friend, Drew Lukas. We wanted to create an experience that combines music with an immersive environment. We host two day music festivals at the opening of each destination. Then the region is open for exploration for a couple of months before we break it down and create again. I help build the regions with Drew and organize DJs. Our current project, OLYMPUS, is still open for exploration until the end of September.

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Teleport to OLYMPUS for SPARK

Are you working on any other projects that you can share with us?
My next project will be a new SPARK destination. It will be something inspired by Agatha Christie. We are hoping to open that one at the beginning of December.

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This Mortal Coil for SPARK

Tell us about some of the other Residents in SL that inspire you and whose work you admire.
I'm inspired every day by the creativity I see in Second Life. There are so many beautiful people who create from their souls. 

My build partner, Drew Lukas, is a creative genius who pushes me to expand my skills. 

My friend, Faith (proverbs312014), created Cotton Candy Bay, and it's a constant source of inspiration. 

Vɪᴏʟᴇᴛᴛᴇ Mᴏʀɴɪɴɢꜱᴛᴀʀ (Violette Rembrandt) and her partner, Lucifer, have crafted an amazing Wonderland that never ceases to amaze me. 

My friend, Cube Republic, with his sheer talent and the quality of his landscaping plants, is another source of inspiration. 

Vrutega, Macguyver Mode, and Godiva Varela captivate me with their ability to breathe life into their art, creating captivating visual stories.

The list could go on and on because Second Life is a place to celebrate creativity, and it’s a testament to the power of virtual communities to bring people together and foster artistic expression.

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Ravenport Reclaimed

Where can people see your work? Please share links to your sites and social media accounts.
My personal brand is MORPH Productions
My Flickr
My Facebook

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The Pond

Thank you Raven, your creative contributions to the community illuminate the vast potential of virtual worlds and inspire us all!

 

Each of our Spotlight posts features a different Resident to showcase the spectrum of experiences and personalities found in our virtual world. If you have created something inworld that you’re proud of, or have had a deeply meaningful experience that could brighten someone else’s day, please sign up! More info here: https://second.life/spotlight-signup 

Linden Lab

Attend the Motown Trivia Party!


Events

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Get ready to groove and test your music knowledge at our Motown Trivia Party! Join us on Saturday, September 2nd from 12pm to 2pm PT at Motown for trivia, dancing, laughter, and legendary tunes.  

Whether you're a music aficionado or just looking for a good time, this event is for you. Brush up on your Motown history and get ready to boogie. 

And for those who love to groove to new beats, keep an ear out for the new Styngs including some of Motown’s classic songs! Styng animated music emotes feature animated movements synched to song snippets from officially licensed Motown classic and contemporary artists. Express yourself in a whole new way with a Motown Styng. 

See you on the dance floor at Motown and watch out for more events coming soon!

Strawberry Linden

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Pictured: The Lighthouse

Happy September! September celebrates Self-Care Awareness. Dive into these serene Second Life destinations, offering meditation spaces, reflection corners, supportive communities, and more.

 

 

 

 

 

 

 

 

 

 

Find more supportive communities and spiritual destinations in the following two categories:

Be mindful and take care of yourself. ❤️ 

 

For more exploration ideas,  check our Recently Added category to see all the latest additions to the Second Life Destination Guide!

Got a spot that you’d like listed in the Destination Guide? Make sure to drop us a note at editor@lindenlab.com or submit your spot via web form. Learn more about the Destination Guide criteria for Editors’ Picks or the Destinations Floater in the viewer, and increase your chances of being featured in those coveted spots!

Connect with Second Life on Social Media.
Signup for the Second Life Weekly Email Newsletter.

Strawberry Linden

 

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Pictured: Triple Sweet Cafe

As August draws to a close, the inviting scent of pumpkin spice lingers through the air. Step into a world of vibrant fall colors and experience the crisp crunch of autumn leaves as you explore these autumn-themed destinations! Don't forget to check our Recently Added category to see all the latest additions to the Second Life Destination Guide!

 

 

 

 

 

Once you've had your fill of pumpkin-flavored treats, teleport over to these featured events this weekend!

 

 

See the vibrant art of JudiLynn India at the Art Exhibit opening in Motown on Saturday, August 26th, and meet the Artist from 2pm to 5pm PT!

 

Got a spot that you’d like listed in the Destination Guide? Make sure to drop us a note at editor@lindenlab.com or submit your spot via web form. Learn more about the Destination Guide criteria for Editors’ Picks or the Destinations Floater in the viewer, and increase your chances of being featured in those coveted spots!

Connect with Second Life on Social Media.
Signup for the Second Life Weekly Email Newsletter.

Linden Lab

Today we are shining a spotlight on Truth Hawks, the mastermind behind the iconic Truth Hair in Second Life. Trailblazing since 2007, Truth has been crafting some of the most coveted virtual hairstyles and has now impressively extended his genius across diverse metaverse platforms and on the big screen!

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Photo by Hayden Rowley

How long have you been in Second Life and how did you first hear about it?
I created my account early 2007. At the time I was working for myself in graphic and web design and had just started dabbling in 3D. I heard about SL on the news and it sounded interesting so I thought I'd check it out. 16.5 years later and I'm still here! 

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2009 Truth Mainstore custom build by Barnesworth Anubis

You are one of the most renowned hair creators in Second Life, how and when did you get into content creation?
I started creating from the get-go. I remember thinking it was really amazing that you could make anything, set it for sale and cash out Ls for real money so easily. I first made some graphic t-shirts and tattoos and rented a little spot in a shopping district. I started creating hair not long after and that is what really grew my store.

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Do you have a background in 3D content creation and what kind of tools do you use to create your content?
SL was the main catalyst for my interest in 3D. A few years into SL I moved my family from Australia to Vancouver and LA to study at film school. Since then I've worked with top studios around the world and on movies and games such as Black Panther and League of Legends. I use a wide range of software, I'm pretty tool agnostic and will use whatever works.

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Sculpted Mount Bashenga from Marvel’s Black Panther - Wakanda Forever

You have recently started collaborating with other creators in Second Life, tell us more about that collaboration. 
I came up with the idea of Truth Collective because my releases in SL had been less frequent since dividing my time between SL/RL work. People would often ask when a new hairstyle is coming out so I thought why not invite some talented creators to make hair with my textures. Truth customers can enjoy more releases and the creators could benefit from my large update groups. It's been great working with Wasabi & Faga and having the ability to help each other with hair making, something I haven't had a lot of in the past as I've mainly worked alone.

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You have also ventured out into the NFT world, tell us more about what you are doing on other metaverse platforms.
I started creating NFTs in 2020 and sold out a few of my own collections. I went on to work with RTFKT and collaborated with AMC, LVMH, and other fashion brands. My company has organically moved to more of a metaverse focus and we're currently activating 2 major fashion brands on another platform. I feel that the interest and opportunities in metaverse that SL experienced earlier on has seen a big revival in the last couple of years and it's exciting to see where it might go from here.

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Modeled & Textured RTFKT x Jeff Staple Meta-Pigeon

How has Second Life impacted your life?
It's hard to imagine the direction my life would have taken if I didn't find SL. It guided me on a career path that I might not have taken as seriously otherwise and I'll be forever grateful for all the support SL residents have shown me for so many years.

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Photo by Hayden Rowley

Where can people see your work? Please share links to your sites and social media accounts.
My company is VRTL WRLD 
SL Flickr
SL Twitter   
Linktree

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Kryptoz x AMC NFT

 

Thank you, Truth, for pioneering with passion and gracing us with virtual hair that's nothing short of stunning!

 

Each of our Spotlight posts features a different Resident to showcase the spectrum of experiences and personalities found in our virtual world. If you have created something inworld that you’re proud of, or have had a deeply meaningful experience that could brighten someone else’s day, please sign up! More info here: https://second.life/spotlight-signup 

Linden Lab

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The Swaginator hunt has hit Motown! Now’s your chance to embark on a soulful journey in search of hidden prizes in the nostalgic streets of virtual Motown.

Bring your friends and follow the clues that will guide you in your quest. As you unravel each clue and edge closer to the treasure, not only will you be rewarded with the joy of the hunt, but there are also a limited number of extra special prizes waiting to be claimed for early hunters.

Stop by Motown at 12pm PT today to meet and party with VP of Product Operations Patch Linden and other Lindens as we kick off the hunt together! 

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The excitement doesn't stop with the Swaginator hunt. Motown in Second Life is soon opening an Art Gallery with art from one of our talented Residents, JudiLynn India. Meet the artist inworld this Saturday, August 26th from 2pm to 5pm PT. Whether you're a music enthusiast or an art lover, Motown promises something for everyone. Watch out for more events coming soon! 

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The virtual world of Second Life is a melting pot of experiences, and the Swaginator hunt at Motown is just one of its many gems. So, whether you're joining for the hunt, the upcoming art gallery, or just to soak in the Motown ambiance, this destination is set to create memories that will linger long after you log off. 

See you at Motown! 

Strawberry Linden

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Pictured: The Cloud Garden

Embrace the magic of Serendipity Day! Dive into these mesmerizing Second Life destinations, and let wonder guide you to unexpected treasures. Don't forget to check our Recently Added category to see all the latest additions to the Second Life Destination Guide!

 

 

 

 

 

 

 

 

 

 

Got a spot that you’d like listed in the Destination Guide? Make sure to drop us a note at editor@lindenlab.com or submit your spot via web form. Learn more about the Destination Guide criteria for Editors’ Picks or the Destinations Floater in the viewer, and increase your chances of being featured in those coveted spots!

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Linden Lab

Today we are shining a spotlight on Polyester Partridge, the talent behind the Yummy brand in Second Life. With an 18-year legacy, her creations are vibrant masterpieces narrating tales of color and imagination.

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How long have you been in Second Life and how did you first hear about it?
I've been using Second Life for such a long time that I can't remember exactly when I started. If I check my inworld profile, it tells me I've been a member since 2005, which means I've been using it for 18 years now. Yikes! I first heard about Second Life from another virtual world I used to log into called "There".  In There, you had the opportunity to become a "developer" and make custom clothing to earn "Therebucks" which kept me there for a few years. Second Life sounded like the wild west where you could create whatever you wanted, open your own store, and get paid real money for it.

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You’ve been creating content in Second Life for many years, how and when did you get started?
I started content creation from the moment we logged in. It started as a fun hobby. My sister Nylon Pinkney and I have always enjoyed doing things online together, she was the texture person and I was the builder. One of the first things I can remember that we created together was a giant head you could walk into for a LL run event called "Burning Life" which was a riff on the real-life Burning Man. Later on, we both established stores to sell our content on a parcel of land that a friend generously rented to us, and over time, I refined my brand Yummy.

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Do you have a background in 3D content creation and what kind of tools do you use to create your content?
I don't come from a 3D background, but I spent many years as a professional freelance photographer and used Photoshop in my daily work. My Photoshop, photography, and lighting skills have been helpful in both creating and marketing those creations. Everything I've learned about 3D content creation has been self-taught, learned through other creators, or tutorials available online over many years. I'm currently using a combination of Photoshop, Maya, and Substance Painter for creating my content but I'm always keeping my ear to the ground for new tools.

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Where do you get the inspiration for your creations and what are some of your favorite pieces that you have created?
I usually find inspiration from various sources. Everything from the current season, the theme of an event I'm participating in, something in a movie or TV show that grabs my attention, my Instagram feed, and even the video games I enjoy can be inspiration. The initial spark is a windy road and can lead to a range of different creative ideas in the end. My last creation is usually my favorite but lately, I've been having a fun time creating rigged earring sets.

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Tableau is a mysteriously whimsical destination, and also home to your main store. Can you share how the idea and design for the region came about and what can Residents expect when visiting there?
Tableau began as a shared space we created with a core group of friends for our inworld stores. I can't quite remember exactly how it started, but we would work together on designing a sim, build it, then feel like changing things after a while. We would create scenarios where things went haywire like a virus outbreak, aliens dropping in, or giant hamsters causing chaos and "destroy" everything in real-time, only to close and open up in a week or two with a brand new look. We did this a few times and got a reputation for it, although it was easier back in the day when everything was made from simple shapes and pictures. To this day I still receive messages from people saying how they missed when we used to change the sim every couple of months. 😅 

After a few years, the friends that shared the sim with us decided to explore different opportunities in Second Life and Nylon and I took over the responsibility of managing Tableau. The two of us transformed it into the space you see today.  When visitors arrive at Tableau, they'll be greeted by a desert landscape that appears to have seen its fair share of history with fun mysteries, jokes hidden around, scary dinosaurs, and, of course, a shopping area where you'll find my store along with others. We still like to introduce new elements sporadically and make tweaks, but the desert scene has remained unchanged for a good number of years. Tableau has attracted quite a few interesting fans. An anatomically correct horse, a group of senior citizens visiting The Golden Years, and a wild monkey sprinting around are just a few recent notable ones that come to mind. We also have a friendly ghost who occasionally sends me postcards from their haunting Tableau.

Tell us about some of the other Residents in SL that inspire you and whose work you admire.
There are SO many residents whose work inspires me that it's difficult to pick just a few but I will try to list only a handful creators here:

I am totally biased, but I genuinely believe that Nylon Pinkney is one of the most creative and skilled people I know. She's great at sim design, 3D modeling, and is well known for creating custom commission illustrations. For a few years she created a very funny comic that poked fun at second life, virtual worlds, and the online culture for New World Notes called "Nylon Pinkney is very online". 

Nikohl Hax from Random Matter always amazes me with their stunning and detailed fantasy creations. They cover a wide range, crafting everything from decorative pieces to intricate jewelry, and I'm always excited and incredibly jealous when I see their latest releases.

Walton Wainwright of [ContraptioN] is so talented it makes me question if they're human. The high-quality fantasy and roleplay items they create are meticulously designed and could fit right into a AAA video game. Each one comes with an interesting backstory adding an extra layer of depth.

Salt Peppermint of SALT & PEPPER has been so helpful to me and has put many amazing tutorials out there for anyone to learn how to create things for second life on youtube. Shout out to the Creators supporting Creators discord!

Doux is a true artist when it comes to hair design. Their releases never fail to impress. In fact, if you're reading this you probably already own at least 1 or 100 of their hair creations. Their work has set a new standard for hair enthusiasts within the Second Life community.

Vespertine of Vespertine makes beautifully detailed handmade deco and each piece she creates carries a distinct and personal touch that sets it apart from the crowd. Her knack for creating lifelike plants and food deco is truly remarkable and I want to own everything she makes.

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Where can people see your work? Please share links to your sites and social media accounts.
Flickr
Facebook 
Twitter
or you can find all my socials here on my carrd: https://yummylinks.carrd.co 

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Thank you Polyester, for bringing years of creativity to the grid, and sharing your journey with us.

Each of our Spotlight posts features a different Resident to showcase the spectrum of experiences and personalities found in our virtual world. If you have created something inworld that you’re proud of, or have had a deeply meaningful experience that could brighten someone else’s day, please sign up! More info here: https://second.life/spotlight-signup 

Linden Lab

Second Life Destinations - Missing Mile


Second Life Destinations

Step into the mysterious town of Missing Mile, tucked deep within North Carolina's woods. As you traverse its murky tunnel entrance, you're greeted by whispers of dark secrets. Is it a sanctuary for the supernatural or just the whispers of small-town myth?

Learn more from the town’s owner, Nothing (Loch Newchurch).

What is Missing Mile all about?

It started in 2006 as a desire to create a supernatural place of my own where I could role-play. I had finished reading a vampire book called "Lost Souls" by Poppy Z. Brite so I decided to name my land after the fictional town mentioned in the book. The sim is a mix of landmarks inspired by the book (such as the Sacred Yew Bar) and other buildings from pop culture (such as The House on Paper Street from “Fight Club” and the Quick Stop from the movie “Clerks”). Through the years it has transformed from a supernatural role-play sim to a place all kinds of avatars can take residence. Role-play is still encouraged but completely optional. 

What inspires you to make stuff in Second Life?

I find inspiration in movies, games, or books I'm really into at the time. Second Life allows you to really immerse yourself in the fandom of your choice. Become your favorite character or feel like you're a part of their world or their story. 

What does Second Life mean to you?

I've been in SL for about 17 years so it feels like a second home I feel I could never part with. It's a place where I can relax after a busy day and let creativity fly. A place where an introverted girl like me can interact a little easier with people from all over the world.  

Your display name (Nothing) is interesting, tell us more about it.

This comes from the book “Lost Souls” I mentioned. Here's the quote that inspired me to use the name "Nothing”: “I am Nothing. He liked the name. It did not make him feel worthless; on the contrary, he began to think of himself as a blank slate upon which anything could be written. The words inscribed on his soul were up to him.”

Whether you're seeking intrigue or tales to tell, Missing Mile offers a uniquely captivating experience.

Video Production by Draxtor Despres

Linden Lab

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The Halloween season is fast approaching and our annual multi-region inworld shopping event is coming back. If you are a Content Creator, this is your chance to spook up some sales and reach a large audience with your creepiest and coolest creations!

The 2023 Halloween Shop & Hop will open on October 5th, and will run through November 5th. This is your opportunity to bring a ton of new customers to your brand, by offering some of your best items. We are looking for Merchants willing to offer a discount on their items (at least 20% off) and provide a new non-exclusive gift to shoppers.

If this sounds like something you would be interested in, please fill out this form as soon as possible and no later than Sunday, August 20, 2023. We will contact you soon after that date if your application is accepted.

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