Jump to content

Featured News

  • entries
    1,057
  • comments
    1,284
  • views
    437,623

Contributors to this blog

About this blog

Entries in this blog

Strawberry Linden

Ashemi Remarkable.jpg
Pictured: Ashemi Remarkable

We're halfway through November and the Winter Attractions category is already filling up with beautiful snow-covered destinations for you to explore. I'll make sure to highlight them throughout the month of December. Today I'm highlighting some newer photogenic destinations that are not winter-related.

 

 

 

 

 

 

 

 

Don't forget to check our Recently Added category to see all the latest additions to the Second Life Destination Guide!

 

Got a spot that you’d like listed in the Destination Guide? Make sure to drop us a note at editor@lindenlab.com or submit your spot via web form. Don’t forget to read more about the Destination Guide info, guidelines and criteria for Editors’ Picks or the Destinations Floater in the viewer, to increase your chances of being featured in those coveted spots!

Connect with Second Life on Social Media:
Instagram | Facebook | Twitter | YouTube | Flickr | Pinterest | Tumblr | Plurk | TikTok | Reddit | LinkedIn

Linden Lab

This week we are shining a spotlight on Aufwie Mysterious, whose cathartic experiences performing live music in SL have helped him grow as an artist and encouraged him to positively impact others with his songs.

GUITARPLAY.png

How long have you been in Second Life and how did you first hear about it?
I've been a Resident in Second Life since 2010 and I remember hearing about it on the telly as they were talking about these new virtual worlds and how you were able to do almost anything you wanted, such as meeting new people, learning new things, attending art venues and so on. The idea of having the chance to create an alter ego caught my attention as I struggled with depression and PTSD from an early age. It was then that Second Life became the perfect place for me to learn how to socialize again and be who I wanted to be without being judged or exposed. Since then Second Life has played a very important role in my development and it became a safe place for me. Eventually this alter ego merged with my real self and became a virtual representation of what I am. 

How did music come into your life, and what instruments do you play?
Music has always been there for me, I can't remember a moment in my life in which I wasn't surrounded by it. My father was a professional drummer, my mother an amateur singer, and in such a tiny house like the one in which I spent my very early years with them, my crib, the drumset, and the many recordings my father had (big fan of David Bowie, Pink Floyd, Supertramp, Genesis, The Police and Elton John) it was pretty difficult to not to feel involved in that world. So I started playing drums at the age of 4; I loved to play and sing, just like Phil Collins from Genesis. It wasn't until about 2006 that I discovered all these punk rock and indie rock bands such as The Libertines, The Smiths, Sex Pistols or Green Day (to name a few) that completely blew my mind to bits and I felt the need to get my hands on a guitar and make songs. So my father got me this low, low, low budget generic stratocaster that, for me, was the most marvelous thing I had ever held in my hands and there it all began. I was already playing drums and doing live shows with a band when I was 12 but I wanted to become a frontman, so I kept drumming while taking guitar and singing lessons and it wasn't until I was 18 that I formed a band called Love Paranoia (you can still find some songs on spotify) with which I finally got to experience what I means to be in front of a band, staring at a crowd in the eye and speaking your heart out to them. And I loved it. Since then, I've dedicated my life to music completely. Today I play drums, guitar, bass, synths, ukulele and whatever instrument I can get my hands on for my homonym project called ''AUFWIE''. My professional life now consists of doing live shows in Second Life, writing and releasing my own music, and also producing music for other artists as well.

When did you start performing live in Second Life, and what regions can people visit to hear you play?
The truth is that since my early days in Second Life, I would be busking around the grid, literally anywhere I could open my mic and sing. I always loved to use music as a way to cheer people up, to distract them from their busy lives for a moment, so that's what I did for nearly 8 years; Just log in and hop from one place to another singing my heart out for the few that would listen. It wasn't until this whole Covid pandemic started that I realized it could become something bigger. Some friends encouraged me to start doing live shows properly, and before I could realize what was going on, I was performing once a week for 50 people, more or less. I never really thought of myself as someone special or particularly skillful, but I guess people liked it! Nowadays I'm performing three to four days a week, in almost every venue in Second Life, and I really couldn't be happier about it. Every time I log in to perform, it doesn't matter how awful my day or my week has been; the very moment that I plug my stream in, everything feels better instantly. Some venues I regularly perform at are Seaside Lounge, After Dark on Idle Rogue, and The Grand Strand.

#aufwie2048.png

How would you describe your music, and who are some of the musicians who have influenced your style?
I don't think I can properly describe my music when it comes to style. I think it doesn't follow any particular style or genre, it's more about what I feel like writing and composing at the moment inspiration hits. If I were to make a list of the artists that have influenced me I could do an everlasting list, just 'cause I'm so profoundly in love with music that every single witted song in the world makes me want to create. As I mentioned before, the UK progressive rock scene was of great importance 'cause that's what my father would listen to all the time. Besides that, I remember going to my best friend's house and her sister (the embodiment of punk rock in my eyes back then) would lock us inside her room and make us listen to The Clash, Sex Pistols, Green Day, The Libertines, Arctic Monkeys... All those bands were exactly what I needed, even though I didn't know that I did! Later in high school, I got to share time with the weirdest kids (just like me) and we would listen to absolutely everything, from reggae to industrial metal and whatever comes in between. So today, I'm a mixture of a hundred different artists who paved the way for me, and my music and I are ever changing. 

Tell us about some of the other Residents in SL that inspire you and whose work you admire.
Skye Galaxy. Probably the most professional Second Life music performer. This bloke cracked the code and made me realize it was possible to be a pro musician here. First time I got to one of his shows I understood what it meant to take Second Life as a job when it comes to live music. It just made me rethink my shows, my setlists, everything. Besides him, there are dozens of great artists that I love to hear in Second Life, let me mention Rara Destiny, Sol (Puppi OwO) and J. Doe to name a few. They're all amazingly talented and beautiful singers, and it's always wonderful to share the stage with them. Also shout out to my mate Dj Noizy (noizyzapp) for his pure hard work and commitment. I don't think there's a more professional DJ in the whole grid. 

pfp1.png

Where can people follow you to know more about your next releases and shows? Please share links to your sites and social media accounts.
Spotify: aufwie | Spotify 
Instagram: @aufwie_ | Instagram
Youtube: aufwie - YouTube
Twitch: @aufwie_ | Twitch

 

We hope you enjoyed learning more about Aufwie. Each of these weekly Spotlight posts will feature a different Resident to showcase the spectrum of experiences and personalities found in our virtual world. If you have created something inworld that you’re proud of, or have had a deeply meaningful experience that could brighten someone else’s day, please sign up! More info here: https://second.life/spotlight-signup

 

Strawberry Linden

Peak Lounge.jpg
Pictured: Peak Lounge

This week I wanted to highlight the newly populated Popular Places category. If you are looking to socialize and make friends check out the most popular social places in Second Life according to our data! This category will only showcase places that are amongst the top most visited social places in SL and are newcomer-friendly -> so there are no scripted newbie kickers, payment info restrictions, or adult ratings. Teleport now and make some friends!

The following are just 5 of the clubs listed, see the rest in the Popular Places category, which will be updated every month!

 

 

 

 

 

If you're looking for some quiet exploration time, the Winter Attractions category is already filling up with snow-covered destinations for you to explore. Don't forget to also check our Recently Added category to see all the latest additions to the Second Life Destination Guide!

Got a spot that you’d like listed in the Destination Guide? Make sure to drop us a note at editor@lindenlab.com or submit your spot via web form. Don’t forget to read more about the Destination Guide info, guidelines and criteria for Editors’ Picks or the Destinations Floater in the viewer, to increase your chances of being featured in those coveted spots!

Connect with Second Life on Social Media:
Instagram | Facebook | Twitter | YouTube | Flickr | Pinterest | Tumblr | Plurk | TikTok | Reddit | LinkedIn

Linden Lab

Second Life Spotlight - Vrutega


Spotlight

This week we are shining a spotlight on Vrutega, a new Resident who is already creating visually striking and memorable machinima. 

Vrutega Photo Icon.png

How long have you been in Second Life and how did you first hear about it?
I have been on Second Life for a little over a year. I first found out about Second Life in 2020 through friends who are Second Life Residents. One day my friends were video streaming a Second Life party that they were hosting. I was drawn to the realism that their party showcased, from the party decor down to the house they were all gathered in. At that moment I realized Second Life is a great social platform, and has the ability to bring people from all around the world together in digital spaces. During the beginning phases of COVID-19, a lot of people lost that basic human component of socialization and connecting with people.

Second Life provided me with an opportunity to reclaim some of that human connection on a digital platform. With the help of my friends, my transition into Second Life was easy. Within a week I created my first avatar, and was up and running in no time. From the very beginning I was enamored with the Second Life world, and got involved with everything the platform had to offer from live music events, visiting art exhibits, and shopping. It wasn’t until February 2021 that I realized that I could create storytelling video content on Second Life. I studied all types of machinima video genres and artists, and became inspired by all of the talented Residents and creators around the grid.

3. Vrutega Editing Video In His Studio.png

Every aspect of the machinima you create in Second Life is very professional, from the editing to the voiceovers. Do you have a background in video production and editing?
Yes, I have a professional background in video production and editing. My experience in video production stems from my professional work in commercials, advertisements, and short films. Realism and continuity are important to me. I treat every aspect of my machinima projects like I would treat a film industry installment/project. From sourcing actors, music, props and backdrops, hashing out project logistics is very similar to the industry work I do on a weekly basis.

The benefit of working on Second Life is that I have everything a producer could need at my fingertips. With everything being digitally available on the Marketplace to inworld stores, the sourcing process is expedited considerably. And with the availability of Second Life social media, finding actors, set designers and collaborating creators has never been easier. 

3. Vrutega Editing In Premiere Pro.png

What kind of software do you use to capture and edit your videos?
I use a wide variety of post production software for my machinima projects. However I primarily edit my videos using Adobe Premiere Pro, and Adobe After Effects. I use OBS Studio to record my machinima, and capture my footage using various Second Life Viewers.

Tell us about some of the other creators in SL that inspire you, or whose work you admire.
I am inspired by a wide variety of Second Life Residents, artists and other content creators from all around the world. The person who inspires me the most in the machinima world is my dear friend and Second Life Resident Sere Vene. Sere is the artistic catalyst who pushed me to take Second Life machinima seriously. Sere’s phenomenal Second Life machinima projects made me rethink how important storytelling is, and how I should implement storytelling in each machinima I produce. Sere is a true artist, and her creativity and attention to detail knows no boundaries. I am truly honored to now work alongside her in my studio and call her my friend.

Without my small team of friends and family, there is no Vrutega. I attribute a lot of my growth and success as an artist to them. Lilith Lamia is like a mother figure to me. Lilith has industry roots in photography and cinema, and has consistently reminded me to pay attention to detail when it comes to framing and posing subjects in a scene. Spartin Parx is a creator who pushes me to think outside the box when it comes to filming a project. Just when I think I’ve perfected something in a project, Spartin often gives me that “Aha” moment that enables me to make amendments to a scene. Professional {region} builders and set designers like Agnes Whittle and Lemony Nova have inspired me to make every inch of space in a scene count. These two have helped me build the beautiful landscapes and worlds that you see in my machinimas. 

6. Vrutegas Current And Future Projects.png

What can we expect from you in the future? Are there any interesting projects you are currently working on?
I am always looking for inspiration in music, movies, television, and other pop culture references from all around the world. One of my future machinima projects will be a Pokemon-inspired video, which should excite a lot of fans of the beloved Nintendo franchise. And like all of my machinimas, this project will be done in collaboration with other Second Life Residents and content creators. 

I’m a firm believer in supporting Second Life artists and the content they create. I often find myself face to face with content creators from all types of background experiences. From seasoned video veterans to new content creators, I make it my mission to support, build and uplift those that I surround myself with. Second Life is proof that drive, determination, and raw talent can thrive in any environment when it’s nurtured.

The future of Second Life machinima is bright. Every day I see more emerging machinima creators and Second Life Residents utilizing video in their everyday lives. Machinima makers like Lipe Hax, Any Bergan, and Kelie Ladys are all promising beacons of hope and inspiration within the machinima world. Their creative machinimas have been enjoyed by thousands of Residents all over the world, and have paved the way for the next generation of machinima creators. With the introduction of independent film companies like Film Threat, Second Life is now on the threshold of bringing in film industry influences that can reshape the way we think about machinima.

4. Vrutega Social Media & Artistic Melting Pot.png

Where can people see examples of your work?
People can find my work on Flickr. I can also be found on Instagram, Facebook and Twitter.

Check out one of Vrutega’s latest videos, a carnival themed thriller that takes place in a mysterious small town. The location is Cirque du Mystere, an interactive MadPea event.

We hope you enjoyed learning about Vrutega’s experiences creating machinima in Second Life. Any budding machinima artists out there? You never know until you try!

 

Each of these weekly posts will feature a different Resident to showcase the spectrum of experiences and personalities found in our virtual world. If you have created something inworld that you’re proud of, or have had a deeply meaningful experience that could brighten someone else’s day, please sign up! More info here: https://second.life/spotlight-signup 
 

Strawberry Linden

A Thousand Words.jpg
Pictured: A Thousand Words

Halloween is over and the Destination Guide is already getting flooded with amazing Winter destinations. I'll highlight those closer to December. Today I thought I'd feature some important events going on and also some fun role-play destinations. Don't forget to check our Recently Added category to see all the latest additions to the Second Life Destination Guide!

 

 

 

 

 

 

 

 

 

 

 

Got a spot that you’d like listed in the Destination Guide? Make sure to drop us a note at editor@lindenlab.com or submit your spot via web form. Don’t forget to read more about the Destination Guide info, guidelines, and criteria for Editors’ Picks or the Destinations Floater in the viewer, to increase your chances of being featured in those coveted spots!

Connect with Second Life on Social Media:
Instagram | Facebook | Twitter | YouTube | Flickr | Pinterest | Tumblr | Plurk | TikTok | Reddit | LinkedIn

Linden Lab

Second Life Spotlight - Bryn Oh


Spotlight

Second Life can be hard to categorize, but at its core, it is a celebration of creativity. Today we are shining a spotlight on Bryn Oh to kick off a new series of SL creator featurettes. Many Residents are familiar with her work, as she is one of the most talented virtual artists of our time and has spent more than a decade creating art in the virtual world of Second Life.

brittle epoch2.jpg
The Brittle Epoch by Bryn Oh

What first brought you to Second Life?
I discovered Second Life after reading an article about a person who purchased a condominium in a virtual world for $200,000 USD. A bit like an NFT that you could go into and inhabit, I suppose. Anyway, I had to go see this building and made a Second Life account. I hadn’t really been in multi-user environments much before so it really amazed me to meet people from around the world in real time. I was actually so enthralled that I forgot to even look for the condominium.

What was your first project in Second Life - and is it still accessible?
My first project was a bit strange. One day, as I was exploring, I accidentally created a prim box on the ground. I discovered that I could edit it and played {with it} for a while before logging out. When I returned the following day the box was still there, which gave me an epiphany of sorts. I realized that anything I made could have duration in the virtual space and that I could change the space itself. The ground we stood upon was supplied by Linden Lab but the world itself was created by its users, a type of MUD, MOO or LambdaMOO. I began to build steampunk insects daily and while doing this a couple Residents would come to watch me create each day. After what seemed a long time they told me that they really loved all my steampunk insects, but could I perhaps take some back into my inventory because I was filling up their land. I then realized that I was actually building in someone’s backyard and that people lived in all the houses around me and they, very generously, let me build dozens of robotic insects. I then went to build on an IBM sandbox and met many artists creating there. The person who built beside me on the sandbox really impressed me with an elaborate train he was creating. His name was AM Radio and he was quite popular at the time.


Hand by Bryn Oh

You’ve been pretty prolific in SL over the years -- are any of your past projects still open to visitors?
Most of my work is in my inventory but I have three regions of my artwork that can be visited. There is a gateway region called Bryn Oh where I keep my work Hand. It will stay there for years as it is part of a course on the art of Bryn Oh being taught at York University and needs to remain there for the students. A second region called Immersivist has another work called The Singularity of Kumiko on it currently, but that region will rotate my large scale artwork from my inventory every six months or so. My main region is called Immersiva and it is where my new work The Brittle Epoch is. The Brittle Epoch is actually connected to Hand and Singularity of Kumiko so it’s good to visit them for that reason too.

Brittle epoch oil painting sketch 16X20inches.jpg
Brittle Epoch Oil Painting by Bryn Oh

How have your inworld creations evolved over the years?
Before I came to Second Life I was an artist and oil painter. In art school at OCAD we would study various art styles, schools, and movements, looking at art as it evolved through human history. From cave paintings to modern art. Through this lens I see Second Life, or specifically the persistent virtual space, as a new art medium. When I created paintings I would essentially create a snapshot in time; a 2D moment where I would try to capture the viewer's attention and immerse them using various techniques like colour theory and composition, as well as creating narrative within my imagery.

However, immersion is very fragile and if, say, a baby cries or your phone rings while looking at a painting in a gallery, your attention wanes and the immersion is broken. Suppose we now look at cinema. You have a seat, the lights go dark, and the large screen blocks out your peripheral vision to reduce any distractions. They then turn the sound up high so that you are dominated by your senses. They want your vision to be dominated exclusively by their narrative. Of course, the glowing red EXIT sign always reminds you that you are not “in” the movie but rather “watching” a movie, keeping you from being fully immersed. 

There is a narrative and each scene has its own composition. But with cinema you are a passive observer to the story. You do not interact with, but remain separate from the medium. Once the movie ends you can restart it, but the narrative is fixed as well as the camera movement. If you see a drawer in a room you can’t stop and open it. The experience is fixed and will never change regardless of how many times you watch it.

The goal for an immersive artist, or an Immersivist, is to eliminate as many barriers as you can. My inworld creations in the virtual space have evolved where I look at our medium as a unique and very powerful immersive tool for creating the style of art I am interested in. I want to create art where you are not a passive observer but an active participant in an open ended artwork where you are not led around as in cinema but instead you have the freedom to interact with the environment as you wish to. And when you combine that with VR it is a very powerful immersive medium. Virtual art may be written about in history books one day and these may be the first stumbling steps to a new movement in art not unlike the Cubists, Surrealists, Minimalists and so on.

Perhaps a movement may begin where the artists are called the Immersivists and the movement is born and thrives within the virtual space.

brittle epoch model done in zbrush.jpg
Brittle Epoch Model in ZBrush

Tell us about some of the other creators in SL that inspire you.
When I first came to Second Life I was impressed by the creativity of an artist named Starax / Lightwaves and then later, as I mentioned, I enjoyed the work of AM Radio. I also came across the work of Glyph Graves and Selavy Oh who both were creating compelling art that often treated the virtual space as its own medium for art as opposed to mimicking real life. Though I think my favorite was the Petrovsky Flux that was built by Blotto Epsilon and Cutea Benelli. It was a steampunk creation that would slowly build itself in modules of hallways and rooms into a form a bit like a giant tree. It built itself randomly growing up into the sky and then at a certain point it collapsed to pieces only to begin anew. To be honest though, there are many artists whose work I enjoy.

Sculptures by Bryn Oh.png
Bronze Sculptures by Bryn Oh

What keeps you coming back to SL?
I am endlessly fascinated by Second Life’s potential as an art medium. Not really sure how to explain but it is very unique as a medium. So the Immersivist artist often creates within a different environment than traditional art is experienced, and thus focuses on different goals. The role of art varies depending on location, for example, in a museum or gallery we are kept separate from the art and often can feel the gaze of security guards on us as we experience the artwork. We are not just separate from the art but greatly encouraged to be so. The art often is placed for the viewer to observe but not interact with, and it is housed in a structure designed to protect the art from both people and the elements such as rain or snow. The art is created and then shaped by the necessities of its own real world environment and needs. When you see the Mona Lisa in the Louvre there is often a crowd surrounding it, and of necessity people must move on to keep the flow of traffic through the gallery space. So, our experience with art is often bound and shaped by the realities of the real world and we shape opinions and feelings based on elements outside the artwork itself.

I design immersive virtual exploratory spaces with the mindset that it is a unique medium free of many constraints. I want to determine what makes it unique over other forms of art. I don’t want to mimic the way art is shown in real life as it is not necessary to do so in a virtual space, and as such I can redefine how the viewer interacts with my art. There need not be gravity nor chairs nor roofs, walls, etc. unless the viewer needs these familiar sights to feel immersed. The viewer is an active participant in the story rather than a passive observer. They have the freedom to explore in an open-ended space in whichever way they choose. I think of immersive artwork itself as a whole rather than individual pieces or components. When I make a sculpture of a ballet dancer in the environment, I don’t see it as a standalone artwork but rather a component of the entire environment. Within my work the visitor is often challenged with tasks. They are not handed the artwork to look at but rather they inhabit it and must put in effort to experience it. The more effort they put in the more they get back, and it is my feeling that someone who works to achieve something in my art will feel a deeper connection to it. This can be in the form of climbing difficult towers in an almost gamified way, to simply looking under beds or in drawers to find hidden notes. The visitor solves problems, detects hidden elements, and explores layers. They become experts in the current work, which in itself is connected to earlier works and upcoming works, creating layers upon layers of understanding and expertise, and these visitors have earned it.

Each viewer interacts with the artwork in their own fashion which often does not mirror the experience of visitors around them. It is shared but unique to each person. In contrast to a crowd seeing the Mona Lisa and walking away with the same {physical} experience as the others around them, the visitor to a virtual space has a unique experience all to themselves and explores at their own pace. Some stay hours and some stay weeks, and in some cases their interactions can influence the outcome of the artwork. It is experiential, interactive and highly immersive. The goal is for people to forget the real world for a time and live within another place that I have created.


Standby by Bryn Oh

Tell us about your most recent work and what impression you hope it makes upon visitors.
My new artwork, The Brittle Epoch, is the second part in a trilogy. The trilogy itself sits within a narrative of dozens of other creations spanning over a decade. The first part, which is pretty important to know, is called Hand. It is also important to be familiar with Standby, a work created for IBM in 2009 or so. The Singularity of Kumiko is referenced in the Brittle Epoch as well. My art in Second Life is one long narrative artwork told through large scale builds, similar to chapters, that can take years to make. The Brittle Epoch took about eight months to create: writing the story, the sound, scripting, building models in Zbrush, and texturing everything within the artwork. And I would like to thank the Ontario Arts Council who have supplied me with four grants to support the creation of these three works and more.


The Singularity of Kumiko by Bryn Oh

My artistic focus is on how contemporary society is affected by technology, ranging between human/machine and machine/machine relationships. Often we believe technology opens channels for people to interact and engage socially. However, the opposite can occur where people become isolated within their own personal bubble. They are separate and witnessing the world from a distance, an online entity with brittle popularity. My work expresses a yearning for meaningful connections within our new technological realm. I build virtual reality environments that explore the juxtapositions between human emotion and machine sentience, but I also want to challenge and create debate through the introduction of various concepts in my work. In the Brittle Epoch we follow children whose perception of our world is blurred between fantasy and fiction, where moral concepts are not black and white but grey and indistinct, much like a winter storm.


The Brittle Epoch

Follow Bryn Oh on her various social platforms to learn more about her work. 
Blog - http://brynoh.blogspot.com
Patreon - https://www.patreon.com/brynoh 
Facebook - https://www.facebook.com/BrynOhh 
Instagram - https://www.instagram.com/bryn_oh 
Flickr - https://www.flickr.com/photos/bryn_oh 
Youtube - https://www.youtube.com/c/BrynOh

 

We hope you enjoyed learning about Bryn Oh’s experiences creating art in Second Life. Each weekly post will feature a different Resident to showcase the spectrum of experiences and personalities found in our virtual world. If you have created something inworld that you’re proud of, or have had a deeply meaningful experience that could brighten someone else’s day, please sign up! More info here: https://second.life/spotlight-signup

Linden Lab

Shop & Hop Winter 2021.png

Change is in the air...can you feel it? Halloween is over and Winter is fast approaching! People all across Second Life are gearing up to celebrate the holiday season with a wide range of events and activities including our annual Holiday Shop & Hop, which will be held December 8th, 2021 through January 2nd, 2022.

Applications are now open for Creators and Merchants who might want to participate in this year’s event, which will feature multiple shopping regions and tons of festive fun! 
 
We are looking for Merchants willing to offer a discount on their items (at least 20% off) and provide a new non-exclusive gift to shoppers.
 
If this sounds like something you would be interested in, please fill out this form as soon as possible and no later than Monday, November 8th. We will contact you soon after that date if your application is accepted.
 
Happy Holidays!

Strawberry Linden

Whitby - Birth of Dracula.jpg
Pictured: Whitby - Birth of Dracula

This may be the final weekend you are able to visit some of the amazing spooky locations in the Haunted category on the Destination Guide. I have featured many throughout the month and Tara Linden and I also went through a couple of haunted experiences in today's Lab Gab.  

Here are destinations that I haven't featured in a highlights blog post yet this year. A lot of these are closing right after Halloween, so visit soon. The remaining ones will stay in the Haunted category until they close. Happy Halloween!

 

 

 

 

 

 

 

 

 

 

An older bonus destination that's not in the Haunted category, but can be just as haunting to those that get trapped there!

 

Don't forget to check our Recently Added category to see all the latest additions to the Second Life Destination Guide!

Got a spot that you’d like listed in the Destination Guide? Make sure to drop us a note at editor@lindenlab.com or submit your spot via web form. Don’t forget to read more about the Destination Guide info, guidelines and criteria for Editors’ Picks or the Destinations Floater in the viewer, to increase your chances of being featured in those coveted spots!

Connect with Second Life on Social Media:
Instagram | Facebook | Twitter | YouTube | Flickr | Pinterest | Tumblr | Plurk | TikTok | Reddit | LinkedIn

Linden Lab

Hello Residents!

Just a friendly reminder during cyber security awareness month about the security measures you can take to protect your avatar, your land, and everything in your inventory!

Multi-Factor Authentication (MFA): Even if hackers guess your password, they won't be able to access your personal info or move money if you have MFA. More info on MFA - or just get started in setting it up.

Verified Emails: If your account is compromised, there are steps to reclaim it. But we need a verified email address to help do that. To see if your email address is confirmed, go to your Account -> Change Email page, and look for the √ Verified next to your email address.

Password Security:  Please practice safe password habits:

  • Don’t share your passwords with anyone!
  • Keep your password unique and special to Second Life. Reusing the same password across different platforms or websites makes your account vulnerable if one of those sites suffer a data breach. 
  • Choose a secure password with upper- and lowercase letters, numbers, spaces, and symbols, and avoid common dictionary words or phrases.
  • No Linden will ever ask for your password. Likewise, there is never a reason for you to enter your password to unlock an item, receive a discount, or anything else.
  • Use only the official Second Life Viewer, or a Third Party Viewer from the Third Party Viewer Directory. If the viewer does not allow you to log directly into your account for any reason, the viewer is NOT secure.
  • You can read more about keeping your information secure on the wiki at Linden Lab Official: Password Protection

 

Linden Lab

Halloween Contest 2021.png

Unleash the costume of your dreams for a chance to win L$25K!

The Official Second Life Halloween Costume Contest is open for submissions from now until Thursday, October 28th at 8AM PDT.

Costumes will be judged on creativity and originality. Show us a look that will turn heads! (180°, preferably.)

Need some spooky inspo? Check out:

  • The Haunted category of the Destination Guide
  • Our official Flickr pool to scope out the competition
  • The Halloween Shop and Hop, with almost 300 vendors offering free gifts, discounts and bone-chilling clothes and accessories

The winner will be announced next Friday, so go on witch your bad self!

Click here to enter and for the official rules and guidelines. 

***

UPDATE OCTOBER 29th! - Congratulations to BoudoirMaquillage for winning the 2021 Halloween Costume Contest with an outfit that she created herself!

Halloween Contest Winner.jpg

Linden Lab

Second Life Destinations - Film Threat


Second Life Destinations

Enjoy next level watch parties in SL with the new Film Threat virtual cinema experience!

“We’re amazed at how Linden Lab was able to bring the spirit of Film Threat to life in this virtual space and thrilled that we’ll be able to conduct screenings and other special events in a whole new way,” says Chris Gore, founder of Film Threat. “It’s our hope to grow this venue and events to engage with Film Threat and indie film fans around the world.” Film Threat is the leading independent film news and review site, offering the scoop on the latest releases as well as curated picks from past decades.

Inspired by theaters and film festivals from the physical world, this two-story virtual cinema venue offers a unique and immersive way to experience movies. The space was first revealed back in July for Kickstarter backers of Gore’s upcoming Attack of the Doc documentary as part of an exclusive sneak peek. This region offers food trucks, sleek cafes, and modern lounges to house insightful discussions amongst Residents. Additionally, Film Threat-branded exclusive collectible merchandise can be found at booths throughout the venue.

Once a month, Gore will host virtual panels with leading filmmakers, actors, and Film Threat critics. The first upcoming event is on October 28th from 11AM to 2PM PT. Featuring Corona Zombies, this maniacal zombie exploitation gets a contemporary update. The Film Threat founder will be joined by co-producer Bill Butler, and cast members Cody Renee Cameron, Alex Skuby, and Robin Sydney.

The next two events scheduled will feature Insert Coin (11/18) and I am Santa Claus (12/16). There will also be collectible and exclusive film-specific virtual merchandise for each event. Mark your calendars, who knows what you’ll discover through the power of film?


Video Production Credits:
Draxtor Despres

 

 

Chris Gore will also be on Lab Gab later today at 9am PT, Watch it live on YouTube, Facebook, or Twitter!

 

Linden Lab

Enter the Zenescope x SecondLife NFT Sweepstakes for a chance to win a First Edition NFT from Epik inspired by the Zenescope Metaverse in Second Life!

EpikZenescopeNFTPromo.jpg

NO PURCHASE NECESSARY TO ENTER OR WIN. A PURCHASE WILL NOT INCREASE YOUR CHANCES OF WINNING. 

ELIGIBILITY: Open only to Second Life users who are of eligible age to participate in their jurisdiction (e.g., 21 years of age or older in Mississippi, 19 years of age or older in Alabama and Nebraska, and 18 years of age or older in all other states and the District of Columbia).  Void where prohibited. Employees (and their immediate families (parent, child, spouse or sibling and their respective spouses, regardless of where they reside) and those living in their same households, whether or not related) of Linden Research, Inc. (“Sponsor”), Zenescope Entertainment, and their respective parents, affiliates, subsidiaries and advertising and promotion agencies are not eligible to enter or win.  By participating, entrants agree to be bound by these Official Rules and the decisions of the judges and/or Sponsor, which are binding and final on matters relating to this sweepstakes.  Sweepstakes is subject to all applicable federal, state and local laws.

TO ENTER: After 11:59 p.m. PT on October 20, 2021 (the “Entry Period”), there are two ways to enter: 1.) Online: visit Second Life’s page on Facebook (https://www.facebook.com/secondlife), Twitter (https://twitter.com/secondlife), or Instagram (https://www.instagram.com/secondlife) and like or love Second Life’s post about the giveaway.  All like or love reactions to the giveaway post must be made by 11:59 p.m. PT on October 31, 2021 to be eligible. OR 2.) Mail-in: On a postcard or other paper, include your full name and email address, and mail entry in a properly stamped #6¾ or #10 envelope to: Marketing Department, Linden Research, Inc., 548 Market St, PMB 59201, San Francisco, CA 94104-5401.  Entries must be postmarked by October 31, 2021 and received by November 8, 2021 to be eligible.  Limit one (1) entry per person, per email address and per household for the duration of the Entry Period regardless of method of entry.  Multiple entries received from any person or e-mail address or household after the first entry received from that person or email address or household will be void.  All mail-in entries must be mailed in separately.  Entries generated by script, macro or other automated or mechanical means or means which subvert the entry process will be void.  All entries become the property of Sponsor and will not be acknowledged or returned. 

DRAWING:  Potential winners will be selected in a random drawing held on or about November 9, 2021 from all eligible entries received.  Odds of winning depend on the number of eligible entries received.

WINNER NOTIFICATION: Potential winners will be notified by direct message to their social media platform account, if they entered via that method, or by email if they submitted a mail-in entry to the email address provided on that entry and may be required to execute and return an affidavit of eligibility, a liability release and, where lawful, a publicity release within seven (7) days of date of issuance. If such documents are not returned within the specified time period, a prize notification is returned as undeliverable, Sponsor is unable to contact a potential winner or a potential winner is not in compliance with these Official Rules, prize will be forfeited and, at Sponsor’s sole discretion, an alternate winner selected.  If a potential winner is an eligible minor in his/her jurisdiction of residence, prize may be awarded in the name of his/her parent or legal guardian who will be responsible for fulfilling all requirements imposed on winner set forth herein.

PRIZES (10 OF EACH WILL BE AWARDED):

Belle First Edition Zenescope NFT: 
Approximate Retail Value (“ARV”) is $27. 

Gretel First Edition Zenescope NFT: 
Approximate Retail Value (“ARV”) is $27.

Cinderella First Edition Zenescope NFT: 
Approximate Retail Value (“ARV”) is $47.

Halloween First Edition Zenescope NFT TBA: 
Approximate Retail Value (“ARV”) is $47.

Total ARV of all prizes: $1480.  Prizes are awarded “as is” with no warranty or guarantee, either express or implied by Sponsor. Winners may not substitute, assign or transfer prize or redeem prize for cash, but Sponsor reserves the right, at its sole discretion, to substitute prize (or portion thereof) with one of comparable or greater value.  Winners are responsible for all applicable federal, state and local taxes, if any, as well as any other costs and expenses associated with prize acceptance and use not specified herein as being provided.  All prize details are at Sponsor’s sole discretion.  

GENERAL CONDITIONS: Released Parties (as defined below) are not responsible for lost, late, incomplete, inaccurate, stolen, misdirected, undelivered, garbled, illegible or postage-due mail, entries or email; or for lost, interrupted or unavailable network, server, Internet Service Provider (ISP), website, or other connections, availability or accessibility or miscommunications or failed computer, satellite, telephone or cable transmissions, lines, or technical failure or jumbled, scrambled, delayed, or misdirected transmissions or computer hardware or software malfunctions, failures or difficulties, or other errors or difficulties of any kind whether human, mechanical, electronic, computer, network, typographical, printing or otherwise relating to or in connection with the sweepstakes, including, without limitation, errors or difficulties which may occur in connection with the administration of the sweepstakes, the processing of entries, the announcement of the prizes or in any sweepstakes-related materials.  Released Parties are also not responsible for any incorrect or inaccurate information, whether caused by other entrants or site users, tampering, hacking, or by any equipment or programming associated with or utilized in the sweepstakes.  Released Parties are not responsible for injury or damage to participants' or to any other person's computer related to or resulting from participating in this sweepstakes or downloading materials from or use of the website.  Persons who tamper with or abuse any aspect of the sweepstakes or website or who are in violation of these Official Rules, as solely determined by Sponsor, will be disqualified and all associated entries will be void.  Should any portion of the sweepstakes be, in Sponsor’s sole opinion, compromised by virus, worms, bugs, non-authorized human intervention or other causes which, in the sole opinion of the Sponsor, corrupt or impair the administration, security, fairness or proper play, or submission of entries, Sponsor reserves the right at its sole discretion to suspend, modify or terminate the sweepstakes and, if terminated, at its discretion, select the potential winners from all eligible, non-suspect entries received prior to action taken or as otherwise deemed fair and appropriate by Sponsor. Entrants, by participating, agree that Sponsor, Zenescope Entertainment, and their respective parents, affiliates, subsidiaries and advertising and promotion agencies and all of their respective officers, directors, employees, representatives and agents (collectively, “Released Parties”) will have no liability whatsoever for, and shall be held harmless by entrants against, any liability, for any injuries, losses or damages of any kind, including death, to persons, or property resulting in whole or in part, directly or indirectly, from acceptance, possession, misuse or use of any prize or participation in this sweepstakes.  Each winner, by acceptance of prize, except where legally prohibited, grants permission for Sponsor and its designees to use his/her name, address (city and state), photograph, voice and other likeness and prize information for advertising, trade and promotional purposes without further compensation, in all media (including digital media) now known or hereafter discovered, worldwide in perpetuity, without notice or review or approval. In the event of a dispute regarding entries received from multiple users having the same e-mail account, the authorized subscriber of the e-mail account at the time of entry will be deemed to be the entrant and must comply with these Official Rules.  Authorized account subscriber is the natural person who is assigned the e-mail address by the Internet Service Provider (ISP), on-line service provider, or other organization responsible for assigning e-mail addresses. CAUTION: ANY ATTEMPT TO DAMAGE THE WEBSITE OR TO UNDERMINE THE LEGITIMATE OPERATION OF THE SWEEPSTAKES IS A VIOLATION OF CRIMINAL AND CIVIL LAWS AND SHOULD SUCH AN ATTEMPT BE MADE, SPONSOR WILL DISQUALIFY ANY SUCH INDIVIDUAL AND RESERVES THE RIGHT TO SEEK DAMAGES (INCLUDING ATTORNEYS’ FEES) AND OTHER REMEDIES FROM ANY SUCH INDIVIDUAL TO THE FULLEST EXTENT PERMITTED BY LAW.

WINNERS’ LIST: For the names of the winners (available after November 29, 2021), send a self-addressed stamped envelope to: Marketing Department, Linden Research, Inc., 548 Market St, PMB 59201, San Francisco, CA 94104-5401.

SPONSOR: LINDEN RESEARCH, Inc., 548 Market St, PMB 59201, San Francisco, CA 94104-5401 US

Linden Lab

Haunted Halloween Events 2021


Halloween

We have some very spooktacular events planned for you this Halloween season! 

It's the Great Trick or Treat Event Bellisseria - DG.jpg

It’s The Great Trick-or-Treat Event, Bellisseria!

Creep or crawl over to Bellisseria this Halloween season to snag some candy and win prizes! This is an interactive event open to *everyone* where Residents living in Bellisseria can host Candy Buckets on their parcels. You don’t want to miss the paranormal partygoers and creative costumes throughout Bellisseria during this virtual Trick-or-Treat.

Plus, there are prizes to be won for all who participate! Read Patch Linden’s forum post for all the spooky details and teleport over to one of the following locations to pick up the HUD and start trick-or-treating now!

http://maps.secondlife.com/secondlife/Millbank/205/38/23
http://maps.secondlife.com/secondlife/Campwich%20Forest/118/101/24
http://maps.secondlife.com/secondlife/Randelsham%20Forest/150/112/70
http://maps.secondlife.com/secondlife/Muehlenbach/158/120/37

 

Halloween Haunted Neighborhood.png

Halloween Haunted Neighborhood

Once again, the Millbank region has undergone a spooky overhaul, with numerous Linden Homes getting a haunted horror theme. Visit the Halloween Haunted Neighborhood, grab a red balloon, and explore the many haunted houses and see the scary sights! 

 

Halloween Haunted Tour.jpg

Halloween Haunted Tour

Our classic Halloween Haunted Tour is back again for a limited time. Are you brave enough to enter? Hop in a coffin and enjoy the wild ride through the twisted mind of madness!

 

Halloween Facebook Cover - with 2021 text.jpg

Halloween Shop & Hop 2021

The annual Halloween-themed multi-region shopping event continues until October 31st. If you haven’t had a chance to pick up free gifts from over 280 participating merchants, head over now to complete your spookiest look yet! Check the 2021 Halloween Shop & Hop guide for a list of all merchants with direct slurls.

 

A Very Viper Hell o'ween.jpg

Haunted Category on the Destination Guide

We now have over 100 haunted destinations listed on the Destination Guide where ghosts, goblins and other scary surprises lurk around every dark corner. 

 

Halloween Contest Coming Soon

We have one more spooky surprise for you: this Halloween month, Second Life will hold a costume contest with a L$ prize – more details on rules and submissions to come soon!

UPDATE: The 2021 Official Halloween Costume Contest has been announced, with a grand prize of L$25K! Click here to enter and for the official rules and guidelines. 

Halloween Contest 2021.png

 

There is so much to explore this Halloween season, so grab a costume and hit that teleport button now! Happy Halloween!

Strawberry Linden

Boystown Haunted Experience.jpg
Pictured: Boystown Haunted Experience

We have over 100 Haunted Destinations currently on the Second Life Destination Guide, and there will be more coming over the next couple of weeks. There are also some wonderful events going on that we wanted to highlight today.

I went through the Boystown Haunted Experience today and it is incredible! I screamed several times, so many jump-scares! It's kind of like an escape room idea, and I made it to the end! Check out their trailer on YouTube.

 

 

 

 

 

 

 

 

 

 

 

The tradition of a toy bear that may be given out by Linden Lab employees, and our Mole contractors, to Second Life Residents began in early 2005. The idea was simple: Anyone can ask a Linden or Mole for their bear. Each bear is personally crafted by an individual Linden or Mole, adding their own unique twist, and in some cases can be one of their first experiences in building. A special thank you to Claire Atheria & Maryposa Papillon (Maryposa Paine) for putting the Bear Castle together with 450+ Linden and Mole Bears! 

 

Don't forget to check our Recently Added category to see all the latest additions to the Second Life Destination Guide!

Got a spot that you’d like listed in the Destination Guide? Make sure to drop us a note at editor@lindenlab.com or submit your spot via web form. Don’t forget to read more about the Destination Guide info, guidelines and criteria for Editors’ Picks or the Destinations Floater in the viewer, to increase your chances of being featured in those coveted spots!

Connect with Second Life on Social Media:
Instagram | Facebook | Twitter | YouTube | Flickr | Pinterest | Tumblr | Plurk | TikTok | Reddit | LinkedIn

Linden Lab

Second Life Destinations: Laurel's Halloween Nightmare


Second Life Destinations

Explore the haunted theme park at Laurel’s Halloween Nightmare, with 19 horror movie scenes from classics like Frankenstein to modern horror like Saw. Scares lurk around every corner in this dazzling monument to all things frightful.

Creator Laurel Bradders (a.k.a. Baby Ghoul) is a Halloween fanatic, telling us “This is my fourth annual haunted theme park. I try to go bigger every year and top what I did the prior season.” This labyrinthine region changes stylistically as you go deeper, encompassing everything from Medieval castles to whimsical spookiness to futuristic nightmares. Don't be afraid to get lost: teleport portals will transport you from scene to scene.

The dedication is real, with Laurel putting in almost a year's worth of planning into each build: “My friends think I am crazy but, starting every January, I begin buying and collecting new ideas for the upcoming Halloween season. I get custom work done by script and mesh creators in SL.”

As thrilling as Laurel’s work is, the inspiration comes from a poignant effort to memorialize someone very special. Laurel explains, “I do it for my mom really. I lost her in 2015 and she was a huge horror genre fan. We used to watch all the spooky movies together and decorate as much as possible for Halloween. She made it great every year!” This labor of love is beyond impressive, with references to “Dracula to Kong vs. Godzilla with some Freddy Krueger and Pinhead thrown in as well!”

Halloween is one of the biggest events in the virtual world, and you don’t want to miss out on the hard work of a Resident who is clearly an expert on the subject. If you don’t know where to start, Laurel has groups on Facebook and Discord that can connect you with others in search of a good fright!

Come see Laurel’s Halloween Nightmare for yourself, if you think you’ll live to tell the tale.

Video Production Credits:
Draxtor Despres

 

 

Strawberry Linden

SL SciFi Expo 2021.jpg
Pictured: SL SciFi Expo 2021

Are you horrored out yet? Take a break from the scares and check out these non-Halloween-related events in Second Life this weekend!

 

 

 

 

 

 

 

 

 

 

There are still many weeks for Halloween and we have almost 100 spooky destinations in the Haunted category if you want more scares. Don't forget to check our Recently Added category to see all the latest additions to the Second Life Destination Guide!

Got a spot that you’d like listed in the Destination Guide? Make sure to drop us a note at editor@lindenlab.com or submit your spot via web form. Don’t forget to read more about the Destination Guide info, guidelines, and criteria for Editors’ Picks or the Destinations Floater in the viewer, to increase your chances of being featured in those coveted spots!

Connect with Second Life on Social Media:
Instagram | Facebook | Twitter | YouTube | Flickr | Pinterest | Tumblr | Plurk | TikTok | Reddit | LinkedIn

Strawberry Linden

LabGab-BrianFriedman-YouTubeThumbnail.jpg

“Lab Gab” is a talk show about the virtual world of Second Life. Join our host, Strawberry Linden on Friday, October 8th at 1pm PT as she speaks with Brian Friedman and Jon Nakagawa.

Brian is a choreographer that has worked with many popular artists, such as Britney Spears, Cher, Beyoncé, Mariah Carey, and many more. He has also provided choreography for music videos, concerts, and television and film productions.

Jon is the owner of Paragon Dance Animations, a Hollywood-based production company founded by professionals in the movie industry. Paragon brings the talents of accomplished and high-profile dancers to life in virtual reality, by specializing in the production of dance animations for Second Life.

Recently Brian teamed up with Paragon and choreographed a dance number using a motion capture suit, check out behind-the-scenes footage on their Facebook Page.

Tune in on Friday, October 8th at 1pm PT. Watch us live on YouTube, Facebook, or Twitter!

For full episodes of Lab Gab, click over to the Lab Gab YouTube Playlist

Linden Lab

To celebrate Halloween we are releasing new limited edition last names today!

HalloweenLastNames.png

The following Halloween-themed names are only available until November 1st:  
Trick
Treat
Lecter
Pumpkins
Ghostly

These names for Halloween are seasonal and may come back around this time next year, for a limited time.

The following names have been removed from the available last names list: 
Primless
Knickers
Orlando
Aviator
Caboose

The following is a screenshot of the full list of current last names available:
CurrentNames.png


We have been very pleased to see the response to our limited edition last names. We will continue to make additional updates to the available last name pool, so if these options aren’t for you, stay tuned for future updates. You can also suggest your favorite name on our suggestion form, some of the new names were chosen from there! 

For more information about the costs and how-tos involved in name changes, read the Changing your username FAQ. Click to change your name now!

Linden Lab

Second Life Destinations: Hauntings


Second Life Destinations

Kick off a month packed with virtual scares at Hauntings, an eerie region that gives ghost towns another meaning.

Although creator Bekks Heartsong was introduced to SL by her brother 14 years ago, she tells us that “I was very confused and not grasping the concept… Fast forward maybe eight years: I 'accidentally' ended up in an older virtual world (that's another story) and learned how to build houses there, but once I became bored of it I attempted SL on a different account again, started learning to navigate and… stayed.”

A quick visit to Hauntings is an excellent reminder to not be discouraged if you ever have trouble navigating the virtual world. Look at how far Bekks came! In fact, Bekks says “I am still here because I absolutely love the creativity of it all. I think I'm doing pretty well decorating,  then go see a great region and realize I have a lot more to learn.” Second Life is always evolving, but that is precisely because of the ingenuity of Residents.

A walk around Hauntings is like a walk through one of your childhood favorite Halloween movies. A clearing in the forest reveals a Slenderman-like being, creepy corn stalks, and of course, a haunted house. Don’t forget to look up! A menacing dragon is perched above, breathing fire on all who dare to approach.

You will also encounter a spooky stage covered in a rolling fog. Bekks tells us “Among many other events I host "Almost Live" Karaoke on my region. It is not live but almost, hence the name. It was established in 2018. Singers send hosts pre-recorded share links from their fave karaoke app (SingSnap, Smule, etc.). Avatars perform onstage while the link is streamed on an external browser. It's an amazing group of very supportive people. It's perfect for those of us who do NOT wish to sing live, but enjoy sharing our songs.”

Visit Hauntings today for a perfect mix of goofy fun and scary ambience.

Video Production Credits:
Draxtor Despres

Strawberry Linden

Laurel's Halloween Nightmare.jpg
Pictured: Laurel's Halloween Nightmare

October 1st is here and Halloween season has begun! We have dusted off the Haunted category on the Second Life Destination Guide and we cannot keep up with the number of submissions coming in. This week alone we added over 50 new destinations to the Recently Added category and the Haunted category already has 60 spooky places for you to explore. Expect more in that category very soon as we try and keep up with all the submissions coming in over the next week or two!

If you haven't heard yet, our 2021 Halloween Shop & Hop event has started. Read all the details in our blog post and teleport over to pick up some goodies!

 

 

 

 

 

 

 

 

 

 

Got a spot that you’d like listed in the Destination Guide? Make sure to drop us a note at editor@lindenlab.com or submit your spot via web form. Don’t forget to read more about the Destination Guide info, guidelines and criteria for Editors’ Picks or the Destinations Floater in the viewer, to increase your chances of being featured in those coveted spots!

Connect with Second Life on Social Media:
Instagram | Facebook | Twitter | YouTube | Flickr | Pinterest | Tumblr | Plurk | TikTok | Reddit | LinkedIn

Linden Lab

Halloween Shop & Hop 2021 - Seraphim.jpg

The 2021 Halloween Shop & Hop is almost here with over 280 participating merchants across 14 shopping regions bringing you loads of spooktacular fun! Every store will have at least a 20% discount on all items and a new and exclusive gift available for free!

We can’t wait until it formally opens to the public on Friday, October 1st at 9am PT - but who wants to wait when you get early access! If you are ready to shop now, join the official Second Life Birthday group inworld and you’ll be granted access right now, before the general public.

Before you jump inworld, you can get a sneak peek at many of the items that will be available in the official Second Life Shop & Hop Flickr pool. Don’t forget to share photos of your haul too!

To visit the 2021 Halloween Shop & Hop - start at any one of the Regions - but be sure to visit them all to see everything that's available. Happy shopping!  

 

A complete list of all 280+ participating Shop & Hop Merchants in alphabetical order, and the direct slurls, is below: 

Store SLurl
_-FAS-_ http://maps.secondlife.com/secondlife/Gilded/152/24/53
-Secrets- http://maps.secondlife.com/secondlife/Chickory/63/104/53
:: ANTAYA :: http://maps.secondlife.com/secondlife/Snapdragon/202/101/53
:::boyberry::: http://maps.secondlife.com/secondlife/Snapdragon/197/158/53
:::c*C*c::: http://maps.secondlife.com/secondlife/Golden/92/89/53
::C'est la vie !:: http://maps.secondlife.com/secondlife/Snapdragon/99/51/53
!SIDIKA SAKA! http://maps.secondlife.com/secondlife/Halcyon/152/24/53
. Infiniti . http://maps.secondlife.com/secondlife/Lupine/54/161/53
.: RatzCatz :. http://maps.secondlife.com/secondlife/Chickory/156/201/53
.: Runic :. http://maps.secondlife.com/secondlife/Halcyon/60/100/53
.:Tm:.Creation http://maps.secondlife.com/secondlife/Poppy/56/154/53
.EscalateD. http://maps.secondlife.com/secondlife/Snapdragon/60/100/53
.peaches. http://maps.secondlife.com/secondlife/Gilded/99/56/53
.Tardfish. http://maps.secondlife.com/secondlife/Gilded/99/23/53
.WARETA. http://maps.secondlife.com/secondlife/Snapdragon/163/200/53
[ Conviction ] http://maps.secondlife.com/secondlife/Gilded/52/155/53
[ADD] store http://maps.secondlife.com/secondlife/Chickory/99/51/53
[AERTH] http://maps.secondlife.com/secondlife/Golden/57/156/53
[allasio] http://maps.secondlife.com/secondlife/Chickory/32/102/53
[CIRCA] Living http://maps.secondlife.com/secondlife/Hollyhock/201/153/53
[Cubic Cherry] http://maps.secondlife.com/secondlife/Golden/28/99/53
[Fetch] http://maps.secondlife.com/secondlife/Dahlia/24/105/53
[Krescendo] http://maps.secondlife.com/secondlife/Gleaming/167/168/53
[QE] Designs http://maps.secondlife.com/secondlife/Dahlia/99/23/53
[REZ]idential http://maps.secondlife.com/secondlife/Dahlia/206/154/53
{ wren's nest } http://maps.secondlife.com/secondlife/Halcyon/225/160/53
{Poeme} http://maps.secondlife.com/secondlife/Dahlia/153/24/53
{Soleil et Lune} http://maps.secondlife.com/secondlife/Snowflake/60/100/53
{ViSion} http://maps.secondlife.com/secondlife/Jubilant/233/152/53
* SK * http://maps.secondlife.com/secondlife/Snapdragon/55/156/53
**UTOPIA@Design** http://maps.secondlife.com/secondlife/Gleaming/158/26/53
*~*HopScotch*~* http://maps.secondlife.com/secondlife/Snapdragon/229/102/53
*Elite Equestrian* http://maps.secondlife.com/secondlife/Hollyhock/165/99/52
*Lurve* http://maps.secondlife.com/secondlife/Snapdragon/161/233/53
*paper moon* http://maps.secondlife.com/secondlife/Gleaming/104/228/53
*VALKIRIA* http://maps.secondlife.com/secondlife/Dahlia/104/200/53
#ADORED/VICE X http://maps.secondlife.com/secondlife/Snapdragon/88/164/53
#hashbang! http://maps.secondlife.com/secondlife/Snowflake/231/154/53
>> KAOS TATTOO << http://maps.secondlife.com/secondlife/Poppy/154/23/53
│T│L│C│Animals http://maps.secondlife.com/secondlife/Hollyhock/87/89/53
1313 Mockingbird Lane http://maps.secondlife.com/secondlife/Frosted/161/233/53
3rd Eye Perceptions http://maps.secondlife.com/secondlife/Lupine/100/57/53
777 MOTORS http://maps.secondlife.com/secondlife/Gilded/202/155/53
A.D.D.Andel! http://maps.secondlife.com/secondlife/Poppy/100/200/53
A*S http://maps.secondlife.com/secondlife/Gleaming/202/101/53
A&D CLOTHING http://maps.secondlife.com/secondlife/Lupine/201/155/53
ABSEN http://maps.secondlife.com/secondlife/Chickory/232/100/53
Achromance http://maps.secondlife.com/secondlife/Jubilant/161/56/53
Addams http://maps.secondlife.com/secondlife/Poppy/92/89/53
adorsy http://maps.secondlife.com/secondlife/Gilded/88/164/53
AE ATELIER ELE http://maps.secondlife.com/secondlife/Golden/99/23/53
Afterparty http://maps.secondlife.com/secondlife/Dahlia/158/203/53
Ahroun Designs http://maps.secondlife.com/secondlife/Chickory/158/26/53
ALANTORI http://maps.secondlife.com/secondlife/Hollyhock/100/200/53
alaskametro<3 http://maps.secondlife.com/secondlife/Chickory/23/159/53
alme. http://maps.secondlife.com/secondlife/Tinseled/155/60/53
ALTER http://maps.secondlife.com/secondlife/Chickory/99/23/53
Ama. http://maps.secondlife.com/secondlife/Chickory/199/153/53
American Bully http://maps.secondlife.com/secondlife/Snapdragon/167/168/53
Amikko http://maps.secondlife.com/secondlife/Lupine/103/201/53
Anastyle http://maps.secondlife.com/secondlife/Tinseled/229/102/53
andika http://maps.secondlife.com/secondlife/Tinseled/23/159/53
Angelic Designs http://maps.secondlife.com/secondlife/Gleaming/201/155/53
Aphrodite Shop & Heart Homes http://maps.secondlife.com/secondlife/Halcyon/87/97/53
Apple Blossom http://maps.secondlife.com/secondlife/Tinseled/158/26/53
Astara http://maps.secondlife.com/secondlife/Chickory/102/193/53
AtaMe http://maps.secondlife.com/secondlife/Snapdragon/165/93/53
AvInk http://maps.secondlife.com/secondlife/Jubilant/202/101/53
B(u)Y ME http://maps.secondlife.com/secondlife/Poppy/202/101/53
Baby Sunshine http://maps.secondlife.com/secondlife/Snowflake/240/102/53
Badwolf accessories & Co. http://maps.secondlife.com/secondlife/Lupine/228/158/53
Baiastice http://maps.secondlife.com/secondlife/Chickory/167/168/53
BBX Design (Yachts & Buildings) http://maps.secondlife.com/secondlife/Snowflake/157/16/53
Be My Mannequin? Pose Store http://maps.secondlife.com/secondlife/Chickory/165/93/53
Bee Designs http://maps.secondlife.com/secondlife/Tinseled/60/100/53
Belle Epoque http://maps.secondlife.com/secondlife/Frosted/158/203/53
Beloved Jewelry http://maps.secondlife.com/secondlife/Frosted/28/99/53
Birth http://maps.secondlife.com/secondlife/Chickory/88/164/53
Blackstone http://maps.secondlife.com/secondlife/Poppy/99/228/53
Bliensen + MaiTai http://maps.secondlife.com/secondlife/Halcyon/197/158/53
BO+HA http://maps.secondlife.com/secondlife/Gleaming/20/154/53
BONDI http://maps.secondlife.com/secondlife/Snowflake/155/207/53
Broken Arrows http://maps.secondlife.com/secondlife/Hollyhock/229/102/53
BRON http://maps.secondlife.com/secondlife/Tinseled/155/200/53
Bumblebee http://maps.secondlife.com/secondlife/Snowflake/222/103/53
Caboodle http://maps.secondlife.com/secondlife/Hollyhock/88/164/53
Candle and Cauldron http://maps.secondlife.com/secondlife/Frosted/155/60/53
Candy Kitten http://maps.secondlife.com/secondlife/Golden/202/101/53
Carol G http://maps.secondlife.com/secondlife/Tinseled/88/164/53
Caverna Obscura http://maps.secondlife.com/secondlife/Gleaming/99/51/53
Cerridwen's Cauldron http://maps.secondlife.com/secondlife/Gleaming/155/60/53
CH Skins http://maps.secondlife.com/secondlife/Dahlia/60/100/53
Cheval D'or http://maps.secondlife.com/secondlife/Snapdragon/158/26/53
CHEZ MOI FURNITURES http://maps.secondlife.com/secondlife/Snowflake/23/159/53
CHIMAERA http://maps.secondlife.com/secondlife/Tinseled/99/228/53
Cinoe http://maps.secondlife.com/secondlife/Lupine/161/233/53
Coltable Clothing http://maps.secondlife.com/secondlife/Gleaming/233/100/53
CONSTRUCT http://maps.secondlife.com/secondlife/Lupine/158/26/53
crate http://maps.secondlife.com/secondlife/Lupine/103/221/53
Culprit http://maps.secondlife.com/secondlife/Tinseled/165/93/53
Curious Kitties Shop http://maps.secondlife.com/secondlife/Frosted/99/51/53
D-LAB http://maps.secondlife.com/secondlife/Lupine/92/165/53
Dahlia http://maps.secondlife.com/secondlife/Gleaming/104/199/53
Dench Designs http://maps.secondlife.com/secondlife/Chickory/228/158/53
DICTATORSHOP http://maps.secondlife.com/secondlife/Gleaming/59/104/53
Dirty Rat http://maps.secondlife.com/secondlife/Snowflake/28/99/53
Diversion http://maps.secondlife.com/secondlife/Hollyhock/57/154/53
Dragon Magick Wares http://maps.secondlife.com/secondlife/Lupine/60/100/53
DRD http://maps.secondlife.com/secondlife/Frosted/165/93/53
Dreamland Designs http://maps.secondlife.com/secondlife/Jubilant/54/161/53
Drunken Brokkr http://maps.secondlife.com/secondlife/Dahlia/228/158/53
DUST http://maps.secondlife.com/secondlife/Poppy/88/164/53
ELEMENTAL http://maps.secondlife.com/secondlife/Snowflake/165/93/53
Eliavah http://maps.secondlife.com/secondlife/Gilded/99/228/53
En Pointe http://maps.secondlife.com/secondlife/Halcyon/23/159/53
Entice http://maps.secondlife.com/secondlife/Dahlia/99/51/53
Envious http://maps.secondlife.com/secondlife/Poppy/99/23/53
ERSCH http://maps.secondlife.com/secondlife/Frosted/88/164/53
Essenz http://maps.secondlife.com/secondlife/Halcyon/99/23/53
etham http://maps.secondlife.com/secondlife/Hollyhock/167/168/53
Eventyra http://maps.secondlife.com/secondlife/Snowflake/99/23/53
Ever Green http://maps.secondlife.com/secondlife/Tinseled/28/99/53
eXxEsS http://maps.secondlife.com/secondlife/Gilded/23/159/53
Faida http://maps.secondlife.com/secondlife/Jubilant/99/23/53
Fallen Gods Inc. http://maps.secondlife.com/secondlife/Jubilant/160/165/53
Fantasy China /illumination http://maps.secondlife.com/secondlife/Chickory/99/228/53
Fantavatar & Moonstruck http://maps.secondlife.com/secondlife/Golden/167/168/53
FashionNatic http://maps.secondlife.com/secondlife/Gleaming/103/23/53
Fashiowl Poses http://maps.secondlife.com/secondlife/Frosted/153/24/53
FAYDED http://maps.secondlife.com/secondlife/Dahlia/154/233/53
FINCA http://maps.secondlife.com/secondlife/Tinseled/99/51/53
Formanails http://maps.secondlife.com/secondlife/Frosted/99/228/53
Funkystench http://maps.secondlife.com/secondlife/Dahlia/22/153/53
GA.EG & Gaeline Creations http://maps.secondlife.com/secondlife/Halcyon/88/164/53
Gabrielle Hamelin - Pretty Things to Wear http://maps.secondlife.com/secondlife/Frosted/100/200/53
Garbaggio http://maps.secondlife.com/secondlife/Lupine/158/203/53
GAW http://maps.secondlife.com/secondlife/Jubilant/99/51/53
Ghee http://maps.secondlife.com/secondlife/Poppy/228/158/53
GIULIADESIGN http://maps.secondlife.com/secondlife/Dahlia/54/161/53
GothiCatz http://maps.secondlife.com/secondlife/Tinseled/197/158/53
Graceful Curves http://maps.secondlife.com/secondlife/Frosted/233/153/53
Half-Deer http://maps.secondlife.com/secondlife/Gleaming/165/93/53
HANGRY http://maps.secondlife.com/secondlife/Gilded/202/101/53
Harshlands http://maps.secondlife.com/secondlife/Dahlia/167/168/53
Hayabusa Design http://maps.secondlife.com/secondlife/Snowflake/92/89/53
HERA http://maps.secondlife.com/secondlife/Hollyhock/99/23/53
HERO http://maps.secondlife.com/secondlife/Snapdragon/100/200/53
Hilly Haalan http://maps.secondlife.com/secondlife/Frosted/229/102/53
HILTED http://maps.secondlife.com/secondlife/Hollyhock/228/158/53
Holli Pocket http://maps.secondlife.com/secondlife/Gilded/155/60/53
irrISIStible http://maps.secondlife.com/secondlife/Halcyon/165/93/53
JIAN http://maps.secondlife.com/secondlife/Gilded/172/98/53
Jinx http://maps.secondlife.com/secondlife/Lupine/165/93/53
Juna Artistic Tattoo http://maps.secondlife.com/secondlife/Golden/229/102/53
Junk Food http://maps.secondlife.com/secondlife/Gilded/28/99/53
KC Couture http://maps.secondlife.com/secondlife/Gilded/161/233/53
Key Style http://maps.secondlife.com/secondlife/Dahlia/198/93/53
Killer's Production http://maps.secondlife.com/secondlife/Frosted/59/98/53
Kitty Creations http://maps.secondlife.com/secondlife/Poppy/167/168/53
Knick Knacks http://maps.secondlife.com/secondlife/Hollyhock/28/99/53
Korpokkur House http://maps.secondlife.com/secondlife/Snowflake/197/158/53
Kotolier http://maps.secondlife.com/secondlife/Snapdragon/92/89/53
Koukla http://maps.secondlife.com/secondlife/Hollyhock/158/26/53
KraftWork http://maps.secondlife.com/secondlife/Gleaming/92/89/53
Kreatures http://maps.secondlife.com/secondlife/Lupine/99/23/53
KUNGLERS http://maps.secondlife.com/secondlife/Gilded/92/89/53
Lacrime dell'anima http://maps.secondlife.com/secondlife/Halcyon/161/233/53
Lagom http://maps.secondlife.com/secondlife/Tinseled/202/101/53
Laminak http://maps.secondlife.com/secondlife/Lupine/155/60/53
Lapointe & Bastchild http://maps.secondlife.com/secondlife/Tinseled/167/168/53
lassitude & ennui http://maps.secondlife.com/secondlife/Golden/88/164/53
Leaf http://maps.secondlife.com/secondlife/Golden/99/228/53
Les Sucreries de Fairy http://maps.secondlife.com/secondlife/Golden/165/93/53
Lilith's Den http://maps.secondlife.com/secondlife/Golden/197/158/53
Limited Addiction http://maps.secondlife.com/secondlife/Tinseled/161/233/53
Lindy Modern & Retro Shoes http://maps.secondlife.com/secondlife/Gilded/100/200/53
Little Diamond http://maps.secondlife.com/secondlife/Poppy/202/101/53
Little, Big Designs http://maps.secondlife.com/secondlife/Hollyhock/60/100/53
Look At Me http://maps.secondlife.com/secondlife/Frosted/197/158/53
Lost Junction http://maps.secondlife.com/secondlife/Poppy/23/159/53
LOVE http://maps.secondlife.com/secondlife/Gleaming/88/164/53
LuluB! http://maps.secondlife.com/secondlife/Snowflake/202/101/53
Lunistice http://maps.secondlife.com/secondlife/Poppy/158/203/53
LYBRA http://maps.secondlife.com/secondlife/Snapdragon/228/158/53
Mad' http://maps.secondlife.com/secondlife/Dahlia/99/228/53
MadPea http://maps.secondlife.com/secondlife/Lupine/23/159/53
Magic Party http://maps.secondlife.com/secondlife/Gilded/228/158/53
MAke a MArk http://maps.secondlife.com/secondlife/Gilded/158/203/53
MALified http://maps.secondlife.com/secondlife/Snowflake/99/228/53
Masoom http://maps.secondlife.com/secondlife/Dahlia/155/60/53
MeMOIRE http://maps.secondlife.com/secondlife/Halcyon/54/161/53
MICHAN http://maps.secondlife.com/secondlife/Jubilant/28/99/53
Milana http://maps.secondlife.com/secondlife/Hollyhock/99/51/53
MINA Hair http://maps.secondlife.com/secondlife/Tinseled/100/200/53
Mirage Treasure Co. http://maps.secondlife.com/secondlife/Lupine/202/101/53
MONKEYGirl http://maps.secondlife.com/secondlife/Lupine/92/89/53
MONOMANIA http://maps.secondlife.com/secondlife/Chickory/155/60/53
Moon Rabbit http://maps.secondlife.com/secondlife/Golden/60/100/53
MUSU http://maps.secondlife.com/secondlife/Hollyhock/23/159/53
Narcisse http://maps.secondlife.com/secondlife/Snowflake/54/161/53
ND/MD http://maps.secondlife.com/secondlife/Chickory/54/161/53
neonCOYOTE http://maps.secondlife.com/secondlife/Golden/158/203/53
Nerenzo http://maps.secondlife.com/secondlife/Gleaming/228/158/53
NERO -N7- http://maps.secondlife.com/secondlife/Jubilant/229/102/53
Neve http://maps.secondlife.com/secondlife/Snowflake/167/168/53
Never Totally Dead... http://maps.secondlife.com/secondlife/Lupine/28/99/53
NeverWish http://maps.secondlife.com/secondlife/Jubilant/197/158/53
Noble Creations http://maps.secondlife.com/secondlife/Frosted/92/89/53
Persefona http://maps.secondlife.com/secondlife/Poppy/229/102/53
Petrichor http://maps.secondlife.com/secondlife/Dahlia/88/164/53
Pink Cream Pie http://maps.secondlife.com/secondlife/Hollyhock/158/203/53
Pitaya http://maps.secondlife.com/secondlife/Tinseled/99/23/53
PIXEL BOX Design http://maps.secondlife.com/secondlife/Tinseled/54/161/53
Pixicat http://maps.secondlife.com/secondlife/Poppy/197/158/53
PoseAble & Mesh http://maps.secondlife.com/secondlife/Halcyon/28/99/53
Potomac Signature Homes http://maps.secondlife.com/secondlife/Gleaming/28/99/53
Psycho Pills http://maps.secondlife.com/secondlife/Halcyon/158/203/53
PULSE http://maps.secondlife.com/secondlife/Chickory/161/233/53
rainnn http://maps.secondlife.com/secondlife/Snowflake/155/60/53
Ramen ラーメン http://maps.secondlife.com/secondlife/Golden/100/200/53
Redangel http://maps.secondlife.com/secondlife/Snapdragon/99/228/53
REVOUL http://maps.secondlife.com/secondlife/Frosted/167/168/53
RIOT http://maps.secondlife.com/secondlife/Poppy/99/51/53
Roawenwood http://maps.secondlife.com/secondlife/Dahlia/92/89/53
ROZOREGALIA http://maps.secondlife.com/secondlife/Jubilant/165/93/53
Rumah Kita http://maps.secondlife.com/secondlife/Golden/228/158/53
RVi Design http://maps.secondlife.com/secondlife/Poppy/155/60/53
Sascha's Designs http://maps.secondlife.com/secondlife/Halcyon/99/51/53
Sassy Sweet Poses http://maps.secondlife.com/secondlife/Snapdragon/99/23/53
Schadenfreude http://maps.secondlife.com/secondlife/Lupine/167/168/53
Seance http://maps.secondlife.com/secondlife/Jubilant/60/100/53
SEKA http://maps.secondlife.com/secondlife/Snowflake/161/233/53
Serenity Style http://maps.secondlife.com/secondlife/Gilded/60/100/53
Short leash http://maps.secondlife.com/secondlife/Jubilant/161/233/53
Silvan Moon Designs http://maps.secondlife.com/secondlife/Dahlia/165/93/53
Simply Shelby http://maps.secondlife.com/secondlife/Jubilant/99/228/53
Sintiklia http://maps.secondlife.com/secondlife/Jubilant/92/89/53
SLAM http://maps.secondlife.com/secondlife/Snowflake/99/51/53
Sofia Originals http://maps.secondlife.com/secondlife/Jubilant/158/203/53
spoiled http://maps.secondlife.com/secondlife/Lupine/229/102/53
Stardust http://maps.secondlife.com/secondlife/Gilded/229/102/53
Star Sugar http://maps.secondlife.com/secondlife/Poppy/157/233/53
Sunniva http://maps.secondlife.com/secondlife/Halcyon/100/200/53
Supernatural http://maps.secondlife.com/secondlife/Gleaming/161/233/53
Sway's http://maps.secondlife.com/secondlife/Gilded/167/168/53
Synnergy http://maps.secondlife.com/secondlife/Halcyon/155/60/53
Tachinni Clothing http://maps.secondlife.com/secondlife/Poppy/28/99/53
tarte. http://maps.secondlife.com/secondlife/Jubilant/88/164/53
The Annex http://maps.secondlife.com/secondlife/Jubilant/158/26/53
The Bearded Guy http://maps.secondlife.com/secondlife/Poppy/165/93/53
The Home Store http://maps.secondlife.com/secondlife/Frosted/54/161/53
The Race Club 69 http://maps.secondlife.com/secondlife/Jubilant/23/159/53
The Silas Gallery and BMe http://maps.secondlife.com/secondlife/Jubilant/100/200/53
The Stringer Mausoleum http://maps.secondlife.com/secondlife/Frosted/99/23/53
Tivoli inc http://maps.secondlife.com/secondlife/Snapdragon/28/99/53
TO.kiski http://maps.secondlife.com/secondlife/Snapdragon/23/159/53
torment. http://maps.secondlife.com/secondlife/Hollyhock/99/228/53
TREND Originals http://maps.secondlife.com/secondlife/Halcyon/99/228/53
TrigiGifts http://maps.secondlife.com/secondlife/Gleaming/158/203/53
Trompe Loeil http://maps.secondlife.com/secondlife/Chickory/92/89/53
TRS Designs http://maps.secondlife.com/secondlife/Dahlia/229/102/53
TYLAR'S TREASURES http://maps.secondlife.com/secondlife/Hollyhock/202/101/53
UNA http://maps.secondlife.com/secondlife/Snapdragon/155/60/53
UNHOLY http://maps.secondlife.com/secondlife/Halcyon/167/168/53
Valentina E. http://maps.secondlife.com/secondlife/Hollyhock/161/233/53
Vanity Hair http://maps.secondlife.com/secondlife/Poppy/60/100/53
Velvet Whip http://maps.secondlife.com/secondlife/Snowflake/100/200/53
VENGE http://maps.secondlife.com/secondlife/Halcyon/229/102/53
Violetility http://maps.secondlife.com/secondlife/Snowflake/88/164/53
Vulnus http://maps.secondlife.com/secondlife/Golden/158/26/53
What Next http://maps.secondlife.com/secondlife/Tinseled/92/89/53
White Shell http://maps.secondlife.com/secondlife/Golden/99/51/53
Wicca's Originals http://maps.secondlife.com/secondlife/Halcyon/202/101/53
Wistaria. http://maps.secondlife.com/secondlife/Hollyhock/155/60/53
Witch In A Box Boutique http://maps.secondlife.com/secondlife/Golden/161/233/53
WitchCraft http://maps.secondlife.com/secondlife/Frosted/202/101/53
Zibska http://maps.secondlife.com/secondlife/Golden/23/159/53
Zinnias http://maps.secondlife.com/secondlife/Gleaming/54/161/53
Zombie Suicide http://maps.secondlife.com/secondlife/Frosted/23/159/53
zOOm http://maps.secondlife.com/secondlife/Tinseled/228/158/53
Zoz Nails https://maps.secondlife.com/secondlife/Halcyon/241/160/53
Zuri Jewelry http://maps.secondlife.com/secondlife/Golden/155/60/53
ZVI http://maps.secondlife.com/secondlife/Chickory/202/101/53
Linden Lab

Second Life Destinations: Cann!bal


Second Life Destinations

Escape to the inviting environment and soothing sounds of Cann!bal, a tropical paradise that has been in development for over 10 years in Second Life. 

Now on its own estate and spanning four adjacent regions, Cann!bal has been a work of love by Chotaire Seelowe

Here’s a description of the inspiration for Cann!bal in Chotaire’s own words:

“I've always loved beaches in real life, so when I came to SL in 2006, I randomly started searching for terms like "Hawaii" or "Bora Bora" and  found "Bora Bora Isles," a Polynesian beach that was actually built by the owner. I realized that it is a rare sight to find an estate where the owner actually created the content and didn't just buy it from random stores. It impressed me. And I had this feeling, if I only tried hard enough, I could even make something more realistic, something even better.

Never in my life have I enjoyed programming, but I realized to create something really unique I would have to learn scripting as well. That's how I became a scripter. I got my own region for Cannibal Island to showcase all of this and become my own landlord. 

Then, when mesh got introduced into SL, I had to accept that one person can't do it all, so I started showcasing other people's builds too. This is how I got in touch with other creators and we started to cooperate. I still work for many of them. Today Cann!bal Island still pretty much looks like it did in 2011, except that due to weekly updates everything is much more polished and always makes use of the latest technology offered by Linden Lab.”

Chotaire clearly loves the challenge of invention that Second Life offers and appreciates being able to create environments that can then be seen by other Residents, and experiences that will stay with them for a long time to come.

Take the teleport to Cann!bal Island and see it for yourself -- you might even lose yourself in its lush environment or perhaps in one of its many dance clubs!

Video Production Credits: Draxtor Despres

Strawberry Linden

Charge Syndrome.jpg
Pictured: Charge Syndrome

This week we're featuring some photogenic destinations and a variety of different events that are happening all over the grid. Check them out over the weekend! Don't forget to check our Recently Added category to see all the latest additions to the Second Life Destination Guide!

 

 

 

 

 

 

 

 

 

 

 

 

 

Got a spot that you’d like listed in the Destination Guide? Make sure to drop us a note at editor@lindenlab.com or submit your spot via web form. Don’t forget to read more about the Destination Guide info, guidelines and criteria for Editors’ Picks or the Destinations Floater in the viewer, to increase your chances of being featured in those coveted spots!

Connect with Second Life on Social Media:
Instagram | Facebook | Twitter | YouTube | Flickr | Pinterest | Tumblr | Plurk | TikTok | Reddit | LinkedIn

Linden Lab

Oz's Retirement Gift


News

Oz Linden Retiredment Gift.jpg

After about 11 years at Linden Lab, Oz Linden recently took his much-deserved retirement and we miss him dearly. 

To celebrate Oz and his many contributions to the community, Linden Lab commissioned talented artist Bryn Oh to create a special bronze sculpture of his avatar as a retirement gift. Using an image of his avatar as a reference, Bryn created Oz in a very unique way -- the infamous Second Life “away” pose..

“I felt it was nice to make Oz in "away" because maybe retirement it's more of an adieu than a goodbye,” says Bryn in a recent Flickr post.oz linden bronze

After keeping the project a secret for the past couple of months, Oz received the gift this week.

“I am overwhelmed. Bryn Oh! - I feel as though I have an original Rodin that I modeled for!,” he says.

We at Linden Lab also want to thank the lovely and talented Bryn Oh for creating this thoughtful piece for Oz. And to Oz, we miss you and hope you are enjoying your retirement! 
 

Linden Lab

Today we’re introducing an additional way for you to protect your account!

Multi-Factor Authentication (MFA) is now available to all residents on their accounts. MFA is an additional step to prove your identity before gaining access to sensitive information or actions on your account. It provides an extra layer of security to supplement your username and password. Widely adopted by many products, MFA is an industry standard.

How does it work? You can learn more about MFA, find out what you’ll need to do, and activate it in the knowledge base article!

You will need to take action in order to activate MFA. It is entirely opt-in. Go to accounts.secondlife.com/mfa/status and get started!

Note: MFA adds protection only to your accounts.secondlife.com login. MFA does not affect how you log in to the SL Viewer. If you activate MFA, you should continue to change your password regularly and choose strong passwords.

In future releases we plan to extend MFA’s protections to additional pages on secondlife.com, the marketplace, and the viewer. We are also exploring an email-based implementation.


Scanning QR Code Diagram.png

×
×
  • Create New...