Jump to content

Search the Community

Showing results for tags 'scripting'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • People Forum
    • Your Avatar
    • Make Friends
    • Lifestyles and Relationships
    • Role Play
    • General Discussion Forum
    • Forums Feedback
    • Missed Connections
    • Second Life Education
  • Places and Events Forum
    • Favorite Destinations
    • Upcoming Events and Activities
    • Games in Second Life
  • Official Contests, Events & Challenges
    • Challenges
    • Leap Into Love Snapshot Contest
  • Creation Forum
    • Fashion
    • Art, Music and Photography
    • Animation Forum
    • Bakes on Mesh
    • Environmental Enhancement Project
    • Machinima Forum
    • Building and Texturing Forum
    • Mesh
    • LSL Scripting
    • LSL Library
    • Experience Tools Forum
  • Technology Forum
    • Second Life Server
    • Second Life Viewer
    • Second Life Web
    • General Second Life Tech Discussion
  • Commerce Forum
    • Merchants
    • Inworld Employment
    • Wanted
  • Land Forum
    • General Discussion
    • Mainland
    • Linden Homes
    • Regions for Sale: Full Private Island
    • Region for Rent: Full Private Island
    • Regions for Sale: Homesteads
    • Region Rentals: Homestead
    • Parcels for Sale: Mainland
    • Parcels for Rent: Mainland
    • Wanted: Full Private Island
    • Wanted: Homesteads
    • Wanted: Mainland
  • International Forum
    • Deutsches Forum
    • Foro en español
    • Forum in italiano
    • Forum français
    • 日本語フォーラム
    • 한국어 포럼
    • Fórum em português
    • Forum polskie
    • المنتدى العربي
    • Türkçe Forum
    • Форум по-русски
  • Adult Content Forum
    • Highlight Upcoming Events
    • General Discussion
    • General Announcements
  • Answers
    • Abuse and Griefing
    • Account
    • Avatar
    • Creation
    • Inventory
    • Getting Started
    • Controls
    • Land
    • Linden Dollars (L$)
    • Shopping
    • Technical
    • Viewers
    • Everything Else
    • International Answers

Blogs

  • Commerce
  • Featured News
  • Inworld
  • Tools and Technology
  • Tips and Tricks
  • Land
  • Community News

Categories

  • English
  • Deutsch
  • Français
  • Español
  • Português
  • 日本語
  • Italiano
  • Pусский
  • Türkçe

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


About Me

Found 124 results

  1. Hello, I am wanting to start a BeYou Eatery, but I am running into a problem. Now I am not sure where I should have put this question so sorry if it is in the wrong page or something. I hope there is someone out there that could possibly help me with this so I can continue on with my idea. Anyways, I want to be able to sell the food to customers who come in even when I am not online, but I want it to where they must buy before getting it, but I don't know a way to do so. Now I did think of the idea of boxing up food, but I would like that for to-go foods if at all possible. If there is a way to do this I would really appreciate the help, but I will take other ideas as well! I want to get a move on my project and open. Thank you in advance.
  2. I am a programmer with 5 years experience in scripting with LSL. I enjoy building custom systems ground-up and will provide low lag solutions to my customer's specifications. I can write simple, minor fixes to existing scripts, tip jars, club systems, dialog menus, detections, HUDs and vendors to more advanced systems such as pose systems, RLV, vehicles, pathfinding, weaponry, SL experiences and HTTP for external coms to websites and databases. (Also experienced in HTML/CSS, php, SQL, Ruby, Rails, Python and Javascript ) Script adaptations and library resources if used will be fully cited. I work closely with my clients providing working demos of their products with full perm models (with user license) on completion and delivery. Note: Models will be mockups to present the functioning script, clients must finalise prim designs and builds themselves. Clients may also visit my workshop to see the progress made on their projects. Price is dependent on complexity of the project. Scripts will be full perm on payment . Delivery may be a few hours to weeks also dependent on script complexity and work load. IM me inworld or visit The Script Yard for a consultation. If I'm offline IMs will go to email and will get back to you ASAP. (Forwarning: Adult rated profile) Copy/paste this link to the nearby chat window in your viewer, press enter then click on my name in chat to open my profile: secondlife:///app/agent/a9ba2797-81af-429d-9833-51127ad5593c/about Marketplace Store: https://marketplace.secondlife.com/stores/149734
  3. Hello first time posting here, I have a unique problem that I can't get my head around and I have no clue if this is just a thing or if a piece of script is doing this(which I doubt but could be wrong.) I have an aircraft that I built from scratch and all the controls in the cockpit are clickable from mouse look. But immediately after rezzing, if I hop in and start moving...... I can't click any of the controls. I stop moving... I CAN click on everything. It's not until I go into edit mode and physically move the aircraft myself that this issue stops. After I do that I can the click on things as the aircraft is moving. Also, crossing a sim border seems to have the same effect as "edit moving" the aircraft. Not clickable before crossing....clickable after crossing. To note, it's not just in mouse look. Even if I cam in on the controls that same phenomena happens. And yes the aircraft is physical. Has anyone come across this or am I the only one seeing the black cat twice?
  4. Hi there, I own a store in Second Life, and am currently working on a bicycle. I need a script that will make the pedals disappear when the avatar is moving as it's a wearable attachment. I am willing to pay and need the work asap. Thank you and hope to hear from a scripter soon.
  5. Hey creators! I'm a builder in SL and I have a project I'm stuck on and would like to outsource some scripting, animation, and texture creation. This could be 3 different people. I'm building the control chair from Stargate Atlantis. I have the mesh parts created, but I cannot find/or have the patience to create the chair movement scripting/user animation. I'm at a complete loss on being able to create textures for it. Here are the specific tasks I'm looking for: Scripting - Sitting in Chair that reclines: - When a user sits on the chair, the back reclines, the front of the chair swings up (like a recliner), and the chair & chair base lights up. - When a user stands, the chair back goes back to an upright position, the reclining front, folds back down. - Would like the script to be well formatted with comments so I can easily tweak it later if needed. Animation - probably will be dependent on the script for the chair sit motion - when the user sits, they animate into a reclined position in the chair as the chair reclines Textures - looking for someone that could make some custom textures for the chair that look like the inserted chair image. Contact Me: Let me know if you have any of the skills I'm looking for above and maybe we can meet to chat about it. Please send me a notecard in world or email Treyton.Darkfold@gmail.com with the following info Name and email address When you are typically in-world What your skills are (scripting, animation, texture creation) Links to any work you've done in the past. Thanks, Trey
  6. Eden Valley RP High School is hiring for a variety of positions including teaching, coaching, supervising clubs and more! We are looking for creative, dedicated and friendly individuals who not only have an interest in RP but wish to make a difference in our community by bringing new ideas and alternate perspectives. Applicants are encouraged to choose (or create) any subject, sport or club that interests them. Please keep in mind that you may choose any from the following list or make up your own. * Be sure that you check our schedule and faculty pages for currently offered classes as we will *not* hire for a class that is currently being taught. * - Business/Marketing - Graphic Design - Blogging - Music Production - Glee Club - Literature (World or US) - Poetry - Health - Physical Education - Culinary Arts - Babysitter's Club - Interior Design - Gardening - Home Economics - Wood or Metal Shop - Foreign Language - Music Appreciation or Music Theory - Anime Club - World Music - Gaming Club - Astronomy - Biology - Cooking Club - Oceanography - General Science - DJ Club - Criminal Justice - Anthropology - Modern World Studies - Psychology - Sociology - Scripting - Photography - Art History - Auto Mechanics - Cosmetology - Criminal Justice - Drivers Education - American Football - Soccer - Tennis - Volleyball - Boxing - MMA - Equestrian Club Please visit us on the web to apply: https://edenvalleyhighschool.com/apply Campus Information: https://edenvalleyhighschool.com/ Campus Location: Eden Valley High School Campus (Click Here) For more information or a campus tour please contact: Mr Jesse Magic (Iamsoo Magic)
  7. I'm trying to figure out how to script an object to automatically send a test message to a large number of channels, one at a time. My end goal is to figure out which channel another scripted object I own is listening for. Alternatively, if anyone knows a better way to do that, I'm all ears.
  8. I want to make a script with Animating texture (rotates the texture in one face) which is glowing/scaled like this https://gyazo.com/21c8f0c2c8bd418c931141a8f2f0f661 Help is appreciated.
  9. Hello, I am fairly new to lsl scripting, but have some programming experience. I am currently working on a project that includes some dialog menus, which are more complicated than any I have previously worked on. Functionally, the code is working (as far as I can tell), but I'm wondering if there is any way to streamline or simplify what I've written. The attached diagram is supposed to show how the menus are organized, sorry if it's confusing. Basically, the part that gets really really long is the control flows associated with levels B and C. For each choice in level B (B1 - B10) there are 15 options (C1 - C15). My question is: Does anyone have an example script of a multilevel menu with a lot of options associated with each level? I'm trying to see if anyone has a better way of handling the control flow. I can attach some examples of my code if that would be helpful, and I am also looking at the lsl libraries online. Thanks! *In Level A of the diagram, that's supposed to be A11 (A eleven), not the word "All".
  10. I have what I hope is not a unique problem in the SL combat community. I have built an NPC enemy combat system that works fine with ordinary physical bullets and a simple open source HUD. However, the group / region that I do combat roleplay in (IndoChina - hi Sydney!) uses VICE weaponry. I love using VICE, but I have have hit the problem of VICE weaponry needing to be attached to an avatar (or sat on) for bullets to do damage Does anyone have any thoughts on how my NPCs could have VICE scripts added (to give and take damage) that would activate without being attached to or sat on by an avatar? Any guidance hugely appreciated. Kaylee
  11. Goodmorning everyone, I am Maxence Zepp, I am a young businessman in Real Life and I wish to extend my abilities in Second Life, where dreams became true. I wish to develop a Magical-Combat HUD, in order to create a complete RPG world. That's why I am looking for PROFESSIONAL Scripters. At first, mostly for estimations. You can contact me at : labatonnerie.secondlife@gmail.com Respectfully, ZEPP Maxence.
  12. Okay, only reason I’m posting this right now is I’m at work and I’ve been dying to know but don’t have access to my computer. If you guys can even redirect me to a site or forum or topic that could help me a bit, I’d appreciate it. I’m creating builds inworld and I want to upload them to the marketplace. The whole part I’m not sure about how to go about...is placing them into something to rezz them and the scripts that would go with it to give the user a HUD they can use to match their (lets say) linden homes. I’m itching to open the game up and just start playing and figuring out. It I won’t be home till way past midnight. Any tips or knowledge you guys don’t mind sharing with me? Thank you!
  13. I have made couple objects with scripts that have open accesses effects that trigger when you click on them. I am just learning to write code. So I have a big learning curve, yet I'm hungry! so I want to add a script that almost like collar that has options like access open, closed, add access to the object, maybe a scan that can easily add access to the user that wants someone to use it. Anyone can help point me to the right direction?
  14. inZoxi is a tried and tested name in SL, with its head being a 13-year member and creator within Second Life. Zoxin is both a creator and a user in SL, an important observation as there's a particular etiquette when it comes to creating custom content for users, most of which won't be understood by those coming in simply with a background in 3D. Services offered**: Mesh Texturing Rigging Scripting Animation* Animesh* *Animation for commissioned meshes. **Products being resold require 15% profit split on sales. If you're looking for a custom creation, from small to project, please contact Zoxin inworld for a portfolio and/or quote; note not all commissions will be accepted. Thanks, Zoxin.
  15. I have a vendor script but i would like for it to be able to give 10% refund back to anyone who purchases wearing the tag. I have a copy of a vendor script with the group discount. HOWEVER, it has no hovertext saying whats in it, how many items etc. This is the script i would like group discount added too: // DO NOT put the API Coins (RP-HUD [G&S] script in the vendor prim with any of the $L Only scripts!! // ** Price in L$ integer PL = 30 ; string nom_obj; integer active = FALSE; display() { integer cnt = llGetInventoryNumber( INVENTORY_OBJECT ); active = cnt>0; if(active){ llSetText("Item Name Here" +(string) "\n L$"+(string)PL+"\nAvailable: "+(string)cnt, <1,1,1>, 1); llSetObjectName("DFS Vendor: " +llGetInventoryName(INVENTORY_OBJECT,0)); }else{ llSetText("⬊ sᴏʟᴅ ᴏᴜᴛ ⬋", <1,1,1>, 1); } } default { state_entry() { llSetPayPrice(-1,[PL,-1,-1,-1]); llRequestPermissions(llGetOwner(),PERMISSION_DEBIT); } run_time_permissions(integer perm) { if (perm&PERMISSION_DEBIT) { display(); } } touch_start(integer num_detected) { if(active){ llMessageLinked(LINK_SET, 700, llGetInventoryName(INVENTORY_OBJECT,0)+",",llDetectedKey(0)); } } link_message(integer sender_num, integer num, string str, key id) { if(num == 701){ llSay( 0 , "Thank you for your purchase: "+llGetInventoryName(INVENTORY_OBJECT,0)+" delivered to "+llKey2Name(id) ); llGiveInventory( id, llGetInventoryName(INVENTORY_OBJECT,0) ); display(); } if(num == 702){ llSay( 0 , "Vendor is being used by: "+str ); } } changed(integer change){ if (change & CHANGED_INVENTORY){ display(); } } money(key id, integer amount) { if (active && amount==PL) { llSay( 0 , ""+llGetInventoryName(INVENTORY_OBJECT,0)+""+llKey2Name(id) ); llGiveInventory( id, llGetInventoryName(INVENTORY_OBJECT,0) ); display(); } else if (amount) { llInstantMessage(id,"There was something wrong with your payment. Your money will be refunded."); llTransferLindenDollars(id,amount); } } transaction_result(key id, integer success, string data) { if (success) llWhisper(0,"Payment refunded"); else llInstantMessage(llGetOwner(),"Refund failure: "+llKey2Name(llList2Key(llParseString2List(data,[","],[]),0))+" "+data); } } This is the group discount script i have without hover text Any help would be appreciated : // Cost L$ integer everyone_price = 50; // Group cost L$ integer group_price = 10; // Name of new object inside for sale string item = "NAME OF THE ITEM"; default { state_entry() { // Start up. key owner = llGetOwner(); llSetPayPrice(PAY_HIDE,[everyone_price,PAY_HIDE,PAY_HIDE,PAY_HIDE]); llRequestPermissions(owner, PERMISSION_DEBIT); } money(key id, integer tendered) { // The vendor received money. integer sameGroup = llSameGroup(id); integer price = everyone_price; if(sameGroup) { // Customer has correct group active. price = group_price; } if(tendered < price) { // Customer paid too little. Refund. llGiveMoney(id, tendered); llInstantMessage(id, "The purchase price is L$ " + (string)price + ". Your payment of L$ " + (string)tendered + " was refunded to you. Please try again."); } else { // The customer has made the purchase. string thanks = "Thank you for your purchase!"; if(tendered > price) { // Customer overpaid. Give change. integer change = tendered - price; llGiveMoney(id, change); thanks += " Your change is L$ " + (string)change; if(sameGroup) { thanks += " due to group discount ^^"; } } // Fulfill vendor's end of the contract. llInstantMessage(id, thanks); llGiveInventory(id, item); } } }
  16. I am a programmer with 5 years experience in scripting with LSL. I enjoy building custom systems ground-up and will provide low lag solutions to my customer's specifications. I can write simple, minor fixes to existing scripts, tip jars, club systems, dialog menus, detections, HUDs and vendors to more advanced systems such as pose systems, RLV, vehicles, pathfinding, weaponry, SL experiences and HTTP for external coms to websites and databases. (Also experienced in HTML/CSS, php, SQL, Ruby, Rails, Python and Javascript ) Script adaptations and library resources if used will be fully cited. I work closely with my clients providing working demos of their products with full perm models (with user license) on completion and delivery. Note: Models will be mockups to present the functioning script, clients must finalise prim designs and builds themselves. Clients may also visit my workshop to see the progress made on their projects. Price is dependent on complexity of the project. Scripts will be full perm on payment . Delivery may be a few hours to weeks also dependent on script complexity and work load. IM me inworld or visit The Script Yard for a consultation. If I'm offline IMs will go to email and will get back to you ASAP. (Forwarning: Adult rated profile) Copy/paste this link to the nearby chat window in your viewer, press enter then click on my name in chat to open my profile: secondlife:///app/agent/a9ba2797-81af-429d-9833-51127ad5593c/about Script Yard LM: http://maps.secondlife.com/secondlife/Cotehill/15/179/55 Marketplace Store: https://marketplace.secondlife.com/stores/149734
  17. Hello! Im a professional scripter with years of experience that offers a unique scripting service for second life, almost everything can be scripted or modified. Vehicles, breedables, RP systems, gambling, clothing , visuals, HUDs, tools, weapons, etc... Also PHP/SQL for external http server communication with databases. I always finished the projects and communicated with the client in a nice way, if you need a reference of happy clients, just let me know! Contact me inworld with your request : Hao Zaytsev ( by notecard if possible ) Please do not reply this message or contact me throught the forum, better inworld! Cheers!
  18. Hello all, I am looking for a individual(s) to make me a custom RP hud for a project i am working on. I require someone knowledgeable in this field as i am looking for a server side system to be crafted. feel free to contact me with your experience and price for the job. i will respond to every offer in kind and explain what it is i am looking for in detail.
  19. Hello everyone! Fairly new to scripting but I do have some experience and I am wanting to challenge myself with a bigger project. I am wanting to create a rideable surfboard that will interact of course float on typical SL water but then also be compatible with user created waves i.e. when you paddle onto the wave you stand up and can ride and then when you've left the wave you move back into the paddle position. There would be some keyed maneuvers, so like pressing "e/pgup" would perform a specific animation. Then other things like, arrows to turn, speed up, slow down, jump releasing the speed up key etc etc. I don't want someone to write this script for me so I am really just asking for a direction and things I might read/consider when scripting this. Where is my starting point and maybe some first steps. I'm eager to learn and would be willing to talk inworld too to someone. Thanks!
  20. I am a programmer with 4 years experience in scripting with LSL. I enjoy building custom systems ground-up and will provide low lag solutions to my customer's specifications. I can write simple, minor fixes to existing scripts, tip jars, club systems, dialog menus, detections, HUDs and vendors to more advanced systems such as pose systems, RLV, vehicles, pathfinding, weaponry, SL experiences and HTTP for external coms to websites and databases. (Also experienced in HTML/CSS, php, SQL, Ruby, Rails, Python and Javascript ) Script adaptations and library resources if used will be fully cited. I work closely with my clients providing working demos of their products with full perm models (with user license) on completion and delivery. Note: Models will be mockups to present the functioning script, clients must finalise prim designs and builds themselves. Clients may also visit my workshop to see the progress made on their projects. Price is dependent on complexity of the project. A percentage of sales of scripts resold in your creations will be negotiated. Delivery may be a few hours to weeks also dependent on script complexity and work load. IM me inworld or visit The Script Yard for a consultation. If I'm offline IMs will go to email and will get back to you ASAP. (Forwarning: Adult rated profile) Copy/paste this link to the nearby chat window in your viewer, press enter then click on my name in chat to open my profile: secondlife:///app/agent/a9ba2797-81af-429d-9833-51127ad5593c/about Script Yard LM: http://maps.secondlife.com/secondlife/Cotehill/15/179/55 Marketplace Store: https://marketplace.secondlife.com/stores/149734
  21. So, as far as I know, there isn't any way in SL to have a teleport system that works where the destination, and/or departure point, are in motion. A Visual: A sphere-shaped arena, spectator seating in the center, in a shaped enclosed area, floating. The action, as it were, all around. Outside the sphere(outer face is transparent)is the classical seating arrangement for any arena, except in enclosed shapes and said shapes are in motion. To access said shapes, a teleport pad, linked system style. The problem:As far as I know, TP-ing requires static coordinates, on the X, Y, Z axis'. If a teleport pad is in motion, the only 2 outcomes I see are, 1)TP doesn't work, because the destination pad isn't at a given set of coordinates(timing *might* fix this, but super split second, given the imagined speed of rotation), the TP process isn't started, error message occurs etc. 2)TP is completed but traveler arrives where the pad *was*at moment TP started, but isn't arriving where the destination pad currently*is*. Unless there's something I'm missing, either in that there's a TP-follow hybrid script(arrive and as you rez in follow the pad so fully rezzed where the pad is), or maybe a TP-movelock hybrid(arrive and attach to arrival pad until fully rezzed/walk your avatar away) I'm at a loss as to how I can acquire a script to make this possible. Also whether it's worth making the arena exactly as I envision it. Please note: I have the very barest of knowledge of scripting; I know how to edit a rotation script to make it rotate on a different axis, or reverse the direction(clockwise to counter clockwise, vice-versa). I know barely anything else, my style of learning is copycat-ing so I'm very unlikely to ever stumble onto something new by myself.
  22. Hello everyone! [ My knowledge with LSL Scripting is at a beginner level, so please bare with me! :) ] Recently, I purchased a texture changing script from Renderworks, I'm not having trouble with creating a HUD with texture changes. However, I was wondering if it was possible to add to the script an option to control the visibility of a particular face of a mesh and/or combine two faces for one on and off toggle.
  23. Hello, is it possible to get a group invitation looking like in the screenshot by clicking on an object? How to achieve that? Regards
  24. Greetings, I have a project in which a Particle is to be emitted showing a bounding box. Desire to have particles emitted from an attached object and give a "range" for the player to set forth upon. Can easily determine the start point as the players getPos but when I begin to emit the particles, they move with the player. Want them to not leave the origin of emission. Would like to know if this is possible. Thank you all the brilliant minds out there that have answered so many of my questions here on these forums ❤️
×
×
  • Create New...