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Found 93 results

  1. ainst Composer

    door/key script

    I need to create a door that opens only if the avatar holds the key. I have a regular door script, but what to do next? Please, do not bother to answer if you are not a scripter.
  2. Hello! Im a professional scripter with years of experience that offers a unique scripting service for second life, almost everything can be scripted or modified. Vehicles, breedables, RP systems, gambling, clothing , visuals, HUDs, tools, weapons, etc... Also PHP/SQL for external http server communication with databases. Contact me inworld with your request : Hao Zaytsev ( by notecard if possible ) Please do not reply this message or contact me throught the forum, better inworld! Cheers!
  3. I am a programmer with 4 years experience in scripting with LSL. I enjoy building custom systems ground-up and will provide low lag solutions to my customer's specifications. I can write scripts for tip jars, club systems, dialog menus, detections, HUDs and vendors to more advanced systems such as pose systems, RLV, vehicles, pathfinding, weaponry, SL experiences and HTTP for external coms to websites and databases. (Also experienced in HTML/CSS, php, SQL, Ruby, Rails, Python and Javascript ) Script adaptations and library resources if used will be fully cited. I work closely with my clients providing working demos of their products with full perm models (with user license) on completion and delivery. Note: Models will be mockups to present the functioning script, clients must finalize prim designs and builds themselves. Price is L$10000/per day with first day upfront and negotiable cap on amount of days charged. Usually takes 3-7 days of solid work however delivery may be a few hours to weeks dependent on my RL schedule. Proof of work will be timestamped, live streamed and screenshot. As much as I enjoy scripting, in doing many projects for clients I have learned that even the tiniest job can turn into a massively time-consuming, complicated and tedious task. This happens almost always and unfortunately I do not have the time to spend on your dildo or kitchen spatula or fix some badly made script unless I'm properly compensated for it. Sorry, I'm a nice guy but no. I have had to let go many clients because their project turned into a monster that ate up my life so if you want to hire me please consider if your project is worth that much to you as I'm only prepared to work for people who understand and respect the process and hours put into it. You may find cheaper scripters elsewhere but due to the long, tedious hours and technical experience required, the risk is that they may drop your before completion of the project. Clients may visit my workshop to see the progress made on their projects. IM me inworld or visit The Script Yard for a consultation. If I'm offline IMs will go to email and will get back to you ASAP. (Forwarning: Adult rated profile) Copy/paste this link to the nearby chat window in your viewer, press enter then click on my name in chat to open my profile: secondlife:///app/agent/a9ba2797-81af-429d-9833-51127ad5593c/about Script Yard LM: http://maps.secondlife.com/secondlife/Bao/138/11/3301 Marketplace Store: https://marketplace.secondlife.com/stores/149734
  4. I am a programmer with 4 years experience in scripting with LSL. I enjoy building custom systems ground-up and will provide low lag solutions to my customer's specifications. I can write scripts for tip jars, club systems, dialog menus, detections, HUDs and vendors to more advanced systems such as pose systems, RLV, vehicles, pathfinding, weaponry, SL experiences and HTTP for external coms to websites and databases. (Also experienced in HTML/CSS, php, SQL, Ruby, Rails, Python and Javascript ) Script adaptations and library resources if used will be fully cited. I work closely with my clients providing working demos of their products with full perm models (with user license) on completion and delivery. Note: Models will be mockups to present the functioning script, clients must finalize prim designs and builds themselves. Price is L$10000/per day with first day upfront and negotiable cap on amount of days charged. Usually takes 3-7 days of solid work however delivery may be a few hours to weeks dependent on my RL schedule. Proof of work will be timestamped, live streamed and screenshot. As much as I enjoy scripting, in doing many projects for clients I have learned that even the tiniest job can turn into a massively time-consuming, complicated and tedious task. This happens almost always and unfortunately I do not have the time to spend on your dildo or kitchen spatula or fix some badly made script unless I'm properly compensated for it. Sorry, I'm a nice guy but no. I have had to let go many clients because their project turned into a monster that ate up my life so if you want to hire me please consider if your project is worth that much to you as I'm only prepared to work for people who understand and respect the process and hours put into it. You may find cheaper scripters elsewhere but due to the long, tedious hours and technical experience required, the risk is that they may drop your before completion of the project. Clients may visit my workshop to see the progress made on their projects. IM me inworld or visit The Script Yard for a consultation. If I'm offline IMs will go to email and will get back to you ASAP. (Forwarning: Adult rated profile) Copy/paste this link to the nearby chat window in your viewer, press enter then click on my name in chat to open my profile: secondlife:///app/agent/a9ba2797-81af-429d-9833-51127ad5593c/about Script Yard LM: http://maps.secondlife.com/secondlife/Bao/138/11/3301 Marketplace Store: https://marketplace.secondlife.com/stores/149734
  5. lilithjames

    scripting mesh head

    i am looking for scripts for a mesh head i made my self
  6. Hello! Im a professional scripter with years of experience that offers a unique scripting service for second life, almost everything can be scripted or modified. Vehicles, breedables, RP systems, gambling, clothing , visuals, HUDs, tools, weapons, etc... As well, web development services are offered with JS/PHP/SQL as main languages for web external display and communication with databases. Contact me inworld with your request : Hao Zaytsev ( by notecard if possible ) Please do not reply this message or contact me throught the forum, better inworld. Cheers, Hao Zaytsev
  7. Late Billig

    Scripter Needed

    Looking to hire a scripter for a small project in world. Please contact me in world. I need someone who can help script a basketball set I've made. It will need to be animated, tell the thrower when they've made a basket. We have a basket wall version, and one that will be throwing into a trash can. So the items thrown are a basketball and a piece of wadded up paper and the basketball goal/trashcan. I have all the mesh ready in world just need someone to help make this happen. Thank you for your time.
  8. AngstyJellyfish

    Attachment for walking on walls?

    I know there are raycasting scripts for walking on walls and ceilings that are placed in an object and you have to sit on the object for it to work. As is it won't work if you attach the object to your avatar. Is there a way to change the raycasting script so it works as an avatar attachment automatically when attached? Or a different script for walking on walls that can be place in a object, attached to the avatar, and automatically functions upon attachment?
  9. Hello, current trying to script an attachment, i do not fond a way to address two issues: 1) how Can i do a people Can sit on an already worn attachment. 2) how to avoid collision and conflicts between two avatars on order that both could share the same volume (ie. One avi could appear or be hidden inside another one). May someone know how to address these issues? On full Perm script... I ve Heard about some items with docs that allow 1), but never round this and on doubt that scripts could be full perm; sont not usable on own design items. Please to let me know whenever there are some scripting solution. Ty
  10. LinkedLife

    SQL Server for SL

    Hi, Is there a need to use SQL Server database functionality in LSL Scripting? I know some poor solutions already exists, but you need to have your own hosting environment. So I'm talking about some kind of cloud provided SQL Server service that LSL developers can use without having any personal infrastructure. Paid service, of course. SQL server hosting doesn't come for free, so it should be something that cost few L$, very affordable, but paid. Developers will receive libraries to use in LSL scripts to access databases. Web UI will be provided for SQL Administrations. Please, opinions, advise, feedback? Thanks!
  11. sophy7777

    lladdtobanlist not working

    hey, im trying to make a script to check ages of people coming into my hangout, (rl ages not sl) but when i script LLaddtobanlist it doesnt, i can eject people but not add them to ban list, i was wondering if anyone could help as i also wanted to expand it to only ask people once,any sugestions? the script goes as followed string name; string detectedName; string dialogInfo = "\nWelcome to the little things hangout please answer the following questions and read the rules. are you ages 18 or over in real life?"; key id; integer dialogChannel; integer listenHandle; list buttons = ["-", "yes", "no", "no comment"]; default { state_entry() { dialogChannel = -1 - (integer)("0x" + llGetSubString( (string)llGetKey(), -7, -1) ); } collision_start(integer num_detected) { id = llDetectedKey(0); name = llKey2Name(id); llListenRemove(listenHandle); listenHandle = llListen(dialogChannel, "", id, ""); llDialog(id, dialogInfo, buttons, dialogChannel); llSetTimerEvent(180.0); // Here we set a time limit for responses detectedName = llDetectedName(0); dialogChannel = -1 - (integer)("0x" + llGetSubString( (string)llGetKey(), -7, -1) ); } listen(integer channel, string name, key id, string message) { if (message == "-") { llDialog(id, dialogInfo, buttons, dialogChannel); return; } llListenRemove(listenHandle); // stop timer since the menu was clicked llSetTimerEvent(0); if (message == "yes") { llSay(0, "Thank you please use the teleporter to explore the hangout."); } else if (message == "no") { llSay(0, "I'm sorry this hangout is for over 18 years old only, you will now be teleported home any issue with this please contact the hangout staff."); llAddToLandBanList(id,0.0); llEjectFromLand(id); } else { llSay(0, "I'm afraid we need to know the answer to this question to allow acess you will now be ejected feel free to return to answer this question again."); llAddToLandBanList(id,0.1); llEjectFromLand(id); } } timer() { // stop timer llSetTimerEvent(0); llListenRemove(listenHandle); llSay(0, "Sorry, we need a answer to this question we understand that you may have been afk at the time, unfortunatly you will be temp banned for one hour, any issue please contact [secondlife:///app/agent/47f37397-9596-41cb-8713-96c36ea2b685/about sophie]- with any issues. "); llAddToLandBanList(id,0.1); } }
  12. JasonClandestino

    Composits HUD

    First, I will say: This really is not a rant, not at all. I'm being responsible & making a gesture for responsible community interaction & development. I am making & releasing a Composits HUD on the Marketplace, with the OcculTek Store. The scripts will be modifiable. The object will be no transfer. The intention of making the scripts modifiable is so that other developers can use the Composits HUD in their own creations. Note about GPL: A bunch of American attorneys & judges get tripped up & "believe they merely act dumb" about GPL. It's really obvious that's not a legal license, not at all. It doesn't matter whom touches my work before or after me, I have a right to earn a financial reward for my work. We're talking about programming languages & science, & accomplishing a task. It's like folk songs at best: GCD, GCD Chord progressions, & nearly all folk musicians have their own song with a GCD progression. It's like Gravity in truth: You can't tell me that you own Gravity, not at all, & you surely can't tell me that I don't own my own fair share of it!! I will release the scripts for the Composits HUD, along with other comments specific to the Composits HUD itself within this posted column of appended & separate post upon releasing the Composits HUD in my Store. It'll be priced moderately. It's quite a lot of effort to write out details about people acting with common integrity & respect. Really, it's simple: Don't give my stuff away for free, not at all. You can modify it & use it in your own creations, though it's mine & I have a right to earn a financial reward for my work. So do you. Treat me with respect. That's the point.
  13. Xilin Yifu

    VICE combat scripting

    I have what I hope is not a unique problem in the SL combat community. I have built an NPC enemy combat system that works fine with ordinary physical bullets and a simple open source HUD. However, the group / region that I do combat roleplay in (IndoChina - hi Sydney!) uses VICE weaponry. I love using VICE, but I have have hit the problem of VICE weaponry needing to be attached to an avatar (or sat on) for bullets to do damage Does anyone have any thoughts on how my NPCs could have VICE scripts added (to give and take damage) that would activate without being attached to or sat on by an avatar? Any guidance hugely appreciated. Kaylee
  14. Eilfie Sugarplum

    Experienced Fast Scripter Wanted

    I am looking for an experienced, fast and professional scripter to help me script a simple mesh gumball machine. We want a light show mechanism built into the machine as well as an animated ball spinning down the machine and out of the prize door. Please send a notecard with your name and best quote for this job to resident : Eilfie Sugarplum. Thanks!
  15. Hello i am looking for someone to create a few scripts for me as well as a few small builds for a business i'm wanting to create. If intetested plz plz comment below or send me a dm r notecard inworld @mzcdropz. Plz and Thank U.
  16. So I was alt tabbed, playing some games with SL on in the background. Then suddenly I heard that sound when a sim's about to restart, so I try to go teleport to another sim, but then I get logged off anyways. And I log back on to find that my AO isn't working, and I can't click anything on my hud, or on any of the clickables on my avatar. I've tried resetting scripts, I've tried clearing inventory and normal cache, I've tried teleporting to another sim, I've tried flying at least 100 meters up, I've tried switching avatars back and fourth, All of which to no avail. I did find that scripts I haven't been wearing at the time did work. I'm at my wit's end. I don't want to replace everything that's been affected by this. My viewer is Firestorm-Releasex64 5.1.7.55786. Edit: Problem solved! Scroll down to the very bottom.
  17. greetings, I am a SecondLife mesh creator, and lsl scripter currently looking for some new projects to take on. Find out more about Pricing, Examples, and my guidelines here: https://kiraalena.wixsite.com/website Please contact me in world, or through my website and I will get back to you Asap.
  18. Hey Everyone, I'm looking for someone that would be able to help me with a little project. Willing to provide L$ for your skills. Moderate-Advanced knowledge preferred. Please PM me if you're interested. Thanks!
  19. Hi there to everyone. i am try to found some scipt to make simple dancer in object. Now i will try to explain more... It try to make my own dacer script and it should looks like that: 1. You wear this object on your avatar. 2. You write in chat "play" or "on". 3. You listen music and you avatar dancing. So, i got some code but i am still don't know how to make "silent acept permition animation", cuz when you wear object on avat that asks you about to acept animation. How much dancers like this i see before they are never ask me about permision and you just write "play" in chat an it works. Please, help with this code to make silent permistion (and i know this code are not perfect, but i will fix it) integer ON = 0; integer perm; //string animation = "Dance"; string song = "song"; default { on_rez(integer startup) { llRequestPermissions(llGetOwner(),PERMISSION_TRIGGER_ANIMATION); } state_entry() { llListen(0,"","",""); } listen(integer perm, string name, key id, string msg) { if(llGetPermissions()&PERMISSION_TRIGGER_ANIMATION) { msg = llToLower(msg); if (ON == 0 && msg == "on") { llOwnerSay("in progress"); ON = 1; llSetTimerEvent(2.0); llStartAnimation(llGetInventoryName(INVENTORY_ANIMATION,0)); }else if(msg == "off") { llStopSound(); llStopAnimation("Dance 14"); llOwnerSay("stoped"); } } } } Thanks in advance =^_^=
  20. i'm trying to synch my dolphin's jumps with splashing, but the different jumps take different times. i got the splash script to check for the animations running on the dolphin, but llGetAnimationList returns KEYS. i tried checking for the keys of the animations in my inventory, but they are apparently different than the keys of the animations in my object that is animating my dolphin, because i am getting no matches -- and i looked at the list that was returned. so, it seems i need the animation names. i found llGetObjectAnimationNames, which isn't implemented yet... but it only returns animations playing on an OBJECT that the script is in. i would like to pass the key of the owner to this function, and get a list of animation names running on my avatar. haha... i'm gonna guess there's some reason why i can't do that : ( oh well, thanks for looking! OH! um... where DO i post script function requests and suchlike? i keep trying to go onto the wiki discussion pages (or correct some grammar errors in the lsl wiki, or add my notes on the llSetAnimationOverride, but all the pages... i'm not allowed to edit. okay, but who do i talk to about it???)
  21. Looking for a way for a group to pool L$ together in a way we have a live feed of the total balance, plus records of who put what in. Ideally it would show within SL all information. The funds are to be pooled together in order to facilitate future land rental &/or community purchases. Has anyone seen something like this as a tool? Even an API option would be helpful, as we could reroute it back into SL? Any suggestions would be greatly appreciated.
  22. Hello everyone , i'm aware of mesh clothing being stripable by having a script inside of a prim that triggers it to change the state of the mesh to look from normal , pulled , to full on nude. however on marketplace i cant find such script that allows me to fully strip my avatar only from default state to nude , not the 3 clothing states ( Default , Pulled , Lifted) . for Example , https://marketplace.secondlife.com/p/Vanilla-Bae-Lexi-Top-Strip-Me-Collection-Flowers-Group-gift/14583644 THIS IS NON -RLV!
  23. Xuander

    on screen message

    Hello all, i have this script what i can place in a object and then when i wear it and someone els also wear it we can chat and only the people who wear the script can see the message. Now it gives a message in local chat but i want that it gives the message big on the screen for a couple seconds and then fade away and also that i can give the message a color. Here is the script and i hope someone can help me with it.. integer transmit_channel = 66; integer listen_handle; say_message(string message) { llOwnerSay(message); llSetColor(<0, 1, 0>, ALL_SIDES); llSleep(0.5); llSetColor(<1, 1, 1>, ALL_SIDES); } transmit(string message) { llRegionSay(transmit_channel, message); llSetColor(<1, 0, 0>, ALL_SIDES); llSleep(0.5); llSetColor(<1, 1, 1>, ALL_SIDES); } show_help() { llOwnerSay("Bird Call Directions:"); llOwnerSay("/bc on: Turn on."); llOwnerSay("/bc off : Turn off."); llOwnerSay("/bc reset: Reset."); llOwnerSay("/bc scan: Scan channels."); } default { state_entry() { llOwnerSay("Bird Call enabled (To sent a message to your team, type in local for example /5 bandage me). Type \"/bc help \" for directions."); llSetObjectName(llKey2Name(llGetOwner()) + " (BC)"); state on; } } state on { state_entry() { llListen(0, "", llGetOwner(), ""); listen_handle = llListen(transmit_channel, "", NULL_KEY, ""); llOwnerSay("Bird Call on."); llOwnerSay("Bird Call listening on channel " + (string) transmit_channel); } attach(key attached) { if (attached != NULL_KEY) { llSetObjectName(llKey2Name(llGetOwner()) + " (BC)"); llOwnerSay("Bird Call enabled (To sent a message to your team, type in local for example /5 bandage me). Type \"/bc help \" for directions."); llOwnerSay("Bird Call on."); llOwnerSay("Bird Call listening on channel " + (string) transmit_channel); } } changed(integer change) { if (change & CHANGED_OWNER) { llResetScript(); } } listen(integer channel, string name, key id, string message) { if (channel == 0 && id == llGetOwner() && llStringLength(message) > 4 && llGetSubString(llToLower(message), 0, 3) == "/bc ") { message = llDeleteSubString(message, 0, 3); if (llGetSubString(llToLower(message), 0, llStringLength("channel ") - 1) == "channel " && llStringLength(message) > llStringLength("channel ")) { message = llDeleteSubString(message, 0, llStringLength("channel ") - 1); if ((integer) message != 0) { transmit_channel = (integer) message; llListenRemove(listen_handle); listen_handle = llListen(transmit_channel, "", NULL_KEY, ""); llOwnerSay("Bird Call listening on channel " + (string) transmit_channel); } } else if (llGetSubString(llToLower(message), 0, llStringLength("off") - 1) == "off") { state off; } else if (llGetSubString(llToLower(message), 0, llStringLength("help") - 1) == "help") { show_help(); } else if (llGetSubString(llToLower(message), 0, llStringLength("scan") - 1) == "scan") { state scan; } else if (llGetSubString(llToLower(message), 0, llStringLength("reset") - 1) == "reset") { llResetScript(); } else { transmit(message); } } else if (channel != 0) { if (id == llGetOwner()) { say_message(message); } else { say_message(name + ": " + message); } } } } state off { state_entry() { llListen(0, "", llGetOwner(), ""); llOwnerSay("Bird Call off."); } attach(key attached) { if (attached != NULL_KEY) { llSetObjectName(llKey2Name(llGetOwner()) + " (BC)"); llOwnerSay("Bird Call enabled (status: OFF). Type \"/bc help\" for directions."); } } changed(integer change) { if (change & CHANGED_OWNER) { llResetScript(); } } listen(integer channel, string name, key id, string message) { if (channel == 0 && id == llGetOwner() && llStringLength(message) > 4 && llGetSubString(llToLower(message), 0, 3) == "/bc ") { message = llDeleteSubString(message, 0, 3); if (llGetSubString(llToLower(message), 0, llStringLength("on") - 1) == "on") { state on; } else if (llGetSubString(llToLower(message), 0, llStringLength("help") - 1) == "help") { show_help(); } else if (llGetSubString(llToLower(message), 0, llStringLength("scan") - 1) == "scan") { state scan; } else if (llGetSubString(llToLower(message), 0, llStringLength("reset") - 1) == "reset") { llResetScript(); } } } } state scan { state_entry() { llListen(0, "", llGetOwner(), ""); listen_handle = llListen(transmit_channel, "", NULL_KEY, ""); llSetTimerEvent(5); llOwnerSay("Channel Scanning...say \"bc stop\" to stop."); } attach(key attached) { if (attached != NULL_KEY) { llSetObjectName(llKey2Name(llGetOwner()) + " (BC)"); llOwnerSay("Bird Call enabled (status: SCANNING). Type \"/bc help\" for directions."); } } changed(integer change) { if (change & CHANGED_OWNER) { llResetScript(); } } timer() { transmit_channel++; llListenRemove(listen_handle); listen_handle = llListen(transmit_channel, "", NULL_KEY, ""); llOwnerSay("Bird Call listening on channel " + (string) transmit_channel); } listen(integer channel, string name, key id, string message) { if (channel == 0 && id == llGetOwner() && llStringLength(message) > 4 && llGetSubString(llToLower(message), 0, 3) == "/bc ") { message = llDeleteSubString(message, 0, 3); if (llGetSubString(llToLower(message), 0, llStringLength("channel ") - 1) == "channel " && llStringLength(message) > llStringLength("channel ")) { message = llDeleteSubString(message, 0, llStringLength("channel ") - 1); if ((integer) message != 0) { transmit_channel = (integer) message; llListenRemove(listen_handle); listen_handle = llListen(transmit_channel, "", NULL_KEY, ""); llOwnerSay("Bird Call listening on channel " + (string) transmit_channel); } } else if (llGetSubString(llToLower(message), 0, llStringLength("on") - 1) == "on") { state on; } else if (llGetSubString(llToLower(message), 0, llStringLength("stop") - 1) == "stop") { state on; } else if (llGetSubString(llToLower(message), 0, llStringLength("off") - 1) == "off") { state off; } else if (llGetSubString(llToLower(message), 0, llStringLength("help") - 1) == "help") { show_help(); } else if (llGetSubString(llToLower(message), 0, llStringLength("reset") - 1) == "reset") { llResetScript(); } else { transmit(message); } } else if (channel != 0) { if (id == llGetOwner()) { say_message(message); } else { say_message(name + ": " + message); } state on; } } } Thanks in advantage
  24. crazydudemartijn

    need some help with a script

    i have this script it is working but i notice it gives a error when no object is found, and im bad at scripting so i have no clue how to inpliment this line___ if name = "box" say, nothing is here default { touch_start(integer total_number) { string rezName=llGetLinkName(llDetectedLinkNumber(0)); llGiveInventory(llDetectedKey(0), rezName); } }
  25. I'm searching for an experienced scriptor to help with our future works at our store in second life. We're an original mesh brand, and while I can handle some small script work, I want to branch out and offer even larger projects. We make all our own mesh, animations (bento and static), and have been in business for some time. For more information about the projects please contact Late Billig in world. My Ims always are set to go to my email so I'll be able to reply anytime. We will offer fair rates and do our best to present you with our hard work and efforts.
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