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Nalates Urriah

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Everything posted by Nalates Urriah

  1. You can make a scripted prim that sends them to the marketplace page... Otherwise, not that I know of.
  2. I would love to know if the texture issue is just me or the viewer. I have seen the problem every time I use the viewer.
  3. That is a really old video driver. So, I suspect it. Yours 307.74, mine 388.13 Oct 2017. The video card is a 2005-06 release date card. So, it is old too. The 256MB of video memory is likely a problem too. Today 2 to 6GB of video memory is common. All the memory swapping your system will have to do could be a problem. You didn't give us a complete set of specs. Use the viewer's Help->About... to get all the driver and hardware info. A 32-bit interface on a video card is way small. My 1060 uses 196-bit interface. So... Win10 may not work well with it, at least for running SL. You can try turning off Visual Effects (Aero, transparency...). There are so many changes in Windows there are many tutorials that are wrong about how to do that. So, I gave up finding a 'how-to' with current pictures. My Win10 is up to date, I think. So, Settings->System->Personalization->Colors then scroll down and find Transparency effects. This is reputed to lower video demand on texture space. Try it. Without knowing more about the computer, I can't recommend a replacement. The CPU and motherboard decide what will work. But, there are nice video cards for way cheap on eBay. The 1060 I paid US$350+ for is down to $200. GTX 980's go for $150, GTX 780 - $110, 680 - $60-100, 580 - $50 (one today for $15), ... and here the prices sort of bottom out at $30-50 until you go below the 200 series. So, I would say the 580's are about as old one should go.
  4. You didn't give us the tech on your computer. So, we are guessing. But, video driver is the most likely cause. When you ask a tech question include your computer and viewer info. Use the viewer's Help->About... to collect the info and paste it in you post. Also, the newest driver is not necessarily the best. Search here for your video card model and see if others are having issues.
  5. Just now I see they changed SpeedTest.net. So, you can only test to servers they want to test to near you. Useless. I'll have to update the article. https://sf.testmy.net/ will let you test into the San Jose area. Check in HELP->About... for the IP address of the server you are using. Geolocate it and pick a server close to the ones you are connecting to. You can run the Ping and TraceRT to the actual Linden server.
  6. You didn't think this through. With no limit, what happens when someone that gets lots of IM's doesn't login for a year? Ever again? Why would one bother to store all that stuff for indefinite periods?
  7. If the Lab bans you, you cannot login. You aren't being clear on what you mean by ban. You can be banned from a parcel, a region, or the grid. The later preventing login. Clubs usually use parcel or region banning. You can be banned from groups, the forum, the wiki, and/or the JIRA. People can tell you you're banned hopping you are gullible enough to not come back... Tell us a bit more.
  8. Old routers/access-points will have a challenge with SL's many required connections. A restart should correct the problem for a time. Since you tried that it is likely something else. Since you ran through the steps of Troubleshooting Your Connection, what were the results? As Lindal suggests, try a wired connection. Look for things causing electrical interference. Can your laptop connect if you put it on a different network, library, coffee shop, friends? Try some place outside your neighborhood.
  9. You did not include your computer specs and driver versions. So, we are totally guessing. Open the viewer and before login, or after, click Help->About... and copy the info there and post it here. I am really confused by this, " It is like each account is independent of each other, though all crash just as frequently, which would seem odd for a network issue since I would assume both would simply crash at the same time." And that is not a realistic assumption. Running multiple viewers at the same time does not mean their paths to the SL servers is identical. Internet routes continuously change and can be different depending on start time. Also, each has its set of connections. The SL server may have problems with one and not another connection. Are you running multiple viewers at the same time? If they all crash frequently, then it very likely is a hardware problem. The avatar being stuck in place and only being able to spin is a definite symptom of a way laggy or lost connection. Having a good general internet connection does not mean you have a good connection to the SL servers. So, test to the SL servers. http://blog.nalates.net/2011/10/26/troubleshoot-your-sl-connection/ Use a program like HWMonitor (free) to see what your computer is doing. Running out of memory, overheating.... If you are running a 32-bit change to 64...
  10. No... I think it is just waiting for the milk to arrive...
  11. Often you can login with a non-RLV viewer, like the Linden viewer. It is then possible to reset the scripts. You can join the group Fire Flower. Wendy Starfall works on Open Collar and is usually participating in the group during SL A.M. She is the authority on OC. The way you write the 'model' name I am unsure what version we are dealing with. There is a new OC version out 6.7. Rez'ing the collar with a non-RLV viewer and applying an update may clear the problem.
  12. If you take your clothes off... you are very likely to get in trouble of one kind or another. Fidelity in SL is a rare thing. That your friend was nude with someone other than her partner... raises questions. Especially if it is expected to be a problem with her partner. That she was outed is despicable. But, unless the picture publishing is an on-going thing it isn't going to rise to the level of harassment. It will take more than a one time release of pictures. I think Melania Trump has handled her nude pictures well. I think it also shows that nudity is likely not the problem in your friends case. But, whatever the case, she opened herself up to these issues. Now it is a matter of how she deals with the result. The Lab is not likely to come to her rescue. It comes down to why is the person publishing the pictures? Is it to hurt her? Break up a relationship in the hope he can win her heart? I've heard of dumber things, but not many. Do they have a business he competes with? It isn't until you understand why that you have a chance of stopping the problem. If it comes down to they are an idiot, it won't matter why. In that case study what Melania did, and take away what you think will work for you. What I do know is being a victim won't help.
  13. Inara has her review here. I have mine here. The features are awesome. The performance is fast FPS-wise. But, I had horrible problems getting textures to fully render and lots of texture thrashing. I was swapping between Catznip, Firestorm, and Linden viewers trying to see if it was a viewer, connection, or region problem. Did not see the issues in FS or LL. I made about a half dozen swaps in the Evocative region. I'll try again tomorrow. I am hoping it is something transient. I really like the stuff in Catznip.
  14. Which cache needs clearing to get in? Inventory or the whole cache?
  15. I'm not sure when they made the change to AGNI to ADITI sync, I think early 2016. It has had issues. However the normal operation is for the sync to run the next 6AM after your last login. The time is debatable and the Linden engineers we talk with are unsure too. So, sometime within 24 hours after your last login. If that is not happening, file a trouble ticket and ask for it to be sync'd. Explain your circumstance.
  16. SL is an inventory management game. You are losing... Inventory is necessary, but it can become tedious. By the time we learn how tedious, we have usually made a mess. I suspect we have all learned the the tips and strategies given here the hard way, by not using them. I have learned a lot by getting fed up with having to clean things up so I could find things. I can't remember what I have or even what it might be named. So, I have to arrange things so I can find the forgotten things I may want. I suspect each of us arranges things differently because how we think of things is different. So, you'll have to figure out what works for you. In 2014 I started using folder names with a year in the name. That is working better than most of what I've tried. But, when I want to find that oh-so-hot-swimsuit I still have to figure out if it is in Swimsuits->2015 or Swimsuits->2016... I have a lot of folders named things I hope will come up when I do searches. There is no perfect solution for 'where did I put that...'? In the game of inventory management Rolig gets extra points for a great excuse. The only tip I have is using Inventory Search with Filters and changing the sort order in Inventory Advanced Options (gear) is a WAY powerful way to find duplicates and old stuff. Firestorm has inventory tools not in the Linden Viewer. However, the Catznip viewer just released had more inventory tools, at least that is the word. Apparently some we hven't seen before. The images I've seen of the controls looks impressive. I'll try it later today.
  17. Nalates Urriah

    HELP

    GAME!?! This ain't no stinking GAME! I'm teasing. Whether SL is a game or not is a long and old debate. A couple of years ago someone jokingly called it an inventory management game. (Reference) For those of us playing in SL the comment touched a tender point. I was just posting with a person that had an inventory with 300,000 items. He was crashing and some clueless or devious person told him his inventory was too big. So, he deleted 270,000 items from inventory and still crashes. So, was the advice giver really clueless and honestly trying to help or were they playing a game and messing with the one crashing? I can debate either side of that one. If SL is an inventory game, does he with the most stuff win? OR is it who can find things fastest in inventory? And when does the game end? The point to be taken away from this is that different people see and experience SL very differently. If you approach SL as a game to be won or level up in, you will most likely be confused and frustrated. SL is something between a game and an interactive-movie, something to play with and be enjoyed that you can shape to your desire and imagination. Approach SL as you do RL. Perhaps with more daring. You can jump out of an airplane 3,000m up with no parachute and survive... not even a broken bone... So, I think the trick for you is to meet some people and to read some of the blogs about Second Life. Get a sense of what is possible and what things are available to you. I like recommending Inara's and my blogs, but those are for the tech of SL. I can't think of any blog or forum post about generally enjoying SL. So, I suggest you open the SL Forum and look at the headings available. Making friends may be a good starting place. Talk to people in-world. Ask questions. Ask for help. But, remain skeptical. SL is just as full of strange messed up people as RL is. There are new-user places that will help with the mundane tasks of clothes and appearance, teleporting, getting a home, starting businesses, being creative, and of course meeting people. SL is very much like RL. The more we know, the more people we know, and the more we do the richer our experience is. Those that stay in SL the longest are those that interact the most with other people. This forum has answers. Google will get you to specific answers and subjects. I've been messing around in SL for about 9 years. I am still learning stuff. So, you might consider SL a puzzle game and spend years trying to figure it out. I think those of us that enjoy SL don't really care what it is classed as. We just enjoy what we are doing and that is different for each of us.
  18. Lindal and Whirly are right. But, I'll say it another way hoping it helps and give you a key troubleshooting tip. A large inventory will not crash you or affect your teleports. However, a large flat inventory, basically everything in one folder, can cause problems. Awhile back something changed and large flat inventories started blocking login. The engineers built a tool for support to rearrange a person's inventory so they could login. Basically, placing things in lots of folders. The pain point on a good connection was about 5,000 items per folder. Less on weaker connections. That you survived with 300k items suggests you do not have a flat inventory. So, deleting 270k items out of inventory was a waste of time... at least in light of the goal of stopping crashes. As you are learning, before you start fixing things identify the problem. Otherwise you do a bunch of time consuming tedious things that do not fix the problem. If Whirly nailed the problem as a 32-bit viewer issue, a change to a 64-bit would have eliminated the problem without deleting inventory. A simple step in troubleshooting is to look in the viewer's log to see what went wrong. Look at the log immediately after you crash or exit the viewer. Logs are replaced the next time a viewer starts. You’ll find the logs in: Windows: C:\Users\[Win_login_ID]\AppData\Roaming\SecondLife\logs\ You will change folder and file names based on viewer used... But, they are all similar. crashreport.log – This log is generated when the viewer crashes, the previous version of the file is overwritten. Rename this file if you plan to restart the viewer before examining the file. Otherwise, just read it with a text viewer (Notepad is good). debug_info.log – This file is internally formatted as an XML file. I never find it of much use. It is mostly the specs of your machine. SecondLife.log – This is the main log file. I find it the most useful. Start from the end of the file and work toward the beginning. Search for ‘WARNING’ and ‘ERROR’. With any luck, the messages there will give you an idea of the problem. Recent changes have added a section heading to parts of the file that can identify the general nature of the problem. There are lots of performance stats included. At the end of a non-crash log there are secession stats; Run Time, Average Packet Size, Dropped Packets, Resent Packets, etc. The file is replaced and recreated for each viewer secession. SecondLife.error_marker – I don’t know what information is inside. I don’t have a copy to examine as I write this. The presence of the file indicates where, when, and what error happened. I think this is a disaster backup file for crash reporting in which information about the crash is retained in the event the crash handlers are destroyed before they can create the other more complete crash files. SecondLife.start_marker – There is no information inside. The presence of the file indicates how far into the start process the viewer has gotten. Whether the file exists or not is the pertinent information. SecondLifeCrashReport.log – This is another file internally formatted to XML. It is created when the viewer crashes. I think this is the new version of the crash log. It is mostly text. stats.log – This is a short file containing network statistics. Similar information is in other log files. It is an easy to read set of stats that show how many packets were dropped and resent in a secession. I find the SecondLife.log is the most useful file for tuning and troubleshooting the viewer. It is verbose and reasonably easy to understand. There is a Debug Setting that allows you to increase or decrease the level of reporting. Most of these files are erased when the viewer starts. If you plan to send the files in with a trouble ticket or bug report, place copies in another folder before starting the viewer. Marker files are temporary and may or may not exist at any given time. Entries in the files associated with errors and warnings are labeled as such. That makes them easy to find by searching. Search and read through them starting at the end of the file and working backward. Warning entries are common and do NOT necessarily mean there is a problem. Some warnings are a part of normal operation. Some errors are trivial and do not indicate a ‘noticeable’ problem in the viewer’s operation.
  19. @aliasingishard Your question isn't really clear. Are you making or using an Applier? What is being applied and to what? In general, as a user, there is nothing you can do. An Applier applies whatever it designed to apply to the layer it was designed to apply it to. The target, mesh body, hands, head, whatever is usually designed by someone else. Users usually cannot change either. So, what you see is what you get. There aren't any viewer settings that control any of the aspects involved. Your only option is to talk to the one that made the Applier. A common mistake among the new is to mix the Classic body and mesh attachments. There are mesh attachments made for the Classic body and mesh attachments made for mesh bodies. Using the later on a classic body is possible, but things do not fit well when you try it. The shape sliders aren't much help adjusting fit as the mesh attachment and Classic body respond differently to slider adjustments. thus the two different classes of mesh attachments. I hope this answers your question...
  20. The SL Viewers have been making more use of multiple-threads. Monty Linden recently commented about that here in the forum. I covered it here: http://blog.nalates.net/2017/10/21/cpus-intel-8th-generation-and-second-lifes-viewer/ Still there is a main thread. It needs great single-core performance. So, core speed is more important then the number of cores. So, cykarushb is giving you pertinent advice. It looks like you are CPU bound...
  21. The voice stuff is more complex than the main SL connection. Voice gets handled in the third-party Vivox servers. So, there is a double/duel connection that you are dealing with. Internet connections change by the second as do the connection pathways. So, a good general Internet connection and basic SpeedTest.net results may not be indicative of your connections to Vivox and SL servers. The viewer stats (Ctrl-Shift-1) are a mix of your computer, connection and the SL servers performance, so they are not a clean measure of the connection. They are focused on the SL parts. So, you won't know much about the Viviox connection or you network perfomance. There are issues that Vivox has been working on. Some of the new code is in an RC viewer. So, you may want to try enabling Willing to try RC viewers... in Preferences. Then go to the Alternate Viewers page and get the RC Second Life Voice Viewer version 5.0.10.330039 and install it. If the problem stops, you know it is a viewer thing. You can try some things to improve your system's ability to handle multiple connections. But, consider that a last resort. Info is here: http://blog.nalates.net/2011/10/26/troubleshoot-your-sl-connection/ Most voice altering is done on your workstation. So, lots of memory and free CPU cycles is important. You can use the CPUID HDMonitor (free) to see how your computer is doing. If you can watch the viewer and HDMonitor at the same time you'll be able to see if voice is dropping out when CPU or memory use is high. If that is the case the problem is in your computer. In which case the first steps are to try restarting your computer and running ONLY the viewer. If that helps, the voice morph is pushing something in your computer to the limit and having problems. This would mean the fixes likely to improve things are more memory, faster memory, overclocking the CPU... new faster computer... Before going drastic and buying a new computer, Google for information on how to eliminate background tasks in Windows. The less stuff running in background, the more CPU and memory you'll have for the viewer and voice morphing. Window runs a ton of stuff in background. If you run anti-virus software, white list the SL viewer program folder and cache. This is a very minor risk and usually improves viewer performance by reducing the work the system has to do to virus check stuff the Lindens have already tested.
  22. First, when asking these types of questions give us information about your computer and viewer. Use the viewer's HELP->ABOUT... to gather the info and then paste it in the post with your question. Right-click the avatar and try Reset Skeleton and Animations. The other quick try remedy you are doing, relog. I see similar problems when I go cam-shopping, park the avatar and cam all over the region. After a few minutes away from the avatar the viewer drops it from the Interest List. When I come back I'm often a mess of triangles, confused polygons. The usual fix is to remove my mesh body and then add it back, what NoraJulian said. This seems to be a worse problem in Firestorm. But, it isn't exclusive to FS. When you have this type of problem clearing the cache can make it worse. These days a cache clear is a last resort and even then you need to have a strong indication there is a corrupt fine in the cache. Otherwise, it is almost always counterproductive.
  23. Deformations of mesh heads are only caused by animations, poses, scripts, and shape settings. While it is possible for a mesh to error in download and be deformed it is rare. So, the script in the eye would be my first suspect. Firestorm will give you information on the script. Is the script there when you reset to the Test Female? Hopefully not. So, at what point in your avatar rebuild does it appear? You'll have to add ONE item and check. Do NOT wear an AO during this rebuild. Hopefully you'll find what the script is associated with. It may not be the problem. But, you need to eliminate it or reveal it as the problem. The only other source of script-animations is your AO's, RLV relays, and collars, Eliminate most of these causes by using the Linden Viewer or disabling RLV in a Third-Party viewer. That you are OK for a short time after login, suggests a script or animation runs or plays at some point. Do your testing in a pristine environment. So, a Linden owned region that is empty and deserted. Furball, Pooley, and other regions in the area work. RC Test channel sandboxes are good too. Try BlueSteel Sandbox. There are more and more Bento animations. Those for facial expression not made for your head can create problems. There is no magical mystical viewer glitch or server problem to cause this. If there were we would have thousands of people complaining... So, it is just a matter of searching for the script or animation that is causing the problem.
  24. When you ask a technical question include the info from the viewer's HELP->ABOUT... That gives us driver versions. Also, it will tell us if you are running the 32 or 64-bit version of Firestorm. I assume the problem is the fireplace and wall pillars. The color fail is usually a video card driver problem. Search the forum for your video card model. Some times the latest driver is the problem. Sometimes and old driver is the problem. No simple answer. But, it is easy to try a driver update then start moving to older drivers until the problem is corrected.
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