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About Me

Found 628 results

  1. Hey all!, Ive been wondering for a while, if there are any female mesh bodies that make the butt jiggle and bounce, i only know belleza does it good so far, anyone that knows other mesh avatar that incorporate these physics in their body, any and all recommendations and suggestions are good thankyou! it doesn't matter if the stomach jiggles that is only a plus! Thankyou ! 🍑
  2. Is there any way to remove body parts in mesh bodies? Specifically I want to remove the tongue in an avatar. It's a long story. Don't ask. Grin.
  3. Offering my services for custom work in secondlife. You can find all the details in the formular bellow http://bit.ly/ACroftCommission You can see some of my work here https://bit.ly/2X9pJbR
  4. I am looking for an experienced mesh clothing designer who is familiar with all bodies both male and female. We are primarily looking for t-shirts at this time , however for a experienced designer with high quality work there is the possibility for other clothing such as hoodies, sweatshirts, sweatpants , hats etc. This will be an going project for the right person with regular orders. Experience and high quality textures are necessary. Detail to timeframes and deadlines a must. Your own mesh is not necessary, templates can be used. For more information please contact Jasmine Tryce in world Thank you for your time and talents.
  5. Hello, I wish to ask if there are any open text or video tutorials about hair creation. Mostly I'm interested in the UV mapping details, how to unwrap the geometry to make it fit the most hair textures in SL and so, make it easier to retexture. Thanks!
  6. Saludos. Hace unas semanas hice un cabello y lo subí a SL, pero a la hora de añadirlo al avi, la complejidad se disparó 9k, es decir, de 35k sin el cabello, pasó a 44. Nunca me había pasado esto antes y si alguien que sabe del tema tuviese la amabilidad de explicarme o acercarme alguna documentación sobre los factores y la configuración adecuada al momento de subir una malla, estaría muy agradecida.
  7. Hello , I am currently searching for someone that is skilled in rigged for bento hands / female clothing. I have some clothing items that require the glove portion of the dresses to be rigged for bento. If your skilled in female rigging & bento work please contact asap! Oiryok Resident
  8. Hello, I want to make mesh items; homes, hair, clothes, etc. I have zero idea how to begin, or experience with any software. How should I get started? What are some great beginners projects? Thanks in advance!
  9. Hello , I am in search of a skilled texture artist. Looking for someone that works well in substance painter as well as photo shop. Please be familiar with working with unwrapped models as i will provide you with both the low & high poly version of each item. Must be capable of working with clothing items of all sorts dresses , jeans , shirts , gowns etc. Also be able to create various different patterns , sheers , leathers , and denim textures. Need someone with a fast turn around , don't want to wait a month for 1 texture , i am looking to get items textured weekly if not even quicker then that. If you are skilled in photo shop and substance painter or any other texturing software , please contact me inworld with images & references of some of your previous work! Oiryok Resident
  10. Services: Custom Mesh - Objects, Furniture, Decor, Logos, Accessories (Rigged & Un-Rigged) See my portfolio & Pricing at the link below https://kawaiiduiriicustom.wixsite.com/website
  11. Hey, my husband got a mesh body a month ago but hes wanting a mesh head now...ive searched as much as i can but i can't find any male mesh heads...does anyone know where i can find them?
  12. Hi all, I'm trying to find a store that has a good selection of nice tattoos. I've been to Identity, Taox, Aitui, Inhale, Letis, and Dappa. Are there any more places around that I may be missing? Thanks
  13. This is a place for new mesh designers to add pictures of their finished projects. It does Not matter if all or part was done in Blender and it does not matter if Blender or another Mesh application was used. This is a place to learn and teach.
  14. Hi, I have been creating in SL since 2009, if you are in need of a custom (rigged / unrigged including textures) mesh creator (human & creature avatar, clothing, statue, vehicles, buildings, small items etc..) inworlds via instant message / notecard (in case ims being capped please send a notecard too ). and my full permissions marketplace items here : https://marketplace.secondlife.com/stores/60638
  15. Since the meshes appeared in the sl, this has significantly improved the shape of the body. But there are still parts that are very difficult to fine-tune or change. I spent a lot of time studying the forum and similar problems, their solutions. Most of all, my legs bother me. I am a fan of the natural athletic female body shape. I use the original slink physics body, and it's perfect for it except legs. The bones are arranged so, that there are no separate controllers for regulating the length of the thigh and calves of the legs, the length of the legs varies proportionally and not everything is good with the proportions - thigh part too long - almost no calf volume All this makes them quite subtle and not natural. I make a proportionate shape, playing with bodyfat, thickness and etc. on this pic, u can see proportions, everything looks normlal via back and front view, but as we look from a side there is our volume problem Due to the peculiarities of bones and volume by standard shape controllers, this cannot be corrected. There are local solutions like morphs, EREDITA for example, they really helped to fit perfectly many parameters. Can anyone explain how they work? Eredita writes that morphs will push the local part of the body. Cant find any ifo about it, is it rig manual adjustment? I wanna try make something to fix calf volume somehow, any ideas? - could morphs helps to affect volume on that part? - coult it be applied mesh calves/ lower legs part, if i want to create it? what do u think?
  16. TAVOR Team looking to expand it staff Crew! We are looking for a dedicated Scripter / Mesh Builder for projects! Abit About TAVOR, We create Offroad Vehicles such as Side by Side , ATVs , Utility vehicles , Gears and Accessories alll for the offroad world . we make side projects such as RP vehicles and Custom works for users. If this fits for you? then your place is with us ! All new Staff member will be signed a contract they work with cant use anything they create assosiated with us for other uses or selling. Salary is based of our selling ( Staff member with be given distrebution % part of our already published projects ) for more info and contact : Dianna Aura revochen Mayne TAVOR Team
  17. I bought an expensive mesh avatar. The default skin is too light for the head. I right click on the avatar, the complete avatar is automatically selected(full avatar no upper or lower body section) i then go to edit to apply a darker texture. I pick the upper body texture and the upper body looks good. The lower body looks messed up(various tones of color). When I select the lower body texture it messes up the texture of the entire avatar. I think they are being stretched. Ultimately the issue is that I can not apply both textures at the same time. How do I do that or how can I fix my problem?
  18. im using blender 2.7. i rig two year ago and took a brake and now back. An old avatar i had made clothing for and rigged in the past and when i upload it doesn't attach as a rig anymore an just an object. i try bento skeleton. basic skeleton. everything move fine in blender. i try avastar and even old rigging method before avastar days. i even try a basic rig box. when i upload and click weight box on sl to upload. it shows that it weight to the body and moving and bending but when i upload and attach it act like and object and can resize move etc on the avatar. i try beta server. try a different computer. basic blender with no add on. i even downloaded the sl basic viewer. had a friend screenshare and made sure i was doing thing correctly and it even puzzled them on why its not working. sl upload gave no error warning. try different selection method to export to make sure i was not doing anything wrong. i probably am doing something wrong though lol. i find. alot of tutorial are outdated maybe?
  19. Iam looking to make a Mobian avatar but the heads found on Merket is way different from these ads bellow and their stores.Like putting a Ferrari on Display and sell a Red Bettle with a Ferrari Skin,if anyone of the Mobian fandom could help me i appreciate. https://marketplace.secondlife.com/p/LD-Supernatural-Eye-Pack/17561572 https://marketplace.secondlife.com/p/LD-Kitty-Lingerie-Set-WHITE-OMEGA-COMPATIBLE/12062771
  20. Tomm Nexen

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  21. Hey guys is there any one who makes custom avatars here??? i have my avatar custom made but its not upto the mark i wanted it to look like real me and one of my friend tried it..but there is another platform which is called as DAZ studios and one of a creator made it using my real pix which u can see here...but i want the same model here on second life is it possible?? happy to pay too please message me if u can do it thanks
  22. Hi there I'm looking for a little bit of help in that, I'm seeking someone to custom make an avatar for me (Well aware it will be paid in RL money to compensate for time spent working on it, unless you'd prefer L$?) But I can supply images to anyone interested. So far from the top of my head the kind of things that would be necessary are.. somewhat unique avatar animations for the AO, and maybe a colour change HUD. I dont want to say it will be simplistic because the design isnt "complicated", as I dont know how difficult it could potentially be. I'm inexperienced. This will be for personal use, and for my partner. You can respond to me here or in SL with a notecard to Ash Kanashimi if you prefer :) If you can help, or know someone who can, that'd be great :) Thanks!
  23. Hi. Have for a little while now wanted to be a part of a medium scale project that employ agents with different skill setts. I possess good .lsl knowledge to think i would be contributing towards a group. My main curiosity point toward avatar creation, complete with hud for both avatar, avatar apparel and attachments. Maybe in a worn down cyber-steampucky design. And maybe static environmental object such as generator, steam battery, lights. etc. to create items the user can have at home. I have never worked on avatar creation or such, but have made some huds and mini games to think my skill will suffice. In regard to such a project, if someone have a bit of knowledge to share on the basic of update system that may be useful. That would be appreciate.
  24. I was wondering if there was a modifier in Blender to reduce vertices while keeping things smooth? I learned that there is a 65k vertices limit when I upload things and whenever I try lessen the vertices (via limited dissolve), it gets the mesh a little blocky or loses the general, smooth shape I want. I tried making a dress and it was going well till I ended up with that limit and well... it’s practically ruined at this point trying to lessen the vertices via the limited dissolve lol. But hey, I’m still a beginner, so... it’s a learning process, ya know! Anyways, anything other than limited dissolve to lessen the vertices to be put under that limit of 65k vertices? In a way to keep the general smooth shape of the clothing item?
  25. Hola Llevo ya una década en la plataforma, aunque no ando siempre ahí, a veces me desaparezco por mucho tiempo. Cuando dejé de entrar constantemente a SL apenas comenzaban a salir los artículos Mesh, primero como muebles, ropa y cabello. Los cuerpos no eran todavía un boom. He regresado no hace mucho, ya conocía algo la temática del Mesh y usar sus alphas, etc. Pero ahora deseo un cuerpo. Inlcuso tengo muchos regalos de pieles, accesorios, etc pero son para cuerpos Mesh. PERO... a la hora de buscar, que lío se me hace en la cabeza, con tantos tipos, que si maitreya, hourglass, etc. No se en que consiste cada uno y por ende no se como elegir el adecuado. Tengo un Body de regalo muy chulo, pero no dice que tipo es y los regalos que tengo, aunque tienen muchos tipos de medidas, no le quedan ninguno. Tengo otro curvy pero las ropa Curvy no le queda. Las cabezas ni hablar, cual es mejor? que tipos hay? etc. Sinceramente mi cabeza clasica no me desgrada nada, me tardé mucho en hacer mi shape y quedó chulo, no veo super necesario cambiar a mesh totalmente, pero si encuentro uno que me enamore ni hablar, habrá que invertirle jaja. He encontrado videos muy malos en youtube donde solo muestran los cuerpos pero no explican nada. Necesito una guía que expliquen todo, los "appliers" en que consisten, como se usan, etc. Ojalá puedan ayudarme, guiarme a foros con la info porque no encuentro ninguno con esta info que requiero, he encontrado tutoriales pero ya muy viejos y no hay sobre lo moderno. Antes en SL había sitios donde te ayudaban pero ahora no hay nadie ahí. Saludos a todos y de antemano gracias. Si pudieran recomendarme tiendas con DEMOS completos para comprenderlos estaría super.
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