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I was all excited... I thought I built a nearly perfect machine for SL but my frame rate totally is well.... poopy (2.8) CPU = AMD Threadripper GPU = Radeon Pro Duo (2 x 16BG) MB = Aorus X399 Gaming 7 RAM = Corsair Dominator Platinum 16GB I crank ALL my settings to MAX... expecting to be able to process this without a problem. To max out everything across the board, what am I missing? Just want my framerate up now without losing any quality. Is it the RAM, or a setting I need to adjust elsewhere?
Lemme first start off by listing my hardware: I7 3770k OC to 4.5 GHz, GTX 1080 Strix OC to 2100hz with 8gb of video memory, 8gb of 1600hz ram, SL on my SSD, Windows 10, the other stuff not really relevant. Looking at my hardware granted some parts a little outdated you would expect decent frames, but not really the case in most sims, usually average between 20-30 frames with advanced lighting, ambient, shadows (Sun and moon only) turned down to 1 shadow quality. This game while widely known as very poorly optimized, only uses about 30% of my GTX 1080 sometimes even less. A lot of the graphic presets are stuck in the past where GPU's only had a max of 2gb-2.5gb of memory while good for its time, that time has passed becoming obsolete with the newer cards out on the market today, you can pick up a 6gb 1060 for fairly cheap prices. I love the slider bar but for the game's memory buffer but to only use 30% of a beastly card is absurd, to say the least, leaving a lot of possible headroom wasted. I know the code is old and would require a bit of rework but quite honestly with the advancements in technology ever growing at rapid paces I don't see this game lasting another 5 years if that, there are already more sims than players and most sims only house about 2-4 "Actual" people the rest usually bots just to drum up traffic a bit, this game in my opinion has a lot of potential. I know quite a few people that have left just do too the unbearable lag in many situations, be that through poor connection to the game or poor utilization of the hardware available. This game needs an update to support the newer tech that's come to the market. I doubt this will ever happen or see the light of day, it seems devs don't really care about updating the game with things that actually matter toward performance sadly, some of the code may require a major overhaul, but even if it took 6 months or a year or so to do, the results, in the end, would be well worth it. Perhaps as a bridge gap and allow the game to use more of the available memory on the newer cards.
So im looking into rebuilding a budget workstation, as ive gotten back into hobbyist 3D modelling again. Problem is my Athlon 5350 just isnt up to the task for some of it. So i need a GPU. On ebay i found that Quadro FX 4600's from 2007 are being sold for ~15$ in grade A condition. And yes i know a quadro from 2007 is a bad choice, but considering its performance, the price is really good. Even if spending 20$ more would get me a lot more. Online it seems to be a 8800 GTX but with a different memory configuration. Looking up some performance benchmarks it definitely outclasses the integrated R3 8400 graphics on the athlon, so there will be an improvement. But im wondering exactly how a workstation GPU would benefit a game like SecondLife, being a oddly mesh intensive game, im thinking something like a workstation card would give a benefit over similar performing "gaming" cards such as the GT 720 which is a more modern card on par with it. Anyone here run older quadro/firepro cards with their respective workstation drivers? Does it give any noticeable performance increase for SL?