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    • Xiola Linden

      The New Community Platform   03/21/2017

      We are still working on making adjustments and changes to the new platform. Thanks  to everyone who has been sending in feedback and filing any bugs you've encountered! 
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Linden Lab

Ready to snuggle up with some cozy gifts and cool fun? Today we’re re-opening Winter Wonderland - four regions of frolicking snowy fun for everyone to enjoy! Drop in to get your free gifts, delight in the beautifully built Village of Lights, and raise some hail at any of the wintry wonders of holidays past and present!

GO PREMIUM FOR LESS
Premium subscribers enjoy special upgrades in Winter Wonderland as well as exclusive new gifts! To enjoy your upgrades, first stop by one of the Premium Kiosks to get your exclusive gifts and Premium Winter Wonderland Badge. This badge is the key to some very cool upgrades - so don’t forget!

Not a Premium member yet? Well now is a great time to upgrade to Premium - for a limited time only, save 50% on your first quarter’s payment for a Premium Second Life Membership subscription.*  As a Premium member, you’ll enjoy rewards like exclusive gifts, access to special Premium Sandboxes, your own inworld home, a L$1000 sign-up bonus, and weekly L$ rewards to spend on whatever you like. Now, Premium Membership also includes access to voice morphing. To access voice morphing, go to this island, and click the pack you want! Have fun and enhance your online personality with different voice effects. You can read more about Premium benefits and upgrade your account here.

THE SNOW GLOWS WHITE TONIGHT
Winter Wonderland is filled with lights, delights, and snowball fights! You’ll want to stop by one of the portal parks, follow the trail to the Winter Wonderland teleport, and prepare to be transported to a magical place.

Your journey begins in the Village of Lights - a whimsical icy village at the foot of all the other fun to be had in Winter Wonderland. In the heart of this sparkling village are giant gift boxes with some fun gifts for everyone! Once an hour, the village is blanketed in a spectacular fireworks show you don’t want to miss!

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From the Village of Lights - there are many festivities to choose from depending on your mood - but we’re sure you’re going to want to stop by all of them - more than once - before the ice melts!

SNOWBALL ARENA
The snowball fight arena has been updated since last year - so you’ll need to plan your winning strategy once more before taking on your friends, strangers, and even a few Lindens atop a hill just outside the village lights. Choose your weapons from the nearby kiosks, or if you’re a Premium member, equip your Premium token for access to the ultimate snowball fight arsenal! That’s been upgraded since last year, too! You’re going to want to level up your weaponry for an upcoming inworld event that you’ll read about here - on the Featured News blog - very soon!

WINTER SNOW TRACK
Are you a dare devil? Grab a snowboard and snowmobile from nearby vendors and hit the ice! Premium members can access upgraded vehicles by equipping their token. Hop aboard and race around the four-region wide race track full of bumps, hills, jumps, and more!

ICE SKATE ARENA
Not quite ready to whoosh through the snow at breakneck speed? We’ve got you covered at the Ice Skate Arena. Grab a pair of skates from the free vendor, strap them on, and give them a spin! In the front vendors here, Premium members will find an extra prize full of customization options to fit your style and avatar.

FERRIS WHEEL
The ferris wheel will give you one of the best - and most romantic - views in the region. There’s nothing quite as breath-taking as looking out over all that glistening snow as fireworks go off overhead. We highly recommend you take yourself - or a date- at least once for a whirl on the ferris wheel.

FREE WINTER GIFTS THAT WILL LIFT YOUR SPIRITS
In addition to access to all the free fun mentioned above, Winder Wonderland is full of vendors with free gifts for everyone! While you're there - collect them all! 

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EXCLUSIVE GIFTS for PREMIUM

In Winter Wonderland, Premium members get upgraded versions of many of the free gifts in the experience. Just remember to pick up the Winter Wonderland Badge at one of the Premium Kiosks, and equip it before heading to Winter Wonderland.

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*TERMS & CONDITIONS FOR 50% DISCOUNT
This offer begins on December 17, 2015 at 8AM Pacific Standard Time (PST) and expires on January 4, 2016 at 8AM PST. To qualify for this promotion, you must 1) have an existing Second Life (“SL”) basic account or create a new account, and 2) select quarterly (every three months) billing for your SL account. The fifty percent (50%) discount will be applied to your first quarter’s bill and future quarters will be billed at the standard Premium Membership price (currently US$22.50 per quarter). Any Linden Dollar (L$) sign-up bonus will be applied to new accounts or accounts not previously upgraded to Premium Membership after the account has been active for forty-five (45) consecutive days.

 

Linden Lab

Get ready for some wintery inworld fun! Today, we're opening Winter Wonderland: four regions of icy, snowy greatness for everyone to enjoy. Pick up free gifts, have a snowball fight, go ice skating, race a snowmobile, and more!

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Premium subscribers enjoy special upgrades in Winter Wonderland as well as exclusive new gifts! It's a great time to upgrade to Premium - for a limited time only, you can get 50% off a quarterly subscription!

Read on for the details:

SNOWBALL FIGHTS, LIGHTS, and OTHER DELIGHTS

There’s no shortage of fun festivities to enjoy in this four-region frosty Winter Wonderland - a collection of scenic builds that were created for you and your friends to discover and enjoy. Here’s a breakdown of what you’ll find there.

VILLAGE OF LIGHTS
Pay a visit to this fantasy styled icy village and enjoy company, calm, and the wonderful winter feel! In the heart of the village you will find a variety of celebratory gifts await you. Be sure to stick around for the fireworks that light up the sky at the top of every hour!

SNOWBALL WARZONE
Atop the hill outside the village awaits a great cold wasteland where you and others will buckle down in the trenches of warfare: SNOWBALL FIGHTS! Claim the top of the towers for great vantage, or rule the castle walls with friends. Choose from two weapons, or if you are a Premium member, equip your Premium token for access to the ultimate snowball fight arsenal! You may even catch a Linden or two participating in the snowball shenanigans.

ICY RACE COURSE
Strap on your helmet, hold tight, and rev those engines! On the outskirts of the Village of Lights are free vendors where you can pick up a snowboard or a mighty snowmobile. Premium members can access upgraded vehicles by equipping their token. Hop aboard and race around the four-region wide race track full of bumps, hills, jumps, and more! Grab a friend and see who can best the turns and cross the lines first. Be sure to turn on Advanced Lighting to see the track nicely lit up as you cruise the snow!

SKATETOWN ARENA
In the heart of this region are two skate arenas for the enjoyment of everyone. Grab a pair of skates from the free vendor, strap them on, and give them a spin! Execute athletic jumps and twirls, and glide your way around the ring. In the front vendors here, Premium members will find an extra prize full of customization options to fit your style and avatar.

WINTER FERRIS WHEEL
What better way to see the region than to sit, relax, and rotate your way to the top of the view.  The ferris wheel will give you one of the best - and most romantic - views in the region.

 

FREE WINTER GIFTS THAT WILL LIFT YOUR SPIRITS

In addition to access to all the free fun mentioned above, Winder Wonderland is full of vendors with free gifts for everyone! While you're there, pick up:

 

  • Winter Cupcakes – Carb-load on cupcakes before going to battle in the snowball war, or racing around Winter Wonderland.
  • Ice Jewelry – Ice themed jewelry for a classic, shimmering touch.
  • Penguin Plushie – This adorable little plushie will be a keepsake your avatar will never want to put down!
  • Snowboard – Choose from five different variations, these snowboards will get you through any icy challenge and around any course in a flash.
  • Clunker Snowmobile – A beat down, but dang loyal and fast snowmobile that can race with the best.  
  • Snow globe – A nice little keepsake to remember the season, various versions of these little snow globes can be found at the vendors.
  • Snowman – Various colors are available for you to spruce up your inworld space with a little winter time chill.
  • Snow Pistol and Snow Rifle – Gift versions of the wintery weaponry found in the Snowball Warzone for you to take home and enjoy with friends wherever you like.
  • Winter Cookies: These tasty delicious treats will satisfy your avatar’s sweet tooth any day.
  • Winter Mugs: Enjoy various drinks to steam away that cold chill this winter.  You will find a few variations of these beautiful mugs.



EXCLUSIVE GIFTS for a Premium EDGE

In Winter Wonderland, Premium members get upgraded versions of many of the free gifts in the experience. Just pick up the Winter Wonderland Ribbon at one of the Premium Kiosks, and equip it before heading to Winter Wonderland.

 

There are also some new free gifts just for Premium members! Pick up a gift pack at one of the Premium Kiosks to collect:

  • Snow Globe Home: Hop right into the snow globe like you always wanted to as a child. Decorate this Tahoe dwelling to your liking, and park it on your favorite region!
  • Penguin Family: These adorable little creatures are looking for a home with you.
  • Snowmobile: A feature-packed snowmobile built for besting any race course.  Change colors and various options to suit your avatar. This snowmobile is built tough and fast, so enjoy the ride.
  • Snowboard: This speedy snowboard was designed to get you where you need to go. Choose from five different color options.
  • Bazooka: A powerful projectile - this Premium snowball launcher fires a giant snowball that can trap even the strongest foes. Something this powerful will definitely get you a leg up on the competition.
  • Customizable Ice Skates – Strap them on and give them a whirl, these customizable skates are feature packed and ready to rock. Choose from premades, or customize individual colors, choose your size, and find your favorite ice rink, or the one at Winter Wonderland and skate away.  

 

THE PERKS of GOING PREMIUM for HALF-PRICE  

For a limited time, quarterly Premium subscriptions are available at 50% savings.As a Premium member, you’ll enjoy rewards like exclusive gifts, access to special Premium Sandboxes, as well as Live Chat support. Plus, you’ll get your own inworld home, a L$1000 sign-up bonus, and weekly L$ rewards to spend on whatever you like. You can read more about Premium benefits and upgrade your account here.

 

*TERMS & CONDITIONS FOR 50% DISCOUNT
This limited-time discount offer is available only for purchases of memberships on the Quarterly billing plan. Discount will be applied to the first quarterly billing cycle only, and all future charges will be at the regular Premium price. To qualify, Second Life members must have an active Basic account or create a new Second Life account. Discount offer begins on Thursday the 29th of January 2015 at 8:00 am Pacific Standard Time (PST) and expires on Monday the 16th of February 2015 at 8:00 am Pacific Standard Time (PST).



 

Xiola Linden

Many a tune has been penned in its honor, mountains of prose labor over its intricate highs and lows. Love. The original muse. The inspiration of art across the world, and the culprit of many a great story. Why not continue the tradition of love and creativity by participating in the “Leap into Love” Snapshot Contest?

Share a Snapshot in the theme of Love on our Official Contest page, and you could win one of 4 amazing prizes:

  • Grand Prize – L$10,000
  • First Prize – L$5,000
  • Second Prize – L$3,000
  • Third Prize- L$1,000

Winners will be selected by a panel of judges made up of Residents and Lindens based on consistency with theme, originality, creativity, and overall impression.


The “Leap into Love” Snapshot Contest celebrates friends, family, loved ones - all of those who are beloved in our lives. While Cupid may be pointing arrows at this time of year, we know that love is much bigger than that. Love is kindness, friendship, balance, warmth, laughter, and so much more - so share it with us! Contest ends on February 29th.

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Pic by Strawberry Singh

Linden Lab

In Second Life, every day is an opportunity to dress up, but come Halloween time, Residents step it up and take it to a whole new level of fun and creativity. If this is your first Halloween in Second Life - or even if it’s your 12th - you are in for something incredible!

All over the grid, regions decorate, put together trick-or-treat style hunts, blast some chilling tunes for your move your avatar bones to, and generally run amok in the undeniable excitement of Halloween. We couldn’t be left out of the spooky shenanigans, so there’s a few official events you won’t want to miss out on.

Along with this year’s upcoming Creepy Crawl, there’s a chance you could win one of four amazing prizes for your Halloween-themed snapshots! That’s right, take pics - enter the contest, and potentially win Linden dollars!

The 2015 Second Life Fa-BOO-lous Snapshot Contest starts today! Head over to the contest category of the forums to read the rules and start sharing your ghoulish, glam, gorgeous, and ghastly snaps.

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Pic by Maia Athena

Stay tuned to this blog for more treats we are cooking up in the Lab!

Linden Lab

 

One of the great opportunities of Second Life is that Residents can create nearly anything they can imagine. One of the great challenges is that Residents can create nearly anything they can imagine. We spend a lot of time considering how to improve performance without limiting creativity, and today we're pleased to announce a major change that will serve to improve performance and influence behavior without restricting creative freedom.

In a conventional video game environment, everything you see has been carefully optimized and constructed to make display efficient; levels of detail and textures are checked and rechecked by highly skilled experts who understand the impact of every choice on the target display system, and as much of the expensive computation as possible is done in advance. In the free-form user-created world of Second Life, there is little opportunity for optimization, the target display environment ranges from low-end netbooks to state-of-the-art gaming systems, and the experience of creators ranges from complete novice to those who could be (and sometimes are) among the best in the field. The results are often astonishingly great, but are sometimes very hard on the display capabilities of less powerful systems, resulting in extreme rendering lag.

We've looked at what sorts of things cause the most difficulty, and one of the biggest factors turns out to be rendering of avatars. This shouldn't be very surprising when you consider how much time, attention, and creativity goes into selecting and customizing them. Unfortunately, creators and consumers sometimes make choices that are so difficult for others to render that they severely impact the experience of those around them; in busy areas, this can be a big problem for anyone who has a less than fantastic graphics system. We could address that problem by more sharply limiting what people can create - putting in new limits on the textures, mesh complexity, and attachment features you can use on your avatar, but we enjoy the richness and variety of amazing avatars we encounter in-world as much as you do.

Instead, we are trying to incorporate feedback to content creators and consumers on the impact of their choices, and ways for users to limit the effect that the choices others make can have on their own system performance. Avatars are quite complex; we have a measure of that we're now calling 'Avatar Rendering Complexity'. That measure is, of necessity, an approximation - Because different systems have different strengths, no one measure can ever perfectly represent the difficulty of rendering an avatar in a universal way, but we've put some effort into making it a useful approximation.

In the newest default Viewer release, each time you change the appearance of your avatar, a small notice with your new complexity value will appear in the upper right of your display for a few seconds. There is no absolute 'good' or 'bad' value for that number; it can range from just a thousand or so to several hundred thousand (all the starter avatars are under 32,000, and the newer ones are all under 10,000). There is also a new graphics preference you can use to limit the impact of high complexity avatars around you; it lets you set a maximum complexity for avatar rendering. Anyone you see that's over that limit is simplified to a "JellyDoll" - a solid color silhouette without attachments shown - saving you most of the cost that you would otherwise have had to draw that avatar and so increasing the performance of your viewer. Each user can select their own value for that limit, trading off performance and fidelity; defaults for it depend on the power of your graphics system. You can override the limit for an avatar by right clicking on them and selecting "Always Render Fully".

Avatar-Maximum-Complexity-slider.png

This limit wouldn't accomplish much if it just changed everyone into JellyDolls without providing feedback to those who wear the most expensive avatars. In order to provide that feedback, your Viewer tells the simulator which of the avatars around you are over your limit and have been simplified. The simulator aggregates that information from everyone and in turn tells you how many of the people around you are not fully rendering your avatar (without telling you which ones they are). When that changes significantly, you'll get a brief notice in the upper right of your screen telling you approximately how many of those around you are (or are not) rendering you because of your complexity. Our hope is that over time this will encourage people to consider the complexity they create - after all, it's not much good having the most elaborate and amazing avatar in Second Life if no one else is seeing it.

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But, you say… This is one more preference that I'll constantly want to customize! Sometimes I want to see the amazing beautiful avatars my friends create, and sometimes I want to move quickly through a crowd and don't care, but changing graphics settings is a nuisance.

We've revamped the graphics settings panels to make that easier, but more importantly we've added a way for you to save collections of settings (called "presets") with a name you pick, and then a pulldown at the right end of the top bar (it looks like a little computer screen) to instantly switch between them without having to even open the setting floater.

ADVANCED-GRAPHICS-PREFERENCES.png

 

Now you can have one collection of preferences for shopping, one for clubbing, one for intimate settings with your closest friends - whatever you need, and you can add and change them any time.

Graphic-Presets.png

We continue to diligently work on stability and performance of Second Life along with adding cool new features.  As we do that, we hope to provide more and better information to the colorful and talented community of Second Life so that we can continue to make it an even better and more interesting world together.

More information on how to configure these settings is in the Knowledge Base.

Linden Lab

Hello Residents!

Available now are three very exciting new features that we’ve been working on for the past several months and are thrilled to announce!

New Sandbox Regions

First up, we’re proud to introduce 5 new Premium Sandboxes! Like other Premium sandboxes, these are only available to Premium members. We have allocated 4 new regions for cross server code testing, perfect for those multi-region experiences; the Blue Steel, Magnum, LeTigre and Second Life Main regions are each Premium sandboxes arranged directly adjacent to each other in a square. Because one is in the main simulator channel and one is in each Release Candidate (RC) channel, when we roll new RC versions of the simulator it will be easy to test differences and potential issues with region crossings.

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The fifth new region is called: Sandbox Premium Weapons Testing which, as the name suggests, is dedicated to testing your SL munitions! In the past, weapons testing was done in general sandboxes where it was prone to overcrowding, griefing and instability. It was very difficult to get testing done. Now we’ve opened up more space for Premium members to test their combat gear in a less disruptive environment.

Portal Park 2.0

Portal Park.jpg

Next up is a brand new design for our hugely popular portal system! Last year we introduced the Portal Park in our 2015 Halloween Promo, which served as a hub for people to gather and access new destinations. Available now is a dual hub and spoke section that spans 2 regions. Now you have quick access to twice as many of the new destinations on the grid! There are two roads,the Red and Yellow brick roads that will take you to their own main hubs. From there, the spokes or pathways extend out and will lead you to teleport gates to the new experiences. Be sure to visit and revisit these parks as the destinations can be both seasonal and/or hints for what’s to come ;)

LLSit

LLSit.jpg

Finally, do you need a diabolical trap for your dungeon? Or, to strap avatars into the seat of a rollercoaster for their own safety? Or, perhaps just some basic crowd control to minimize disruptions during a townhall or event? Introducing the LLSit feature. These new LSL functions allow creators to force avatars onto sit targets as part of an Experience. Scripts can move avatars into specific prims, shuffle them between seats, and prevent them from getting out of their chair before it is safe. It is now also possible to prevent Residents from sitting where you don’t want them by setting a simple parameter on the prim. Whichever way you use this new capability we are looking forward to seeing what you create!

Terrence Linden

It has been several weeks since we announced that Teen Second Life, our Second Life grid for 13- to 17-year-olds, will be closing at the end of this year, and that we would be admitting 16- and 17-year-olds to the main grid. Today, we are excited to tell you that we will be able to continue serving all of the educational and not-for-profit communities of the Teen Grid, including those that serve 13- to 15-year-olds, without an interruption in service.

Since our announcement, we’ve been speaking with many people from the educational and not-for-profit communities in Teen Second Life to better  understand their needs and determine what measures would be necessary to create a safe, secure, and collaborative environment for their students and faculty. I’m happy to say that we are able to meet these needs, and allow 13- to 15-year-olds access to limited locations on the main grid, with appropriate controls for administrators. We will implement these controls and transfer these rich and exciting projects from Teen Second Life before the end of this year.

The 13- to 15-year-old students affiliated with these organizations will be unable to visit any regions except those of their hosting organization, and those accounts will not have the ability to search the Grid or to purchase items from the Marketplace. Unlike on Teen Second Life, adults that work with these students will now be a part of the broader Second Life experience, allowing them to bring rich educational content to their students. The ability to invite organization-approved guest speakers and other approved members of the community to safely interact these students will further enhance their learning experience. For more details, see the Teen Second Life transition wiki page.

We are happy to provide this support for the educational community in Second Life, and we look forward to the community continuing to create  innovative and exciting projects!

Vogt Linden

Today, we are pleased to launch the new, and much improved, Second Life Community website. The new platform integrates Blogs, Forums, Answers, and the Knowledge Base into one powerful integrated system that enables you to more efficiently leverage the power and knowledge of the community. We have also redesigned the Customer Support Portal around this platform to make it easy to find the most relevant answers to your technical support and customer service questions online or to contact us when your issues are more complex.
 
Take a look at this video to get an overview of the many benefits that the new platform offers.

In addition to the video, we also wanted to share some helpful information and anticipate a few of your questions:
 

  • Unified Search: You can find the information that you’re looking for in one federated search field that returns organized results from relevant content in the Forums, Blogs, Answers, and the Knowledge Base.
  • Single Sign On: You do not need to be logged in to read the community content, but you do need to be logged in to contribute. Just use your normal Second Life username and password to login. 
  • Share Blog Posts and Knowledge Base Articles: If you find an interesting blog post or Knowledge Base article, then you can now share that information on Facebook, Twitter, and other social networks. Other kinds of content, such as user-generated comments, Forum posts, etc., will not have this functionality available.
  • Contribution-Based Roles: You will notice that each person in Second Life has a role, or rank, based on his or her contributions to the platform. The roles start at Resident and go up to Helper and with each rank comes more capabilities. So, keep those contributions coming and watch your community platform ranking rise.
  • A Smarter SL Answers: Try out the new Answers section. You’ll immediately notice that when you type a keyword, an intuitive category search will return common matching solution results. And, solutions accepted by the question author are automatically nominated for Linden editorial review and possible inclusion in the Knowledge Base.
  • Please Resubscribe to RSS Feeds: If you had an RSS feed on the old blogs or forums, then you will need to resubscribe to the RSS feeds that interest you in the new system. We apologize for the inconvenience.
  • FAQs Help You Get Acclimated: We have created a detailed Frequently Asked Questions area for each section of the new system that will get you up and running in no time.
  • Yes, Archives Are Still Available: We preloaded Answered questions, Blogs, Forums, and the Knowledge Base with recent posts and/or solutions to get the conversations started. However, if you want to find older content that was available in the old platform, then you can still access it through search in read-only format.

Thanks for your patience as we transitioned to the new system. Start exploring, contributing, and let us know what you think. As is always the case with new systems, you may run into bugs. If you do, then log them on JIRA. And, if you have general feedback on the community platform, then share it with is in the Feedback section of the Forums.

 

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Xiola Linden

Hello Residents!

The new Community Platform is finally here! It has taken a bit longer than we anticipated, because we encountered some challenges during this transition that are unique for this community, which unfortunately required more time than we’d initially planned.

We want to thank the community for your patience while we ironed out some of the larger issues to get the new platform ready for prime time. We also want to thank you in advance for your continued patience as we continue with some of the polishing work that will come over the next few weeks.

Now, about that new platform …

We have a new Community Home Page. From here you can see the latest things happening across the community platform, and click through to your favorite areas. This brings more visibility to areas like the Knowledge Base and Blogs, instead of dropping you directly into the forums.

Speaking of the forums - one of the things that we were unfortunately unable to transfer to the new platform was background images on profile pics. If you were using a background image for your profile, you will need to upload a new profile pic. The good news is that uploading a profile image on the new platform is much simpler and more intuitive than before. Just select your profile from under your name, and you can upload an image from there.

We will continue to make improvements, but wanted to get the community platform out as soon as possible, so that the Knowledge Base was back online.

Here is a list of known issues, most of which we expect to fix in the coming days/weeks:

 

  • Some posts may have missing images. Where possible, we will be fixing and/or updating these.

  • Some posts may have been slightly reformatted or have a slightly different layout.

  • Previously used emotes may no longer work.

  • Some old Community URL redirects may be broken.

  • Some users have lost their account profile images and will need to reset them.

  • Second Life headers and footers are currently missing from community pages, and we are working to restore those.

  • The window title needs to be updated.

  • Clicking on a Help link from the viewer will load the page in mobile layout; this is not optimal, and we are working to correct that.

 

If you come across any bugs that are not listed above, we encourage you to let us know about them through our Jira system here. (NOTE: Please be sure to file with the System type “Website” and related Community sub-category.)
 

While there is still work to be done, we are very excited to unveil the new Community Platform to you.

 

Xiola Linden

In this age of modern love it’s important to stop and enjoy the finer things of your Second Life - smell the virtual flowers and dream a little. The Isle of View is the perfect place to discover that the truest hallmark of love is time spent with our loved ones. This year it’s bigger and better than before - with some rebooted classics and new festivities! Read on to find out everything we’ve got in our box of chocolates this year! We’re fairly sure you’ll fall in love with the fireworks, gaze deep into the waters of the Swan Boat ride, and tiptoe through fields of botanically beautiful landscapes! There isn’t an inch of Isle of View that you and your amor will want to miss.

Love for a Good Cause

What the world needs now is more love! Visit the Isle of View kiosks any time this month to send virtual roses and candy hearts to your Second Life friends and sweethearts. Nothing is better than giving, so the L$ proceeds from the sales of these gifts will go to The Michael J. Fox Foundation for Parkinson’s Research. Visit the Isle of View to select and send your Valentine’s gifts. We’ll match the final total and double the donation love! How’s that for a sweet pairing?

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Mix It Up at Our Mixer

We understand that love is sometimes complicated. You have got to work hard to make it work - and we’re not afraid of a little tough love. On February 12 from 10am - 12pm and 2-4pm SLT we'll be mixing things up with the return of Dunk-a-Linden and Hug-a-Linden booths! You may just meet your virtual Valentine while waiting for a chance to dunk or hug a Linden - and if you don’t - hey you still got to dunk or hug a Linden! It’s a win-win situation.

With music, festivities and love in the air - solo or soulmates - The Isle of View Second Life Mixer is sure to be fun for everyone. This region is so scenic, you may want to snap some pics and enter our Leap into Love Snapshot Contest.

 

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Linden Lab

We’re excited to share another episode of Draxtor Despres’ fantastic series, The Drax Files: World Makers, which profiles Second Life users. If you missed the first episode, you can check it out here.

 

The latest episode profiles the talented Jo Yardley, the creator of the 1920s Berlin Project in Second Life. Check out the

below, and be sure to visit 1920s Berlin to explore the world Jo has created!

EkE_F2nEf4g

 

 

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The 1920s Berlin Project

Travel back in time to this big city during an amazing era. Wander down Unter den Linden, explore the dirty old back streets, see a movie at the cinema, visit the museum, enjoy cabaret, dance the Charleston in a small Tanzlokal or at the gay Eldorado club in this role-play sim with a 1920s dress code (freebies provided).

Visit in Second Life

For more info on the series, be sure to check out Drax’s website at draxtor.com.

Xiola Linden

Love is in the air - Calling all Merchants! We’re putting together a little inworld shopping event around the theme of Valentine’s Day and we want you to submit your brand!

If you would like to be considered for this event - please fill out this form before Tuesday, January 17th. We will select participants from the submissions and get in touch with you with all of the details.

The event will run from February 1st through the 14th, and while we are not asking for an exclusive item, we are asking that your items be offered at a discount of at least 20% for the duration of the event.

If this sounds like something you’d be interested in - fill out the form and let us know!

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Photo by Ikki Kanto.

Linden Lab

UPDATE: As of Ocrober 4, 2016, this offer has expired.

 

********************

 

In November, we lowered the set-up fees for land purchases by 40%. Today, we’re introducing a limited-time offer that will make land even cheaper by allowing you to lower your monthly tier payments (aka land maintenance fees).

From today until October 4th, 2016, you can “buy-down” your Full Islands and/or Homesteads to the grandfathered maintenance rates. By paying a one-time fee up front, you’ll be entitled to lower tier rates on your land for as long as you hold it (and remember, we now also allow transferring grandfathered land).

The pricing for this offer is as follows:

 

  • Full Island:
    • One-time buy-down fee: $600
    • Grandfathered maintenance fee: $195/month (regularly $295/month)
  • Homestead:
    • One-time buy-down fee: $180
    • Grandfathered maintenance fee: $95/month (regularly $125/month)

 Note: This offer cannot be combined with our Education and Non-Profit discount program, and cannot be applied to Skill Gaming Regions.

If you plan to hold onto your land for longer than 6 months, this is a great deal for you!

To take advantage of this offer, you’ll need to submit a Support Case using the Land & Region -> Region Buy Down case type. In that case you can provide us with the names of the regions you would like to buy down, and we will assess the appropriate buy-down fee per region.

Linden Lab

As mentioned in our previous blog post, summer is the season for exciting and uplifting events of all types in Second Life. With that in mind, we’d like to bring your attention to 2013’s Virtual Worlds Best Practices in Education. The VWBPE conference runs from July 24th through the 27th and finishes with extended, four-week massive open online course to examine education in the virtual world.  


VWBPE 2013 is a worldwide community event that focuses on education in immersive virtual environments. This open conference is organized by educators, for educators, and showcases the learning that takes place in virtual communities. Come see innovative educators share their achievements and challenges in enhanced learning technology and their visions of how future collaborative learning will grow through virtual worlds and games. For additional information, be sure to visit http://www.vwbpe.org/ and check the conference schedule here.

 

 

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VWBPE 2013

The Virtual Worlds Best Practice in Education (VWBPE) is a community-based conference that provides opportunities to share current teaching, learning, and research practices in 3D virtual environments. The event runs from July 24th through the 27th, be sure to visie http://www.vwbpe.org for more information.

Visit in Second Life
Linden Lab

Out now is a feature that is sure to make browsing your outfits a breeze… Introducing, the Visual Outfit Browser out now as part of the default viewer!

In Second Life, personalizing your avatar and expressing yourself through outfits and accessories is an art in and of itself. Bloggers, fashionistas, role-players, and pretty much everyone else knows that finding the perfect thing to wear can be a timely challenge when searching for items in your inventory by name. Creating outfits is a great way to keep some of your best looks organized and within easy reach, but what if you have lots of similarly named outfits, or can't quite remember which look you put together? With the new Visual Outfit Browser (VOB) feature, you can take snapshots, upload images, or even use an existing image from your inventory to assign a thumbnail to your outfit folders. Images should be no larger than 256 x 256 - so keep that in mind when taking your pics.  It's a great way to browse your virtual closet and get inspired for your next wardrobe change.

For more details, check out our Knowledge Base article on this feature. Get the latest browser now, have fun, and we hope you enjoy this cool new feature!

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Linden Lab

The 8th Annual Virtual Worlds Best Practices in Education (VWBPE) Conference focuses on education in immersive virtual environments like Second Life. Driven by educators and for educators, this open conferences looks closely at the ways in which virtual world platforms can be leveraged in classrooms, universities, and other learning applications.

Last year’s event drew a global audience representing 45 different countries and consisted of 80 presentations over a three day period.

This year, Ebbe Altberg - CEO of Linden Lab -  will address Virtual Education in Second Life & in the Future in his opening Keynote at the SL-Main Auditorium starting at 1 PM SLT.

Plan your schedule ahead of time by visiting the VWBPE website. There will be a Pre-Show and staff available starting at 10 AM SLT to help answer your questions prior to the conference. Drop by the VWBPE Gateway Coffee Shop/Patio for information, swag, and details on the event scavenger hunt.

Don’t miss out - register for this conference, sync your calendars, and prepare to learn something new.

If you can't make it inworld, much of the content will be streamed live here.

 

Linden Lab

The Virtual Worlds Best Practices in Education conference aims primarily to strengthen the ties of the virtual worlds communities through networking opportunities and access to innovation. Whether you work in education, or support education, the VWBPE community embraces the work of all of those that work in this industry both directly and indirectly. VWBPE connects you with the people that share your interests in furthering the goals of education in an information age.

The deadline for proposals is fast approaching on January 17th.

Whether your passion involves, imagination of artists, innovation of coders and scripters, the vision of designers, the ingenuity of out of the box thinkers, or the aesthetic interpretation of performers, VWBPE has a great program on the horizon for March 9-12, and they're looking for your participation.

Important deadlines here: http://vwbpe.org/presenters.
Proposal Guidelines: http://vwbpe.org/presenters/guidelines
Call for Proposals: http://vwbpe.org/presenters/call-for-proposals
Steps to Submission: http://vwbpe.org/presenters/faq/how-to-submit

Get your prosals in this weekend and plan to attend!

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Jack.Linden

I’m delighted to announce that today we have released Viewer 2.3 as the main Second Life Viewer and the default download for new Residents. This release includes the full launch of Display Names allowing greater self-expression, improved Event Scheduling, Viewer Hints, and many additional performance and usability enhancements. For more information on the new features, see our Viewer 2.3 Beta blog post.

This is just a few short weeks from when the Viewer 2.3 Beta was made available; a big thanks to those Residents that downloaded the beta and provided feedback.

Download the Viewer 2.3 Release today, try it out, and Twitter your thoughts using the #slviewer2 hashtag.And, if want to learn more about Display Names, then there are plenty of places to find information including some excellent videos by Torley. Check out the helpful links below.

Please note: If you are using an older version of the Viewer (including most 3rd party Viewers) that still has three login fields (first name, last name and password), please read this page for guidance on how Display Names affects logging in.

Linden Lab

Love is in the air and Valentine’s Day is just a few days away! Pink and red dominate, chocolate sales sky-rocket, and we're reminded that the true hallmark of love is in the quality of time we spend with our loved ones.

Come to the Isle of View on February 13th for some Pre-Valentine’s Day fun. Meet up with other Residents and enjoy all the romance that Isle of View has to offer - boat rides, fireworks, kissing booths - a treasure trove of memorable moments just waiting to be made with someone special.

Why February 13th? Because we believe in love, and there is still time to find a special someone for the big day.

If you’ve got a Valentine - bring them to the Isle of View.
If you’re currently looking for a Valentine - come to the Isle of View.
If you have several Valentines - well lucky you - bring them all to the Isle of View!

And how does one get to the Isle of View, you may wonder - here’s your ticket to Second Life’s twist on the tunnel-of-love.

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Isle of View

Looking for something romantic this Valentine's Day? The Isle of View brings together everything the discerning romantic looks for in romantic festivities: boat rides, fireworks, kissing booths, forested walks, tasteful fountains, and free gifts. So bring that special someone to the Isle of View and tell them how you really feel.

Visit in Second Life

 

P.S. Isle of View.

Linden Lab

10.13.2014: UPDATE: Oculus Rift DK2 Project Viewer Now Available.

At Linden Lab, we’ve been very happy to see all the recent activity and interest in the virtual reality space - it's a sign of progress and innovation in the industry and helps validate the space Second Life has led for more than 10 years. Developments like the Oculus Rift hold great potential for Second Life, and we're very excited to bring the virtual world into the future with new technologies and partners.

 A few weeks ago, we began a limited beta test of a version of the Second Life Viewer that makes it easy to use an Oculus Rift headset with Second Life for a fully immersive, VR experience. From the outset, we’ve seen strong interest in the integration, not only from existing Second Life users seeking a new way to experience the virtual world, but also from virtual reality enthusiasts eager to explore the enormous quantity and variety of user-created 3D content and social experiences inworld.

 The early beta testers of our integration have provided some valuable feedback, identifying bugs as well as providing suggestions for additional features and options that would improve the experience of using the Oculus Rift with Second Life. Today we’re pleased to announce that our Oculus Rift integration is now available as a Project Viewer, the first step toward becoming a part of the default Second Life Viewer.

 The Project Viewer features:

  • Full Oculus Rift Hardware Support - includes automatic hardware detection and display calibration for quick and easy setup.

  • Full UI Support - users can access the entire Second Life UI and HUDs while in Oculus Rift mode, so there are no limitations on what a user can do inworld while using the headset.

  • Customizable UI - users can tailor the settings for Oculus Rift mode that work best for their needs.

  • Avatar Head Motion - Oculus Rift head-tracking data is mapped to the avatar, so users’ avatars look where they do.

  • New First-Person View - allows users to enjoy the immersion previously available with mouselook mode, but thanks to the Oculus Rift, the mouse is free again to control the cursor, allowing for interaction with the UI and objects inworld.

  • “Align to Look” -  allows users to quickly start moving the direction they are looking.

  • “Action Key” - interact with objects by pressing a key, works great in mouselook mode.

Like our initial beta release, this Project Viewer is more about making it easy to get started using the Oculus Rift to view Second Life than it is about optimizing the UI for headset users. We’ve made some minor adjustments to the regular Second Life UI in order to present it in head-mounted display (HMD) mode, but the UI headset users will experience with this project Viewer is still essentially the same as you’d see without an Oculus Rift.

If you have an Oculus Rift headset and would like to use it with Second Life, get the Project  Viewer here. Getting started is easy - the Viewer includes automatic hardware detection and display calibration, and we’ve created this brief

to help:

You can use the Oculus Rift for an immersive 3D experience anywhere and everywhere in Second Life, and we’re also creating a new category in our Destination Guide to make it easy to find places that are particularly compelling with the Oculus Rift.

It’s still early days for the Oculus Rift (the hardware isn’t yet available to consumers), and we have more planned for our integration with the Second Life Viewer as well. We’ll keep you posted as development progresses, and we look forward to hearing more about your experiences using the Oculus Rift with Second Life!

 

Linden Lab

Owning land in Second Life has never been more valuable, and now is a great time to get your own space or expand your current land holdings.

We’ve recently rolled out increased Land Impact for all regions, and last week, Full Private Regions went up from 15,000 to 20,000 prims - a 33% increase, at no additional charge!

Starting today, Full Private Region owners now have the option to upgrade to an even more impressive 30,000 prims! That’s an additional 50% more room for creating, decorating, designing your own store -  whatever you can dream up!

Upgrading to 30,000 prims costs $30 USD per Region and will incur an additional monthly maintenance fee*. For additional information about Private Region management and this Land Impact upgrade program, please visit our Knowledge Base.

To request an upgrade, please submit a case through the support portal on the Second Life website under the case type Land & Region > Land Impact Change Request.

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Above image from  Finn Lawksley via Second Life Official Flickr page.

* Upgrading a Full Region to 30,000 Land Impact costs $30 USD per region at the time of the upgrade and must be maintained for a minimum of one calendar month.When Land Impact is upgraded, Full Regions will be billed an additional $30 USD on monthly maintenance fees per region. Downgrading a Private Region back to 20,000 Land Impact will carry a fee of $30 USD per region at the time of downgrade. No pro-rating or discounting is permitted.

 

Linden Lab

When we updated our Terms of Service in August 2013, the revised language of Section 2.3, the “Service Content License,” caused concern among certain Second Life creators. The revision to this section was worded in such a way that these creators expressed concern that we intended to appropriate their original creations and sell or license such creations without their permission. As our historical practice demonstrates and as we have since tried to clarify, this was absolutely not our intent. Creators are the lifeblood of Second Life. It is you who have populated Second Life with a petabyte worth of unique content and experiences, and it is important for our collective and continued success that you remain confident in continuing to create in our world. To be clear: Linden Lab respects the proprietary rights of Second Life’s content creators and prides itself in its success in providing platforms on which users can create original content and profit from their creations.

As part of an update to our Terms of Service today, we have made a modification to further clarify Section 2.3. The updated section still provides Linden Lab with the rights that we need in order to operate and promote Second Life, so you will see that we have retained much of the language as the previous version. However, the updated section now also includes limits that better match our intended meaning, and we hope will assuage some of the concerns we heard about the previous version.

First, the modified version limits our rights with respect to user-created content in Second Life by restricting our use “inworld or otherwise on the Service.” Additionally, it limits our right to “sell, re-sell or sublicense (through multiple levels)” your Second Life creations by requiring some affirmative action on your part in order for us to do so. This language mirrors the corresponding User Content License currently in Section 2.4, which has been part of the Terms of Service for years.  

We know that the legal language of documents such as the Terms of Service can seem daunting, and we expect that some creators may continue to have concerns about particular elements of the updated agreement. Today’s revision to this section of the Terms of Service more closely expresses our intent - that we do not intend to appropriate or sell your content outside of our Service - and our hope is that the limitations clarified in the updated language of this section will support creators’ confidence in our platform.

As with any document like this, it’s important to read the whole Terms of Service before agreeing to it. Section 2.3 isn’t the only thing that’s changed - we’ve also added the updated policy for skill gaming, which we blogged about here - but we wanted to blog about this update to be clear about what’s different in this section, what it means, and why we made the change.

Linden Lab

When you log in to the Second Life Viewer today, you’ll be asked to accept an updated Terms of Service. As with any legal document, it’s important to read in its entirety before accepting, but we wanted to highlight one of the changes we’ve made in this update: to better protect Second Life users against fraud, the updated Terms of Service make it clear that trading of Linden dollars (L$) on exchanges other than the LindeX, Second Life’s official L$ exchange, is not authorized or allowed.

 As the official exchange owned and operated by Linden Lab, the LindeX is the best place to buy and sell L$ for use in Second Life. It consistently offers the best rates for both buyers and sellers, and by limiting L$ trading to the exchange we operate, we are better able to protect users against fraudulent activity.

 The majority of Second Life users who purchase L$ do so through the Second Life Viewer by clicking on the “Buy L$” button. There will be no change to that function, as these orders are placed directly through the LindeX. Similarly, shopping on Marketplace will not be impacted.

 If you haven’t used the LindeX before, check out this Knowledge Base article and the

below for more information: 

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Linden Lab

We’re pleased to announce an update to Second Life pricing for educational and nonprofit institutions. Effective immediately, any accredited educational institution or any organization with a 501©(3) charitable non-profit tax status (or equivalent) is eligible for a 50% discount on private region set-up costs and a 50% discount on private region maintenance costs.

As long-time Second Life users will note, the discount on maintenance costs is similar to a discount previously offered to these organizations. More recently, after reviewing our pricing, we have been offering this discount directly to individual organizations, but today we are happy to formalize this pricing, extend the discount to also include set-up costs, and open applications for all that are eligible.

For more details on the offer, including how to apply, please see the wiki page here

Organizations eligible for this discounted pricing are also eligible for invoicing of the private region costs. Invoices must include a minimum of six months of maintenance. Additional details can be found here.

Linden Lab

In May, we launched some new mesh default avatars to give new users some up-to-date, better-looking options that incorporated some of the new technological advances to Second Life. Following community feedback about these new avatars, we’ve made some adjustments, and today we’re re-deploying them with a few updates.

Most significantly, users will now have the ability to edit the avatar shape for the human form avatars. Because these avatars are mesh, not all sliders will affect the shape, but many of them will. Play around and personalize the body, torso, and legs using the sliders now supported with the updated, modifiable shape. Some of the head and eyes sliders will also now work to adjust the avatars’ faces.

Additionally, Sara (the blonde female avatar) got a fuller hairdo with more body and volume, and we’ve fixed the hover position for several of the avatars which helps prevent sinking into the ground.

Updating to the new release of avatars is easy. New users that are just coming into Second Life for the first time will automatically receive the new avatars via registration. Existing users will simply need to re-wear the avatar from the library (Inventory>Library>Clothing>Initial Outfits) or by accessing the avatars via the Me Menu (Me>Choose an Avatar).

Give the new avatars a try - we hope you enjoy the updates!