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mikka Luik

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Everything posted by mikka Luik

  1. Or even if very frustrated commision some. (Actually, they are rather fun to puzzle out in blender and not all that complicated to make yourself, if a little frustrating to start out from scratch - well, it is blender after all =^^= Just took in my case searching for how to make tank tracks to make the connection.)
  2. SL has a Disco? Wow. (Side note been a very long time since I was thrown out of one. Or into for that matter)
  3. Done Hey as a mainland road user all for it. Not sure if bug category is best as opposed to - feature request? The soft spots though yes - seems a Mole job.
  4. "bloviating" ting "botthurt ?" extra ting (3 point plus) "obvious parody of entitlement" ting bonus for fresh wording 2 points "utter self-obliviousness" ting as I reckon you made that up Total for this round of forum bingo - 10 points
  5. For a standalone object, something like: // a bit wordy but easier to see bits - can compress later as neededdefault{ touch_start( integer num_detected ) { key toucher_UUID = llDetectedKey( 0 ); // lazy, assumes single toucher only or at least first in Q integer toucher_render_weight = llList2Integer( llGetObjectDetails( toucher_UUID, [ OBJECT_RENDER_WEIGHT ] ), 0 ); string toucher_account_name = llGetUsername( toucher_UUID ); string toucher_display_name = llGetDisplayName( toucher_UUID ); string message = "Avatar : "; message += toucher_display_name + " ( " + toucher_account_name + " ) "; message += "Render Weight : "; message += (string)toucher_render_weight; llOwnerSay( message ); }} Its over long to break in to the various bits. For a HUD you will need a different approch (grabbing the target UUID for one thing).
  6. And google is your friend - you mean you don't check ?
  7. Only 3 months between this and the last time? Not even close to a necro award.
  8. Yes, probably not as many as I used to, unless I have plans for something outside of SL (and then there is at least one texture maker - shame can't endorse here - that gave me permission to use some elsewhere). If a set comes with matching materials versions too then another yes - saves a lot of faffing about (and usually cheaper in the long run) with uploading 3 for each required. This is even with an inventory stuffed with - I shudder to think how many.
  9. Is that still used as a tactic even with derendering just a click away? Old ways are the oldest I guess
  10. Well, whats in it for the Lab anyway? There are a thousand ways to 'chat' already out there. Plus any 'phone type dev I would imagine would be something for the next platform anyway. Could they monetise it? Possibly but the dearth of existing third party versions (not mentioning the one already ) seems to show its not worth the bother - I mean, all the source is out there and APIs for various phones are standard part of most dev kits but no one seems to have felt the urge.
  11. This " increasingly interested in virtual worlds beyond VR headsets " made me wonder, which virtual worlds have you been using With a VR headset?
  12. Also, particle_parameters is not defined.
  13. Yes... and sort of points to the ongoing 'sl2' confusion. From what has been made known the possibility may be that someone could use what seems to be this new 'engine' to create the equivalent of a continent...In theory you could using existing tech (waves vaguely at open sim cough) or even something like Unity (not played a lot with that so no idea if its even a concept that would fir the tools though). Personally I love the idea of mainland(s) but I am not expecting the same thing at all. Think back to those before as well (cloud party anyone? Well, it turns out, no). (Edit to zap errant 'w' replacing vowels)
  14. Hard to tell without more details, but first off where are you declaring these?
  15. Rhonda Huntress wrote: Theresa Tennyson wrote: It's the same with scripting a door, or running a club. So ... what's the trick to getting a mesh door to work right? To paraphrase the OP a bit, you 'download some free tools and learn it' because thats what they would do
  16. Sort of rings a bell ... the trial option from way back? http://secondlife.com/landing/voicemorphing
  17. Flip side of course is that if one of these gadgets makes it in to my price/interest range then I will worry about finding content that fits the same criteria. And quite possibly build for it, if still in the mood. If SL could be retrofitted to fit the current toys specs (which from a 'build complexity' point would be doable although thats only part of it and does not take in to account actual delivery etc) then it may be worth it, else it stays an interesting challenge for whoever wanted to work on a viewer. And more power to them.
  18. Amongst others, this http://secondlife.com/httprequest/homepage.php Not quite realtime, think its every few (15?) minutes
  19. Short answer - yes Longer answer, I use whatever fits the job be it prim, sculpty or mesh (with 'job' loosely defined)
  20. Not sure if this is related but as of today had a string of 'failed to find item in database' on logging in to Aditi, both on lates LL Viewer and Kokua, both with cache cleared and no Main Grid (Agni) log in between (as there have been similar problems before). No amount of attempting to reclothe worked, finally had to resort to the last Singularity main release to get dressed... Not sure if its caused by the new synch feature or the coming changes to how inv is handled?
  21. Well, probably a little late to this but... I did get intrigued about replacing the standard body but being low on funds have been trying to do my own. So many resources out there and have made a pretty nice direct replace for my normal from an MH base run through the lovely basic rigging Blender template from the avastar people and a quick doubling of verts means - I have my body again. All extra smooth and expect it would be great. Only I don't get out much and not a lot of beaches in my haunts (not the sunny lounge about ones anyway) I actually like it in that I can make a totally custom one. Probably not relevant to the larger issues though but as always nice to have the ability.
  22. soxley wrote: ... Stalkers? Total non-issue; just mute as each alt pops up. Being so emotionally warped you fixate obsessively on someone may be groteque, but it's not a crime. Is self-policing and self-reliance too much to ask for? Just on that point - I think you may be a teeny bit out of touch with reality. Putting it mildly.
  23. Curious now, which 'old product' are you referring to? Been quite a few come and gone over the last few years.
  24. Noticed this too but thought was a mistake on my settings (using Kokua 4.0.1.37934 so same source more or less) but yes - rather annoying as it seems to 'collapse' a little too quickly. ( I see several jira entries, is Grid Lines Changing Scale Depending on Distance from Camera the most recent? ) I also use distant view to snap and seeing this even at a conservative 0.125 grid setting.
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