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About Rufferta

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  1. I recently ordered something on the Marketplace, but when I got the package it had a notecard instructing me to pick up the item at another location - which no longer existed. When I went back to give feedback the listing was no longer there - either LL had removed the listing, or the seller had taken it down. I have hopes of eventually getting the item, since the seller was a respected merchant and her IM's weren't capped yet. Remember, you may leave Second Life for a while, but your listings may stay on the Marketplace for a long time afterwards. You don't want to return to face an angry mob.
  2. In Inara Pey's blog post of March 15th, on Linden Homes, she indicates that as occupancy in the new Linden Homes goes up, the old Linden Homes (and the continents they are on) will be removed, and those who are still in the old Linden Homes will be encouraged to move (I hope before they remove the continents). I'm wondering if people who are currently occupying the old Linden Homes will be given priority for the new Linden Homes? I'm also worried that some of the nicer features of the old Linden Homes Communities might not be retained or transferred (things like the lovely Stone Dragon, or The Temple to the Mole Gods).
  3. I I believe part of the blame here is that in some places LL sold parcels right up to the edge of The Void Ocean (the Great Nothing). Real Estate agents took advantage of this, and put faux land on it and advertised it as having "unobstructed ocean view". I have hopes that LL may be adding water passage around some of those clogs.
  4. I had an idea. How about Second Life take some of the abandoned sims on Mainland, hire ChinRey to landscape them and put roads on them, and then put some of the 'Linden Homes for Premium Members' on them? They would have to leave 'wildlife corridors' and such in place, but I'm sure it would improve the Mainland. I'm no techy, I'm sure there must be numerous reasons why the Lindens have to put their Premium suburbs on big pieces of separate land or they would have thought of this themselves already, but I thought I'd mention it.
  5. I realize this is probably passive-aggressive behavior, but if I'm ejected by a security orb in less than ten seconds, I just add the name of the owner to my 'block' lists. I have a pathetic hope that one day one of these owners will try to walk across my lawn (otherwise left public) and get blocked. I used to send polite notes like 'hey, did you know your security orb has a trigger finger?' but that didn't seem to change behavior. I never intentionally try to enter private space, usually I get zapped when I'm exploring Mainland and click to teleport on what I think is public land. Last time this happened was when I tried to land on a road outside of a property I had sold, wanting to see what had been done with it. I was instantly ejected, so I have no idea how far off the target I landed. I think I'll add a note to my property descriptions "If you've been blocked from entering this space, it's because you have a security orb which zaps without warning."
  6. I remember chatting with a male avatar and then noticed on his profile an entry "Women I have had."
  7. My first house, in Green. It was just a half-cylinder with walls at each end. I couldn't figure out how to make the door work so I made the walls walk-through. I was so proud of it.
  8. http://maps.secondlife.com/secondlife/Demorgan/239/149/51 Turns out that in my haste to put Tourist Information Centers on every Second Life Continent I ended up with two parcels on Route 7 in Corsica. This one is on the road, catty-cornered from a Pod Depot.
  9. http://maps.secondlife.com/secondlife/Tethys/160/125/87 I bought more land in another sim to consolidate parcels to make them easier to manage. This parcel is an isolated one I had a lot of fun landscaping but never had time to perfect. I left objects in place to give prospective buyers an idea of what might work (and what doesn't work). I think I would skip the waterfalls if I did it again. Never did figure out how to make the zipline run uphill.... Road and pod route at top of slope. Pod route also runs through the rapids. i've also seen SLGI vehicles pass overhead. Land has steep slope down to the river with a view of the rapids and Enceledus sim across the way. The river rapids are not really navigatable, but downriver there is a place you can get a free innertube. Public Land Preserve parcels across the way. Some of my neighbors had political signs out but I permanently derendered them so don't know if they are still there.
  10. http://maps.secondlife.com/secondlife/Gumtree/187/3/25 - This is an odd-shaped parcel. I can cut off the "tail" to make it only 512 for 1536 if you prefer. As stated, this is on a pod route, and Squall Beach (a Magellan crash site) is next door. Helfell Infohub and Fuerte de San Phillipe are one sim over, although I confess that many newbies do not seem to find their way out of the infohub. I had a tourist information office here, but I am moving it across the road so that I could offer water access.
  11. I read the article, and watched the video, but it is not clear if these new parcels are zoned "Residential Only". I checked Auction Parcel #5 and there is no covenant. Does anyone know? I know that the "Linden suburbs" are "resident only" but places like Nautilus also seem to have commercial builds. Does anyone know if I could put up a "Tourist Information Office" up in the new area?
  12. I like the new residential areas, but I'm glad to hear that you can put up your own house if you don't like what is already there. The roads are nice, and the fact that the residential area surrounds a quest area may draw more customers. I'll be interested to see how the auctions go.
  13. I've seen some nice 512's come up for auction - become a Premium member and if you buy a yearly membership with automatic renewals you will never have to check in again. You would have to pay for the 512, of course, but after that you would not have monthly tier payments and you could build exactly what you want!
  14. Thank you, Nicci Pond and Prokofy Neva, for your replies. I guess I had better put that notecard in the "Ancient History" section along with things like "Last Names."
  15. Inspired by Ferd Frederix's "How to Find and Get Linden Bears in Second Life" on www.outworldz.com I followed his clues. I got Nichol Linden's prototype bear at the corner office in Linden Estate Services. I found the Lottie, Elle, and Concierge Linden Bears in the 1-World Village in Meiji West. I found the Scottie Bear by Lynx Linden in Pooley. I followed the clues from the white bear on the railing of Simon Linden's house in Denby and got a Simon Linden Bear (eventually). Having run out of Ferd's clues I kept looking. I found bears from Kelly, Kyle, Dakota, Alexa and Brooke Linden on the Marketplace. In Rizal I played a "Claw" game and got a stuffed Mole toy and a shoulder teddy, and then at Pyri I clicked on some of the game booths and got a Pyri Bear/Mermaid but after that I ran out of places to look. For example, one blog said that Harmony Linden had set out a bear on her parcel in Linden Village but I couldnt find the parcel. There don't seem to be very many Lindens inworld at all, in fact. I pulled up search and put in %Linden and profile after profile was completely blank - no profile picture, no picks, nada. I think it was one of the few full profiles that said "If you want my bear, look on the Marketplace." I guess they get tired of getting IM's saying "send me a bear". Anyone have any information about any Linden Bears that might be available without having to trespass or IM? I'm looking for information for a short notecard tour for my Tourist Information Office. The notecard will also include a short paragraph on "How to Identify a Linden Inworld". (My understanding is that they will be called _________Linden, their profile will say "Linden Lab Employee" and their chat text will be blue...any other clues?) Thanks in advance for any help or advice.
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