Jump to content

mikka Luik

Resident
  • Posts

    774
  • Joined

  • Last visited

Everything posted by mikka Luik

  1. Now you make me miss Bowie. In the year of the scavenger .....
  2. Broadly agree with HarrisonMcKenzie with a few asides, we Euros are not an homoginised blob so your kilometrage may vary depending on exact locale, I never found people in Japan shy as rather polite (actually fun in an anarchic and glad to see some of the customs I enjoyed still going) and as far as Canada goes - not so much prudish as practical. Nice outer layers always usefull when it it is minus 30 degrees Celsius with a distinct change during summer where it swung the other way- at least in the parts I lived in.
  3. And the legend G has always been the sane reasonable and effective voice
  4. hard to get excited when all in vox. nothing to refer to, terrible thing, text - you can save and refer back to innit.
  5. I charge more than that for RL pix *runs to bunker*
  6. Thanks Kelly, scripting side is of my interest in new platform so... any clues on what within the API is in place? Pretty please ? =^^=
  7. Overall, yep not too bad - will echo better deletion/editing for certain subs (but not across the board). Adding picture and sig was a breeze and navigation is fine. And they turned on drag image to post? Even better. Only gripe - too much white space (bear in mind I have said that about every web page redesign since 2012 so probably not a major concern =^^= )
  8. Avery, it is quite common on forae (is that the plural or is it fori? forumz?). If it bothers too much, just don't be logged in - can still see and tested just now. No trace
  9. Wonder why in profile pic can just drag and drop (yay convenient) but for sig need a URL. Actually, same here so same mechanism. Not a biggie I guess.
  10. Follow this : https://community.secondlife.com/t5/Mesh/INVALID-ASSET-MULTIPLE-amp-MAV-FOUND-DEGENERATE-TRIANGLES/td-p/2770436 Also, test on the Beta grid to save cash.
  11. Principle is simple enough (easy enough to read rez at offset rinse and repeat) but I don't think I know of a practical way to represent, say, the 3 billion odd base pairs in human DNA,,, even if you actually scrunched down a mesh 'unit' with 7 base pairs (1 mat per 'pair', simple colour texture as not a lot of combinations plus the invisible bounding box mat to take it down to ahem nano level past the lower xyz dimension limit).Could manufacture longer 'chunks' but I don't know enough to even speculate how many larger structures in any strand could be fiddled this way... Add in the 256 link limit (I mean, you wouldn't want each pair to be running its own script would you?) and it gets even more fun with the orbit etc. At 7 base pairs per prim a linkset could rep... 1792. quite a few but... Sounds fun though. Good luck.
  12. Was curious so reran some tests on llGetObjectDetails results and can confirm - if llSetMemoryLimit() is used somewhere in script (else full 64k returned), for 4 MONO scripts in a prim Without memory limiter I get : Name = MONO object Scripts running = 4 Total Scripts = 4 Memory used = 262144 With limit : Name = MONO object (4096 limit) Scripts running = 4 Total Scripts = 4 Memory used = 16384 Nice to check though.
  13. Ah yes about that script checking confirmation... also tried that in case I was losing it but it confirmed edit window numbers. After the obligatory built in rounding errors converting rads to degrees of course. I build anywhere between 400 and 4k (Magnum sim) and the maddening thing is it has shown no consistency and is fleeting with nothing to tie it to restarts or rollouts. It comes and goes, as Nanny Ogg would put it. As ever I thought was just me but if anyone has a clue..
  14. I must have missed the ending but yes - was a little annoyed about the accusations in there so checked the textures I made for my skirts. Then realised that possibly the fact they are meant to be a continuation of armour over drive wheels it was not worth joining in. Apart from the fact that I made them I suppose At which point having read the profile in world I went back to the forge. And made a skirt... well kilt. I hope rivets are OK
  15. As you are using objects as representations (rather than some form of stored value 'card') suggest you start here http://wiki.secondlife.com/wiki/LlAllowInventoryDrop Detect change in inventory and then process - once thats done (and a few pitfalls there) its standard vendor processing.
  16. I may be missing something but for a hud, could you not use something like llDetectedTouchST to simply return a position to the hud itself? Nothing is transmitted externally (AFAIK) so position returned == 'button' (Edit to add.... 'invalid HTML'?)
  17. Assuming you used the lossless compression option, try this. OPen up your blurry map so its on screen. Rez a cube and apply the blurry map to it as a texture. Select the 'Reload' option (its in Singularity, might have equivalent in other viewers under 'reload image' or similar.) It might take a few tries but tends to bring them into focus, you will see the open map sharpen if it works (Relogging also sometimes fixes but this is quicker - just retrieved some from Beta with same problem, reload option fixed)
  18. Well. Just a simple maker of stuff here who is still learning. SL has given me that. As always, I bow (never kneel) before those who know more. I am sorry I am mediocre except - thrrrp The only ways is up. Now thats a tune will stick... Your point on signals is interesting. It is the 'external' to SL that actually generates those signals. The Lab makes tools =^^= and sometimes they need sharpening. Following a bit OT But to quote your quote (as I have no idea how) 'a position of privilege' applies - in what way? In this virtual place of ours where the very fact you can use it sets a base line from which anything within this is possible.
  19. try a search for Hamster Ball
  20. https://community.secondlife.com/t5/General-Second-Life-Tech/We-ve-taken-the-Second-Life-Cashier-offline-for-maintenance/m-p/3091893#M5518 No idea but could be related ...
  21. Another example of the left hand not even being aware of the right hands existance, let alone what it is doing? Or possibly the word 'Operational' has some new meaning that we have yet to be told about.
  22. Go for it:) As money no object.... Build it and enjoy =^^=
  23. Try here http://wiki.secondlife.com/wiki/Machinima
×
×
  • Create New...