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Everything posted by Coby Foden
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While walking on a beach I noticed this rusted bath tub there. I jumped straight in to see what kind of animations it might have. Not many, but quite ok. One washing animation was even very nice.
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All the owners of those extremely tall avatar owners should go in front of the mirror in RL and take a careful look how are the real human proportions. If the avatar is very tall it's impossible in SL to get the proportions right. The arms will be too short, often the hands are too small, and the feet are too small. And naturally there is also the "pin" head problem often seen in very tall muscular male avatars.
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Do you use the In-World Web Browser?
Coby Foden replied to Buttacwup Float's topic in General Discussion Forum
I always use external browser. -
European time zone people are still here. Some have left, some new have arrived, some old ones have returned. We never have taken mass exit.
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CTRL-SHIFT-R definitely works in Firestorm. That's what I'm using. Just keep those keys pressed simultaneously for a while. The fireframe view will appear. You can use also use the method what Sagadin told about: "Preferences -> Graphics -> Rendering", there's a tick box named: "Show the Scene as Wireframe" And there's also third method: From the menu select: "Developer, Rendering, Wireframe"
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Mesh shoes are designed to fit a specific mesh body. They don't work with default avatar's feet (as you noticed).
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I must say that I love natural looking clothes which don't have excessive highlights and shadowing painted on them. Flexi hairs are pretty cool when dancing and moving. Shoulder length flexi hairs work really well. Head: Vista Lia Eyes: Vista Lia eyes + [AG] Twinkle Eyes applier used on them Eye makeup: [KoKoLoReS] Eyeshadow Lipstick: [Arte] Lipstick in Vista Lia HUD, with some tinting added Body: Maitreya Lara Skin: YS&YS (on head and body). - For the head the skin is in the Vista HUD (has five tones), for the body I bought an applier. Hair: [Amacci] Coralee (shortened by me to shoulder length) Dress: [FurtaCor] Nathalia Dress (has HUD with many textures and plain colours) Shoes: [-KC- Couture] Hedy Heels (many parts are colourable with HUD) Necklace: [Ripped Team] Claw Necklace]
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If it happens when you are moving, and the line gets then worse, it might be that you are wearing some object which is mostly inside your body or head. Check the items what you wearing first to see is there something there. Got to wireframe mode, press CTRL-SHIFT-R so you can see is there something inside your neck area. You can go back to normal view pressing again CTRL-SHIFT-R.
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That's interesting. I got somewhere information that they were the names what I said. Maybe it was wrong info for the first one then (i.e. Pearl vs. Petal).
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Petal is not installed in Maitreya. These are the ones installed in Maitreya (as I said earlier): Pearl, Artic, Europa, Asia, America, Jamaica, Exotic, India, Tropic and Africa
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Maitreya has the following Glam Affair skin tones in the HUD: Pearl, Artic, Europa, Asia, America, Jamaica, Exotic, India, Tropic and Africa Polar tone is not included. Maitreya body was released before Polar skin tone was created. (This is exactly what Maitreya body creator said just yesterday.)
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Just my opinion: a good entertaining DJ is a must in a club. Those are the places where I'll go. I see no reason at all to go to a club which just plays radio stations; I can listen them anywhere. You said: "...lazers, disco ball, strobos etc." Umm.., no thanks. In SL those are just annoying distractions to watch on monitor screen. (@_@) But good luck if you feel that your idea works. Please report back how it goes.
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What are you doing today!? :D
Coby Foden replied to Kasumi Ravenheart's topic in General Discussion Forum
Got thirsty while shopping. Nice service as they had this outside the shop. (There was a hole in the cup, I just stuck my thumb in there to stop the leak...) -
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Bad hacker of "Bacon & Shaken" gave data to NASA's computer.
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Thoughts on the Town Hall meeting?
Coby Foden replied to Chic Aeon's topic in General Discussion Forum
So, those "fossils" are wearing system clothes. Those old system clothes can be worn on mesh bodies with Bakes on Mesh. Most mesh bodies use system avatar UV map so they are compatible with system avatar clothes. Nothing would prevent the upgraded system avatar to have the same UV map too. So they could use the system clothes. No content broken. No need for "full alpha of the legacy body, and an object that is added" stuff you mentioned. The whole idea of the upgraded system avatar is that there is no need for separate mesh body and head attachments. That would simplify things a great deal more than what Bakes on Mesh can do. Of course people could still wear separate mesh body/head attachments if they wanted to. But there would be less need for those if the system avatar was excellent too. -
How long have you been a Resident of Second Life?
Coby Foden replied to Xiola Linden's topic in General Discussion Forum
11 years, no long breaks, one week absence at most during holiday travels. Still going inworld many times a week and spending hours and hours in there. There's always something interesting to do in Second Life. -
Thoughts on the Town Hall meeting?
Coby Foden replied to Chic Aeon's topic in General Discussion Forum
My question was: "Are there any plans to upgrade the extremely bad ancient system avatar's shape mesh to present day standards? If not, why not?" /me makes a happy dance... Even though no active development right now, but being on the road map, waiting for resources, it's a very good sign. Naturally immediately somebody in the audience commented in chat that "It would break existing content!" It might break some ancient stuff, but who in their right mind uses them anymore? But for major part it won't break existing content if the system avatar's mesh upgrade is done right. Old system clothes would work right, just like they will work on mesh bodies with Bakes on Mesh. Mesh clothes made for system avatars most probably would work right too. -
Where did you meet your best friend in SL?
Coby Foden replied to Zomborg Vollmar's topic in General Discussion Forum
I met my best friend in Help Island Public when I was just few weeks old newbie. It happened in 2007. After 11 years we're still friends and meet regularly inworld. -
Thoughts on the Town Hall meeting?
Coby Foden replied to Chic Aeon's topic in General Discussion Forum
Downgrading basics accounts seem like kind of punishment. If the existing basic accounts would remain as they are and if the new basic accounts had more limitations then there would be two classes of basic accounts. The whole idea of downgrading basic accounts is silly. Instead of downgrading basic accounts, the premium accounts should be made more desirable. That's the healthy way of doing things. -
Is there recap of 4/20 Town hall?
Coby Foden replied to Heathernorton's topic in General Discussion Forum
if the above does not work then click the word YouTube on the right so you can watch it directly on YouTube. -
Visited at Fantasy Fair. Wearing the fair's free "low lag" outfit on Maitreya body and Vista Lia head. It's a lot better now than years back when there was free outfit for system body.
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What are you doing today!? :D
Coby Foden replied to Kasumi Ravenheart's topic in General Discussion Forum
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struggling with multiple layers tattoo
Coby Foden replied to NickolasGene Carter's topic in Your Avatar
If both tattoos are in alpha blend mode then it's not going to work. One solution is to keep one tattoo in alpha blend mode and the other tattoo in mask mode. However if the tattoo has semi transparent parts it will not look good in mask mode. If both tattoos have semi transparent parts then there is no good solution for the user for the problem you are seeing. However, if both tattoos are made by the same creator then they could put both tattoos on same texture. Thus you could wear that combined tattoo on single layer.