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Second Life University


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Just now, Coffee Pancake said:

The difference is I'm not aiming to exclude anyone.

That's nice.

I'm aiming to break/redirect expectations - you're aiming to, temporarily at the least, encourage them.

Funnily enough, the very same environments that some seem to think Second Life should emulate in some fashion regularly exclude player/user segments by design.

Souls-like types? You have to be quite ok dealing with intentionally left bugs, purposefully janky controls and all sorts of other BS to do much at all. Shooty McShootface? A few have adopted Twitch gaming style systems, others add in unnecessary resource management ... MMORPGs? Hello resource management, level grinding, unnecessary achievement gates and - in some recent games - Gatcha styled character/equipment acquisition.

None of which should be even hinted at as being a normal part of Second Life. Make it clear that you can find such things here if such is what you wish but also make it abundantly clear that such is not what it is about/the norm/the only thing it is for.

Break them of any expectations they have coming in.

If they cannot handle it ... Well that is that, too bad.

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1 minute ago, Coffee Pancake said:

People aren't monolithic. 

It's possible to enjoy shooty games, souls games, and messing about and chatting with friends in SL.

On that, we agree.

I never said that such could not be the case - if you'd paid attention.

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Welcome to SecondLife inworld shopping: A social experience

First, please derender all nearby avatars, wouldn't want to talk to them!

Secondly, do not move an inch, your physical presence in this space has no meaning other than to allow your camera to zoom around.

Thirdly, please lower your graphics settings

Finally, you want to be in and out of there as fast as possible - Because it's certainly not an experience you'll want to linger in!

- Strawberry

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24 minutes ago, Extrude Ragu said:

First, please derender all nearby avatars, wouldn't want to talk to them!

Secondly, do not move an inch, your physical presence in this space has no meaning other than to allow your camera to zoom around.

Thirdly, please lower your graphics settings

Finally, you want to be in and out of there as fast as possible - Because it's certainly not an experience you'll want to linger in!

Next: remove all scripts, do not use a mesh avatar, remove all attachments..

Just like the good old days!

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2 hours ago, Love Zhaoying said:

I think it would seem less "exclusive" if they called it, "Second Life Community College".  University? Do I need a student loan, or a scholarship? 

given the tiers then at least University

😸

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6 hours ago, Extrude Ragu said:

Welcome to SecondLife inworld shopping: A social experience

First, please derender all nearby avatars, wouldn't want to talk to them!

Secondly, do not move an inch, your physical presence in this space has no meaning other than to allow your camera to zoom around.

Thirdly, please lower your graphics settings

Finally, you want to be in and out of there as fast as possible - Because it's certainly not an experience you'll want to linger in!

- Strawberry

Exactly what I'd tell anyone going to a busy shopping event and what I do.  It's standard for most people IMO.  

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1 hour ago, Rowan Amore said:

Exactly what I'd tell anyone going to a busy shopping event and what I do.  It's standard for most people IMO.  

Half the reason for going to an event right after launch is because there will be a huge range of other people present, I've found as much new stuff to wear by checking shoppers out I have from the vendors.

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33 minutes ago, Coffee Pancake said:

Half the reason for going to an event right after launch is because there will be a huge range of other people present, I've found as much new stuff to wear by checking shoppers out I have from the vendors.

Might be 1/2 the reason you go but most people I know, do exactly as I do at least when the events first open.  I can perv people's outfits in less laggier places.  

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Yeah that is SL.
Dress up like Barbie or Ken, work hours and hours for a perfect look and that all to be de-rendered by the others if one goes out, so nobody sees all the work one has put into the appearance.

But.. on the bright side: We have legs, somewhere in those clouds.

Edited by Sid Nagy
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8 minutes ago, Sid Nagy said:

Yeah that is SL.
Dress up like Barbie or Ken, work hours and hours for a perfect look and that all to be de-rendered by the others if one gows out, so nobody sees all the work one has put into the appearance.

But.. on the bright side: We have legs, somewhere in those clouds.

If people would cut down on all the fancies they pile on to GO shopping, I wouldn't need to derender them.  If I'm out socializing, I certainly don't derender everyone.  It's rather rude to hit a busy shopping event wearing 1/2 your inventory and your 2 animesh pets.

Edited by Rowan Amore
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4 minutes ago, Sid Nagy said:

Dress up like Barbie or Ken, work hours and hours for a perfect look and that all to be de-rendered by the others if one gows out, so nobody sees all the work one has put into the appearance.

   That's not always the case, it's heavily reliant on context. If a person teleports to a shopping event, hitting the 'show friends only' button is well warranted if you're there to look at the products and want to get in and out as quickly as possible. If you teleport to a photogenic region to take landscape pics (or scenic selfies), other people may just get in your way (and contribute to what's likely already going to be a low-FPS experience as you crank your photo settings up in a cluttered scene). 

   If you're at an actual place made for socialising, or out and about on the grid, chances are people won't necessarily derender you on sight - they may well have limited their complexity settings in order to avoid lag (whether or not that system is borked); but if you kit up and arrive at a club with 175K complexity .. I mean, that's entirely their own fault for ending up a monocoloured blob.

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I actually don't derender avatars very often either. The only time I bother is when a store is giving out free heads and I'm only going to be in the sim long enough to tap a vendor and bounce (or more accurately - crash bounce). I do it just to speed that process up a little.

I spend enough time alone in my house/photo studio that going out somewhere busy is my big chance to socialize and people watch for a bit. I mean, to be fair, I do shop a lot, too, but most stores I like stay pretty empty, so that doesn't count!

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20 minutes ago, Sid Nagy said:

Yeah that is SL.
Dress up like Barbie or Ken, work hours and hours for a perfect look and that all to be de-rendered by the others if one gows out, so nobody sees all the work one has put into the appearance.

But.. on the bright side: We have legs, somewhere in those clouds.

Would be nice if one could only render those within a certain range like say 10 meters, so there isn't such a load and could see them to walk around rather then through them. Seems to me they are trying to convince us that mesh clothes and bodies are the problem and not the lack of ability of the viewer to have a working draw distance for avatars. A viewer fix or solution would be much more expedient than teaching all the user creators to make better mesh.

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1 hour ago, Rowan Amore said:

If people would cut down on all the fancies they pile on to GO shopping, I wouldn't need to derender them.  If I'm out socializing, I certainly don't derender everyone.  It's rather rude to hit a busy shopping event wearing 1/2 your inventory and your 2 animesh pets.

It's not the "fancies" that cause the biggest problem. It's the mesh bodies we all wear.

 

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1 hour ago, Arielle Popstar said:

Would be nice if one could only render those within a certain range like say 10 meters, so there isn't such a load and could see them to walk around rather then through them. Seems to me they are trying to convince us that mesh clothes and bodies are the problem and not the lack of ability of the viewer to have a working draw distance for avatars. A viewer fix or solution would be much more expedient than teaching all the user creators to make better mesh.

If something like this was put in place it should be optional.  I go to places where the avatars might be spread out over a larger distance that 10 meters and I would be upset if the system automatically did not render everyone in sight, based on the graphic settings I was using regarding draw distance, complexity and number of imposters. 

I rarely go to big shopping events, and if I do rarely do I go when they first open, so I've never felt the need to de-render other avatars or to 'show friends only'.   

A viewer or system solution for one problem in a specific situation (crowded shopping events that have just opened) should not cause negative behavior change or issues for other situations. 

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1 hour ago, Rowan Amore said:

All the more reason to derender everyone at shopping events.  

and at the hangout and the club and your home .... might be fine for people who play solo and make up for the lack of inworld social activity by hanging out on the forums, but we're a tiny minority.

It's pretty fatal step for a social platform when it can't function socially, reducing interactions to IM and groups and there is no reason not to migrate to discord, as many have (we're hemorrhaging small social groups that have just gone, dropped land holdings, the works)

SL just happens to be the place some of the discord group met.

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11 minutes ago, Coffee Pancake said:

and at the hangout and the club and your home .... might be fine for people who play solo and make up for the lack of inworld social activity by hanging out on the forums, but we're a tiny minority.

It's pretty fatal step for a social platform when it can't function socially, reducing interactions to IM and groups and there is no reason not to migrate to discord, as many have (we're hemorrhaging small social groups that have just gone, dropped land holdings, the works)

SL just happens to be the place some of the discord group met.

I do pretty well in busy places to socialize.  After the initial rezzing in.  Not saying it couldn't be better but I have no major issues even running wireless.  The difference with shopping is... I go to shop not look at avatars or chat so seeing those people does slow me down.  There is no point in seeing them.  I cam around the entire place, grab demos and go home to try them on.  I don't stand around, waiting for peoples to rez, taking up space for longer than I need.  Since no one is going shopping in their system avatar, it's the best option.

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