CaithLynnSayes Posted June 15 Share Posted June 15 17 Link to comment Share on other sites More sharing options...
VictoriaGrwd Posted June 15 Share Posted June 15 18 Link to comment Share on other sites More sharing options...
Charalyne Blackwood Posted June 15 Share Posted June 15 1 hour ago, EmmaAsht0n said: Getting ready for @Scylla Rhiadra's exhibition opening. Still unsure about the color though. Stellar and stunning! 4 1 Link to comment Share on other sites More sharing options...
JeromFranzic Posted June 15 Share Posted June 15 (edited) me right now at Scylla's latest exhibit, i'm the anthro kitty Edited June 15 by JeromFranzic 21 1 Link to comment Share on other sites More sharing options...
Leora Greenwood Posted June 15 Share Posted June 15 1 hour ago, JeromFranzic said: me right now at Scylla's latest exhibit, i'm the anthro kitty LOL, I can see myself flailing around in the distance.......... 5 3 Link to comment Share on other sites More sharing options...
Katherine Heartsong Posted June 15 Share Posted June 15 3 hours ago, EmmaAsht0n said: Getting ready for @Scylla Rhiadra's exhibition opening. Still unsure about the color though. Loved you in pale pink! 4 1 Link to comment Share on other sites More sharing options...
NiranV Dean Posted June 15 Share Posted June 15 On 6/14/2024 at 7:14 PM, Scylla Rhiadra said: BD definitely does handle colours differently than the other viewers, and I do recall that difference being referred to as "tone mapping," but what I don't remember (and I've been all over BD, and have been using it for a number of years) is any feature that allowed one to manually adjust this. But @NiranV Dean might be able to comment. In any case, the colour range in BD absolutely is broader and richer than I've found in any other viewer; it's one of the reasons I use BD for pics. Tone Mapping was just the part that compressed the color range back from HDR into the normal non-HDR range. BD however never supported HDR (although it did support a couple select very few things to be rendered outside of the non-HDR range). Tone Mapping was mainly used to compress the color range further into a range that we as humans perceive as more realistic, all the while attempting to keep contrasts working, the outcome was what many people describe as "muted" or "washed out" colors. It was a very controversal and hot topic, people didn't like that it washed out colors and made everything look less colorful but at the same time liked that it made the images and colors "pop". Tone Mapping had a range of several options that could be changed as desired. Color Correction was the second part of this equation that was necessary to bring back some contrasts and essentially undo most of the "washing out" that Tone Mapping did in its default configuration. Some people (for some reason) turned Color Correction off and wondered why everything looked so bright and flat. Same the other way around, disabling Tone Mapping but leaving Color Correction and then wonder why everything is so extremely contrast-y. BD was by default (and intended) using the Rheinhard Tone Mapping style (which is known to compress colors and "mute" them a lot but also was the closest to realistic from the available presets at the time) with some tweaks and a custom Color Correction preset. Now with PBR ALL Viewers have both Tone Mapping and Color Correction by default, but LL opted for Linear Tone Mapping (which is the absolute worst kind, hence why everything is so overblown) although they did move mostly to a mix between ACES and Linear Tone Mapping (i think it was 80% ACES / 20% Linear) which made it look a lot better and closer to what BD originally had (and ultimately wanted to achieve). It still looks quite a bit different of course due to the completely different implementation but its usable now (although could be better). However LL's implementation gives you 0 options because they want everyone to get the same result. I'm of course absolutely against this nonsense and want options back so i'll look into making things configurable eventually down the line. 1 3 Link to comment Share on other sites More sharing options...
Luna Bliss Posted June 16 Share Posted June 16 Nothing better than an inviting path......... 19 Link to comment Share on other sites More sharing options...
EmmaTyler1 Posted June 16 Share Posted June 16 14 Link to comment Share on other sites More sharing options...
CossetteAlarie Posted June 16 Share Posted June 16 Saturday evening, diner is empty. 15 Link to comment Share on other sites More sharing options...
BillFletcher Posted June 16 Share Posted June 16 16 Link to comment Share on other sites More sharing options...
SpiritSparrow Skydancer Posted June 16 Share Posted June 16 7 8 Link to comment Share on other sites More sharing options...
Isaac Ashton Posted June 16 Share Posted June 16 16 Link to comment Share on other sites More sharing options...
Charalyne Blackwood Posted June 16 Share Posted June 16 18 Link to comment Share on other sites More sharing options...
Scylla Rhiadra Posted June 16 Share Posted June 16 Yet another beach shot! (There is a method to my beach madness, I promise.) I did muck around a bit with the lighting on this one. 23 1 Link to comment Share on other sites More sharing options...
Scylla Rhiadra Posted June 16 Share Posted June 16 19 hours ago, ValKalAstra said: Well, I did try the Desert EEP and it's i nteresting how different things can turn out despite a similar basis. Also this kind of reflects my energy after days of trying I find that even relatively minute changes to, for instance, the direction of sun can make an enormous difference in terms to tone, the balance of light/dark, contrast and saturation, etc. It's both the power, and frustration, of EEP that you can do so much with it -- frustration because it's not necessarily intuitive, and one ends up spending huge amounts of time experimenting to get it "right." As I'm quite sure I don't need to tell you! It's also why the rather slapdash approach that LL has taken to EEP in the context of PBR really annoys me. Because PBR changes EEP a lot, and we all, as a result, now have a library full of EEP settings that honestly don't look very good anymore. Eventually I have to sit down and spend some serious time producing a new selection of basic EEPs that I like for PBR, but I'm honestly dreading it, so I'm putting it off. 4 Link to comment Share on other sites More sharing options...
Dorientje Woller Posted June 16 Share Posted June 16 17 Link to comment Share on other sites More sharing options...
Love Zhaoying Posted June 16 Share Posted June 16 10 hours ago, NiranV Dean said: Tone Mapping was just the part that compressed the color range back from HDR into the normal non-HDR range. BD however never supported HDR (although it did support a couple select very few things to be rendered outside of the non-HDR range). Tone Mapping was mainly used to compress the color range further into a range that we as humans perceive as more realistic, all the while attempting to keep contrasts working, the outcome was what many people describe as "muted" or "washed out" colors. It was a very controversal and hot topic, people didn't like that it washed out colors and made everything look less colorful but at the same time liked that it made the images and colors "pop". Tone Mapping had a range of several options that could be changed as desired. Color Correction was the second part of this equation that was necessary to bring back some contrasts and essentially undo most of the "washing out" that Tone Mapping did in its default configuration. Some people (for some reason) turned Color Correction off and wondered why everything looked so bright and flat. Same the other way around, disabling Tone Mapping but leaving Color Correction and then wonder why everything is so extremely contrast-y. BD was by default (and intended) using the Rheinhard Tone Mapping style (which is known to compress colors and "mute" them a lot but also was the closest to realistic from the available presets at the time) with some tweaks and a custom Color Correction preset. Now with PBR ALL Viewers have both Tone Mapping and Color Correction by default, but LL opted for Linear Tone Mapping (which is the absolute worst kind, hence why everything is so overblown) although they did move mostly to a mix between ACES and Linear Tone Mapping (i think it was 80% ACES / 20% Linear) which made it look a lot better and closer to what BD originally had (and ultimately wanted to achieve). It still looks quite a bit different of course due to the completely different implementation but its usable now (although could be better). However LL's implementation gives you 0 options because they want everyone to get the same result. I'm of course absolutely against this nonsense and want options back so i'll look into making things configurable eventually down the line. Thanks for all the details! 3 Link to comment Share on other sites More sharing options...
Jordyn McGregor Posted June 16 Share Posted June 16 (edited) Went to the exhibit opening, and got a snap with the gorgeous @Rowan Amore Edited June 16 by Jordyn McGregor 23 Link to comment Share on other sites More sharing options...
Cristiano Midnight Posted June 16 Share Posted June 16 next station 18 Link to comment Share on other sites More sharing options...
BillFletcher Posted June 16 Share Posted June 16 16 Link to comment Share on other sites More sharing options...
CherryChantal Posted June 16 Share Posted June 16 19 Link to comment Share on other sites More sharing options...
EmmaAsht0n Posted June 16 Share Posted June 16 20 Link to comment Share on other sites More sharing options...
Rowan Amore Posted June 16 Share Posted June 16 19 Link to comment Share on other sites More sharing options...
AyaSystema Chung Posted June 16 Share Posted June 16 happy Fathers day 17 Link to comment Share on other sites More sharing options...
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