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Chaser Zaks

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Everything posted by Chaser Zaks

  1. For SL: For it being LL's ISP, major SF area companies are experiencing major spikes in connection issues: https://downdetector.com/
  2. Hello! It appears that Linden Lab's ISP is currently experiencing issues. Please keep an eye on https://status.secondlifegrid.net/ for further updates. Sorry for any inconveniences this may have caused!
  3. Hello! It appears that Linden Lab's ISP is currently experiencing issues. Please keep an eye on https://status.secondlifegrid.net/ for further updates. Sorry for any inconveniences this may have caused!
  4. Hello! It appears that Linden Lab's ISP is currently experiencing issues. Please keep an eye on https://status.secondlifegrid.net/ for further updates. Sorry for any inconveniences this may have caused!
  5. Hello! It appears that Linden Lab's ISP is currently experiencing issues. Please keep an eye on https://status.secondlifegrid.net/ for further updates. Sorry for any inconveniences this may have caused!
  6. When you find out that wasn't a root that you were having trouble digging up:
  7. Sometimes the grid recovers. It can be anything from a server outage, router outage, or even ISP outage. If it is something to do with the ISP, it can block some people from logging in, but not others, and ISPs work 24/7 to fix things, especially in SF because a lot of big name businesses rely on those connections being up 24/7.
  8. That has to be manually updated. LL is typically asleep right now. Because they are based in San Fransisco, California, a majority of LL tends to be operating around that time. So SLT(the time you see at the top of your viewer) is the time that LL is mostly used to. Even then, most of the U.S. is at night, so those who work remote are also asleep. Only exception is if the grid severely breaks and doesn't recover, in which case, Soft Linden typically gets on and starts smacking things with a digital wrench.
  9. No no, you have it mixed up! We use the Sim Ant engine. Really though, the "sim" in Second Life and "sims" in The Sims just happens to be the same shortened version of Simulation/Simulator. Second Life and The Sims use both drastically different engines. In Second Life's case, a "sim" is short for Simulator, which a simulator can run one or more regions. Simulators handle a majority of stuff you see in world, such as physics and scripts. What you use is known as the Viewer, which you can actually browse it's source code if you so please: https://bitbucket.org/lindenlab/viewer/src/master/ It is only a coincidence that Electronic Arts and Linden Lab both use "sim" for a shortened word version of software. Sort of like how Orange can be the colour orange, or the fruit orange.
  10. This can be fixed by using the cheaper method of alpha known as Alpha Masking. You can find this setting in the Build menu under the "Textures" tab. Blending is an expensive process, so often, assumptions are made on the calculations side of things. Alpha masking is much cheaper, as instead of comparing various ranges between 0 and 255(technically speaking, 0.0 to 1.0, but in floating points, which there will be way more than 256 values), alpha masking will use 1s and 0s. Computers love binary, not so much floating point math. You can also choose to use "None" as the alpha mode. This is specifically useful for when a solid texture(has no intended transparencies) has a alpha channel. Despite being fully opaque, some textures will still have the alpha channel, which can result in the issue you are seeing.
  11. Honest opinion, I'd rather have divisive(Using this word as in how political ads are divisive in general, not saying a specific side) ads than it being unclear on what is/is not allowed on land now. If I see a ad I don't like, I just ignore it. No biggie, I can control where I look.
  12. When you travel from Second Life to Fallout 76, but forget to remove your deformer.
  13. I presume the issue is server related. While I cannot operate land(I don't have monies for much land, unless it is on already crowded zindra land), if she needs a web server, I would be more than willing to help out and offer the assistance of my server(it has no intents on going anywhere for decades, too many things plugged into it), free of charge. In my opinion, the pods are a historical significance in Second Life's history.
  14. Hey! Networking engineer here. Second Life uses a lot of bandwidth, particularly due to dynamic assets and physics streaming. Satellaview was primarily used to transmit games in a read only format, and those games were less than 2 MiB. While satellite technology has improved much since then, there is still the following issues: Satellite rentals are not cheap Satellaview only received broadcast, it didn't send them Latency is a huge problem with satellite internet Honestly, if I worked for Linden Lab, I would not pursue this as, to put it bluntly, it would be a waste of time due to lack of potential users. Anyone who would be buying this technology for home use, would be much better off buying satellite internet such as Hughes net(Not sponsered/endorsed/etc). It is cheaper, the technology is much more refined, and there are much more uses other than being restricted to Second Life. Here is a feature comparison: Features Second Life "Satellaview" Satellite internet High Latency Yes Yes Platform locked Yes No Price Expensive Cheap-ish PCI Slot requirement Yes No Can access SL Yes Yes Can access WWW No Yes
  15. Yes! I did also find a video of old Orientation Island, unfortunately the cyber rats is a very brief segment, but here it is:
  16. I joined back in 02/05/2007, but my now account was in 2008, which I then left for reasons (i was underage and left sometime mid/late 2008 on my own will when finding out I had to be 18. Yes LL knows, and we resolved this situation. My real DOB is on file now. You can blame Neopets for advertising SL to me) and came back when specific reasons were no longer a factor. I remember this, which I still have to this day(I wish I could re-visit this place!): I recall the building tutorial area which LL was trusting enough of people to allow people to rez something without grey gooing the entire region, as well as the "Get the torch and wear it" quest, which resulted in a lot of new people wearing torches around SL. But I also remember going to a place called FlyinTails Airfield and meeting a friend that had disappeared for unknown reasons. Someone was nice enough to me to give me some money to get a non-freebie avatar and pointed me to Luskwoods, where I was then promptly scammed by someone asking to borrow some L$ and promised to pay me back, which I was dumb back then and also very overtly nice(which I still am, but to a lesser extent). I also remember the lack of sculpts. If sculpts were to be found, they were a rarity because no one knew how to use them. It was only a few years later while I was gone that people seemed to figure out how to use them. I still have some of the old primitive based avatars sitting in my inventory, such as the Phase 2 "Crax" avatar which I am unsure of the history of, either bootleg crux, original crux, or prototype crux. Or this "Violator" or "Spawns Enemy Avatar". Either way, they are fully primitive based, sculpts are verbatim!: Also these where everywhere, and you'd get llInstantMessage'd to click it when entering areas: Also no Marketplace. Wanted to find something, GO REGION HOPPING! No search unless the product you were searching for was seen as important enough to the seller to put into the parcel description. LL's viewer was the most popular back then too IIRC, so there was no "STOP CAMMING ME" stuff. And in my personal opinion, copybotting was much more of an issue back then than it is now. Now it is mostly just people ripping meshes from games these days.
  17. Two reasons: 1. Marketing and advertising. (Note: none of these names are sponsored nor am I endorsing them, they are just names that came to mind.) Why do you think malls are(where?) a thing? Say you are going to Old Navy to buy a pair of jeans, but to do so, you have to walk through the mall past all these other stores. Each store you walk by, there is a chance something will catch your attention, be it say Spenser's or Game Stop, maybe even the big guns like Sears. Another real world example of this is Ikea. Most Ikea stores have their store layout so that you have to go through the entire store just to get to the exit. Point being: If you have to walk by more things you can buy, there is a chance you will stop and look at it, and if you stop and look, you have the chance to buy. 2. Frustration prevention. If a new resident teleports to a store and they get stuck under Terrain or in a building, they might not know how to get out, and they may assume it is "broken". For older residents, this can be annoying, especially if you are trying to find the entrance in a very cluttered and poorly laid out store. As for pushers: Because "REEEE STOP BUMPING ME YOU ARE HARMING MY PIXELS". Same drama as look at targets. Pushers are just designed to make it so people will less likely bump into each other, thus reducing drama and potential loss of customers due to arguing or seeing arguing.
  18. Info hubs often attract those with big opinions, griefers, and trolls, due to the lack of moderation. This is "normal" for a info hub. Info hubs are not safe in that way. Info hubs are safe, as in, if you log in and the region you were previously in is no longer available, or you happen to get ejected from somewhere, safe hubs provide a place for people to still be able to log into, even if they are not dressed. While the general and moderate safe hubs encourage those to dress as soon as possible, adult safe hubs do not require this, and you will see all sorts of weird stuff. Policing sounds like you are actively sitting there waiting on people to do something so you can report them. You are under no obligation to report people, yet alone police people. While yes, Linden Lab relies a lot on people reporting abusive residents, they don't encourage people to go to the point where they actively seek out people who may be violating the rules, as that in it's self can be seen as harassment. New users are directed to visit Social Islands and other places listed in the destination guide. I'm not fully sure if this is a legit post at this point. Is this a troll post? (Also it is singular Lab, there is only one Linden Lab) Just because you report something, doesn't mean it will be dealt with the way you want, or that you will be notified if it is dealt with. When something is reported, Linden Lab takes their time to ensure they do not punish someone for something they didn't do. They also do not punish people for subjective reasons, such as "hate and evil". I could say that hating cats is "hateful and evil", but you probably wouldn't agree with that. Hate, just like free speech, is a subjective subject. It isn't something that is easy to agree upon. Just because Linden Lab doesn't ban someone, doesn't mean they agree with what they say. They are simply ensuring equal treatment of Residents. Personally, I do not want to see Second Life become like Facebook. Facebook has taken to censoring people who have views that do not align with their own. Second Life allows people to be themselves, within reason. It also encourages people to be adults and use the block button when necessary. Take for example, there is a lot of stuff I have seen others say that I disagree with and would personally see hateful, but is it truely hateful? They would say "No, it isn't hateful", and that is their opinion, which disagrees with my opinion that it is. So I would rather them not be censored, lest I risk my own opinions be censored.
  19. Did you not read what I said? He has done the whole arm waving thing before. He was not mocking the reporter.
  20. He does that when making fun of people, he has done that before that interview. He also talks with his hands a lot, so he is super exaggerating his hand movements. The whole "he is making fun of a person with a disability" is just the media yet again trying to attack Trump with baseless accusations. Sure, Trump has done some things I disagree with and I think would be news worthy, but if you are going to attack Trump, at least do it for something actually did.
  21. DISCLAIMER: I am part of the FS team(Specifically on the bug squishing team), while I will attempt to be non-biased, these have always been my views even before being part of the FS team. Firestorm's AO is actually quite efficient, as it off loads the AO state checks to the viewer it's self(not that the code is CPU heavy). It can be used without the bridge even, so there is zero scripts involved. I have no idea where the claims that it is using scripts to do AO stuff is from. Theoretically, the FS AO is actually faster than script based AOs as there is no LSL VM(either LSO or Mono). LSL has clock speed limits to prevent it from killing the simulator. Although I am unsure if it really matters that much, because we are talking nanoseconds in difference. If you'd like to review the code yourself, here are the relevant files: XUI Code: https://vcs.firestormviewer.org/phoenix-firestorm/files/tip/indra/newview/ao.cpp https://vcs.firestormviewer.org/phoenix-firestorm/files/tip/indra/newview/ao.h Engine code(Where the magic happens): https://vcs.firestormviewer.org/phoenix-firestorm/files/tip/indra/newview/aoengine.cpp https://vcs.firestormviewer.org/phoenix-firestorm/files/tip/indra/newview/aoengine.h I believe this code is relevant to setting up AO templates?: https://vcs.firestormviewer.org/phoenix-firestorm/files/tip/indra/newview/aoset.cpp https://vcs.firestormviewer.org/phoenix-firestorm/files/tip/indra/newview/aoset.h All animations are handled by the LLAgent::sendAnimationRequest which uses the AgentAnimation message. This is how the viewer plays every other animation that isn't triggered by the simulator it's self. While true, it isn't perfect and there are some bugs here and there(such as it sometimes pausing if the viewer is minimized, however this is due to how the viewer handles being idle), I personally find it as good as any other AO. All things have bugs, it is impossible to iron them all out, especially on a code base as big as SL. You squish one bug, two more appear in it's place. If you do see bugs related to it, please do file a Jira issue regarding it here: https://jira.firestormviewer.org/ Also I have found that crouching/uncrouching(just tapping c) will often cause the AO to wake up if it somehow went to sleep.
  22. I think they stopped doing that when they hit 1 million+ residents. 64 million birthday emails is a lot to send out per year, especially if you don't want to upset the spyware giants' spam filters(Google, Yahoo, Yandex, and Hotmail(does anyone even use that anymore?)).
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