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Everything posted by Lucia Nightfire
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Sounds like you're going to be needing an onion head/body as BoM can't support animated textures "adequately".
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Future of the metaverse, and all that
Lucia Nightfire replied to animats's topic in General Discussion Forum
What a crock. -
Unable to return encroaching object ?
Lucia Nightfire replied to Coffee Pancake's topic in General Discussion
Is this on Mainland? Is any/all encroachment return affected in the region? If memory serves, encroachment return is a console setting for estates. @Whirly Fizzle am I thinking right? -
Unable to return encroaching object ?
Lucia Nightfire replied to Coffee Pancake's topic in General Discussion
To be fair, encroachment return DOES lose it's mind sometimes. -
Guests to use object to report & ban griefers
Lucia Nightfire replied to KindredMedal's topic in Wanted
Just an FYI, but public access democratically activated moderation devices have been used in sandboxes/communities in the past and they have been abused and people wrongly ejected/banned. Said devices usually don't last for long periods of time. -
Guests to use object to report & ban griefers
Lucia Nightfire replied to KindredMedal's topic in Wanted
Just an FYI, but public access democratically activated moderation devices have been used in sandboxes/communities in the past and they have been abused and people wrongly ejected/banned. Said devices usually don't last for long periods of time. -
LL needs to hire a 1st string quarterback. They never have time to 'tackle' anything. 🙄
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Deploy Plan for the Week of 2021-08-30
Lucia Nightfire replied to Mazidox Linden's topic in Second Life Server
Yeah, but the bug I posted came with the changes to llUnsit() released this week. -
New 360 snapshot in town thank you Linden Lab team & Callum
Lucia Nightfire replied to Drakeo's topic in Second Life Viewer
I'm not seeing the latest 360 snapshot viewer on the release notes page. The one there now is 2 years old. https://releasenotes.secondlife.com/viewer.html- 23 replies
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- linux viewer
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In the US it's always a Dave that screws things up. Or so the job advertising commercials on the radio tell me.
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We are still technologically at an infancy to have a true metaverse. Also, no true metaverse can be owned/operated by any one corporate entity.
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Was another thread necessary? 🙄 Let's make 20 more threads about the same thing!
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Deploy Plan for the Week of 2021-08-30
Lucia Nightfire replied to Mazidox Linden's topic in Second Life Server
It's a shame there is still a bug with unsits. https://jira.secondlife.com/browse/BUG-231144 -
vector cam_eye_offset = <3,0,4>; vector cam_at_offset = <0,0,1>; float cam_distance_tolerance = 0.01; //meters float camera_angle_tolerance = 0.5; //degrees default { state_entry() { llSetCameraEyeOffset(cam_eye_offset); //local to link, not root llSetCameraAtOffset(cam_at_offset); //local to link, not root llSetText("",ZERO_VECTOR,1.0); llSetTimerEvent(1.0); } on_rez(integer i) { llResetScript(); } timer() { if (llGetLinkKey(llGetNumberOfPrims()) == llGetOwner()) { if ((llGetPermissions() != PERMISSION_TRACK_CAMERA) || (llGetPermissionsKey() != llGetOwner())) { llRequestPermissions(llGetOwner(),PERMISSION_TRACK_CAMERA); return; } vector cp = llGetCameraPos(); rotation cr = llGetCameraRot(); vector gp = llGetPos(); rotation gr = llGetRot(); vector target_global_cam_pos = (cam_eye_offset * gr) + gp; vector vn = llVecNorm(cam_at_offset - cam_eye_offset); //local_camera_aim_vec_norm rotation target_local_cam_rot = llEuler2Rot(<0.0,llAsin(-vn.z),0.0>) * llEuler2Rot(<0.0,0.0,llAtan2(vn.y,vn.x)>); // I used this method as llRotBetween() can return '180 degrees off' scenarios on local x or z rotation target_global_cam_rot = target_local_cam_rot * gr; float dist = llVecDist(cp,target_global_cam_pos); float ang = (llAngleBetween(cr,target_global_cam_rot) * RAD_TO_DEG); if ((dist > cam_distance_tolerance) || (ang > camera_angle_tolerance)) { llSetText("Press ESC to reset camera.\n \n \n \n \n \n ",<1.0,1.0,1.0>,1.0); return; } } llSetText("",ZERO_VECTOR,1.0); } } In this example I just created out of curiosity/boredom and with "expanded" use of locals for the sole sake ease of reading, you can adjust the cam eye and at offsets and the tolerances to suit your needs and adapt the code to your application. Whenever you're sitting on the object and your camera's position or rotation exceeds tolerances, a hover text message will display telling you to press Esc to 'reset' your camera.
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Governance is already overwhelmed in handling ARs and marketplace flags. They most likely don't want the additional workload of publishing reports or even deciding which and what report can be published. I do, though, wish they could at least post a few of the most interesting cases handled per month, with "names/locations changed to protect the innocent".
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I would rather have a function that can give the user the option of turning on/off what triggers the changed() event instead of turning on triggering with parameters that didn't used to trigger it before, which today could lead to a crap ton more region script eps, possibly event queues getting maxed out and content breaking. Something like: llSetChangedEventTriggeringParams(link_number, [CHANGED_NAME, FALSE, CHANGED_DESC, FALSE, CHANGED_COLOR, FALSE, CHANGED_TEXTURE, FALSE, CHANGED_INVENTORY]); I've longed for a way to not trigger changed() events from color or texture changes without first doing script state juggling.