Jump to content

Tazzie Tuque

Resident
  • Posts

    809
  • Joined

  • Last visited

Everything posted by Tazzie Tuque

  1. In pretty much all cases, the original texture put on by the creator of the item will be what you see; some far better than others.. Some creators attempt to get a more realistic look by duplicating layers of the mesh making one just slightly larger than the other and making the outer layer partially transparent; but in most cases this is one huge "fail". The bottom line is unless you have full permission with a copy of the blank texture map to add your own texture, then there is nothing you can do. At least not anything that I know of especially not with the SL editor.
  2. I have the Maitreya body and I know you can make it quite small, in fact pretty skinny, so you probably can get the shape you want. As for the Petite add on, I am under the impression that is an alternate bust size only, and for those who want smaller breasts than they can get with the normal Maitreya. I don't think it changes anything below the bust. I could be wrong though. A standard system skin might have some issues with nipples and toes, hands, depending on how the skin is designed that's why skin makers do not do a one skin fits all thing, but rather a skin for a specific body so all the parts fit where they are supposed to.
  3. WOW! what you are asking for, took most of us ages to learn. Some already were familiar with things like Photoshop and Blender etc. But if you are starting from scratch, it is going to take you some time and probably some real $ to get where you want to go. All the programs used to create clothing in SL require you to learn the program before you can start making things with them. Most programs are costly. However, if you want free you can start by getting Gimp which is a fee program that does some of what Photoshop does, and get Blender a 3D program which is free.. When you learn to use these two tools you might be ready to try something for SL.. You need to know what they can do.. If you don't mind spending some money you can get Photoshop which is by far superior to Gimp. BOM means textures made for either body or clothing, on system layers they are not mesh so only a program like Photoshop or Gimp is needed to make BOM items. Textures are the patterns that are applied to an item and are absolutely required for clothing of any kind, BOM or Mesh. Mesh is the clothing that is made in a 3D program like Blender, and marvelous designer, is a program that works with Blender specifically for making clothing. as for getting approved for dev kits, you have to apply for one to each of the body creators you want to make for. But for you, from what I am reading, you need to start with the basics and learn the programs you will need to accomplish what you want to.
  4. I don't know what you look like as I have not seen your avatar but generally speaking, those with specialized type avatars use them in areas that support that sort of thing, and I am sure there are lots of places you could go and blend in just fine. On the other hand, showing up at a club where most are relatively normal looking avatars, would certainly attract attention and it seems in your case negative attention. So basically the choice is yours. If you want to use that look, then be prepared for negativity where that look may not be appreciated. As for getting banned, I have no idea how LL would view your look, so couldn't comment on that.. except to say that if you are using any logo or name on any part of your avatar that is a registered name or logo, trade mark belonging to someone else, you would be in trouble, as that would be against the TOS.
  5. I used to make Tattoos way before mesh was even heard of, and I still make some, the one most important things I learned about making tats is the format to use. And that is .tga format using a mask and a specific method (in photoshop). this eliminates blurry edges along with the white edge you sometimes get with .png. If you want to know the exact process, personal message me.
  6. This is so true, I have run into it many times.. I use Flickr to showcase my new clothing designs, and I always put where you can find it either an event or at the main store in the description. But I still get ladies wanting those things I really do not plan to share, like my shape, etc. Gotta be diplomatic in those cases lol.
  7. I am afraid I do not recognize this outfit so cannot help with your question, but I can comment on your comment: This picture may not be from the person who made the outfit, it might just be from someone who purchased it and wanted to post a flickr pic just for fun. You can see who posted the picture in flickr, so you can take down his or her name and contact them in SL, and ask about the outfit that way.
  8. I am not familiar with that store so it is hard to tell what type of clothes you are looking for.
  9. Perhaps you can find something here: http://maps.secondlife.com/secondlife/Calvelo/98/22/4002 / https://marketplace.secondlife.com/stores/1646 No Gatchas of course!
  10. OMG! now way would I ever want to spend that much time making something, even if it was just for myself.. You seriously have way more patience than I do!
  11. ah ok well if both clothing items are mesh, what you are seeing is simply the fact that the legging mesh it sticking through the dress mesh and for that nothing can be done.. some mesh just will not work with other mesh.. If the leggings are not mesh but are system layer or BOM you can use a body alpha either one on your mesh body if you are wearing one, or add an alpha layer to cover up the spot that is sticking through the dress.
  12. yes, the picture does not really tell us much.. What is it we are looking at exactly? Is it a piece of clothing worn with something poking through it? Or something else?
  13. It is so true, that you will see the same styles in several different locations, or sometimes even at the same event. But the quality is not always the same. I look for creative texture use to make something different. For me the same basic style, can look very unique if the texturing is unique. Or if that blouse you see everywhere, is incorporated into a whole outfit, that makes it different too. I recall one event where I saw the same style presented by several creators (probably from a purchased template) all but one were plain colours only and pretty cheap, but one had added really attractive textures on a texture hud, for a really reasonable price with added jeans to go with it. Given the choice which one would you go for? the plain cheap one or the one incorporated with jeans, great textures and a hud? Sadly a lot of folks go for the cheap rather than the quality.
  14. I fail to see the point in giving abuse to creators and employees of a product, if I missed the promo or put it off till later. It is in everyone's interest to make sure that stuff like that gets forwarded to an email address.. I would think that everyone would check email at least once a day.. It is NOT the creator's fault if someone misses a promotion or a free item. To dole out abuse, just because they missed the boat does not make sense to me.. Why blame someone else for what I missed because I was not keeping up.
  15. well, I don't have a fav thing, I have a whole wardrobe of what can now be called BOM clothes.. I have been making clothing in SL for almosst 16 years, seems like we have come full circle, resurrecting what was good from the past. What I do now is mix and match my mesh stuff with BOM layers. For instance: that mesh top that just shows way too much skin, now I can wear it, I just throw a BOM tank or tee shirt on under as a modesty shirt.. usually makes for a nice style. Or when I want to wear my over the knee boots or calf boots with pants which I cannot do if the pants are mesh but I can if I wear a nice leather BOM pant. And as a creator I sure can do without having to make those pesky appliers for every sort of body! I still love my mesh, but I am sure happy about all the possibilities and options that are now in the mix! Like this: BOM undershirt & BOM pants.
  16. The one that has surprised me the most is Kupra. I actually laughed the first time I saw it, as I could not imagine anyone actually wanting to look that way, unless they wanted a real cartoon look. But obviously I was wrong.. Who knew?
  17. I totally agree, I have been looking at new ones lately, and I never like the whole AO. I may like one package for a few stands, then I hit one I think is pretty stupid, or the run is silly, or the jump is goofy. So I am one who ends up making my own as well from individual animations that I find that I like. The good thing about Body Language is that you can buy each animation on it's own. My AO's are always a work in progress lol.
  18. That depends entirely what they are in it for. If it is to make a quick buck then no, cause they likely don't have any interest in creativity or quality.. and they will keep knocking inferior stuff out for cheap prices for as long as they are benefiting. If folks would stop buying that stuff, you would see these folks dropping out. Perhaps there are a very small few who are in it for the creativity and challenge, and they likely will get better with time and practice.
  19. A couple of reasons; the cost of paying for a spot adds up fast and can become more than you could ever recover, so it is a risk to begin with. Secondly, the items being displayed are usually not that interesting or that well done in terms of quality and are being sold at ridiculously low prices, I can't sell my items at those low prices so my things would not fit in with the others. I take a LOT of time with texturing and detail, in many cases creating an outfit rather than slapping a few textures on just one item. For me I cannot just do a half assed job and try to sell it. It is a matter of pride in creating something from a blank canvas. So, those are a few reasons why I don't try out some of those new events. I will go and check them out before turning them down, but I haven't found one yet that I feel would benefit me.
  20. I know what you mean. I am still using non bento poses and animations, I took from a few AO's I have, just took all the ones I sort of liked and left out the ones I did not like.. and put them all into the built in AO in my Firestorm. Until I find some Bento ones I actually am comfortable with that will have to do.
  21. I assure you it is! But being a long term creator, I can always hope that those who do stumble across an event with my stuff in it, or stumble across my store, that they will see the difference in quality, and return, perhaps even become fans and pass the word. Seems all we can hope for in light of the other stuff going on out there.
  22. As a creator, I have a few events I participate in on a regular basis. I keep getting note cards inviting me to join new events. I always go check out the event to see what is being shown and I am always pretty unimpressed with what I see. A lot of what was described earlier. I do not join those events. Perhaps I should, might bring some quality and diversity to them lol. I have been making clothing in SL for over 15 years (yes I started with system clothing). It looks to me like folks who want to have a sim, but can't afford it, have taken to offering stores, and events to cover the costs of their land. But yes indeed it has become overwhelming. That is mainly why I continue to participate in only the few I have been. (namely all the Evil Bunny Productions Events, they have been around for many years and are well established). But as with all things, over time.. quality will prevail, and those that don't cut it will disappear eventually.
  23. Yes indeed that does happen, and it creates a problem for those of us who do put our own textures on the blanks. It allows someone to take credit for a creative process that they have not done. It uses other peoples creativity to make money for themselves in direct competition with those of us who do put in the effort be creative. I have never understood why someone would make and sell textures for blank mesh, when clearly they must have the mesh, so why not sell the finished product themselves. Why sell textures for blanks??? Makes no sense to me I am afraid.
  24. Interesting question, might have something to do with permissions to use the textures, I am not sure. As someone who enjoys making my own textures from various raw texture sources and applying them to blank mesh, I have no idea why anyone would want to buy pre made textures for the mesh in the first place. Unless they were unable or too lazy to texture the items themselves. I have always wondered why pre made textures are actually sold at all.
  25. I did not mention this in my earlier post but you could also try Indigenous Market Place: https://marketplace.secondlife.com/stores/1646?utf8=✓&search[layout]=gallery&search[category_id]=&search[sort]=created_at_desc&search[per_page]=12&search[keywords]=&search[price_low]=&search[price_high]=&search[land_impact_low]=&search[land_impact_high]=&search[copy_permission]=0&search[modify_permission]=0&search[transfer_permission]=0&search[limited_quantities]=0&search[is_demo]=0 be sure to click on Newest First.. Or try the Mainstore at http://maps.secondlife.com/secondlife/Calvelo/98/22/4002 if you wanted to look around there.. You may find some sexier type stuff but also a lot of modest, classy items as well.
×
×
  • Create New...