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About Me

  1. Hi so I was wondering and hoping, that someone would be available to help me learn, meshing + rigging clothes for second life! I have downloaded Blender + Marvelous Designer. I have been searching YouTube and nothing makes sense to me. PLS HELP. I am willing to PAY for lessons.
  2. Hello, I'm very new to rigging meshes and my understanding of the COLLADA format is limited. I do not have Avastar and use Blender exclusively. I have modeled a robe for the Solarian Avatar (later tried to rig it to the default male body from the wiki only to be met with the same issues) I have been tweaking around with the uploading options for hours and I still cannot get my mesh to upload properly. ) : All help is greatly appreciated! The joints seem fine in the mesh preview when uploading, the mesh faces the same direction as the armature in the preview when skin weights are des
  3. I am frustratd with Blender 2.912 its pretty cool except for rigging . The main problem is edits to bones in edit mode dont reflect to the same change in Pose mode and visa versa . This is really frustrating and you have to know secret commands to reset this pose as a default pose and all this stupid stuff that it was really not meant for this use in blender . Why cant the edits you do in either before adding weights move accross TO THE OTHER MODE ITS EXTREEMLY SILLY . This becmes a problem when your moving bone tails in edit and require a thin bone for teath you cant prioperly scale he bo
  4. Trying to rig nails to legacy hands, but they keep floating up in the air, does anyone know how to fix this thank you in advance
  5. I'm wondering how I would go about bento-rigging a blender mesh head? I've tried understanding it and looking up tutorials, but there seems to be virtually no information on it for beginners. I have a little experience with blender, especially modelling - but i guess you could still consider me pretty new at everything it can do (like rigging/bone stuff). I want to have an animal head imported to Second Life & I would like it to blink. Maybe a little eyebrow action, too, I don't know. I'm hesitant to really download the bento plugin(?) for blender(??) without knowing anything abo
  6. I have the nipple piercing rigged to the Left and right Pec, but the scaling is off. It'll float off the body is the breasts are too big and go into the body if they're too small How do i fix this?
  7. I have the Devkits for both legacy and belleza Imported navel piercing > positioned it correctly Selected piercing then bones > Bind to armature with automatic groups Deleted the groups and added BELLY, and PELVIS then assigned the piercing to them both When I move the body it doesn't move how I'd like it to, Is there anyone that can help me rig it properly? 😄
  8. Hello I'm a Blender artist who would like to create clothes for SL, but it seems a lot of the information on the wiki is outdated, or does not reflect actual practice. Other info is scattered across third party websites, and I'm not sure what is most up to date. Please note, I don't want to rely on using Avastar. From what I see in the marketplace, standard practice is to design clothes for specific bodies ("Hourglass", "eBody", "Maitreya", "Avatar 2.0", etc...) using their "dev kits". What is the best way to make one mesh that fits the greatest number of bodies? If this isn't an option,
  9. I would like to get my real life dog custom made on the second life platform. {Realistic like the "Rezz Room" pets} (of course ill pay for it) - The Dog - His harness (ability to add on to him) - His hoodie - His T- shirt - Poses that he does in real life {3} (I have pictures) - Ability to wander / idle / follow {I will send pictures for you to reference} My name inworld is MrsRomun Resident or on Discord: Khalissa#3351
  10. Kaiilaniix

    Rigging Prices

    Someone requested that I rig a mesh set of nails for them, and I have no idea what to price it. I know pricing depends on the creator, skill level, etc. But If someone could provide a range that they think is suitable it'd be a huge help 😄
  11. irisxtadoby

    how to rig -

    could someone tell me how to rig ? ❤️
  12. Kaiilaniix

    Legacy Rigging

    Hi! I'm creating some mesh nails and I want to rig them for the legacy body. I'm currently using the legacy devkit provided on mighty ginkgo's website as the rest of their devkits have done the job. When I open the legacy dev kit theres only two bones (a main hand bone controlling the 4 fingers, and a bone controlling the thumb). On other devkits they've had 3 bones in the finger for each section. I'm wondering how I could rig mesh nails to the body with the bones provided, looking on MP it's possible but I;m not entirely sure how. Any tips/advice at all is appreciated!
  13. Hello, I'm looking for mesh rigger that can fullfill the requirements below. Requirements: - Must know how to rig clothing. - Must be able to rig for Maitreya, Legacy, Freya & Hourglass - Must turnaround in under 2 weeks Can provide payment via Lindens or PayPal. Send a message to Klubbie Resident if interested.
  14. I am looking for a lower priced rigger to rig outfits for me. Hourglass, legacy, Maitreya, Freya, and Kupra is a plus. Please message me as soon as you can!
  15. Hello, I'm a freelance rigger. The bodies I currently rig for are: Legacy M & F Belleza Freya and Jake Signature Gianni Kupra Slink Hourglass Bebe Youth Maitreya Lara I charge 4K per body to rig. Payment is due upfront for services. Takes 2-5 days to receive rigs back. Same Day Rush delivery is an additional 10K Contact info: Instagram- notoriousneka You can send a Notecard IW- NekaChulo Email- Melange.secondlife@gmail.com You can also fill out this form http
  16. I had an artist create a custom mesh avatar and I would like to use it in-world. I'm looking to pay someone to make that happen and my budget is flexible! The model may need optimized, as well as rigged to work with bento animations (fingers, tail, eyes, ears, mouth... no wings or hind legs). Possibly even take pieces apart to create separate attachments vs. rigging the entire model? We can take a look at it together and find out how to make it work. If the head can be properly bento rigged, you can make a few facial animations (talkjaw, blinking). Feel free to contact me in world or
  17. As the title states I'm looking for someone to create a custom mesh avatar. To provide some further details, I'm looking for a more toned/muscular female model that's around 1.3-1.5x the size of a normal avatar. I'm willing to provide 3d models I've made along with pictures to help further communicate and identify the aesthetic I'm looking for, while minimizing any possible miscommunications about what I'd like the avatar to look like I understand this may entail a lengthier time line and a heavier price tag, but I'm willing to accept those two stipulations given this isn't a simple reques
  18. i have a mesh face spa mask, was hopiong to make a few spa facemasks i have the mesh, and i tried to rig to the provided Avistar head. but atlas's it didn't work well on my mesh head (catwa) is there a way to acess 3D devi kits for heads? ive not seen them before just wondering if anyone has any ideas?
  19. I've been wanting to try my hand at 3D modelling for a while now and finally worked up the motivation and courage to look into how. I went with Bforartists over Blender as it's fundamentally the same program, just with a more simple UI that seems better suited to a beginner. I've got one of the body rigs already imported into the program but I'm at a loss of what to do next. There are no tutorials specifically FOR Bforartists and while most of the Blender tutorials are similar outside of a different looking UI and keybinds, I'm not exactly sure how to go about getting the armature/skeleto
  20. I'm making my second avatar and for this one I decided to implement the bones for the appearance sliders, so that people can customize it more. I'm not using Avastar, since I don't have the funds for it atm and I want to understand what happens "under the hood". Especially with how odd SL can be sometimes haha and I'm making everything in Blender 2.8. I've managed to get the collision bones to work properly, but I've been having a very weird issue with the appearance sliders since the beginning. Let me illustrate, see the attached screenshots for reference: When first opening the appear
  21. I am looking for an experienced Animesh creator and animator who can help me with a project. I am happy to negotiate wages based on experience, and turn around. Happy to pay $USD or $Lindens as requested. Animal mesh experience essential. Please message cutencuddlybreedables resident to discuss. Thanks
  22. I have made my clothing now what ? I'm not sure where to start, with rigging the clothing to the body so that it moves flawlessly with the avatar ! Like clothes you buy from marketplace. My question is where do I start and how do I rig the clothing so that it moves with the avatar without any pulling and tugging of the mesh ?
  23. hi everyone! i was wondering if anyone had any insight as to why i am unable to rig to the belleza hands properly. i work with many bodies, and i have no problems rigging clothing, shoes, etc to different parts of the body but when it comes to hands, it's always off. this is an example of what happens: it's like...it is rigged but rigged under the hands? i've been avoiding gloves and hand accessories for so long because of it lol. thank you for anyone who has any answers!
  24. inZoxi is a tried and tested name in SL, with its head being a 13-year member and creator within Second Life. Zoxin is both a creator and a user in SL, an important observation as there's a particular etiquette when it comes to creating custom content for users, most of which won't be understood by those coming in simply with a background in 3D. Services offered**: Mesh Texturing Rigging Scripting Animation* Animesh* *Animation for commissioned meshes. **Products being resold require 15% profit split on sales. If
  25. I seem to be having an issue rigging my heels to the Freya foot. I opened avastar in blender, imported the .dae heels, adjusted them to the mid freya foot, selected the shoe then the bones like I have done with every other body kit ( Note: this is my first time withing with freya ) . When I goto bind the armature, it does not give me the option on what body part to bind the shoe to. And if I bind without selecting any body part, under appearance in avastar tab, body fat gets highlighted in red with 0% and wont let me export the rigged shoe. Help?
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