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Charlotte Bartlett

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Everything posted by Charlotte Bartlett

  1. Oh that sucks, sorry to hear that. At least we know now that MSB to MSB will be a cash advance for credit cards.
  2. Apologies - my error, I thought they were having the issue with Mesh where it doesn't count properly - just realized it's a different one. Please ignore my post!
  3. Agree as the banks will decide. And most will move to charging...
  4. Only if via PayPal - (as far as we know per posts here) . Also it's only some banks "taking advantage" of the new classifications for payments so far, so it may be less widespread (to start with). Personally if I am paying anything via Tilia using Credit Cards (even if PP not is in the middle) I would be checking the transactions very carefully. Banks I know who are charging - Bank of America Banks so far that may not be charging (yet) - Citibank and Chase The real question will be is how Tilia code those direct transactions as if transfer, the banks can charge.....
  5. I suspect that Tilia powers that transaction (credit card versus PayPal too). So the Credit Card company will levy the fees regardless (I wouldn't risk it but somebody could test it I guess!). Would be good to know if the bank /credit card company directly recognizes Tilia as a MSB and can categorize the payment correctly as a purchase. The 10 USD fee has been a common complaint @DellaLaBella - there is actually a New York Times piece on how Venmo users got hit with the same fees after things changed in April of this year. Tilia has a responsibility to warn you of fees (imho) - not sure if their screen does. You may be able to get your credit card company to refund you - furnish them a copy of the Tilia TOS (available on their website) and state you were making a purchase for game tokens to use (so not a cash instrument nor a transfer - it was a purchase). The card company may relent and refund you on the first occasion. Also pay that card off as the interest is always terrible on cash advances and credit card companies place any payment below the full statement amount to that "last". They are very crafty.... This is also timed where Tilia started to power things... so your credit card company/PayPal see it as money from one MSB (them) to another MSB (Tilia) - I suspect that is why purchases are now looking more like "transfers" which attract the credit card cash advance red carpet treatment from banks.
  6. Coming back to the OP: 1. Back in approx April 2020 the banking industry did a few "changes" with how they treat Money Service Businesses (MSBs) like PayPal. Basically it opened the door to allowing them to treat charges to your credit card from those MSB as a cash advance, basically so they can start charging you interest right off the bat on a credit card. 2. PayPal was forced to comply with the industry change and they re-coded transaction types. Some banks can even tag on a fee as well as calculation of earlier interest. 3. That being said, this only applies if the transaction shows as a transfer versus a purchase. 4. The bad news is if you have a recurring payments approved within PayPal for Tilia/LL - it may treat it as a transfer not a purchase. I think you will have to do two things: A - Contact PayPal to clarify if point 4 was how this specific transaction was coded for you so you know if you are dealing with a transfer versus purchase. Then you probably need to contact Tilia to see how they are coding the debit they are making so see which one is thinking it's a transfer versus purchase. B - Once you have that clarified if they treated as a purchase and NOT a transfer you can then contact your bank to dispute the fees. I think sadly it's going to be a transfer based on the PayPal TOS (last change was June 2020) and with the industry change above., Your bank is one of the ones now charging the fees/interest. I would remove that Credit Card from PayPal and link to a debit card or bank account to avoid more fees. Bank of America are one of the banks charging as a fyi. Note I would still dispute the fees/interest regardless as unless you re-read the PayPal TOS in great detail it would have been impossible for you to know this if a previously set up reoccurring payment. I think Tilia personally should be doing a warning (like Venmo and PayPal do when using their apps) around the potential for fees and charges (if they don't already - I don't buy LDollars). Tilia's TOS doesn't clarify how they are coding transactions, they need to expand on their TOS in fairness to make this clear to consumers. As a follow up if you have the ability and don't carry a balance on that card I would immediately make a payment to clear it to zero to cut off further interest charges.
  7. True, but that doesn’t meet the definition of a convertible currency (Tilia make sure they stay on the right side of that particular regulation as a MSB). You are simply trading your tokens with other players for USD.
  8. Linden Dollars are not a convertible currency - you are buying game tokens. So this is not covered by the same exclusions as Bitcoin etc.
  9. Who remembers this thread - it was from 2018 asking for a survey from LL for merchants to be able to articulate at a wide community level on what better e-commerce solutions we needed. It went off the rails a bit - but the genuine ask was for LL to conduct a survey online so merchants could provide their needs so LL could use the intel to shape benefits for us. I am bumping this, because LL had said during a meeting we attended earlier this year, that once the "cloud" work was completed for sims - things would open back up on development for things like e-commerce (Marketplace). Well, as that was (still is?) slated by end of this year - surely now would be a good time (with the potential sale etc) to have a good handle on what merchants need. We did get store managers (and I think if we ban somebody in-world they can't purchase - not sure I don't have anybody banned!) and I think some Gacha stuff - but never got our survey. I still want a survey please (2 years later)..... is this just me ha! (it's ok if it is).... @Grumpity Linden 😂 please don't hate me for necro-posting and I hope this doesn't cause the OT stuff to come back apologies! ❤️
  10. Are you using AV Sitter or similar? If so you may want to to put the below into a script and then add it to the item so it sets the Sit Target (not sure how you are setting them per your comment). default { state_entry() { integer i; integer s; for (i = 1; i <= llGetNumberOfPrims(); ++i) if (llList2Integer(llGetLinkPrimitiveParams(i, (list)PRIM_SIT_TARGET),0)) ++s; llOwnerSay("Sit targets assigned: " + (string)s); llRemoveInventory(llGetScriptName()); } }
  11. I did think that at first, but the OP said on a other post here they paid somebody 15000 Linden to build it for them. So assumed, as they quoted in L dollars, it was a mesh created externally but with somebody versed in SL. If an external creator, yikes that may be painful to make SL compatible. I hope it works out for them!
  12. Why would a SL made model have been provided as OBJ instead of DAE - I would go back to your SL creator and ask Please give me the file in proper DAE format (which is standard) plus LODs and physics file. Or have them upload it for you full perms already done and send to you. (I also hope it is UV unwrapped so you can texture!).
  13. " recreate / build an own version inspired by the original build." You can be inspired by anything, but if you recreate it (closely) you are creating a derivative work and would require the permission of the original creator (even if you do it from scratch). Copyright does not expire if the creator is no longer active on the platform, it remains valid. Do you have a link to the original build?
  14. Some advice if it helps As Vicious Hollow says - invest into renting your own parcel where you can set your own landing point/landmark/SLURL. This way your customers can always find you easily. There are many commercial sims who offer plots starting at 1024 upwards. Buy a prefab for your store and decorate etc. Ensure you have a store on Marketplace with links to your store too and proper (appropriate keywords). Then to drive customers it's about people knowing who you are. So doing your own Facebook Page etc and engaging with the community on social media gently to slowly gain followers, making friends etc will be your best bet. Plus combine thatwith taking part in Events (you can start out small) to start to build brand awareness to drive traffic. I have had a store in SL for 14 years as a hobby and traffic will be something you can generate yourself (and it's the right sort of traffic i.e. customers who want to buy your products!). It takes some time, but there is a lot of fun to be had on the way! Best of luck!
  15. My sim is a retail sim (my store only) so no parcels, nor rentals. Your statement said if you make a business with houses/skyboxes.... feel free to take a look (it's been open since 2006). My hobbyist business sells just those things (business can mean content creation, not just "land rentals").... Hope that clarifies and why content creation can remain profitable within Second Life in key sectors on G Rated Sims.
  16. I have one table like that called the Sunday Table in my main store - albeit I would suggest Apple Fall as most likely to have what you need!
  17. LL were very clear that multiple storefronts are not in their plans (at least for this year) and it won't happen...... so you'll always need to work around that one at the avatar level. Also very clear on the fact until the cloud project is completed we shouldn't expect any major changes on things like Marketplace (which is in desperate need of upgrading into something that resembles an e-commerce site). Albeit be careful for what you wish for as fees will go up in line with that I am sure..... Remember when we asked for color variants on listings for Marketplace.... in 2010 (before it was even launched!), 2011, 2014, 2018, 2020 - all via Jira. The 2014 one was accepted. And remains in..... "the never to do list" with no updates from LL.
  18. @Wulfie r So if I am understanding this, the 22 lamps, in my fun example - are technically only "from a texture" standpoint impacting me "once". But the mesh rendering is well all that stuff above (ha) thank you for putting all the info it does help! It's a little confusing because the VRAM on Firestorm shows 22 instances too. So it's hard to tell what the total VRAM is with a static screen at any moment. Based on if calculations are then happening to negate instances of the same textures. They even showed up on the VRAM when they were not in my direct camera vision (confusing me further). I did think (and I could be wrong) that unless the items are linked/joined as one mesh item it actually treated them as separate. I remember one thread discussing this (I can't find it now) i.e. if the same texture is used twice on one mesh item - it counted as one but if different mesh instances (same texture) it counted as separate so both used VRAM. I am not that au fait with the viewer side of things.... so have probably confused myself even further now!!
  19. The moles part of the build seems fairly ok. The lag is there for sure, but it's from the stores who have decorated their booths imho. I went to Gilded today. I took this screenshot and blurred names, but one store had used a lamp 22 times in their small store space. Each lamp shows 25885 VRAM. There are FIVE x 1024 textures on each of those lamps (they did luckily also use 2 x 32 textures ha). The lamp is tiny and could have been done with 1 x 512 texture for the whole thing. The individual who used it probably doesn't realize what a terrible lamp it is sadly - but also they didn't need it 22 times in their store too. I think it was clear there were no parameters for stores in terms of best practice. In fairness the only best practice creators have had is what we have individually gleaned from learning from forums, other creators and those who kindly share their knowledge on what "good" looks like. Personally I am a mile away from good myself (I still learn by the day!). However, I do feel that for large corporate led events like these, having a moderator for content quality and proper event guide on things like texture sizes, what contributes to lag, complexity etc would help everybody including those who enjoy visiting the events.
  20. I think it's more about the theory so they can apply to what models come next. That approach works for the model he/she has, but when they get into more complex stuff they will need to know the basic steps.
  21. Hi I can’t make you a video, the above is basic workflow. You are far better first understanding the application then applying it to SL creation. Basic skills such as how to light, bake, uv map etc. blender would be a far better option for SL.
  22. As a side note the version of C4D you are using was a terrible one for rendering (in my opinion) are you on subscription as I would recommend getting onto at least R21 as they did a LOT of improvements to the quality of baking outwards.
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