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Anything to limit number of avatars at one time on land?


DarksOkie
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My husband and I hold events on our land we have a private parcel on a private sim that we rent is there anyway to limit the number of avatars that come to our land say for example we only want 25 people on our land at 1 time is there any thing that we can use to make that happen, I have looked on marketplace and couldn't find anything.  I appreciate any assistance. Thank you!

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Avatar limits are set at sim level not parcel level - the estate manager can set the maximum number of avatars permitted on the sim.

Parcels have no way to limit the number of avatars on them as far as I am aware.

This is always as issue for "popular" venues as they end up hogging all the resources and other parcel renters are either unable to access their rental or suffer from extreme sim lag as a result.

You could consider renting a homestead sim.

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You probably want to set a limit so nobody could arrive beyond that limit, they'd be turned-away at teleport or when crossing into the parcel, and that's not possible.

If it were okay to just boot them after they arrive, it's pretty easy. There's a handy script function llGetAgentList which, when called with the AGENT_LIST_PARCEL argument will return all the AVs on the parcel, so the script could get the length of that list, and identify newcomers who arrived after the parcel was full. Then… what? Maybe an animesh bouncer to come 'round and escort them to the door, and if they won't return whence they came, help them along with a gentle llEjectFromLand (to give the neighbors some traffic 😛 ) or llTeleportAgentHome (to make them hate you forever).

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7 hours ago, DarksOkie said:

My husband and I hold events on our land we have a private parcel on a private sim that we rent is there anyway to limit the number of avatars that come to our land say for example we only want 25 people on our land at 1 time is there any thing that we can use to make that happen, I have looked on marketplace and couldn't find anything.  I appreciate any assistance. Thank you!

You could turn access off in about land after a certain number is reached, or send invitations if you want 25 specific avatars, and turn off general access and put the 25 you invited into the always allowed list.

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9 hours ago, Qie Niangao said:

Not by script. You can llGetParcelFlags() but I think you'd need a bot to set them. 

You don't even need a script.

Go into about land and uncheck "Anyone can visit" under the access tab, and the OP can keep everyone else out

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3 hours ago, Adam Spark said:

You don't even need a script.

Go into about land and uncheck "Anyone can visit" under the access tab, and the OP can keep everyone else out

Sure, if you track and manually respond to each change in parcel population. But the OP was looking for something on Marketplace and I assumed they wanted some automated way to maintain a maximum parcel avatar count.

That assumption might have been unwarranted so it's good you mentioned the About Land / Access tab settings.

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On 4/1/2023 at 11:35 AM, DarksOkie said:

My husband and I hold events on our land we have a private parcel on a private sim that we rent is there anyway to limit the number of avatars that come to our land say for example we only want 25 people on our land at 1 time is there any thing that we can use to make that happen, I have looked on marketplace and couldn't find anything.  I appreciate any assistance. Thank you!

you won't need to use the rule to keep people out for long.. within a few times nobody that get booted will ever come back.
If you rent a parcel, you even bother all others using the same region with excesive use of region resources. 
You need a own region.

What do you like more .. access denied because the region is full, or booted from a parcel? .. no difference in what happens, but the first one gives the sign "this is popular"! .. the second "you'r not welcome" .

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Thank you all for the information.  The reason for asking is because we hold events and, we also have a club on same SIM that has a constant 25 bots so with those and the events we hold it does get laggy.  We have our scripts set low to try to help with lag.  I thought if there was something to limit the # of avatars on our parcels that we could control it would make things less laggy, but it sounds homestead or our own SIM is only way we are going to be able to control that .   Thanks again.  Everyone is so informative here.

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Now that you've said you run 25 bots on the land, I'm sure that people will suggest logging some or all of them out when you run the events. That's easy, but it's not automatic.

I don't think there are many people left using this forum who remember me as the forum botrunner, but that's what I was a long time ago lol. I had a lot of forum fights over it back then lol. I created a number of bot systems, for which I heavily modified the TestClient that comes with OpenMetaverse, even before it was called OpenMetaverse, and I wrote LSL systems to use in conjunction with that programme. They interacted with each other.

One of the systems I created kept the number of avatars on the land to around 36, which allowed a few spaces for other avatars to come in. As avatars came in, bots were logged out, and, as avatars logged out, bots were logged in. Then the very day after the system was completed and running beautifully, LL announced the banning of traffic manipulation. That was a big blow :(

That's the sort of system you want. I used it for the sim but it could equally well have been used for just a parcel within a sim. It's possible that such a system exists for sale (search the marketplace for 'bot systems'), but, if not, you may be able to find someone to create that sort of system for you.

Note: If your 25 bots are used for traffic, you do know that it's absolutely against the rules, don't you?

Edited by Phil Deakins
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4 hours ago, DarksOkie said:

Thank you all for the information.  The reason for asking is because we hold events and, we also have a club on same SIM that has a constant 25 bots so with those and the events we hold it does get laggy.  We have our scripts set low to try to help with lag.  I thought if there was something to limit the # of avatars on our parcels that we could control it would make things less laggy, but it sounds homestead or our own SIM is only way we are going to be able to control that .   Thanks again.  Everyone is so informative here.

Do you mean there's someone else running a club with 25 bots?  If so, perhaps contact the owner/manager of the estate.  I lived on an estate before where one of the tenants constantly had a dozen or more bots/avatars on their parcel.  They were playing Tiny Empires.  The rental company did make them remove most of them for over use of region resources.

 

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6 hours ago, DarksOkie said:

we also have a club on same SIM that has a constant 25 bots

I think I've found your problem.

I have a question though. Is this YOUR club?  Or is this a club owned by someone else that just happens to be in the same region as you? If the former, then shame on you. I mean, why on earth would you kick out real people wanting to attend your event in favor of a bunch of illegal trafficbots? If the latter, then you can:

  • Talk to the club owner and explain he's unfairly using region resources
  • Abuse Report them for 1) unfair use of region resources and 2) violation of the scripted agent policy
  • Relocate your venue. The suggestion of using a Homestead region is a good one, as maximum avatar capacity (25) is close to the number you say you'd like to limit attendance to.

 

Edited by Lindal Kidd
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I had to check it out. There are a lot of bots in a box around 3600 above a "club" in the region corner that's group members only at ground level. The boxed bots are evidently not declared scripted agents (so I guess we're supposed to report them now?) and are clearly racking up traffic points (33876 at the moment). The weird thing about them is that they are heavily scripted but not an AFK act, they're just standing around looking botty. And scripts are a problem on this region: not that many real avatars here now but only 50-60% scripts running. Even Sim FPS is bouncing down into the 30s some of the time, though, so it's not all due to the obviously excessive script count.

So yeah, this isn't a great region to be trying to run events. Whoever is responsible for that club in the corner does not seem to know what they're doing.

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2 hours ago, Qie Niangao said:

I had to check it out. There are a lot of bots in a box around 3600 above a "club" in the region corner that's group members only at ground level. The boxed bots are evidently not declared scripted agents (so I guess we're supposed to report them now?) and are clearly racking up traffic points (33876 at the moment). The weird thing about them is that they are heavily scripted but not an AFK act, they're just standing around looking botty. And scripts are a problem on this region: not that many real avatars here now but only 50-60% scripts running. Even Sim FPS is bouncing down into the 30s some of the time, though, so it's not all due to the obviously excessive script count.

So yeah, this isn't a great region to be trying to run events. Whoever is responsible for that club in the corner does not seem to know what they're doing.

That's exactly what I found at another club today.  36 bots on a platform at a high ranking escort club.  Nothing new but I guess we should be reporting them now?

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3 hours ago, Qie Niangao said:

I had to check it out. There are a lot of bots in a box around 3600 above a "club" in the region corner that's group members only at ground level. The boxed bots are evidently not declared scripted agents (so I guess we're supposed to report them now?) and are clearly racking up traffic points (33876 at the moment). The weird thing about them is that they are heavily scripted but not an AFK act, they're just standing around looking botty. And scripts are a problem on this region: not that many real avatars here now but only 50-60% scripts running. Even Sim FPS is bouncing down into the 30s some of the time, though, so it's not all due to the obviously excessive script count.

So yeah, this isn't a great region to be trying to run events. Whoever is responsible for that club in the corner does not seem to know what they're doing.

Yeah.  That looks like traffic bot farm.  I got a nasty message from the parcel user then ejected.  I hung out on a parcel nearby that seems to be "for sale" so see if they would pursue me or keep being nasty in other ways.  While I was waiting, I looked at some profiles.  26 of them up high in a box.  They have several groups in common.  None of the 26 have  PIOF.  Not much there, but the same can be said for my own profile.  2 avatars on the parcel at ground level have PIOF.

And yes, the 5456 square meter parcel's traffic is 33876.  That seems to indicate 26 to 28 avatars present for the entirety of the last 24 hours.

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10 hours ago, Rowan Amore said:

That's exactly what I found at another club today.  36 bots on a platform at a high ranking escort club.  Nothing new but I guess we should be reporting them now?

LL said not to report them. Has it changed since then?

I know that some people actually enjoy reporting them :)

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9 hours ago, Ardy Lay said:

And yes, the 5456 square meter parcel's traffic is 33876.  That seems to indicate 26 to 28 avatars present for the entirety of the last 24 hours.

5456 traffic count is less than 4 avatars on the parcel for 24 hours. One avatar for 24 hours = 1440.

Edited by Phil Deakins
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9 minutes ago, Love Zhaoying said:

..traffic is counted as mean (rounded average) avatars per minute?

..bad at maths.

Sum, not average. Rolig Loon summarized it as “Traffic counts the number of minutes an avatar spends in a parcel but only for avatars that do not move to another parcel (for at least five minutes) within the 24 hour data-collection period.”

Also, my experience is that traffic is not reliably reported.

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1 hour ago, Phil Deakins said:

LL said not to report them. Has it changed since then?

I know that some people actually enjoy reporting them :)

That's what the policy used to say but I couldn't find where it said not to report since the recent changes.   They really need to clean up their pages and stop saying...Scripted agents since they've just said they don't count in traffic.

Forbidden usage

According to Linden Lab Terms of Service usage of scripted agents is forbidden for:

increasing the parcel traffic by camping ("gaming" traffic);

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27 minutes ago, Rowan Amore said:

That's what the policy used to say but I couldn't find where it said not to report since the recent changes.   They really need to clean up their pages and stop saying...Scripted agents since they've just said they don't count in traffic.

Forbidden usage

According to Linden Lab Terms of Service usage of scripted agents is forbidden for:

increasing the parcel traffic by camping ("gaming" traffic);

Also just posted on the "Discussion" thread:

Theory:

Whether or not we were supposed to report "unregistered Scripted Agents" BEFORE the new changes - if you are an estate manager who uses the new feature, and there are avatars which are obviously "bots" (Scripted Agents) who are still entering your Estate, then you should probably report those "bots" as being "Unregistered Scripted Agents".

Thoughts? Agree? Disagree?

Edited by Love Zhaoying
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2 hours ago, Phil Deakins said:

LL said not to report them. Has it changed since then?

I think so. This part of the new "Scripted Agent Policy" surprised me:

Quote

Enforcement of Scripted Agent Policy

Reporting violations of the Scripted Agent policy is crucial to helping Linden Lab with enforcement. To report a potential violation, we ask that Residents please use the in-world Report Abuse function and file it under the category Disturbing the Peace. When the Governance team receives a report, the team reviews it and performs an investigation to determine whether a violation has taken place. For additional guidance on filing an Abuse Report, please refer to Filing an Abuse Report

 

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