Jump to content

Marianne McCann

Advisor
  • Content Count

    1,186
  • Joined

  • Last visited

Community Reputation

396 Excellent

About Marianne McCann

  • Rank
    Fêted Inner Child

Recent Profile Visitors

1,136 profile views
  1. It's frustrating not having the information here, even if it's just "internal fixes."
  2. Everything old is new again: This was a complaint when Windlight was in beta all those years ago. Also, avatar appearance under Windlight was a Very Big Deal. SO much so that the facelight was born.
  3. Indeed. I hope I didn't come off as too demanding, simply making sure 🙂
  4. Any news this week, or are these on hold due to other network... work?
  5. I'm not trying to be snarky here, but you keep addressing EEP issues using a non-EEP enabled viewer. It's a bit like asking why your command key doesn't work in Windows.
  6. That's one of the frustrations for me as well. I want a sky that looks like the sky looks pre-EEP, but with the features EEP promises, plus, if possible, a few new extra. Kinda in that order. Oh, and yes, I would love better windows for 'em, too, but that's after the first bits.
  7. That is really a pain point for me, and has been since the last time the Windlight windows were updated, years ago. Because, well, we used to have these tight little numbers: And the others still at http://wiki.secondlife.com/wiki/Environment_Editor These were super, and thanks to their size, they didn't get as much int he way of actually seeing the environment.
  8. There's one big thing that Niran made me think of that has been nagging on me. I kinda thought of EEP as an enhancement. That is, we're taking things that exist now and enhancing them. But so much seems not enhanced, but rewrote/changed. The way the sky renders seems so much different from the previous sky, with different overall lighting, etc. I love the idea of finally getting inworld windlight assets. I love getting different sky settings at different altitudes. I'm even keen on rainbows and the like. Also, tinkling stars, even if they do seem to twinkle awful fast. But Niran has a point. So much looks so different. Things look Foggy. Skies seem dimmer. water effects are odd. Heck, one minor thing that bugs me is that when I logged in, I now have to wait for the moon's texture to load with all the others, leaving a floating box in the sky, while it used to just be "there." I want to feel like the project is done, but render-wise, it kinda feels like it's barely at the start.
  9. Beautiful work. I'll echo what many others have said. I think it would be wise, once some of these bugs are worked out, to consider some updates to the SL default day cycle utilizing some of what EEP will bring too the table. Nothing overly dramatic, because change is hard -- but our skies can be this breathtaking.
  10. I feel your pain, but in your first post, you mentioned "Firestorm." You may be experiencing issues with the transition from "traditional" wind light at the EEP enhancements. Firestorm doesn't have the code yet. Sit tight.
×
×
  • Create New...