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Maestro Linden

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About Maestro Linden

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  1. Second Life Server: https://releasenotes.secondlife.com/simulator/2020-09-11T22%3A25%3A15.548903.html Scheduled Tuesday 2020-09-22 03:00-09:00 PDT Second Life RC: No rolls are planned for the RC channels this week. On Region Restarts Regions will be restarted if they have been running for more than 10 days on Tuesday (Main Channel) and Wednesday (RCs) regardless of whether or not new code is being deployed, for the general health and well being of the Simulators. Nothing beats turning it off and then on again ... once in a while. As always please plan events aro
  2. Second Life Server: No rolls are planned for the SLS channel this week. Second Life RC: https://releasenotes.secondlife.com/simulator/2020-09-11T22%3A25%3A15.548903.html Scheduled Wednesday 2020-09-16 07:00-10:30 PDT On Region Restarts Regions will be restarted if they have been running for more than 10 days on Tuesday (Main Channel) and Wednesday (RCs) regardless of whether or not new code is being deployed, for the general health and well being of the Simulators. Nothing beats turning it off and then on again ... once in a while. As always please plan events a
  3. Just in case you missed the post in the LSL Scripting forum, upcoming changes to LSL http-out are now live on some beta grid regions. Details are in the original post:
  4. Some more Aditi regions have been moved to this test version, for more convenient testing. The current region list is: Morris Cloud Sandbox 1 Cloud Sandbox 2 Cloud Sandbox 3 Cloud Sandbox 4
  5. Second Life Server: No rolls are scheduled for this week. Second Life RC: No rolls are scheduled for this week. On Region Restarts Regions will be restarted if they have been running for more than 10 days on Tuesday (Main Channel) and Wednesday (RCs) regardless of whether or not new code is being deployed, for the general health and well being of the Simulators. Nothing beats turning it off and then on again ... once in a while. As always please plan events around these maintenance windows. However, if you are hosting an event on Tuesday or Wednesday when we're not d
  6. @LoganPryor is correct, Milmeranda is on the RC channels, and will be updated to a new build tomorrow morning. That said, I would expect all of the server versions on Agni right now to have the same region crossing behavior - 2020-07-31T15:02:15.545966 itself introduced the latest changes for it.
  7. That's correct, @Qie Niangao. When crossing between two regions on a version with this change (which is only 2020-07-29T00:01:10.545722 after today's rolls), the new, AWS-compatible, object region crossing code will be used. Otherwise, the old object region crossing code will be used. If you'd like to try the new crossing code, the "BlueSteel Sandbox" and "LeTigre Sandbox" regions would be a convenient choice. Anybody in the open-enrollment "Second Life Beta" group can visit those regions and rez objects.
  8. Second Life Server: There will be no SLS channel roll this week. Second Life RC: https://releasenotes.secondlife.com/simulator/2020-07-29T00%3A01%3A10.545722.html https://releasenotes.secondlife.com/simulator/2020-07-31T15%3A02%3A15.545966.html Scheduled Wednesday 2020-08-05 07:00-10:30 PDT On Region Restarts: Regions will be restarted if they have been running for more than 10 days on Tuesday (Main Channel) and Wednesday (RCs) regardless of whether or not new code is being deployed, for the general health and well being of the Simulators. Nothing beats
  9. Second Life Server: There will be no SLS channel roll this week. Second Life RC: There will be no RC channel rolls this week. On Region Restarts: Regions will be restarted if they have been running for more than 10 days on Tuesday (Main Channel) and Wednesday (RCs) regardless of whether or not new code is being deployed, for the general health and well being of the Simulators. Nothing beats turning it off and then on again ... once in a while. As always please plan events around these maintenance windows. However, if you are hosting an event on Tuesday or Wed
  10. Hi guys, thanks for checking this out. The simulator version Dore was on (which is not running on the cloud) had a misconfigured inventory setting, which caused the clothes changing issue. This problem should be fixed with an update that went out ~30 minutes ago. We are aware of the object region crossing issue when an object moves from a cloud region into a non-cloud region (which explains the vehicle issue when driving into Dore).
  11. Second Life Server: https://releasenotes.secondlife.com/simulator/2020-07-01T23%3A09%3A05.544419.html Scheduled Tuesday 2020-07-14 03:00-09:00 PDT Second Life RC: https://releasenotes.secondlife.com/simulator/2020-07-10T18%3A46%3A54.544832.html Scheduled Wednesday 2020-07-15 07:00-10:30 PDT On Region Restarts: Regions will be restarted if they have been running for more than 10 days on Tuesday (Main Channel) and Wednesday (RCs) regardless of whether or not new code is being deployed, for the general health and well being of the Simulators. Nothing beats
  12. In case anybody is still wondering, there was an outage at the time of this thread, which impacted logins and general inventory access, among other symptoms: https://status.secondlifegrid.net/incidents/sw394b1nk25w
  13. Good points, Aisha and Logan. The short answer is that regions are supposed to be restarted automatically after crossing the 10 day uptime mark, but there is currently a bug which causes that procedure to fail. If your mainland region has high uptime and is encountering performance issues, please feel free to file a support ticket to have the region restarted. On private estates, I recommend asking an estate manager for a restart when necessary.
  14. Second Life Server: No main channel roll is planned for this week. Second Life RC: https://releasenotes.secondlife.com/simulator/2020-07-01T23%3A09%3A05.544419.html Scheduled Wednesday 2020-07-08 07:00-10:30 PDT On Region Restarts: Regions will be restarted if they have been running for more than 10 days on Tuesday (Main Channel) and Wednesday (RCs) regardless of whether or not new code is being deployed, for the general health and well being of the Simulators. Nothing beats turning it off and then on again ... once in a while. As always please plan even
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