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  1. Hi. I'd like to know if anybody knows what could have happened here... I have a few groups in SL. A friend closed her account almost three months ago and her name was gone from the groups after a while. She had to submit a support case to reactivate the account (which is not basic) and for reasons that don't matter rn I think she's lying. I don't know if she got a reply and reactivated the account and logged in or if it's true that she never got anything and haven't logged in... I know glitches are common and sometimes I see ppl's names on and off and it doesn't mean they did anything. But thing is.. I stopped seeing her name in my groups after a while when she closed her account. Then she said she was going to try and reactivate it and had to submit a support case. Like one or two days after she did that, I suddenly saw her name back in my groups, all of my groups. So I told her that her account was probably reactivated... The next day her name was gone again, from all of my groups, not just one. I know she didn't really want to reactivate the account but had to give something back to me, that's why she was going to do it, so I think it was reactivated but she closed it again because I don't understand how her name was back after three months and then gone again when I told her that I thought her account was reactivated. I also don't know if the name could be gone again that fast. It might be a glitch but her name was back in all of my groups and gone again when I told her... She didn't leave the groups because she has them in her profile. The reason why I think it could be just a -big- glitch is because when I saw her name it showed that the last time she logged in was in July, so I am confused. How long can it take to get an account back after you submit a support case? What do you think? Thank you :)
  2. Hi this post is going to be a bit ranty but I really do wish that there was more group slots for people who are not premium and that. Since every place I go to like clubs and shops. A lot of places want you to join their group. A few times I have had to leave groups and then got stung with having to repay an entry fee on some of them also. I have even experienced losing a friend over leaving a group to make room for another. An old friend of mine on sl he got extremely mad when I left his group because I needed the group slot to join something else. I'm constantly having to leave and rejoin groups all the time. Even ones that have entry fees and I'm wondering if others struggle with the lack of group slots. I am finding it really hard and quite limiting. I do feel like secondlife would be much better if we was allowed more slots if possible since a lot of places require you to join their group to partake in games like lindo, fishing or to stay updated on things. I know premium users they have this perk of having more slot spaces but if your not premium you can still be expected to join lots of groups just so you can take part in things.
  3. Hello, I'm aware that there are plenty of scripts out there that give group gifts and require the user to activate the group before clicking and recieving the gift. However, I haven't seen a script that not only checks the active group but also the role within that group, before handing out the script. I'm not sure it's possible but asking here just in case. Example: Any help would be hugely appreciated :)!
  4. My purchase land requires a group to deed with, along with my radio & security orb. What popular groups are available to use for deed matters accurately?
  5. Hello everyone; I'm exploring new themes and settings for roleplay and I'm trying to get into some that I haven't experienced yet. I'm looking to get into some horror roleplay, however I'm faced with a lack of people to roleplay with, even for such a broad theme. Does anybody know any good, active communities, welcoming of new and casual roleplayers? Any groups that are particularly active, whose members regularly participate in group chat or host roleplay sessions regularly? I live in an awkward time zone that makes it difficult to catch groups of people at particular times. I've joined the Horror Roleplayers group, but there are hardly any group notices about roleplays, particular sims and groups. Nor is there much group chat going on; I've reached out to some of the members and asked them about roleplay and some of them have told me it's a mostly inactive group. There are hardly any other groups for horror roleplaying as a whole, except for particular places which seem hardly active. I've been to a few different sims with mixed results; there aren't many that I would say are very active, enough so that at most times of the day, there are people around to interact with, such as in a place like Clifton Forge. I'm looking for a place with a relatively modern setting, but with a particular emphasis on horror, not just dark fantasy or supernatural themes. Does anybody have any suggestions? Any help would be very much appreciated; - Charlotte Sinclair
  6. In my old SL life, I had VIP groups, owner groups, and officer groups. That worked fine but three separate groups was a bit unmanageable. So for my new group, I got smart (I thought). I just created VIP, owner, and officer roles within my one new group. Perfect. Each role has differing abilities. But now I've run into a problem. I am setting up a group joiner for my customers. I want customers to be able to join my group and placed in the VIP role. The group joiner script I have wants a UUID, of course, but the only one I can find is for the entire group, not a role in that group. Is there a way to place my requesting customers directly into the VIP role?
  7. Hello, I'm interested in paganism and wicca among other things; more broadly I just have a curious interest in witchcraft without knowing all that much about it and I'm looking for an active community of witches to explore and be a part of - does anybody have any groups or sims that they would recommend? I'm looking for something focusing mostly or solely on witchcraft, witch culture and rituals, rather than being a vague hodgepodge of supernatural themes. I thought there would be communities, groups or active sims out there promoting witchcraft and the witch lifestyle as there are places like Transylvania, which focuses on vampirism and gothic subculture where you can experience and learn more about the lifestyle. I've seen just a few that might be promising, were it not for the lack of active members and mostly empty sims. My time zone is also an issue as I live in the Southern Hemisphere, and a lot of folks are up north. I'm not sure which one I should join and see how it goes, so I'm asking for suggestions. I'm also a casual roleplayer who is looking for new themes and settings to roleplay in; a witch roleplay does appeal to me and I would also like to find good, active roleplay groups, communities and sims that focus on witches almost exclusively, however I want to learn more about witchcraft itself and experience the culture and lifestyle before I do so. I'll probably also post in the roleplay section sometime else. I'm not looking for a group and a place that just hosts live music events endlessly. If anybody can kindly help me out, I would be most appreciative. - Charlotte Sinclair
  8. Creating a group Prerequisites Process Opening the group profile Inviting others to your group Working with group notices Sending a group notice Opting out of group notices Viewing group notice archive Controlling group visibility Removing a group from Second Life search Revealing members' roles Managing roles and abilities Creating new roles Managing abilities Group moderation Moderating text chat Moderating voice chat Group dividends and liabilities Leaving a group Ejecting members from a group Disbanding groups This article explains how to create and manage groups and focuses on tasks that group owners, officers, and moderators would typically perform. Before reading this article, be sure to read Joining and participating in groups for a general introduction to groups. Creating a group Prerequisites Anyone can create a group in Second Life, but remember: It costs L$100 to create a group. Any group that has less than two members for 48 hours is automatically disbanded. When you create a group, you automatically become the group's owner. That is, you will be assigned the Owners role. Process To create a group: Choose Communicate > Groups or right-click on your avatar and choose My Groups. Click the + button then choose New Group... Enter the name of the group. The name must be at least four and less than 36 characters long. Every group name must be unique in Second Life; you won't be allowed to create a group that has the same name as an existing group. Please see the list of standard ASCII symbols for available characters (eg. a-z, 0-9, and punctuation like ~@#%*) Optionally, create a group insignia (image) by clicking on the image thumbnail and then choosing a texture from your inventory. Optionally, write a brief description of the group. To make the group open (anyone can join without an invitation) select Anyone can join. If you don't select this, then only those invited will be able to join. If you want the group to have a cost to join, select Cost to join and choose a number of L$. Select the group's maturity rating. Click Create Group and confirm your choice when prompted. After you create a group, one of the first things you will want to do is to set up roles and abilities. See Creating new roles for more information. Important: Once you create a group, you cannot change its name. So be certain of the name you choose, since you won't be able to rename it! Opening the group profile To view the profile of a group and modify it (if you have the required abilities): Choose Communicate > Groups or right-click on your avatar and choose My Groups. The People window opens to the Groups tab. Select the desired group. Mouse over the group name and click the View profile button. The group profile window opens. The group profile window has four sections, described in the following table. Section Settings you can view and edit What you can do (if you have required abiilty) General Group description Member list Whether group is open or closed Cost to join Group maturity rating Whether group is shown in search results Change your role Roles List of members, their roles, and abilities List of roles and associated abilities List of abilities and which roles have each abiilty Invite new members Notices View notice archive and open attachments Send notices Land/Assets View land holdings Change your land contribution Inviting others to your group To invite someone to a group to which you belong: Right-click their avatar and choose Invite to Group. The Groups window opens, displaying all the groups to which you have permission to invite people. Select the desired group Click OK. The person immediately sees a group invitation. You can also invite multiple people at one time. See Inviting someone to join a group for more information. Note: Your group must have at least two members within 48 hours or else it will be automatically disbanded! Working with group notices Group notices are text messages that group members can send to everyone in a group. All members see the notice immediately if they are inworld; otherwise, they see it when they next log in. All members also get an email with the notice text. Group notices can also have attached objects. Sending a group notice If you have the Send Notices ability, you can send group notices to all the members of a group. To send a group notice: Open the group profile. Click Notices to display the Notices section. Click + New Notice. Enter the subject and message text for the notice. The combined length of a subject and notice must be 510 characters or less. Additional characters may be truncated from the end of the final notice. Optional: To attach an object to the notice, click the Inventory button and drag it to the dark grey box. You must have copy and transfer permissions on the object. Click Send. Important: You cannot delete a group notice once you have sent it. Opting out of group notices To stop receiving notices from a group: Open the group profile. In the General section, deselect Receive group notices. You will no longer receive group notices nor get the associated emails. Viewing group notice archive To view the group notice archive: Open the group profile. Click Notices to display the Notices section. You will see a list of all the group notices sent in the last 14 days, up to a maximum of 200 per day. Click on a notice to see its text; if there is an attached object, click Open Attachment to take a copy of it into your inventory. Controlling group visibility Note: To change these aspects of a group, you need to be the group's owner or have the appropriate abilities in the Roles and Group Identity categories. Removing a group from Second Life search By default a group will appear in Second Life search results. To remove it from search results: Open the group profile. In the General section deselect Show In Search to remove the group from Second Life search. Click Save. Revealing members' roles A group's public profile always shows the group owner. By default, it also shows members that have the Officers role and any other roles for which you have selected to reveal members. Group members will generally always be able to see the list of members and their roles. For performance reasons, some very large groups may not load a full membership list for anyone but owners, officers, or those with specific moderator powers. To reveal members of a given role in a groups' public profile: Open the group profile. Click Roles to display the Roles section. Click the Roles tab. Select the desired Role Name from the list. Select Reveal members to show members with the selected role in the group profile. Deselect Reveal members to not show members with the role in the group profile. Click Save. Managing roles and abilities Roles determine the abilities group members have and thus what they can do in a group. Additionally, each group role has a corresponding title. Each group can have up to ten roles, including the default roles owner, officer, and everyone. For a basic introduction to roles, titles and abilities, see Joining and participating in groups. Creating new roles To create a new role, you must have the Create new Roles ability. To create a new group role: Open the group profile. Click Roles to display the Roles section. Click the ROLES tab Click New Role. Enter: • Role Name for the new role. • Role Title for the role. If you have this role in your active group, the title appears inworld above your avatar name. • Description of the role. Select abilities for the new role under Allowed Abilities. Note: Group members with the ability to create new roles can only assign abilities they have within their own active role. Managing abilities Abilities define a role's level of control over group matters such as land, Linden dollars, membership, titles, and so on. To see a complete list of group abilities and their descriptions: Open the group profile. Click Roles to display the Roles section. Click the ABILITIES tab. You will see a list of all abilities. Click on an ability to see a description and a list of roles in the group that have that ability. Note: When Create Objects is set only to Group in the About Land Options tab, it is necessary to wear the group title from the same group the land is set or deeded to in order to rez objects. Group moderation The Moderate Group Chat ability gives you special capabilities over a group's text and voice conversations. A person in a role with this ability is called a moderator. By default, a group's owner and officers have this ability; the ability may also be granted to other members as desired. The moderator can selectively mute the voice and disable text chat from participants in a group chat session. The moderator: Sees special controls for these actions in the Group chat window. Is labelled as a Moderator in the list of participants. Moderation abilities are only available in group chat sessions, not local chat nor any other kind of conversation. Moderating text chat In a group IM session, regardless of whether or not a voice call is in progress, a moderator can disable text chat for individual participants. To do this, if you are a moderator, click on the person's name in the list of participants and deselect Allow text chat for that person. To re-enable text chat, conversely, select Allow text chat. When a moderator disable text chat for someone, that person will not be able to type anything into the text chat field for that group IM session. Moderating voice chat A moderator can mute voice chat for individual speakers in a group voice call. To do this, if you are a moderator, click the speaker's name in the list of participants and deselect Allow voice chat. Others in the group chat session will no longer hear that person and their voice dot changes into a "disabled" symbol. A moderator's action overrides everyone else's personal mute settings for that person. For example, even if a third participant did not choose to mute that particular person, he won't hear that person once the moderator disallows the person's voice. Default voice chat setting The moderator can set the whether new participants in a group voice call have voice enabled or not using the dropdown list at the top Group Call window. Initially the setting is Voices on by default: as new participants join the call, they can speak. Also, everyone's voice who has been disabled will be allowed to speak again, though their voices may be selectively disabled subsequently by the moderator. If a moderator sets the default to Voices off by default, then everyone's voices in the call are disabled all at once, and voices will be disabled for all new participants as they join the voice conversation too! This is useful since certain speakers can then be allowed to use voice chat and "have the floor" of the conversation. Even as other participants join the session late with their microphones open, they will not be able to disturb the conversation. At any time, a moderator can switch between Voices on by default or Voices off by default. Important: If the moderator quits the group call, but keeps the setting Voices off by default, it will remain that way until every participant leaves and the session is completely closed. Therefore, the moderator should generally set the session back to Voices on by default before leaving the session. Group dividends and liabilities A group may receive income, for example if it sells an object deeded to the group or rents out group-owned land. Such income is referred to as a group dividend. Group dividends are distributed equally among all group members who have the Pay group liabilities and receive group dividends ability associated with their role. Likewise, all group liabilities are also spread evenly among group members with this ability. If no one else in the group has this ability, then group liabilities and dividends are paid to the group's owner. If there are no enabled accounts in the group that have the Pay group liabilities and receive group dividends ability, then liabilities and dividends are spread evenly between group members. The following video tutorial explains group liabilities. Leaving a group To leave a group: Go to Communicate > Groups or right-click on your avatar and choose My Groups. Right-click on the group's name and select Leave. You will be prompted to confirm the action. Click OK to confirm that you want to leave the group. Leaving a group: Removes any land contribution you have given a group (to pay for group-owned land). Removes your ability to edit, change, or sell land held by the group. Makes you ineligible for any pending group dividends. After you've left a group, no trace remains on the group's membership list. Group notices and voting proposals that mention your name are not edited automatically, and continue to exist for the usual timespan. Note: If you're the last owner of a group, you are not allowed to leave it without appointing another person to the role of group owner first. Ejecting members from a group If you have a role with the Eject Members from this Group ability, then you can remove people from a group. Exception: you can't remove a group owner. To eject someone from a group: Open the group profile. Click Roles to display the Roles section. Click the MEMBERS tab Select the group member you want to remove. Click Eject. Warning: If you make someone an owner of a group, you won't be able to kick them out of it later. Be careful to whom you assign that role. Disbanding groups While there's no explicit mechanism for simply deleting a group while it has members, you can disband a group in which you are an owner by ejecting all the other members and making sure nobody new can join the group. After 48 hours with a membership of one or zero, a group is disbanded automatically. Note: Once you disband a group, you cannot recreate it. You can create a new group, but the new group cannot use the exact same name as the dissolved group.
  9. Is there a way to recover a lost group? I made one a while back that I never invited anyone to, so it expired in the short 48 hour period to keep it alive. Now that group name is no longer available because I made it, but if it's unavailable, that would imply that it can be restored. Right? Any feedback on this is much appreciated. Thanks in advance!
  10. Hello, As a proudly tall woman who prefers much shorter men, a few months ago I was looking for shorter men in particular and I made a forum post discussing this matter: https://community.secondlife.com/forums/topic/458807-where-to-meet-cute-shorter-men/ It was an antidotal reaction to the widespread presence of the tall, muscular, hyper-masculine, hulking brutes you see seemingly everywhere. In the end, I established that guys with particularly short yet adult avatars (not kids) which served as a reflection of who they were, personality-wise and more or less in reality were exceptionally rare, limited to a small number of groups specially catering to short guys, tall women, or both. Most people in these groups aren't online very much, and I've basically exhausted these groups, having met most of the active members and not having a good experience with some. So I'm now wondering; Where do men with ordinary, average-looking "normal" avatars tend to hang out? The ones who aren't so muscular, tall and hyper-masculine, yet not particularly short (that is, much shorter than the default avatars you sign up with and much shorter than most human avatars you see, but not being a tiny or a child) Where are all the skinnier guys, the cute Asian boys (not femboys) and those guys who don't have six-packs, massive arms and sharp, chiselled jawlines? Where are all the prim, modest, anodyne, intelligent, sweater-wearing types who look like a young Mr Rogers, Yves Saint Laurent or have a Clark Kent likeness or persona? (as opposed to Superman) Where are those with flabby cheeks, messier and simpler hair, guys who are overweight or obese and don't mind showing it in-world? Where are those with disabilities and other insecurities they aren't afraid to show? Much older men with matching avatars also tend to be naturally more prosaic in appearance as they grow shorter and have visible wrinkles... So where can I find folks with avatars like this? It does seem that every now and then I do come across people like this, far more often than I think, far more often in general, and especially more often than men who are particularly very short. But still not as often as I'd like, compared to everyone else, who has a big, overpowering avatar. They tend to be much simpler or plainer in appearance or have very basic avatars and I have seen them among other places in airports, train stations, hospitals, intellectual places like discussion centres, spiritual sims, camping sites, and roleplay communities. New people also tend to be like this, but they then feel the need to eventually turn into those massive Hulk Hogan or He-Man clones as they learn more and improve their avatar. I've also noticed many of these people with these simpler avatars have been Second Life residents for at least 9-12 years. I suspect the modesty and comfort in themselves comes from the experience - they don't need to dominate every situation or overpower others with their excessive confidence and are comfortable with who they are; thus, the avatars reflect this. So how can I increase my chances of encountering folks like this? Where do they tend to congregate? What are some good places or groups for this? Thank you all so much, - Charlotte Sinclair
  11. Hi everyone 😃 I am the owner of a little disco-club that was born recently I've heard of groups to find DJs...Can anyone give me some information ? My club is frequented mainly by Italians even if it is aimed at an international audience, with different musical genres and an hourly coverage of 24 hours, so I am particularly interested in non-European DJs, with a different time zone, to cover the currently open time slots We are a new club so for the moment we pay only through the tipjar of the guests, 100% to DJs but without a fixed fee Thank you ...this is my club ... Taxi: http://maps.secondlife.com/secondlife/Exxotica/14/242/21
  12. So I'm trying to create a new role in my Group, and it's not allowing me to do it even after deleting roles. Why is that? I tried switching between Firestorm and Black Dragon and both still won't allow me to create a new role. Yes, I own the group. Yes, I have the ability to add roles.
  13. I have my group linked to my land and I configured that some members do not have permissions to rezze, however they rezze, I have already verified the options of the land and also the permissions given and even then these people can rezz. I appreciate any help. https://drive.google.com/file/d/172ab25JeWECY9mAj1fC3IW7-hb8MXjak/view?usp=sharing https://drive.google.com/file/d/1SXGUrV0q69DnesX6giwv9_hvfgKBSX2x/view?usp=sharing
  14. How do you make it so all of your groups are inactive? There use to be an option of "none" if I remember correctly. Sometimes I don't want any groups to show either over my head or when someone else is hovering their cursor over my av.
  15. I have a question for land, if you own land and you want it closed entry like say for school sim, and it’s private for group only entry. Besides maybe once week. So it’s only entry for members, but you want separate building / Rezzing group so not everyone can rez there, on top that share prime if you have it spanning more then one subdivide / sim. A open rezzing area for all students in this case to unpack needed things but temp. what’s best way to get this to happen...only group members can teleport in even with open sim days. group for rezzing , group for member only entry, sharing prime across lands, being kept private unless selected once week open sim with zero building/rezzing Ability’s for visitors. And keep teleportation in only for members? this would include area that’s fly allowed but rest is no fly unless given to select group rights
  16. Hello, I've recently joined some military groups, including WWII New Bastogne and and the Vietnam War US Army group in the Indochina Region. I'm new to military groups and combat sims; the ones I've gotten involved in are relatively niche. I was wondering if there are any active, decently-sized military groups that deal with modern warfare; that utilize things like laser and holographic sights, night vision and thermal imaging, vehicles such as those from The Omega Concern and AMOK Dynamics, weapons from the likes of SSOC and modern military uniforms. I'm particularly looking for those that specialise in urban, desert, arctic wafare and night combat; the variety is key, as I'm looking to experience the whole gamut of military operations. https://www.youtube.com/watch?v=GTbxO9owfks Something like this comes to mind; I know this is just a machinima video, but are there any groups which specialize in operating and training people in a variety of combat situations? Also, it would be preferable if all the different military branches such as the Air Force and the Army were covered in just one or two groups, so that I can avoid having to leave many of the groups in which I'm active in. Thank you, - Charlotte Sinclair
  17. I have a question about two groups: 1. I asked another user for use of of his group and he was happy to relinquish it to me because he appreciated what I would use it for. I was very grateful to him. And I always make sure to have my alt join so I don't lose it. However, I was delayed in using it and when I finally went to use it I found I no longer had it and another person was now using it! How could this happen?? And she will not let it go. I feel so bad about the original owner giving it up just for it to be snatched away from me. Do we lose groups if we go back to basic temporarily? I can't see how she could have taken the group name otherwise. 2. I want to use the name of a group for a venue that my alt used 9 years ago. I don't think she actually created a group for it back then, but I did a search and it doesn't come up as a group today. But when I try to create it, I get a message saying that it's already in use. How can a group be in use but not showing up anywhere? Searches say it doesn't exit! Am I going nuts?
  18. Overview of groups Basic concepts: roles, titles, and abilities Open and closed groups Group visibility in your profile Joining a group Being invited to join a group Finding and joining an open group Inviting someone to join a group To invite one person nearby inworld To invite multiple people Controlling group titles Changing your active group and title Changing your role's title Group communication Group IMs Group voice calls Overview of groups Groups provide a way for you to socialize, share interests, and collaborate with others on projects. With a Basic account, you can belong to as many as 42 groups at one time; Premium accounts may belong to as many as 70 groups. However, you may have only one active group at a time. Your active group determines the title displayed by default above your avatar name inworld. Note: If you downgrade from a Premium account to a Basic account, no group memberships are lost. However, you may not join any new groups as a Basic account until your current number of group memberships is less than 42. Group members: Can participate in group text chat and voice chat sessions with others in the group. See Group communication. Recieve group notices to others in the group; certain members have the right to send notices, if they have the required abiilty. See Working with group notices. Can get group dividends and pay group liabilities. Any Linden dollars paid to the group are paid out evenly to all group members each day. See Group dividends and liabilities. Can jointly own land, with each member making a contribution to help pay for the land's cost. SeeGroup-owned land. Can jointly own objects deeded to the group. Access to land parcels may be restricted by group membership. Also, scripted objects may be usable only by members of specific groups. This article provides an introduction to groups primarily for group members. For more on groups, and for information for group owners and managers, see Creating, managing, moderating, and disbanding groups. Basic concepts: roles, titles, and abilities Each group has a set of roles that can be assigned to members. Each role has an associated title and set ofabilities that determine what members in that role can do. One person can have multiple roles in a group. By default, all groups start with three roles: Owners: Group owners have full control over their group, and have access to all group abilities. This role can't be deleted, edited, or hidden. The person who creates the group is initially the owner. Default title is "Owner." Officers: Officers have more abilities than regular members, such as the ability to invite others to the group or eject members. Default title is "Officer." Everyone: All members in the group have this role that defines baseline abilities. Default title is "Member." Note: The ability to change roles, titles, role visibility, and abilities is itself an ability. The group owner always has this and all other abilities. Titles The title of your role in your currently active group is shown by default above your display name inworld. For information on how to change your group title, see Controlling group titles. Abilities The abilities of your roles determine what you can do in a group. There is a wide range of abilities available. The owner role always has all abilities. Abilities are provided to control group membership, roles, parcel management and object management. For more information, see Managing abilities. Active group Although you may belong to many groups, you have only one active group at any one time. Your currently active group determines, for example, the title displayed above your name tag. See Changing your active group and title for more information. Open and closed groups There are two basic types of groups:, Open groups are available for anyone to join if they wish. Closed groups require an invitation from an existing group officer to join. Either type of group may have a Linden dollar cost to join. Group visibility in your profile By default, others can see the groups to which you belong in your profile. To hide a group so that it does not appear in your profile: Choose Communicate > Groups or right-click on yourself and choose My Groups. Click the group you want to hide Click Group Profile. Deselect Show in my profile. Click Save. Joining a group There are two ways to join a group: A group member can invite you. This is the only way you can join a closed group. You can join an open group on your own initiative. Being invited to join a group You must be invited to join a closed group; you may also be invited to join an open group or you can join on your own. When you are invited to join a group, a notification appears in your Viewer. If you wish to join, click Accept. If not, click Decline. Tip: If you do not know the Resident who sent you the group invitation or want to learn more about the group before accepting, click the Infobutton to see the group's profile. Finding and joining an open group To search for a group to join: Click Search. The Second Life Search window opens. Select Groups from the dropdown menu next to the Search button Next to Maturity, check or uncheck the boxes to filter your results as desired. Important: You must be at least 18 years old to view Adult-rated search results. See Age-restricted content for more information. Enter your search criteria and click the Search button. Browse through the search results. When you find a group that interests you, click the link for details. Click More Info to bring up the People window, which displays the group's profile information and indicates the enrollment fee (if any) in L$. To join, click JOIN NOW! A message appears asking you to confirm that you wish to join. Click Yes. Inviting someone to join a group Note: To be able to invite others to join a group, you must have a role with the Invite People to this Group ability. Depending on your role, you may not have this ability. To invite one person nearby inworld To invite someone to a group to which you belong: Right-click their avatar and choose Invite to Group. The GROUPS window opens, displaying all the groups to which you have permission to invite people. Select the desired group Click OK. The person will get a group invitation. To invite multiple people To invite several people into your group at once: Choose Communicate > Groups or right-click yourself and choose My Groups... Click the desired group. Click Group Profile. Click the Roles tab. Click Invite. If you don't have the required ability, the button will be disabled. Click Open Resident Chooser Select a person one of these ways: • In the Search tab, type in the text field, then click Go. Click on the desired person and click Select. • In the Friends tab, choose a friend, then click Select. • In the Near Me tab, click on a person then click Select. Repeat for each person you want to invite, then click Close. Click Send Invitations. Controlling group titles By default, you see others' group titles above their display names inworld. To turn off the display of others' group titles, Choose Me > Preferences. Click the General tab. Under Name tags, deselect Group titles. Click OK. Changing your active group and title The title associated with your role in your active group appears to others above your display name. Whenever you join a group, that group automatically becomes active. Your active group can also affect certain permissions inworld, such as the ability to create objects on group-owned land. To change your active group: Choose Communicate > Groups or right-click on your avatar and choose My Groups. Right-click on the name of the group you wish to make active. Click Activate. The group name changes to bold to indicate that it is active. Changing your role's title Each role in a group has an associated title. If you have more than one role in the same group, you can switch your active title within the group: Choose Communicate > Groups or right-click on your avatar and choose My Groups. Click the name of your active group. Click Group Profile. In the General tab, choose the desired title from the My title dropdown list. Click Save. Group communication As a member of a group, you can converse with other group members, both using text chat and voice chat. The ability "moderator" provides special capabilities to control group voice and text chat conversations. For more information, see Group moderation. Group IMs To start a group IM session with all group members currently inworld: Choose Communicate > Groups or right-click yourself and choose My Groups... Double-click the desired group. The conversations window opens. Type text that will appear to all group members. For more information, see Group IM sessions. Group voice calls When you start a group voice chat call, you will be disconnected from local voice chat. That is, you will no longer hear voice from people nearby and they will not hear you. Those in a group voice call can hear each other regardless of their location inworld. To start a group voice call, follow the above steps then click Call Group. Or to start a group call directly: Choose Communicate > Groups or right-click yourself and choose My Groups... Right-click the name of the group and choose Call. For more information, see Group voice chat.
  19. I recently discovered that staff in my club's group has the ability to rez items, regardless of their role, even those who were not granted such permissions in the group. This includes the 'Everyone' role which only has the group chat box checked. The land is deeded to this group. I tested it on my home sim as well, which is deeded to another group, and this same issue persists. So sometime within the last month, something has changed, seemingly grid wide, that allows anyone in a group to rez items even if they were not granted that ability. This could cause major problems for land or business owners as well as other groups needing to regulate permissions. Has anyone else had issues restricting perms for members of their group recently? This needs to be addressed and corrected as soon as possible.
  20. Hello! I am trying to create an avatar using machinimatrix workbench and I had to bend the skeleton, I decided to try to set the weight manually and applied the armature with empty weight groups. Weight painted and checked all in pose mode, part of the bones i don't use and deleted them from weight groups window. i applied rotation, location and scale to the skeleton and to the model, created a static pose. but the avatar is distorted when uploading and pose dont work proper. please tell me what was wrong?
  21. instead of charging people for more groups charge the groups that have a lot of people for more bandwidth other words put a cap on group size even if you don't put a cap on group size you should have a premium group feature for groups where they can pay for more processing power so their groups could run more smoothly they run a large group so they can buy more server power for their group
  22. I have tried looking for any Roleplaying Mafia groups and communities seems to be something from the past. I want to bring it back.. and roleplay build a community buy a Sim, Create families and activities ect I have always wanted to get into mafia roleplaying I used to on another platform but the game is no more. if anyone is interested or know anyone with the same idea contact me I would be glad to even join something that already exists.
  23. just want to comment that almost EVERY Store REQUIRES you to be in a group to take advantage of their credit earning and other events and giveaways. That along with we who need our own groups for our Homes, Families, Clubs etc. I think the Group Limit should be AT LEAST 50. It is so annoying to have to leave a free group you love to make room for another group you want... The Constant toggling and leaving and rejoining groups isn't fair to US or the Store Owners etc.... PLEASE LINDEN LABS, ACKNOWLEDGE THIS ISSUE!
  24. I have a few questions about buying mainland. I'm aware a premium account is needed to buy, and that your land tier is free if you stay within the first 1024 provided by a premium account. I have some questions about buying land on the mainland however, that despite many searches, could not seem to find an answer for. 1. If land says it is in the Mainland, and has the for sale tag in the address bar. I'm owning the property if I was to buy it, regardless who it says the owner is? I.e. Group/owner/Gov. Linden? 2. Can someone come and try to get me to pay them rent if were to buy it, and if so, would they have a claim, or is it a scam? 3. If I were to want land subdivided, who and where would I contact?
  25. Mistpony

    Groups is Full

    I have a space Groups full (42 Groups) How can I move space for Groups Without leaving the groups?
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