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Theresa Tennyson

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Everything posted by Theresa Tennyson

  1. Art3misParzival wrote: I love reading, and I really want to just talk about things I've read and see what others suggest. I'm new and I tried searching for a place to discuss these things, but each location was empty when I got there. Does a place like this exist with actual people in it, or am I out of luck? Thanks! The Seanchai Library on Imagination Island has regular book readings in voice and near several other book-related locations. Here's more information: http://irelandslstory.blogspot.co.uk/
  2. Perrie Juran wrote: Real life home work assignment my daughter brought home in High School assigned by the Student Teacher for English class: "Burn a Music CD with your five favorite songs and write a paragraph about each one explaining why the song is important to you." A quick note to the Principal about copyright laws and intellectual property rights and theft got that assignment killed very quickly. Someone else should have done their homework too - classroom use falls under "fair use": 17 USC § 107 - Limitations on exclusive rights: Fair use Notwithstanding the provisions of sections 106 and 106A, the fair use of a copyrighted work, including such use by reproduction in copies or phonorecords or by any other means specified by that section, for purposes such as criticism, comment, news reporting, teaching (including multiple copies for classroom use), scholarship, or research, is not an infringement of copyright. In determining whether the use made of a work in any particular case is a fair use the factors to be considered shall include— 1) the purpose and character of the use, including whether such use is of a commercial nature or is for nonprofit educational purposes; (2) the nature of the copyrighted work; (3) the amount and substantiality of the portion used in relation to the copyrighted work as a whole; and (4) the effect of the use upon the potential market for or value of the copyrighted work. The fact that a work is unpublished shall not itself bar a finding of fair use if such finding is made upon consideration of all the above factors.
  3. Most animation overriders (AO's) will play a "swimming" animation when you "fly" in Linden water. For a more realistic look you can also get one of a number of special HUD's/attachments that automatically start you swimming when you enter the water. You can get a pretty good one for as low as L$50.
  4. Tandigon wrote: All this happens because SL administration does not take the SL aviators seriously. There are no standards for pilots, or for airports, or for airspace. The reasoning that if you can walk, run and fly like a bird then why bother with aircraft. The same can be said for cars and boats. There are also no standards for pregnancy, vampirism or animal breeding but that hasn't stopped anyone doing any of those things either. Linden Lab won't do anything to establish vehicle standards; you probably wouldn't want them to. However, there's plenty of pilots and groups where you can learn tricks. There are HUD's you can buy that detect ban lines and show you the clearance altitude you need and third-party viewers have much better min-maps. Full parcels are only a hazard when you're crossing region borders - it helps if you try to cross in places that look comparatively empty. You'll still crash, mind you. I think of Second Life aviation in a similar state to aviation when Calbraith Perry Rogers was making the first coast-to-coast flight across the United States in 1911. In fact, I have an alt a long-lost great-great aunt who has a Bleriot and styles herself a pioneer. Personally I do most of my flying in a seaplane - skirting the coast is usually safer than trying to fly cross country.
  5. Sorry - you'd hit the point where the controlling value is "server weight" and the minimum server weight for a prim or mesh is 0.5 LI
  6. Charly Muggins wrote: Aston Imari wrote: This isn't going to help me with my needs. Let me give you an idea... I myself am in the 93% of literary understanding... that would be literary IQ. And let me tell you, I full well understand the TOS, and according to most of what happens, those who wrote it do not know what they have said. Could someone translate this post into English please? I'd be glad to: "BAAAAAAAAAAAAAAAAAAWWWWWWWWWWWWWWWWWWWW!!!!!!!!!!!!!!!!!!!!!"
  7. If you don't like THAT I've got another Terms of Service that'll REALLY drive you crazy. It says things like: "VIII Excessive bail shall not be required, nor excessive fines imposed, nor cruel and unusual punishments inflicted." Yet somehow THAT one has served its purpose for over 200 years as well.
  8. Nimue Mistwalker wrote: I've been wondering about the TIS hud for a long time.. the couples. Do I have to rezz balls for couples or is it like a regular dance hud where you add dances to it and click to invite.. I've been using DevShack hud for the past couple of yrs... way back before there was couple stuff. Ready to upgrade.. but only if the couple hud doesn't need balls.. Am I asking too much?? smiles It does have to rezz balls. I don't think there's a way of properly aligning couples dances without using them.
  9. Most of the time when a no-copy item fails to rezz for some reason it will appear to disappear from your inventory but it will come back to its original location when you re-log. I HAVE seen some things just flat-out vanish though. Also it can sometimes take quite a while - literally a day or two - for some things to find their way into your lost-and-found if that's where they're headed. Keep checking.
  10. I have a TIS Fusion myself - it's pretty slick. The really unique feature it has is that it supports couples dances as well - you can spawn a fully-working set of couples dance balls anywhere you can rezz and then smoothly swap from one dance to another without standing in between. The whole thing is basically a club dance system you wear on your butt. The other one looks like it has a lot of scripts to do things you really don't need, and I'd also be wary of its being no-copy - once you fill it up with dances it could get very expensive if SL eats it, and SL seems to have an appetite for dance systems. The Fusion is copyable - IF you fill it with copyable dances, which I'd recommend.
  11. Deltango Vale wrote: Sure, some aspects of SL have improved, but nothing compared to the basket of infotainment goods and services in the world 2006-2013. The iPhone did not exist in 2006. Nor did the Kindle, nor iPads. A 2006 graphics card or processor is valueless today - scrap. Facebook was a niche product. Twitter was something you heard in trees from birds. A whole new universe of infotainment was created between 2006 and 2013 - and the prices of those infotainment goods and services have collapsed as the quality skyrocketed (well, except for Facebook, which is free anyway). By comparison, Second Life is a 10-inch black & white TV costing $1,000. I remember when I first heard about SL in about 2007 - I spend a lot of time playing The Sims 2 then and when I saw screenshots SL looked ridiculously bad compared to it and The Sims 2 wasn't considered state-of-the-art by any means. EA is still selling plenty for what's now the Sims 3 at prices that are higher than for the Sims 2 expansions, but not to me - well-built areas of SL are now better looking than the Sims 3 and for most of the last few years I've lived in a nice SL house with plenty of toys WITHOUT SPENDING A NICKEL OF RL MONEY FOR IT because I made enough Lindens in-world to support myself, and incidentally helped to support a few sim-owners too. I'm now paying directly for my land because I've grown tired of hustling so much but that's by choice.
  12. cralis11 wrote: Hi all, Im pretty new to SL and i purchased the *AMM Design Bushi Hakama Gold 1 Box. there is a skirt that flows when you walk that will not go to the skirt slot or the pants slot at all. If i select the pants or skirt in the edit screen the "skirt" does not even show up in the list. It does, however, show up when i select the "physics" category.. but again will only attach to a body part like hand or chin etc. i tried and also had a more experienced friend try. i'm not sure what to do. It almost seems to me that its labeled internally as a body part rather than clothing. Please help =) Thanks, Fife P.S. i have been in touch with the seller but they are not responsive at all This is because clothing has evolved from when the categories were created. "Pants", "Shirts", etc. are only items that are painted on your avatar. "Skirts" are Godawful things that spawn an extra body part that look like a split-open moth casing attached to your butt when you "wear" them. These items are called "system clothing." Over the years clothing makers developed things like your flowy skirt. These later things are known to your viewer only as "objects" and they attach to various points of your body. - that explains why you might see words like "pelvis" associated with them - that's where they ATTACH. It's impossible to attach them to the "clothing layers" like you're trying but they'll work just fine attached to your body - just "wear" or "attach" them from your inventory and they'll go to the right place.
  13. Madelaine McMasters wrote: Yet the SL sim prim limit hasn't changed, windlight and rendering are largely client loads, and sim avatar carrying capacity hasn't grown much, so you'd think LL could co-locate more sims on a server these days (have they?). Or has the work being done by the servers become 10x greater in the last decade? Where's all that compute power and storage capacity going? The NUMBER hasn't changed but the meaning of that number has. In 2006 15000 prims meant 15000 boxes, spheres, etc. Now it's possible to make an entire living room set that's only one prim. With the new "prim equivalence" accounting the allowable amount of 2006-era prims has basically doubled and that's only because the minimum server weight of a prim is 0.5. This also doesn't take into account the use of meshes. I'm working on a new house - I put in a beautifully modelled computer on a detailed "tank" desk with a chair on casters - 3 prims worth of land impact TOTAL. Linden Lab IS also running more regions per server and they've gone from needing three server farms to two.
  14. Another factor is that SL isn't a closed system financially. People can and do get money OUT and there are people who even make a profit on it. LL's main intended customers for regions are those who are doing business and can have at least part of the tier subsidized by customers. Of course they'll say, "You want to send us $295 a month for your personal amusement? Be our effing guest!" if someone wants that, but that's not really their expectation.
  15. Deltango Vale wrote: You are correct that the number of estate sims increased from September 2007 to September 2008, at which point, they peaked and have been falling ever since. There are several possible explanations why the VAT effect does not appear in that timeframe: European landowners were irrelevant, the European market was insignificant and I am completely wrong in my analysis because Europeans never have and never will contribute very much to Linden Lab revenues. This, though, contradicts Linden Lab's stated attitudes and goals concerning the globalization of Second Life. In January 2008 (the final economic report from LL), US residents represented 34.96% of avatars and 37.69% of user hours. Also in January 2008, Premium memberships fell for the first time ever. Europeans gleefully swallowed the 20-25% price increase. I was there. They didn't. Europeans sold out to incoming US residents. As it just so happens, I found statistics showing a world breakdown of users of SL from July through December 2007 - show me where the numbers indicate an European exodus after September 20. http://secondter.wikispaces.com/Second+Life+User+Statistics
  16. The solid state drive shouldn't hurt performance and may even help it - besides SL uses your hard drive very little anyway. 4 GB of memory sure looks like the overall limit for the entire machine. One thing I've noticed in looking up details of your laptop is it was unusual among laptops in offering an upgraded video card option - an ATI mobile card for an extra $100. Are you sure your mate didn't go this route? I really doubt that laptop specs you listed will give you the frame rates and draw distance you're asking for.
  17. TranquilLuminosity wrote: I made a mistake and detached my skull and wanted to know how do I reattach it? I assume you hit "Detach.... Skull." You didn't actually detach your "skull", especially because you don't HAVE one. What you probably did was detach an object that was attached to a point on your avatar that's CALLED the "skull." The attachment point can't be removed itself. Judging from the location, you probably detached your hairstyle or maybe a hat. You can find it in your inventory or outfit menus and attach it again - it'll go right back to the same place.
  18. Celestiall Nightfire wrote: TDD123 wrote: William,....you really should think about getting a hobby. Or, is this it...?! As I walk through the kitchen I almost trip over my avatar, who is sitting on the no-wax floor and staring intently into an open cabinet. "You know? That pot and that kettle are TOTALLY the same color."
  19. Deltango Vale wrote: Premium Membership fees are only one aspect of the loss. More important was the loss of European landowners (some of whom owned hundreds of estates, not to mention all the mom & pop landowners). Many European landowners were also business owners who shut down their businesses when they dumped their land. They had not only invested money, but a great deal of time in SL. Also, let's not forget the non-European business owners who were renting from European landowners. They too were adversely affected when their European landlords sold out. Linden Lab's change of policy had a negative domino effect across all of SL. There is simply no way to see the "clumsy" and unnecessary loss of European investors, landowners and Premium members during the critical growth phase of a new product as a good thing. You keep saying that but looking at the charts of the actual number of sims online on gridsurvey.com, there's no indication of a major change in growth rate, much less shrinkage, in late 2007 and growth got faster in 2008. You keep arguing that Second LIfe could be much bigger if the costs were lower but you haven't shown any proof. You've publicly argued that Linden Lab would be more profitable if they cut tier prices in half but you haven't shown evidence of a group of people more than twice the current population paying $200 to $300 a month for a sim who'd be willing to pay $100 to $150 a month for a sim. Inworlds and Avination charge half that for a sim and they're not exactly exploding with business. You're going to need to come up with better evidence if you want your arguments to be seen as more than a routine BAWWW about wanting to pay less for your stuff, because - hey, who DOESN'T want to pay less for their stuff?
  20. The "Adult" rating is for sims that DISPLAY, CONDUCT OR PROMOTE sexually explicit conduct. It's the public nature that triggers the rating. Sexually explicit text roleplay would be considered "displayed" if it were in OPEN CHAT. If iti's in IM it isn't "displayed."
  21. Perrie Juran wrote: Then what is the noise that I keep hearing When I shake my head? It's all in your head, Perrie. Oh, wait...
  22. Charly Muggins wrote: Of course the Bayeux Tapestry is NOT a tapestry. And it was not made in Bayeux, but England. Maybe we should ask for it back too if those Greeks are going to insist on their Marbles being returned. Usually when you lose your marbles? It's permanent.
  23. MelodyHighnote wrote: As in a people could look like a dog, a MLP pony, an anime character, a child, a dionsaur, an anthro animal, or whatever., Then they go to a place that does NOT say "DO NOT BE ANY OF THESE THINGS" anywhere, and get ejected by a mod or security bot.. But they come back as a realistic adult human and nothing happens, no banning or ejection whatsoever.. What a mod does is one thing, but a security bot has no way of knowing what kind of avatar you have. It can only eject based on scriptable factors like number of days in SL, payment info on file or the height of the avatar bounding box. It's very possible that the ejections were for some of these factors and being able to return later as a "human" is a coincidence.
  24. CookzEvermore wrote: I want to purchase a graphics card for my desktop. My computer system is Windows Vista Model: s5150t Rating: 4.0 Processor: Intel® Core2 Duo CPU E7500 @ 2.93GHz 2.94GHz Memory (RAM): 8.00 GB System Type: 64-Bit Operating System What card would be best with my system? I wouldn't spend a lot of money for a card for that system. It looks like you've got a slimline case which probably doesn't have a very strong power supply and may not be able to take most off-the-shelf upgraded power supplies - you'll need a "TFX" sized power supply. It's going to be difficult to get the juice necessary to run much more than a Nvidia GT 640, which is a decent mid-range card (I own one).
  25. By your reference to the "bridge" I assume you're using Firestorm. There have been a number of reports of people with missing inventory when using Firestorm having normal loading with other viewers. Some of them have been helped by re-creating the bridge in Firestorm (which it sounds like you've tried.) Try re-creating the bridge again on a sim that allows scripts and make sure you're not hiding the "Library" in your inventory. Again, this loading issue hasn't been happening for the same people with other viewers.
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