Theresa Tennyson

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About Theresa Tennyson

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    Oh, for cryin' out loud...
  1. Too Many 1024 Textures and the NEW (please hurry) Land Impact rules

    You're asking a "busy blind person" to do something they are completely unequipped to do. The reason that the server asks multiple viewers now is to make spoofing the number largely impractical - you can turn off yours, but the avatar next to you will send your numbers whether you like it or not.
  2. Too Many 1024 Textures and the NEW (please hurry) Land Impact rules

    The simulator doesn't have to "load" anything attached to an avatar because avatar attachments are non-physical and every nanosecond the simulator spends thinking about the three-dimensional properties of an avatar attachment is an utter waste of time.
  3. I"m SOOOO confused!!!

    This web site is good for information. In your position you can start with the tutorials:
  4. Firestorm AO in viewer animations abscounded!!!

    Maybe because the things the left hand did were done three-and-a-half years ago and the right hand can't read a calendar.
  5. help me to log in succesfully via SL viewer

    If you're a software master, why are you running an improperly-initialized version of Windows 8? If it's a legitimate copy you apparently don't know how to set it up properly. If it's an illegitimate copy you not only don't know how to install it in a way that will suppress that error message, you decided to bootleg what's probably the worst version of Windows you could find. Even Microsoft doesn't want people running plain Windows 8 any more...
  6. Can bakeonmesh be used with firestorm?

    It's different but related. That will make the servers redraw the textures that you wear on your default body. With Bakes-On-Mesh those same textures can be used on something that you're wearing like a mesh body instead of your default body.
  7. Bakes on Mesh Feedback Thread

    You can only do it that way with items that you're wearing and you can modify. If you're trying to do that with a mesh body you can go to the Omega main store and get a free applier.
  8. harassed verbally by owner of a public spot

    Then why is the statement Klytyna was referring to still there?
  9. Can bakeonmesh be used with firestorm?

    The way bakes-on-mesh works it's very dependent on the viewer. It simply won't work in a viewer that doesn't have the necessary code, but, as Coffee pointed out, other major third-party viewers will be able to release viewers with the necessary code shortly after its finalized.
  10. Bakes on Mesh Feedback Thread

    I'm almost beginning to wish they put in the "Aux" channels but just kept it a secret until everyone already worked out their UV maps with the other channels, to be honest. When someone knows something's available they tend to use it even if it's not really necessary. The default head texture already has two comparatively large sections dedicated to the default ears - they could instead be used for the graphics for animal ears. Also using the default mapping, the "Left Arm" texture will be over 60% unused and the "Left Foot" texture will be a good 90% unused - people can use the rest of that space for additional body parts and still be able to use them for their design function. What we don't ever, ever, ever want to do is to have avatars that ever use thirteen separate 1024 x 1024 textures (not counting materials, mind you) for a single skin ever again. The Niramyth Aesthetic UV map uses separate 1024 textures for each hand and each foot, and another for the fingernails. To put this in perspective - all those giant blow-up pictures you see of the faces of mesh heads? Looking at the default UV map and a 1024 x 1024 texture, which they basically all use, the actual face detail portion you're seeing is the equivalent of a single 512 x 512 texture. When they were discussing increasing the texture size of the avatar bakes they were discussing also increasing the size of the baked eye texture to 1024 x 1024 (it's only going to be 256 x 256 now). I thought about that and had a realization - if you "unwrapped" an entire human eyeball and compared its size to the average monitor, it probably wouldn't take up 1024 x 1024 pixels. And yet, many popular mesh eyes do use 1024 x 1024 textures.
  11. Your dream house

    Something unique - something not repetitious. (By "repetitious" I mean things like, "Starting the same thread in multiple sections of a forum.")
  12. Bakes on Mesh Feedback Thread

    The nail-hiding gloves should work. As far as the nails themselves, they shouldn't change at all. The skin bakes will only be applied to the body parts that normally got the "main" textures of the body; mesh nails will still be separate.
  13. Types of people on the forum

    Maybe their main had so many warnings and temporary forum bans that they got an in-world ban and that spooked them enough they made the alt to protect their account.
  14. Bakes on Mesh Feedback Thread

    We're talking about system skins, which don't use relays.
  15. Bakes on Mesh Feedback Thread

    If they make only Maitreya and Omega, why would they only make Maitreya skins instead of Omega skins, which will work on Maitreya, Slink, Belleza, Tonic, Ebody, etc.?