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Coffee Pancake

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Everything posted by Coffee Pancake

  1. Baiting people into a position where they are vulnerable to moderation seems to be a primary game on these forums. This actually used to be a game in world back when swearing on G rated land came with a ban.
  2. The "requirement" has been the reasoning given for not ever doing this when it's been brought up before. "That's all wonderful .. BUTT .. there is so much stuff in SL that most everything or everywhere that needed such additional ratings wouldn't be able to have them applied." Which is classic Linden Lab - There is no singular magic solution that would work for everything everywhere and everyone, therefore no solution is the correct solution. There is a laundry list of things we would like to have in SL that died on this very same hill for that very same reason. Personally, I would be in favor of pushing for content tagging. Leave the ratings alone, but allow a list of hashtags to be appended to items and places and profiles and so on. All we would need from LL is some database backend "as you type suggest tags" voodoo like every website with tags has has for a decade, just so we at least occasionally all stick to the same tags. Leave the interpretation of the tags up to the reader. A user should be able to tag things they own (regardless of permissions), objects can come with tags from the vendor, be tagged in world, have tags added in inventory and these tags be used and searchable everywhere. This has also died on the "butt all the old stuff" hill. There are no new ideas in this thread, and we shouldn't get distracted trying to hash out solutions - we need to be hashing out ways to get LL to act by adding things we see as having value, rather than endlessly squabbling about the details of things that otherwise can and will never happen.
  3. The banter is missing, the politics and bickering are doing just fine.
  4. Agreed, Linden communication leaves a lot to be desired, especially when it comes to guidance on the rules or ToS. When Oz was running viewer development, the only guidance we ever had was "if you have to ask, the answer is no". This as you might expect stifled all interest in work with LL to develop new viewer features or exploring the best way to accomplish things that were important to TPV's and their users. The end effect is always self censorship, deliberate probing or withdrawal.
  5. Usually that's the auto mod tripping up over some silly pattern matching intended to catch spam .. don't delete, just report the post yourself with "halp, i'm stuck!"
  6. I'm not sure that's actually something our corporate overlords want though. They want a walled garden with lots of unnecessary stuff for users to buy, so far all very SL, but they also want to be the sole provider of all the additional content. The money comes in .. and that's where it stays. The lack of supply is made up for by making the limited selection of items to buy very expensive. As in $45 US to buy a reskin for your character. Ironically, if stuff in SL was an order of magnitude more expensive, media might be more willing to breathlessly sing our praises.
  7. I don't think it's a clear conspiracy, even though that is the end effect. It's a bit like Second Life, in the moment it was the place to be .. but that moment has slipped further away and now we're in world where we can't necessarily compete with the intensity of experience on offer elsewhere .. tying neatly in with why our demographic is older. This intensity defect is responsible for the sense that SL is less social. Other (actually less) social places can get a bigger hit with less effort, and the demographic that best responds to that are younger. The only option we have to combat this with SL is to advance the platform, find ways to deliver a more intense and engaging experience that adds to the social capability we have. A good example would be client side physics and scripting. We get a huge boost in responsiveness, enough that we could feasibly build games in SL. They would run like gack and perform terribly, but they would be responsive games none the less. (and before anyone freaks out, there would of course be no requirement to play said games, just like almost no one plays the "games" we have). This also has the side effect that a huge source of SL's jankyness goes away. Benefiting everything else we do on the platform. The cost .. every scripted vehicle and physics toy breaks and needs to be remade. Offset that shocking loss of content with the sudden surge in creative activity to replace everything with shiny new toys. You might not think your current car/horse/boat as being too bad, but if we had the client side physics and scripting make games, your next car/horse/boat would be mind blowing .. even if all you did with it was putter about mainland.
  8. Someone in marketing decided parasocial dopamine driven advertiser money was more important. So instead of advancement in group social tooling that requires a time investment from users to integrate, we have TikTok. A service so perfect it's actually harmful to neuro divergent people. Discord is IRC, Reddit is Usenet.
  9. The "Triggered" wording has very much become associated with mockery, minimally implying those affected need to suck it up, often worse. This incidentally is why the words used in professional & medical care change every few years, the lingo needs to be refreshed or negative stereotypes and connotations form that actually impact patient outcomes.
  10. Just replace www with old to get to the old site (or new to force the new one) eg - https://old.reddit.com/r/secondlife/ There is also a browser extension with a lot of tweaks, including a nice dark mode https://chrome.google.com/webstore/detail/reddit-enhancement-suite/kbmfpngjjgdllneeigpgjifpgocmfgmb?hl=en-US
  11. Content warnings aren't really a funny joke and should probably be used far more.
  12. Don't forget reddit has the old and new sites which are very different in how they present - I can't stand the new one. It's not a forum though and can't work like one. I've kinda been dragged onto discord and .. I'm just left thinking it's like IRC with a few more bells and whistles. it's honestly a nightmare to keep up with multiple servers and channels, I miss notifications all the time, get spammed with notifications I don't care about. There are lots of SL discord groups though, literally every brand or group has their own.
  13. The issue with this kind of platform is that it's fundamentally at odds with how SL content works. Every object in SL is (or has the potential to be) dynamic in a very broad range of ways. Take your average home grown prim, it has a whole mountain of values and properties associated with it and all/any of those can be changed by a script in said prim, every single frame. This is used extensively to create everything from simple doorways to cool fun toys and vehicles. SL is 100% server side and fundamentally works on a system of object related broadcast messages. The region tells your viewer what objects there are, what happens should one change in some way, and when to forget about them. The rub ... you can't bake an SL object into a level as it has to retain the potential to change, and that change could easily affect the bake. It's like wanting to add a bit more egg to a cake after it's in the oven. The entire point of doing a bake is performance and optimization. This is normal for games and game engines, and why game engines have a separate editor. This is why Sansar had a separate editor. You may rightly be thinking, hey, but I can get new stuff out in games and add assets to the scene, lots of games have building. But there is a big difference between being given a static world and allowing the user to mess it up from a selection of carefully chosen lego bricks, and a having a box of Turing complete infinity cubes and then building the entire world from them. Does everything in SL need to be so crazy dynamic, hell no. 99% of the stuff does nothing. But the fact that it could both hurts and enables everything that makes SL unique.
  14. Blue Mars was based on the crysis game engine and as such, no one could run it, no one used it, no one found out what it could be used for, it ended up being little more than investor hype bait that pinned everything on streamed cloud rendering coming in to save the day .. and in a spectacular coop, LL produced a demo of SL being rendered in the cloud before BM did and they were out of business shortly after. The SL cloud render demo might not have had anything to do with it, but the timing was just too perfect, even though that demo was then shelved and the project abandoned. I tried BM a few times over the years .. it was about what you would expect, walk about, see no one, nothing to do, leave. Probably represents more of a Sansar precursor than SL.
  15. Yes, but you can't have one without the other .. they are basically banning cake while ho-hum knowingly allowing a lot of cake to happen .. just don't tell anyone, tell the owners, or get caught. if there are ever calls to clean up VRChat, between the "wholesome without the w" content and the copyrighted material there wont be much left. The whole mess is begging to implode in much the same way as SL's own AP scandal, only this time we're in a world where it will probably be streamed live, there are unequivocally actual teens present and involved, and a lot of names will end up on lists.
  16. I think they should run with it full bore. Second Life - Taking your sadness and making it virtual. It was a pretty big new source back when slashdot and second life were around.
  17. VRChat does not allow adult content, including sex. Pornography & nudity is not allowed. They explicitly state that should you find any you're not allowed to share it with the world. The fact that VRChat (like Roblox) is infested with private sex rooms is not their concern and should it be reported then it will be removed. Much like how they say you are not to upload copyrighted content, yet almost everything on the platform is copyrighted, upto and including full game asset rips, models, levels and all. Second Life is different in that it has a clear and stated policy for permitting both private and commercial adult content. For SL to appear on Twitch, LL would have to explicitly ban all adult content and make it a banable offense.
  18. optical migraines & scintillating ribbons making it impossible to see or focus on anything.. happens a couple of times a month
  19. Only we're referred to in the past tense so I don't think we're seen as a valid anything .. Second Life is presumed a long dead relic, someone probably has a copy of us on zip disk somewhere. Whatever it is LL marketing do between SLB events, maybe they can fit "not dead" into the messaging somewhere.
  20. Did precious little into the state of Meta either, his job for the day was to throw some rocks at Nick Clegg (a political enemy) and then make up some rambling vague negativity about Meta and he had to go back years to find enough material to cover the "trouble at the top" narrative, even then couching it all in phrases like "some suggest". The author of this particular piece (Gareth Corfield) has also written extensively for The Register, who have been calling Second Life Sadville relentlessly since the start. He doesn't seem to be aware we still exist.
  21. We have no friends in the media. The absolute best coverage we can ever expect is the annual fluff filler about how (somehow) we're not dead yet and that maybe we're just being rude at this point.
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