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Rachel1206

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Everything posted by Rachel1206

  1. Dear Ebbe Altberg, Thank you for taking input from Second Life users, I hope Linden Lab will gain insight from Second Life users wishes and incorporate the good ideas and not least wanted requests to make Second Life better. My questions to the Town Hall Event: A basic read/write persistent storage database able to handle the different SL variable types and read/write note cards. This could be offered as a paid annual service and I am quite sure many creators would pay given the benefits; it would provide selling their products. Are there any plans to update the scripting language LSL, like include case-statement and incorporate sound and other missing important functions in LlSetLinkPrimitiveParamsFast. Content creation is what Second Life is about and programming tools to make it better, faster would ensure this important aspect. Second Life creation is about learning by doing – many did/do not understand the impact of high resolution textures like 1024x512 – and an extension to Builder Tools like reduce texture from 1024x512 to 512x256 etc. while keeping the original UUID, would be an easy way to reduce textures and enhance the general speed/load of SIMs. Could we have longer sound files? Say 30-60 seconds. By using modern compressing like MP4, this would not increase sound files substantial and modern computers handles decompression on user side without problems.
  2. Is this your PC - the HP Desktop PC Pavilion Slimline S5414Y? It is from 2012, I know it from my former work place, a little dual core office workhorse, never intended to run games or heavy graphic using programs like Second Life. It has limited options for replacing the graphic card it self in the PC, because of the slimline design and little power supply. Your graphic card is longer supported by NVidia, and it is a shame Microsoft, did not just use their own made basic NVidiea GForce drivers, they are faster than NVidea, but without the latest bling and whistles and features as in the drivers from NVidea. You could try to get a friend - who knows about computers and installing drivers manually - to help you and use the old Windows 7 driver made by Microsoft from this link: http://www.catalog.update.microsoft.com/Search.aspx?q=NVIDIA GeForce Go 6150 Be warned, you risk a system which fails to work - and if it works, you will only have basic low graphics available in Second Life. If it fails a system restore in Windows 10 should fix problems - and you are back, where you are now. Alternative - roll back to Windows 7 and say no to any upgrades to Windows 10.
  3. My home, a wonderful tropical island at Tuara Fiji with direct sailing to Blake Sea. And new 1024m² parcel on mainland, my mountain lodge retreat at major road with connections to nearly all parts of Sansara, perfect for exploring on bicycle, bike or car.
  4. OP asked when an avatar was standing inside the cube in question. and of course it will only work if an avatar, object - whole planet - get in touch with the root prim. Now the usage of this kind of solution could be many, say we put on a semi-transparent texture on the child cube, for example: teleport platform - stand by/in use old woman crossing road, where it changes to screaming old woman when we hit interactive visitor greeter signal at intersection And yes to llVolumeDetect() as the standard way, I was just thinking out of the box on other approaches.
  5. Root prim set to prim - linked object set to none - you can drive a passenger train through it and it will detect it
  6. No, as you noticed a phantom object will not detect collision etc, so only by using for example llSensorRepeat() Set the radius equal to the box in question and keep the timer with a high value like whole seconds, the SIM impact will be low. Just remember sensors use resources and have an impact on SIM performance. An elegant solution would be to link two objects, where the prim object is default prim say 1 x 1 x 0.001 meters and invisible, link the second object say 1 x 1 x 2.5 meters and set physic shape to none in the child object. Just use collision_start in the root prim and hence avoid llSensorRepeat etc.
  7. You buy a parcel on mainland and if it is not larger than 1024m² and you are premium member there is no tier, that is no further cost. I had 512 m² Linden Home, and I left it after finding a beautiful 1024m² roadside parcel in Northwestern Sansara with well build surroundings and no mad structures for 2,650.00 L$, which is cheap for a nice mainland parcel. Prices varies from ridiculous 100,000 L$ for 512m² down to, what I paid, some even cheaper. Parcels at waterfront and roadside are normally more expensive. Best way to find a parcel IMHO is to fly along roads, waterways and examine the maps and TP to the areas of interest and take a look, if it fits your wishes and needs, For a list of mainland continents see: http://wiki.secondlife.com/wiki/List_Of_Continents
  8. Yes one of the best drive sims in SL- and cars and trucks allowed.
  9. 12 seconds download of FS viewer while watching funny cats on YouTube and looking at forums here. What could cause slow downloads? Problems with internet connection, your IP. Router - if cabled to router, bad cable. If wireless some interruptions on the wireless signal, overlapping WIFI channels. Faulty virus scanner High disk activity ( >80%) on a Windows system will causes slow download - can be watched with Task Manager in Windows. Hardware issues - from IRQ bad sharing to real faults in hardware. Huge Windows update interfering... Any combination of above.
  10. This truly brings back the joy of continent riding, exploring and being on the roads for hours. Be it relaxed cruising at 25-35 mph along coastal lines, fast drives on long country roads going 55-75 mph or speeding down town center with 100-140 mph . Animats excellent solution and programming has lifted vehicle driving to a new level. Updates & Fixes ASAP Now we need updates and fixes implemented: Viewer updates - in near future will further improve the vehicle experience on SIM crossings for any kind of vehicle LL server updates - hopeful within months will make the crossings nearly perfect. ~ Add viewer: The texture load & caching really need to be fixed viewer side - the slow and faulty load of EXISTING CACHED textures is killing any improvements. Add server: Attachments lost on crossings - from feet to clothes and HUDs stopping working after some crossings should not happen. We are not talking about heavy script and HUD load here, but standard Maitreya Mesh Body where feet, hands often go missing after crossings - AO HUD Vista can stop working, where only a redeliver is the solution. The golden rule of vehicle driving/sailing/flying is of course minimal script impact and no or only required HUD loaded, but better handling of attachments by server on crossings would allow non problematic crossings wearing basic attachments needed for a modern mesh avatar year 2018.
  11. The original OP made me think for, where do we report a problem with sims when driving on public Linden roads? For example entering region Akea, continent Sansara brings a vehicle to nearly stop and extreme slow script handling. SLURL: http://maps.secondlife.com/secondlife/Akea/181/249/33
  12. Also the tunnels under water connecting land are dry, so same technique could be applied to any structure under water.
  13. I was trying to be funny, make a joke - no intention meant against any voters or any person.
  14. San Francisco, 1st of April 2018 Breaking news A whole new continent has been discovered south-west of the existing grid, the new continent consisting of more than 200 regions with waterways, mountains, road like structures and what seems to be a city in the far. Even Linden Lab is caught by surprise, but according to data analyzer April Liinden, it seems likely that the AI core of the cloud service provider is responsible for the creation of the new clusters forming the new continent. An analysis of the log files on the cloud servers and log files from the AI core is expected to sheer light on the unique phenomena. The analyses is expected to last to the end of the week and an official statement will be send out, when a report is ready. Updates will be released soon.
  15. Ohh, learned something new today - very handy.
  16. A MagicBox from http://wiki.secondlife.com/wiki/Category:LSL_Integer Added a check for minus sign, you could also add +. integer IsInteger(string var) { integer i; for (i=0;i<llStringLength(var);++i) { if(!~llListFindList(["-", "1","2","3","4","5","6","7","8","9","0"],[llGetSubString(var,i,i)])) { return FALSE; } } return TRUE; } string strTest="-23812"; // string strTest= "OMG what is this?""; if (IsInteger("-23482")) llOwnerSay( "Was numeric: " + strTest); else llOwnerSay( "Not numeric:" + strTest);
  17. The secret is to use llDeleteSubList, where we slice out from the original. Example: list listOriginal = [1, "Ms. Smith"]; // example with more elements // list listOriginal = [1, "Ms. Smith", 2, "Mr. Smith", 3, "Doc. Jones", 4, "Nurse Jones"]; default { state_entry() { } touch_start(integer total_number) { //stride of 2 list listResult = llList2ListStrided(llDeleteSubList(listOriginal, 0, 0), 0, -1, 2); // Dump content integer i; integer length = llGetListLength(listResult); do llOwnerSay(llList2String(listResult, i) ); while(++i < length); } }
  18. First the if ( x == y ) should work - do you have other if statements above? It could be a side-effect to previous if statements not handled correct. And how do you check, if it works if there is nothing within the if the statement? if ( x == y){} This make no sense as it does as it should - nothing!
  19. Sounds like some logic error in the handling of the dialog responses in your listen part of your script. Without seeing the source code of your handling, it is very hard to pinpoint.
  20. On channel 1111111111111111111111111111111 Enter: SSBMT1ZFIFNFQ09ORCBMSUZF
  21. I bought the full perm dining set to my home from Prestige Furniture, excellent quality with correct physics, the store also have different bistro sets and single chairs. For example: https://marketplace.secondlife.com/p/Bistro-iron-set-002-table-chair/7614500
  22. One way to do it is to send the information packed in an string in your message to the listener object and handle the string accordingly to the information you want.
  23. SIM crossings aka SIM XING A border between regions clever designed to let your feet end in one SIM, your clothing in another and if you are lucky your head at home. If you are really lucky and hit the perfect intersection between four regions, you are in for a real SL unique only experience – enforced if you are driving, sailing or flying – and will be placed in SL Limbo observing your vehicle continue into the adventures of Lost & Found. If you are more than lucky, you are teleported automatically without limbs and partially clothed to Noob Island materializing among naked screaming people. If you are extra extra lucky, you are teleported with limbs, head and hair – but buck naked to a huge G-rated SL event among 100 SL citizens looking surprised at you, while the whole event is live video streamed worldwide. Lost & Found - The Abyss Normally the things you lost XOR the vehicle in question lost at SIM XING will be returned to you in Lost & Found – but… sometimes you will look in vain for the items there. So what happened to the items then? Now we enter the realm of SL myths and the unknown. As comets the lost items fly through the hard working moles nets, drawing long trails of glowing particles over Linden Governor House as they fall down, down and down. Observed on the radar of SL server administrators and continuing falling down deep into the abyss of an old forgotten SL server hidden under dust and ages of woven binary data. There below the reach of the known VR Universe it is believed a stockpile of millions of prims, sculpts, mesh is accumulated simmering with the sounds of scripts trying to revoke absolute commands - down there eastern of the moon and western of the sun in the mysterious Lost & Found Abyss.
  24. I experience the same, no list of members is shown as normal shown in my groups. It is not you, but I would say the LL/SL servers. Here Firestorm 5.0.11 (53634) Jan 9 2018 20:02:54 (Firestorm-Releasex64) with OpenSimulator support.
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