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Everything posted by Love Zhaoying
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Those naughty, randy Dragonriders!
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SL is my favorite game! Wanna play?
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SL isn't the same any more
Love Zhaoying replied to Phil Deakins's topic in General Discussion Forum
What does a sled-driver with a hairlip say? "Mesh! Mesh!" -
I thought of an interesting and cheesy feature: Add a "like" button directly to the "Activity streams" views for "unread posts". But then you'd not have to actually go to the thread to like a post. Just an idea..
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Thanks for posting this, I just did it in case I ever want to go to Aditi and test upload anything!
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3Dconnexion SpaceNavigator issues
Love Zhaoying replied to Rivernaut Piers's topic in General Second Life Tech Discussion
Oh, so it's a 3D Mouse! -
Workflow for texturing in Blender and import to SL
Love Zhaoying replied to Anna Nova's topic in Mesh
This sounds like a big accomplishment, I hope many adopt your changes and give you feedback. While I am not a mesh creator, I follow the posts to learn and it seems like you have created a way to skip a few steps. Congratulations! -
The other thing I have done is take the mat back into inventory, wait for a while, then res it again on the floor. That appeared to work in some cases. I need to try that with my script issue also and see if that helps. This is a script I am constantly working on, in a HUD.
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Nothing to do with anything
Love Zhaoying replied to Aislin Ceawlin's topic in General Discussion Forum
Maybe "24 hours of Happy" is a cure. http://24hoursofhappy.com -
I have seen problems lately where my script runs out of memory for some strange reason - but if I copy the code to a brand new script, it has lots of memory. For me, what I am seeing is that somehow scripts are not truly freeing all of the memory after restart or recompile, and it gets worse as time goes on. I have reproduced this twice lately. Failing that, make sure all the scripts are checked MONO not "LSO"!
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That's where I heard that expression!
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Is there an expression involving a bag of hammers? Not a "dumber than", I think. That's a box of rocks.
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There is a fine line between "no value" and "priceless"!
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I was thinking that in the context of a giveaway, asking whether someone prefers the male or female freebie is ok.
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Ask the avatar, with a dialog box.
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So I broke something I like and need a replacement
Love Zhaoying replied to Supersatan3's topic in General Discussion Forum
The marketplace ad says that if you already bought it you will be refunded minus the 5% Linden commission. Now, if that were TRUE (and you have faith that it's true) I would say, just buy another one and you will only end up paying the 5% commission after the "automatic refund". Not sure how that works. -
How to do Scripted Agents, Bots, Puppets
Love Zhaoying replied to GranddadGotMojo's question in Avatar
I agree with this completely. If the old "SLMultiverse" text-only app still worked (for iOS), you could have one character logged into each iOS device (tablet, phone, whatever) that was running the app. No need for PC's even.- 13 replies
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- scripted agents
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What would you do with one Linden?
Love Zhaoying replied to AnnistynSL's topic in General Discussion Forum
Tip a very undeserving dancer at an adult-themed establishment. -
Work on Animated Mesh announced.
Love Zhaoying replied to Lucia Nightfire's topic in General Discussion Forum
*raises hand* I know! I know! More client-side lag!! -
Agree on this, the forum is much more social than in-world.
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Work on Animated Mesh announced.
Love Zhaoying replied to Lucia Nightfire's topic in General Discussion Forum
Ugh, I just realized this will be used for "breedables" and pets to make them more "lifelike". Not sure why that annoys me. -
Work on Animated Mesh announced.
Love Zhaoying replied to Lucia Nightfire's topic in General Discussion Forum
Y'all are sounding like a Dilbert strip with your "Use Cases". -
Makes you wonder why LL named "Bento" that. Perhaps because they like Japanese food and terms?
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Work on Animated Mesh announced.
Love Zhaoying replied to Lucia Nightfire's topic in General Discussion Forum
Medusa hair. -
This cool! I imagine scripting an object to display the user's own picture when they touch it or whatever.