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Found 108 results

  1. Hello everyone. I want to make a sci-fi place. Its a medical place, someone knows a good store to buy things of it? I have a medical table with some animations but I need more of it to make a good place.
  2. Hello everyone , so ive seen this dance i found on youtube and the video maker offer the VMD motion animation of the dance, i was curious if there was any animator on Secondlife who could convert that dance animation to upload on Secondlife or if its not possible if any animator could recreate that animation? If yes how much would it cost? Dance from this video. https://www.youtube.com/watch?v=mKoYWFP19VE Tho the main part of the dance animation i would like on a loop is at 0:32
  3. I'm struggling looking for easy to follow and understand tutorials, with (and this is key) Someone using updated software for building with and exporting to SL. I'm looking to just befriend someone who does it currently, and gain access to a discord where we can swap information from time to time when we hit walls. I joined about 6-10 groups in SL, and all are relatively non responsive, which is fine. Nobody get's paid to run support here... but I would like a friend like minded who enjoys building mesh, animating or rigging it. Disclaimer: Before I get responses back I would like to give a list of things I have already tried that have failed me and or are not without a mountain of time wasted and/or aggravating to follow and listen to, this list is not intended to personally attack anyone, but I know some of you may take offense because these people are pillars in the community. I'm sure they are lovely people but if I have trouble, then I'm having trouble... that's just facts. 1. Mayastar plugin: I bought it, and there is little to zero support for learning how to use it. Tutorials for it are outdated software, and you have to filter through many to hear information (for many hours) to learn things don't match up. I am getting errors even with a fresh scene using this plugin. I have dropped a support request, I have watched the tutorials. This has been very unnecessarily laborious. Reaching out to the group for it has resulted in nothing. Listening to 45 minutes of giggles, Okay, So, and Ums.. till I want to rip my hair out.. 30mins to tell me to click one button.. If I sound upset... I am. Even a written note card script would of been better than these video tutorials. That's great if YOU had a better experience... awesome.. but it has not been =my= experience. 2. Youtube & Google: Before you say these are your best answer for me.. Yes, I know how to use them. Again, outdated or irrelevant currently. Or I simply have not found that one magical tutorial that explains it. I'm not trying to sound like a jerk.. I just don't want someone to feel the need to post the most obvious answer and feel like an Eisenstein. If you actually got help from a video series I'll shut-up and pay attention to it, just slap me the recommended list. I am passionately willing to learn it. I just want someone who can teach. 3. You got glitter bombed. CONCLUSION: Do you make mesh? Want to add me and be mesh making buddies? Please send me a message. I swear to god I'm not a jerk.. I'm just exhausted with bread crumbs and need a meal. Autodesk Products: Maya, Mudbox etc. Substance Painter and Adobe Software. It's not help with the software I need, it's help understanding making things compatible for SL with updated software.
  4. Hi. This might be a dumb question, but I'm wondering if there's a way with AVsitter to have two animations running on one pose or sync. For example, if I'm running a sitting pose...but I'd like to add a different arm pose (JUST the arm) to the existing sitting animation. I'm guessing clearly there must be given you can run bento facial expressions and hand poses with them, but I'm just missing it and can't seem to find out HOW. Appreciate any help or advice. Thank you!
  5. Hello everyone. Recently, I created a pose in Animare and uploaded it as priority 4, 5 and 6. No matter which priority I use, my animation is overridden by my p3 walk. I contacted the creator of Animare, who has been very helpful indeed, she verified the problem by uploading my pose herself and testing it, but couldn't find a solution either. I have poses by other creators that do stay on. Any idea what might be wrong with my pose and the system ignores its priority? Thanks in advance Margot LaSalle
  6. I have "Iliana" - standart avatar. I wanted to create own animation of dance, using Blender 3D. When I uploaded it, was the first trouble about (Root name must bee "hip"). I renamed root bone to "hip". And I see preview of my animation, when uploaded again. After this, I wanted to send ot for L$10. But there was problem again All names of my bones were "Unknown". Where I can get standart names of bones? Or full scelet? It is desirable for free. I heard about Avastar, but I don't want spend so much money just for fun.
  7. Hello greetings to all !. I have a problem with the program: "QAvimator", in the avatar area I only see on the white screen. I can't do anything, or edit the avatar animation within the program because I see it in white I see every tool on the program, but that area no... I gonna leave a photo you can see my problem. Is there any solution? please!😓 (I have all drivers installed) Thank you all guys.
  8. Hello Could anyone explain how an animation inside an avatar attachment is being activated when you attach the object ? Say, you have a basket and one "apple picking" animation. I attach the basket to my L forearm and while playing the animation from inside my inventory I adjust the basket so it fits. Then I detach and put the animation inside the basket and attach the basket. Obviously, this doesn`t do it alone. I presume you need a script that will trigger the animation, but what kind of script and what is available ? Thank you PS I am familiar with AVsitter and how to add props in furniture, but in the case I want to start the animation without seating.
  9. Seeking: Skilled BENTO animator for a custom animation (.bvh) delivered through e-mail Additional info: What I'm looking for is a basic hand and arm animation for a mesh phone To keep it fair, I'm offering 50% payment upfront, 50% after delivery of the file. Please contact Alvaelle Resident with your quote or by e-mail: alvaellesl at gmail dot com ♥
  10. Hello, I wanted to know where I can buy good sitting animations that can be place into an object to work with a script. Just looking for them to go to a bar stool for eating at a bar. I appreciate all answers and help in advance!
  11. I've been playing around with various HUDs, but with a couple (the ones I actually like the layout of, wouldn't you know), I get a "Could not find animation" error message https://lensdump.com/i/WxnKBm Even though I get this warning, the animations still work fine, but closing out the box gets annoying, and I don't know I to fix it. I can not mod the scripts on ether HUD, as they are no mod. I am using Linden Labs Viewer.
  12. I use a poseball to lay down on the floor. My partner in same room sees me still standing. I log off and back on same problem. My partner logs off and back on they see me laying on the floor.....as long as we both stay logged in all animations seen by both of us. We both have mesh bodies and AOs are off. Both of us use latest firestorm viewer......not all animations dont work......some seen by us both other objects animations unseen by partner......so some work correctly and some dont until my partner logs off and back on again.
  13. Hello! I'm trying to figure out the hierarchy of bones names in the SL. Here is the hierarchy of the bones of my model: and SL default model: As you can see on one "branch" I have 4 "branches" (or parent and children - I'm not sure), and on the other there are five. There is no such thing on default SL model. I start with mPelvis as root, but I don’t know what to do next. please, help! What names should I give to my bones so that the download is successful?
  14. Hello! I'm trying to create a character animation in a blender. but the rotation of the bones occurs along the wrong axes when uploaded. everything works fine in a blender. What can this be caused by?
  15. Does anyone by any chance have a comprehensive list of all of the AO creators? I'm looking to create my own, and so far the only luck I've had with AO creators in my style that sell standalone poses are Oracul and Body Language. Lesser known stores are preferable (and please feel free to link your own stores if you are a creator!! )
  16. Anyone know Bento Ao for avatars that have bento ears and tails in in a single AO? without the need to buy a separete ears and tails.Found some Complete avatars with Bento Ears and tails,but i cant find aos or animatios,only separetely ears and tails.
  17. I have been told by numerous people to never touch, resize, or move any of the bones of the base skeleton if you don't want it to break with animations. I know that can't be true given the sheer diversity out there with proportions. I wanted to know if there's a "safe way" to move bones. For example, these leg bones up?
  18. Hi all! I am looking for a scripter who can script a mesh head, and the hud for it. I will give more info if interested.This is also a paid position, thank you!
  19. Hi all! I am looking for someone who is good with making bento face animations or bento face and body animations, nothing very complicated.. I am open to paying. Serious inquiries only.. please let me know thank you!
  20. hi! i am making a script which will zoom texture in and out. but it zooms in too close and out too far. how to fix it? i need approx. 2x zoom only and 1x1 zoom out. default { state_entry() { llSetTextureAnim(ANIM_ON | SMOOTH | SCALE | PING_PONG | LOOP, ALL_SIDES , 1, 1, 0.05, 1.0, 0.1 ); } }
  21. Minor note: The Wiki article on animation priority, clearly written by users trying to figure out how it works. says "If there are multiple animations with the highest priority, then the animation which was started most recently will be effective." This isn't really true. If the viewer was watching when the second animation started, the new animation does override the first one. But it doesn't stay overridden. Log out and log back in, and the order may change. Or arrive on scene where the animation is already playing. Animations are a persistent property, but their order of start may not be. So, don't run two animations with the same priority on the same joints at the same time. Won't work right. Example: Before and after a logout and login This is an animesh character running a priority 4 walk and a priority 4 tray carry. The tray carry pose only affects the right arm. The tray carry animation was turned on after the walk animation. Looks fine. But log out and log back in, and the tray carry animation is no longer showing. Two users looking at the same avatar or animesh may see different things, depending on who was around when the animation was triggered. This tends to come up with animesh, which often have long-running animations.
  22. proud to call my services affordable for all, little thoughts offer new ways to get the mesh content you want into second life (TOS of linden labs pending of course!!) offering two versions of business to try meet your needs!! I am a keen creator of all, toys, buildings, furniture, poses, accessories, animations and now started clothing too! prices starting as low as 500L!!!! contact secondlife:///app/agent/47f37397-9596-41cb-8713-96c36ea2b685/inspect (sophy7777) inworld or comment below for more information!
  23. If it's for example, anime style hair and looks more 'plastic' would you prefer it be static or weighted and move with the model? I'm currently working on some of these 'solid' style cartoon hairstyles and I'm really wondering if it would be a better idea to weight them or let them stay solid. Is there a standard for solid mesh hair animation, or is it a better idea to just leave it solid? What do you prefer for hair? (The hair WIP in question)
  24. Hello! I have a question on animations and ZHAO HUD. I have a few bento animations, but they do not transit smoothly. Is it possible to make a smooth transition between animations? using a script or something else?
  25. Hello! Sometimes I have to do poses and I use Animare for this. and there is a problem with the width of the shoulders. if I do a pose on a male avatar, then on a female avatar, the arms are too narrow. and vice versa. poses are mostly unisex and that's the problem. Is there an average shoulder width or does it all depend on the skeleton?
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