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  1. My avatars facial expression changes when I type. The script/animation clearly has a bug because it leaves me with an inane smile when complete. I do not know where this animation is coming from is it does not appear in my AO and it happens even when the AO is deactivated. I have a Genus head, but a friend has the same one and does not have this issue. I am using Firestorm, but the issue is also present in the SL standard viewer. Is there a way of seeing which animation is running as I type?
  2. I don't know if this is in the right topic, but, I think animations may be relevant in role play... I have a bento body and head, which is great, but,I don't feel I'm using it at the fullest, AO animations are nice, face poses and anims too, but they don't look contextual the most of time, and who has time to open inventory and look for huds? I wanted my avatar to REACT when I say something, to ACT, add some body language to conversations ya know? Question Do gestures work with bento bodies and heads? Do the classic ones work in bento bodies? Where to find it? (I'm tired
  3. am i going crazy, or did this change recently? (and i'm not talking about animesh, animesh is... WAS... different.) i seem to recall that if you make another call to play a (looping) animation, it will restart that looping animation, at the top of the avatar's animation stack. however, today, it is not doing so. i'm on firestorm version-i-dont-have-it-running-right-this-second... so i'm wondering if someone with the official viewer can check this. please. thank you. even if i play a gesture that starts an animation... playing the gesture again doesn't
  4. Hi there, I have done several deep dives in the Marketplace, through countless Bento AOs across the grid, and have not found anything in regards to ASL or its potential with bento. Prior to bento, ASL in SL was incredibly difficult, with a few creators only being able to utilise the system hand positions via the animation uploader. I'm looking, or am requesting some information, on who to look for or what to look for in regards to this. I would love to have a better fitting character that is neither using silly gestures when typing, or gesturing as if speaking in conver
  5. Hello, I'm conducting a survey to investigate and identify core average heights for human (and other humanoid) males, females and non-binary SL avatar characters in Second Life. This information will provide animators a set of target shape heights and bodytypes they can use to optimize their animations. The purpose of the study is to collect descriptive statistics, primarily average heights, for various sample subcategories (primarily the gender and height categories), and this information will help provide animators with a set of target shape heights and bodytypes that they can use
  6. Hello everyone. I made an animation for a right-handed person that performs complex hand movements, from which I'd like to also create a laterally flipped (on the y-axis) animation so the animation is for a left-handed person as well. Is there a simple way to do this in blender-avastar please?
  7. Hello everyone. I made an animation for a right-handed person that performs complex hand movements, from which I'd like to also create a 'faster' and 'slower' animation so the animation as well. Is there a simple way to do this in blender-avastar please?
  8. Strictly speaking this animation is mostly Blender but there is a little machinima too, me and a friend dancing on the pink phone, so I hope you'll forgive me posting it here. I originally made this animation a couple of years ago with different music, unfortunately the copyright owners decided to block the music track so I took the opportunity to remaster and tidy it up with new music. I hope you enjoy it!
  9. Hi, Can someone tell me where I can find information about how to make a user interface/skin for an animation HUD. I already have some scripts but I am also looking better animation scripts. I just need to make it work with the HUD interface I am designing. Hope that made sense. I appreciate any help and suggestion. Thanks, Zen K
  10. Helo, does anyone know of any mocap dance animations that I can buy for full perm?
  11. I have a new animation to share with you. This is part machinima and part Blender and is Beethoven's Moonlight Sonata animated with flowers, mushrooms, vines and falling acorns in a garden setting alongside me playing the piano. I hope you like it. I have many more animations and machinima at my YouTube channel: https://youtube.com/PrydaParxStudio
  12. i want to make a clothing item that would bind the legs and arms to the body, but i wanted to make its own AO for that item is there a way to script it inside the clothing so when you attach it you can use the animation to walk ect?
  13. Hi, I've been using to try make a trolly to rezz and push, that can have one seated passenger. The vehicle script in the SL freebie Bus to Nowhere with explanations that has helped. I managed to tweak it to get the animated avatar in the right place, and to slow it down to walking pace. I also took out the engine sounds. For the passenger, I added a prim with an embedded sit pose. Linking everything seems to work. (Also probably good to mention the the freebie bus I mentioned contains another script to deal with region crossings.) Can someone help me adding to the script
  14. I have recently brought the Lelutka head. If i go to the long bar hud menu and click the play button symbol on the left it opens up to me to all the animations. At the bottom it has facial expressions. I can select one at a time and it will play, like a smile or wink. How do i set it so my avi will automatically cycle through facial animations with out having to manually go in to the hud and click the one i want. I have looked on lelutka website and there the hud seems very different to mine. Any help much apperciated and Merry Christmas!! Ps besides the above i love my fl
  15. As I'm a very noob when it comes to LSL, I looked at all old-school drinks in my inventory to edit their scripts, but their scripts are all not modifyable or use library animations. That prim is attached to the body, it should play sound UUIDs and trigger a non-looped animation before a specific sound will be played, or.. together with that sound. My basic idea would be like... default { state_entry() { llPlaySound(" --SOUND UUID1-- ",1); llSleep(15); llPlaySound(" --SOUND UUID2-- ",1); llSleep(30); llPlaySound(" --SOUND UUID3-- ",1);
  16. This is my first machinima since Future Shock. My aim here was to create a eerie moody film showing the reaction to an act of passion; fairies are after all passionate creatures. I hope you like it and of course comments are very welcome as it helps me focus on the kinds of machinima you'd like to see. I have a number of other animations you might like at https://youtube.com/PrydaParx/Studio
  17. I tried Vista, myANIMATIONS, and a few other stores. They all are pretty much the same fly animation. myANIMATIONs had about four different choices, but they were not any good. Where can I get some good fly animations or have more variety?
  18. When four curious teens decide to enter the spooky house on the hill, is it a frightening dream or a hilarious nightmare? Either way, the eyes have it. Running Lady Studios, (RLS) the animation studio that brought you the comedy/thriller "Cruise Control", and Virtual Girl Productions' (VGP) Gameela Wright (AvaJean Westland in Second Life) have cooked up a special little treat for your Halloween goodie bags. The animated short, filmed in SecondLife was penned by stage and screen actress Gameela Wright and directed by K. DaVette See (Suzy Q. Yue in Second Life). "Bloomin' " pokes gen
  19. Hello. I am looking for a person who can create bento animations for some products that I am making. If you are interested you can contact me inworld to get more information. Thanks!
  20. Hello, I was wondering if it's possible to have an animation done, by Wednesday, for a spell sword style animation? If not by Wensday I would love to work with you and have it made regardless. Simply put, like sliding the blade on the palm of the left hand with the sword in the right, slowly sliding it across. This is not blood magic, I have a flame effect that will kindle the blade to ignite it and become hot since my character only knows how to heat her heated treated blade with fire magic. Where she can then damage and break swords or armor with this method of sword magic combat.
  21. A short surreal animation with pink blobs passionately discussing childcare. I wanted to share this animation with you. It's not machinima and was made in Blender, but it does have a little of Second Life in it; the sky was an environment texture captured from Second Life with the 360º viewer.
  22. Hey guys, so for some reason when i create poses for SL in blender, and i then upload them to SL, i can't use my genus head's facial HUD with it? The facial animations just won't play, neither will the static expressions. I especially don't incorporate fixed expressions into my poses so that people have the freedom to use their own when i upload them, but this problem is starting to really tick me off. I have the genus classic head, and a couple of others i'm not using atm because of the DMCA. I also have a lelutka head and i haven't tried with that one, so i can't confirm yet if this problem
  23. Tried looking through the forums for this answer, but there is a lot of pages. i simply want to know if its possible to create animations without the use of avastar? if so can i be redirected to help on how to setup. or get a quick run down on what i need to do to setup. thank you
  24. Question for animation specialists. I wanted to use internal static animation/pose avatar_surf.bvh from here http://wiki.secondlife.com/wiki/Internal_Animations but due to the use of the AVsitter I need to upload it to SL. But an error appears when uploading "Unknown joint neckDummy". In the bvh hierarchy file, I see two joints with names JOINT neckDummy and JOINT figureHair that probably cause the error. I tried to remove them but the animation is distorted. Any ideas on how to fix this? I would like to use this particular animation/pose. I post bvh here in the hope it helps. HIERAR
  25. Hi. This might be a dumb question, but I'm wondering if there's a way with AVsitter to have two animations running on one pose or sync. For example, if I'm running a sitting pose...but I'd like to add a different arm pose (JUST the arm) to the existing sitting animation. I'm guessing clearly there must be given you can run bento facial expressions and hand poses with them, but I'm just missing it and can't seem to find out HOW. Appreciate any help or advice. Thank you!
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