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35 minutes ago, Sammy Huntsman said:

EVOX has a setting in the HUD that you can toggle between EVOx and Classic mapping. But then again, due to EVOx being so big. It is very marketable for a lot of creators to create for that, instead of standard UV. 

still not useful to me i have a CatwaPro HD head and a skin i like both are not evox both are less than a year old and expensive both of them i like and have no need to replace and now when i shop for makeup everything made recently is for EvoX

its a proprietary plague and defective by design

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Just now, Linnea Evergarden said:

still not useful to me i have a CatwaPro HD head and a skin i like both are not evox both are less than a year old and expensive both of them i like and have no need to replace and now when i shop for makeup everything made recently is for EvoX

its a proprietary plague and defective by design

I mean you may find it defective, but this type of mapping allows for more detail. Which is what a lot of consumers, including myself want. 

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1 minute ago, Linnea Evergarden said:

still not useful to me i have a CatwaPro HD head and a skin i like both are not evox both are less than a year old and expensive both of them i like and have no need to replace and now when i shop for makeup everything made recently is for EvoX

its a proprietary plague and defective by design

just become an elephant like me, Linnea. it is much easier 😍

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13 minutes ago, Sammy Huntsman said:

I mean you may find it defective, but this type of mapping allows for more detail. Which is what a lot of consumers, including myself want. 

defectivebydesign is a statement used in protest of DRM and proprietary standards extinguishing standards that are perfectly fine so i repeat it is defectivebydesign

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8 minutes ago, Linnea Evergarden said:

defectivebydesign is a statement used in protest of DRM and proprietary standards extinguishing standards that are perfectly fine so i repeat it is defectivebydesign

But I mean if you do that, you limit creative freedom. I don't think there really should be any sort of design standards on creators. I mean the only thing that should be addressed is optimization of mesh objects. And I am currently fine with what we have in SL. Where we have a choice between the standard mapping from SL or the creator's own mapping. I find that system is perfect. 

Edited by Sammy Huntsman
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Just now, Sid Nagy said:

Peeve: I'm 16 years in SL and I don't understand half from all this fashion abracadabra.
How can that be perfect?
Ugh, how must a new user feel?

I mean it all depends on the person and their style. Some people will understand fashion more than others. But what do you suggest to improve on this? 

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29 minutes ago, Linnea Evergarden said:

people who want to tell me my pet peeves are wrong

I get what you are saying and from a consumer POV, you are correct. From a business POV, not so much.

In this day and age businesses tend to think the consumer doesn't know what they want and end up trying to force new things which loses customers. That's just as wrong as any other underhanded sales tactic.

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1 minute ago, Silent Mistwalker said:

I get what you are saying and from a consumer POV, you are correct. From a business POV, not so much.

In this day and age businesses tend to think the consumer doesn't know what they want and end up trying to force new things which loses customers. That's just as wrong as any other underhanded sales tactic.

As a consumer, I want choice and variation. Which Lel EVOx gives me. I can choose between the Standard SLUV and the EVOx UV. 

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1 hour ago, Linnea Evergarden said:

people who want to tell me my pet peeves are wrong

I wasn't saying you were wrong, I was just contesting your opinion.  That was it. But that being said, from the whole misunderstanding from the Senra body fiasco. Any sign that creators really don't have that much control of their creations, due to strict standards. Would make them validly mad. 

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32 minutes ago, Sammy Huntsman said:

As a consumer, I want choice and variation. Which Lel EVOx gives me. I can choose between the Standard SLUV and the EVOx UV. 

Where did I ever say consumers should not have a choice and variation?

Here's a hint. In more than 60 years I have NEVER said anything even remotely like that.

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17 minutes ago, Sammy Huntsman said:

As a consumer, I want choice and variation. Which Lel EVOx gives me. I can choose between the Standard SLUV and the EVOx UV. 

Not to mention much higher resolution textures than some competing head brands. There is a reason EvoX is the most popular brand on the market. I have tried the brands that use the standard SLUV textures, and they just don't measure up anymore.

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1 hour ago, Sammy Huntsman said:

As a consumer, I want choice and variation. Which Lel EVOx gives me. I can choose between the Standard SLUV and the EVOx UV. 

its not Support its not choice it's lock in  i understand you like what you get but to people who recently bought stuff that has be dumped its infuriating my choice has been take away the skin i adore which by the way is highly detalded aand was not cheep would be unusable if i moved just so i can use new make up their is absolutely no reason i should change my avatar or not be-able to buy makeup for what i have PERIOD

900dce154af308f281962919ce459272.jpg

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36 minutes ago, Linnea Evergarden said:

its not Support its not choice it's lock in  i understand you like what you get but to people who recently bought stuff that has be dumped its infuriating my choice has been take away the skin i adore which by the way is highly detalded aand was not cheep would be unusable if i moved just so i can use new make up their is absolutely no reason i should change my avatar or not be-able to buy makeup for what i have PERIOD

900dce154af308f281962919ce459272.jpg

What head do you wear? And what skin is that?  that being said, I am sorry you had to go through and dump a lot of stuff. But you can still wear classic sl uv on all mesh heads. Also EVOx gives you a choice in the HUD where you get to go back to the Classic SLUV. So i don't see why you have to throw it all away. 

 

Edited by Sammy Huntsman
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1 hour ago, Sammy Huntsman said:

As a consumer, I want choice and variation. Which Lel EVOx gives me. I can choose between the Standard SLUV and the EVOx UV. 

I love the Lelutka EvoX heads because they let me choose between EvoX skins or my older SLUV skins. Genus skins work pretty well on Lelutka EvoX heads, so I often use older Genus or Lelutka Evolution based fantasy skins. It's easy enough to find good natural skin tones, but really nice fantasy tones are rare. I don't want to toss the ones I have and love.

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1 minute ago, Persephone Emerald said:

I love the Lelutka EvoX heads because they let me choose between EvoX skins or my older SLUV skins. Genus skins work pretty well on Lelutka EvoX heads, so I often use older Genus or Lelutka Evolution based fantasy skins. It's easy enough to find good natural skin tones, but really nice fantasy tones are rare. I don't want to toss the ones I have and love.

I do too. This is why I like heads like that, they let you use their head-specific UVs or classic SLUVs. Which as you said, you are less likely having to toss all those Ls you spent down the drain. 

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1 hour ago, Stephanie Misfit said:

Not to mention much higher resolution textures than some competing head brands.

This is another one of those misinformation things creators and bloggers tell uniformed people who just accept it as truth so that their products seem better than they are.

Let's take a look:

The main head BoM UV mapping for Lelutka has the exact same maximum texture resolution, 1024x1024 pixels, as all other main head SLUV BoM textures.  The main things that were was done was to remove the ears from the SLUV map and move the part of the head above the ears to the top of the texture space.  This makes the head space a much more normal head shape instead of being squashed vertically on the map and expands the total area of the face.  This does make a reasonable difference for details but it certainly isn't enough to warrant it being called "higher resolution".  As a comparison the texture space for the lips is nowhere near the same area as the HD lips texture which uses all of a 1024.  In addition to this the user now needs separate textures for the ears.  So another wearable slot used.

Sure, folks get a full size texture for the ears but as many people cover their ears in hair, it's mostly a bit of a waste.  If you are a person that likes tiny but very detailed ear tattoos textures though it works out.

So not very much extra really for the main part of the face but it can make a difference around the mouth, nose and eyes and only a much higher texture space for the ears.

For the HD makeups, Lelutka are the exact same texture area and resolution as the Genus HD and yes *drum roll* Catwa HD Pro HD makeups.

To recap the only part of the head that has "much higher resolution textures than some competing head brands" are the ears.

Peeve: Marketing misinformation
 

Edited by Gabriele Graves
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2 hours ago, Gabriele Graves said:

To recap the only part of the head that has "much higher resolution textures than some competing head brands" are the ears.

Peeve: Marketing misinformation

Very much this. I own and frequently use both Genus and LeLutka EvoX heads -- Genus is my main head, but I use the 7 LeLu heads I own quite a bit for photos. I have a variety of top-of-the-line, expensive and pretty recent skins for both heads, and, sorry, but I defy anyone to spot a real, substantive difference in resolution between the EvoX ones, and the ones employing a standard map for Genus. And at a normal distance, where you're not zooming in to count nostril hairs? Not a chance. The higher resolution thing is maybe 20% fact and about 80% hype.

LeLutka undoubtedly makes the "best" head on the market these days. I still, subjectively, prefer my Genus one, but it's got well-publicized issues, and I'll readily concede that LeLutka are, objectively, a better made product.

But LeLutka has come to dominate the market in a way that is all out of proportion to the actual superiority of their heads. I won't quote a figure, because someone will come along and correct me, but they represent, by a HUGE margin, the most popular brand today. And although they are very good, they aren't that much better than Genus or Catwa (and I don't even like Catwa), or even some of the less prominent brands like AK. Their commanding dominance is partly the result of their excellence, but is also the result of their productivity, the occasional appearance of free heads (one of the reasons why Genus is still a player in the marketplace), and, frankly, hype. God, SL loves its "new shiny," and we'll all rush to whatever brand has become the "It Store" to buy something new, be it a new head, or "juicy boobs," or whatever.

And that is not a good thing. Because while we can agree that competition is one way to generate innovation, the overwhelming success of one particular brand through innovation can actually extinguish competition and create a monopolistic situation. And that's where we are right now: LeLutka has a stranglehold on the market, and that's reflected in the skins, makeup, and other add-ons that are now being created for heads.

Monopolies don't encourage innovation: they tend instead to breed complacency. I'd argue that one of the reasons why Maitreya has taken so long to produce an update is because they continue, even now, to be the most dominant body on the market. I don't think it's coincidental that they are now coming out with an update, just as that dominant position is beginning to slip.

And THAT is why I think we need broadly accepted standards for things like mapping. We have them for all sorts of other things in SL, and even more so in RL, for a reason: because it hinders competition, slows down innovation, and hurts the economy when everyone is using their own proprietary standard, and can control who has access to it.

And please don't tell me that standards, agreed upon by large collective cooperatives like the W3C, hurt innovation. We wouldn't have the internet or the Web without them. Or standards for plugs and electrical devices, screwdrivers, and a whole lot else. If LL convened a large and inclusive consortium of creators to agree on standards for HD mapping of heads and bodies (not to mention rigging!), we'd not have the incredible inefficiency and waste of creators producing clothes for 8 different bodies, or skins and makeup for two different mapping standards.

AND you wouldn't need to throw out stuff just because everyone else in SL has rushed to one side of the boat, with the result that the whole vessel is listing in the direction of Reborn, or LeLutka, or Maitreya, or whatever.

Edited by Scylla Rhiadra
Clarity
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4 hours ago, Sammy Huntsman said:

What head do you wear? And what skin is that?  that being said, I am sorry you had to go through and dump a lot of stuff. But you can still wear classic sl uv on all mesh heads. Also EVOx gives you a choice in the HUD where you get to go back to the Classic SLUV. So i don't see why you have to throw it all away. 

 

The head is the Catwa HDPRO MajerSoft whish i chose because i liked the shape of i also like the hud and found it the least confusing the skin is :[P]: & []TRAP[] - Atharia Skin (F) - Shizuko

Both do not use *Proprietary UV* and finding good quality Fantasy skns is a war without worrying my about does this support this UV or that

anger came while looking for makeup and finding some i liked and it being for *proprietary UV* only only than going to MP to see if i can find something even remotely the same  to find that everything made in the last year and a half not supporting what i own in favor of a Vendor locked System

As far as buying something else it wont be happening and I wont be buying any *propratary UV* anything ever because i will not support vendor lock in its the bane of the real world IT industry and it would be sad if it became a more common in SL also i highly doubt even with a the *proprietary UV* head you could use a proprietary makeup BOM with a SL Standard Skin

and is far as it having a higher definition there are some extremely talented artists who do some amazing things with the old uv (the "spots under the eyes on my skin for example) so I have a hard time being convinced that it effects anything other than the ears.

Scylla up above very eloquently put my issues in a fantastic post thank you for finding the words i was far far to frustrated to convey.

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Edited by Linnea Evergarden
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