02-23-2012 02:50 PM - edited 02-23-2012 02:54 PM
We have just released a Beta on Aditi to test a new feature called Received Items. We are very interested in feedback from merchants. Please respond to this thread with feedback or file a JIRA for any bugs.
Check out the blog post about the Received Items Beta for more information. Note that you must go to specific regions to try this feature out. There is a wiki page with instructions which includes the slurls to these regions.
The Commerce Team
02-23-2012 03:25 PM - edited 02-23-2012 03:29 PM
I understood it when it was a differentiator for items received via Marketplace but i'm a little puzzled as to why it's now the destination for all things received. Yes the name makes sense but you can bet that for many, "Received Items" will now become "Objects" by another name. At that point, the benefit seems somewhat redundant to me.
Since feedback is being solicited, merchants have been begging for emails when review are left, attention given to WEB-4260, quality reporting, as well as other crucial features and instead we get a Facebook button and now what will effectively be an alternate to "Objects" folder.
Is this a feature that the merchant community has requested as a high priority? What is the perceived benefit over how it works now? Which focus groups were consulted here?
02-23-2012 03:30 PM
I like this idea, mostly. However, If I build a new cube on the ground and take it...I expect it to show up at the top of the list in my "Objects" folder. I don't like the idea of new objects that I take into my inventory automatically being sent to this Received Items area.
02-23-2012 03:38 PM
Feedback: This is not a good idea at all. The only thing going into that "Received Items" folder should be the purchases from the MP. That's what we had always been told. Mixing everything together will just lead to confusion, not to mention one folder overflowing with items. Please do not implement this kind of change.
02-23-2012 03:43 PM - edited 02-23-2012 03:45 PM
I agree, this is not well thought out at all. We will now have Objects, Lost and Found, and Received? As Sassy says, WHY? Has whoever thought this one up ever had an inventory to try to keep at all organized into folders? Evidently not. Please -- don't go there. Just drop the idea now before it's too late.
(And I tell you what, if Sassy says something is not good, it should make everyone's hair stand on end.)
02-23-2012 03:45 PM
i also have to say no to it - as the writers before already stated, its going to be a huge mess. why changing a logical system like as we have now to something like a dump where everything gets mixed up that doesnt belong together? that will end end to a rush to flood the inventory with way more folders as before, noone cant find anything, new people in second life get confused, working on something gets a pain ... so: bad idea of ... uhm, sorting???
ONLY exception what i personally would take is a folder only for retrieving items from marketplace but that is not that badly needed in my eyes.
02-23-2012 03:46 PM
I have a better idea! Why not allow for an XML ruleset instead that would allow people to direct items automatically into folders based on the originator, type of item, permissions, creation date, or anything else that makes sense? I'd much, MUCH rather have that, than a half-baked replacement for a perfectly serviceable Recent Items tab.
02-23-2012 03:46 PM
OMG! Consolidating all received items into a single folder is just another Objects folder mess waiting to happen. For this idea to really work, you need a few more discrete folders. Marketplace Items, Purchased Items (as in in-world), Build Items and Returned Items or something along those lines. I think I'd rather live with the current setup and have only Marketplace items go into a discrete folder than mashing them all up.
02-23-2012 03:46 PM
02-23-2012 03:47 PM
The only reason I can think of for this kind of change is the CTL doesn't know how to code separate folders, so they are merging everything together to make DD happen. The more I think about this, the more it makes no sense whatsoever. Why are you trying to make everyone's lives harder?