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Toysoldier Thor

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About Toysoldier Thor

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  1. Toysoldier Thor Art Exhibiting through June Offical Exhibit Opening Date / Time : Tuesday June 2nd @ 7pm slt Featured Musician ~ Joe Paravane Live Location and SLURL: The Living Room Gallery
  2. The Living Room Gallery presents: Toysoldier Thor Art Exhibiting through June Offical Exhibit Opening Date / Time : Tuesday June 2nd @ 7pm slt Featured Musician ~ Joe Paravane Live Location and SLURL: The Living Room Gallery Exhibit Bio: Toy strives to create artworks with a unique perspective, or a mind-holding composition / manipulation, or that expresses a message if you analyze it enough. As such, he is happiest with his art if it accomplishes all three. Toy has transformed the Gallery space into an amazing exhibit of his work and style. This is a beautiful showcase of Toysoldier Thor’s artistic Journey to date! Earlier this month Toy became the first known SL Artist to transform one of his SecondLife Mesh Art sculpture "Shattered" to RL as a Bronze Cast. Toy was honored that CEO Ebbe Altberg was the first to purchase one of these limited edition bronze casts. Only 13 were cast and all were sold. Come to the Gallery to explore Toy's journey of transforming an SL artwork to RL Bronze. You can also read Toy's recent blog post of this art journey : Toy's Blog - "Transforming Mesh Art into RL Bronze"
  3. I would appreciate if you know of anyone in SecondLife that has created a 3D mesh art sculpture and transformed it into a Bronze poured casting process (not 3D printing of a model - regardless of the material like bronze powder), please point me to this individual. Yes i am fully aware that all 3D mesh objects existing in SecondLife come from an actual digital 3D model and therefore can and likely have been 3D printed in what ever 3D printed material available. I am NOT talking about that. Again... please point out any other SL Mesh Artist that has transformed their SL Art Sculpture into an ACTUAL BRONZE CAST Statue / Sculpture. I would be appreciative if you do know of this Artist and their work similar accomplishment.
  4. So Villota's original SecondLife mesh art sculptures were transformed into Bronze statue art sculptures? I didn't state that I would be the first to transform SL content to RL content... I am sure several have in countless forms. In fact my SL 2D wall art and SL photo art has been transformed and I sell in my RL as Canvas and watercolor art for over two years now and even have been exhibited. I know many other artists in SL that have as well. But I will check if Villota has created SL mesh sculpture art and transformed/sells it at bronzed art sculptures in RL. If so, then I am not the first. I did say "possibly" since I dont know all that is going on in SL... its just that I have been involved in the SL art community for some time and I have not yet heard anyone of my fellow artists that have done this. Thanks for the lead to investigate.
  5. For the past few months I have done a lot of research and even experimentation on how to feasibly accomplish a personal SL artistic goal to transform the SecondLife 3D Mesh Art Sculptures I exhibit and sell inworld to actual real life fine art bronze sculptures to offer my art customers. This week I feel confident enough to pull the trigger on my plan to make this happen. I formally announced my plan and offering to a limited number of interested individuals to order a limited edition bronze casting run of my SHATTERED artwork. I have already 3D printed a prototype of this mesh art sculpture to evaluate the model. It looks GOOD TO GO! This was a lower resolution plastic model that i smoothed and spray painted to get a rough feel and there were no flaws on this model to be concerned about. But I wanted a true metal / bronze sculpture. There are 3D printing services - like Shapeways that i actually uploaded this model to. They allow a model to be printed in a couple dozen materials from plastic to platinum, but the cost per print was too high and I felt its not the same as a true casting of a sculpture. So looked further and found what I believe is an affordable metal casting solution with a foundry that actually can receive 3D STL models and transform them to bronze and stainless steel castings. After intense research, reference checking, and asking lot of technical and financial logistics questions, I feel confident to proceed with what I believe might be a SecondLife first. I will have my offering open until end of February or until I get 20 participants. Then execute the order. I already have TWO including Ebbe Altberg participating in this exciting SL Art Journey. I am excited at the thought of seeing my SL Mesh art become Real Life statue art. Details of my Casting Opportunity: http://www.toysoldierthor.com/bronze-cast-order.html
  6. Thank you Kylie! I have sent her an email asking to have my IMAGE and description updated. I suspect my entry is rarely called up on the guide as it is never highlighted there. But at least it will now be up to date.
  7. Back in 2011 someone somehow with some power got my "Toy's Art Gallery" to be added to the SecondLife Destination Guide. That was great. http://secondlife.com/destination/mirages-of-art BUT.... Shortly after in 2012 I moved to another sim and majorly expanded and redesigned my art gallery. This move rendered my Destination Guide useless - pointing to the wrong SLURL and the main image outdated. After two request to LL I finally got the SLURL changed, they finally did change the SLURL on my entry in the guide but not the main outdated image. QUESTION: How can I get a full refresh of my Destination Guide entry so that the description, main image and SLURL are up to date?
  8. WOW JJCCC! Very impressed with the Machinima of my art gallery!! I was learning machinima for the first objective of creating a video of my art gallery in SL. I loved your video you made. Thank you ... i really enjoyed watching it. And yes... the sim where my art gallery is on can be laggy - its mainland and LL doesn't give a lot of resource horsepower to those sims. It prevents me from having Art receptions at my gallery as the sim would crash if I have over 35 avatars.... I had a concert there once and at 40 the sim crashed. I will surely investigating the frame blending software even though the FRAPS surely has solved the lag issue.
  9. Today June 8th @ 3pm SLT - backed by many requests - the Elysium Dance Troupe will be doing an encore performance of their Art Begats Art interpretive dances that they performed at the Paris Metro Art Gallery for Toysoldier Thor's art exhibit opening in early May. If you miss it last time, make sure not to miss it this time! Date/Time: Sun June 8th @ 3pm SLT Place: Paris Metro Art Gallery slurl: http://maps.secondlife.com/secondlife/Paris%20Couture/178/22/23 Dress: Formal
  10. Toysoldier Thor at Paris Metro Gallery "Art Begats Art" Where Fine Art, Fashion, Dance & Music Inspire Each Other Gala Opening - Sunday May 4th @ 1pm SLT http://maps.secondlife.com/secondlife/Paris%20Couture/178/22/23 featuring the amazing emotional artistic dances by the Elysium Amphitheatre Dance Troupe Each dance member selected one of Toy's artworks from his gallery and created a full choreographed dance, selected music, and built an entire stage for her performance. All the inspired art from all dances are the artworks on exhibit at Paris Metro ! Not only will this be one of the most amazing Art Exhibit Opening Gala's to be experienced but of course there is the beautiful special gift available to each Gala event guest, the latest release of Paris Zsun's Artist Series fashion where her fashion is blended with a selected artwork texture from Toy's exhibit. Early comments have said this is possibly the best design Paris has ever created from the Artist Series. Full details and history and even video of the event and the dances previously performed can be read & seen at the blog link below: BLOG POST of the GALA EVENT
  11. Good news Soft. Thanks for publicly informing us on the status of this bug.
  12. Phoebe Avro wrote: Hopefully LL will make a statment soon but i was told by LL that they had not been using a vulnerable version before the 'bug' was found so i guess they were using a modded version already OR.... LL is so far behind keeping their software up to date that they never updated their OpenSSL code in about 2 years and are using a version prior to version 1.0.1. That would not surprise me.
  13. Asil Ares wrote: Thanks for posting this. I tested SecondLife.com and https://id.secondlife.com via the Heartbleed test site (http://filippo.io/Heartbleed/) and they show as fixed (or uneffected). But that's just two domains and only show the current state, not what came before. Thanks Asil, And yes... its very important for LL to formally state that they were NEVER IMPACTED by the vulnerability as opposed to they were but they patched the bugs. If it was that they recently fixed the bug then SL users should change their passwords (which they should do frequently as good practice). Also, I would hope LL reports that they have checked their entire system (all components - not just the common front facing secondlife.com domains and respective web servers). The code should be removed from any system that uses the openSLL for encryption - especially those exposed to the internet in any way.
  14. Phoebe Avro wrote: No one but the person that opens a Sec Project Jira and LL can see it! Well that is good to hear and wise for them to publicly post this on the Blog and Grid Status. I thought the JIRA was open for all to read - but I guess SEC PROJECTS are restricted?
  15. I guess we could open up a ticket. But you would think LL would be taking this serious and being proactive. Again, until they perform a full system wide check of all their systems, I would think they will not respond to any questions like this.
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