Niall Braveheart

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About Niall Braveheart

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  1. Possibly related to The which will require a change to the script as per
  2. Looks like that timestamp is UTC/GMT which is 8 hours ahead of PST/SL time, 7:03 UTC would be 11:03 SL Time
  3. There was also this one
  4. Try changing the change event to changed(integer change) { if (change & CHANGED_ALLOWED_DROP) { state test; } } Also in the test state you still have the inventory index number issue raised by arton
  5. Try llSetText((string)( 10 -Count) + " Seconds!\n\n ", <1,0,0>, 1.0);
  6. Looks like your trying to count up to 10 seconds In which case I would use llResetTime and LLGetTime integer Count;default{ state_entry() { llResetTime(); llSetTimerEvent(0.1); } timer() { Count = (integer)llGetTime(); if ( Count <= 10) { llSetText((string)Count + " Seconds!\n\n ", <1,0,0>, 1.0); } else { llSetTimerEvent(0.0); } }} (Edited to fix syntax errors and typos)
  7. It looks like they've factored the US$ 0.40 transaction charge into the estimated exchange rate. As this is a greater percentage of the lower purchase, it has a bigger effect on the overall exhange rate for that transaction
  8. Put it in your profile, see if you can get some friends to too Spend time on making your listings properly so they they rank well in search If you have an inworld presence place some sort of sign in your store Provide good customer support, so your customers will be happy to recommend you to others.
  9. Isn't there one in the developer kit available from their store inworld?
  10. Just set the price on the box, then the buyer buys the box and will get either a copy of the box including it's contents or a folder containing the contents depending on which option you selected when you set it for sale.
  11. Have you tried contacting whoever you purchased the bot software from, they should be able to tell you what commands to send to the bot to do this (assuming the bot has that functionality built in)
  12. Assuming the objects are in the same region as the prim with the menu script, then use llRegionSay in the menu script to send the hid/show command and a listener script in the remote prims to show/hide them depending on the command received.
  13. Ah, I've been having the same problem. See the following thread and associated bug report
  14. In what way is it failing? i'd start by uncommenting the line //llOwnerSay(body); And see what is returned when the script attempts to contact the webserver.
  15. The Grid Status page says there will be a roll on the main channel !!? [Posted 7:03 PM PST, 29 February 2016] We will be performing rolling maintenance for regions on the main Second Life server channel on Tuesday, March 1st, beginning at approximately 3:00 AM PST. Please refrain from rezzing no copy objects, making inworld L$ transactions and remember to save all builds.