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Madeliefste Oh

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About Madeliefste Oh

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  1. Thanks Arton. In the first uploads used the default names that my program gives them: mat, mat.1, mat.2, mat.3, mat.4 and mat.5. First step while trying to repair, was that I deleted all materials from my selections. I created 6 new materials (with the same names as before) and assigned them to the selections. When I uploaded this mesh, the problem was still there. Next thing I tried, and what solved the problem, is that I deleted the material called "mat", and I added a new one to this selection, called "mat.6". So indeed, I had to do with the names of the materials. But still strange, b
  2. Thanks, Pamela. It's a usefull tip, but it didn't work in this case. Somehow the texture faces got corrupted during the uploading proces.
  3. I opened the dae file again in my 3D program, and exported it again. It did not change anything in the mesh, I only gave the exported dae file a different name. Now the first problem I had is gone, but there appears a different problem on another texture face. Not only the alpha blending does not stick on this face, but the whole texture dissappears, and it picks the texture of the bowl with lemons instead. This happens as soon as I pick up the object. 
  4. I made a mesh with 6 texture faces (showing the faces in picture 1) When I texture the mesh all goes well. I want transparency on 3 of the texture faces. So I put these faces on 'alpha blending'. But as soon as I leave the edit menu, on one of the texture faces the alpha blending does not stick, but it goes back to 'none'. 
  5. Alwin Alcott wrote: ten years ago we crashed the grid for a week if we dared to enter with more than 4000 avatars ... die goeie oude tijd is voorbij i think you can't compare SL and MP with those ancient prim times anymore. Ja, die tijd hebben we gehad, gelukkig hebben we hem mee mogen maken :smileyhappy: Yes, the prime times have gone, SL has changed, the number of residents has changed, the commercial environment has changed, and we all become some years older. But I don't think that the mind set of merchants has changes so much during the last ten years. When 'your own
  6. Theft is a risk in any commercial environment. When you want to start a jewelry store in RL, you can almost be sure that you will be robbed several times. But when jewelry is your passion, when you love it and you know all about it, and you are a good sales person, the dream of having your own shop one day might be strong. It might be stronger then the fear for the risk you going to take by realising that dream. Knowing that there are risks you can take your measures, like buying a strong safe, taking a good ensurance and hire security guards. I sell full perm items for builders and creators
  7. Alwin Alcott wrote: A 3000 setup i see as bad idea, it would destroy or prevent, every newcomer from entering the market. Ten years ago there was no marketplace. You had to buy or rent land to start a business, an investment often much more then 3000, and a continuing costs in tier or rent. It didn't stop newcomers to enter the market.
  8. Tamara Artis wrote: I think they are preparing mentally - thinking about it because there is no way of knowing what conditions need to be met in order to launch a successful business. Do I have a store name? Check Do I have a logo? Check Do I have any mesh skills? Check Do I have a business plan? Ehm, business plan? I will just go there and see what the conditions are, I might continue my current SL business there. Am I prepared? Yes!
  9. When you are curious, but don't want to spend much money on a device, a few weeks ago Hypergrid Business had an article about 10 VR headset under 10 dollar.
  10. Normally it's done with morphs. When you have a jaw bone and two eye bones, what more bones would you need? Those are the only parts that can actually move. The rest is musles and skin, which are best to imitate with morphs.
  11. You cannot transfer your inventory to Linden Labs blocksworld neither. It's logic, it is a complete different concept then SL. The same counts for Sansar. It's just another product from Linden Lab, not SL 2.0.
  12. Your bank account is enough. Make also sure that you have US dollars on your account. You cannot pay Linden Lab with euros or other currency.
  13. Few days ago someone who was complaining here in the forums about not able to buy L$ from Paypal without credit card contacted me inworld, because I had replied to her message. I explained step by step how to verify her bank account and she said she had done all those steps, and still didn't work. Yesterday she contacted me again, finally she could buy L$. The problem turned out to be that she had not exchanged her euro's for usd. I can imagen, when you have been buying from 3rd party sellers for years in your local currency, that it does not come into your mind that you have to exchange fir
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