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Whirly Fizzle

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About Whirly Fizzle

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    Firestorm Viewer Support & QA

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  1. Whirly Fizzle

    Orc Avatar

    Genesis lab (now Genus Project) have a very cool orc avatar. Close up of the female, which I have. https://my.secondlife.com/whirly.fizzle/snapshots/55037d43a73e21155e000001?version=original
  2. Whirly Fizzle

    Help ! What's offensive ?

    The word loli causes the same problem. Having the word loli in your item description will cause your product to be unlisted with the warning: Successfully updated, but banned text in the description field caused an automatic unlisting of the product Easy to test
  3. Whirly Fizzle

    Group doesn't close after 48 hours

    You should actually be able to leave the group, even though you are the last member. I'm not sure if this is a new bug or a new feature! Details: BUG-226196 - Last group member who is owner is able to leave the group - bug or undocumented feature?
  4. Whirly Fizzle

    Signed out everytime I login

    A quick way to tell if your inventory structure is too "flat" & causing login to time out is to launch the viewer to the login screen & clear the viewer cache via Preferences. Then relaunch the viewer & see if you login normally & if login time is noticeably faster & you don't get disconnected shortly after login. You can also check the viewer log folder for a session where you got disconnected. Search for the term "Creating Inventory Views" Look at the time between these 2 lines. 2019-02-18T15:55:02Z INFO # newview/llstartup.cpp(2577) idle_startup : Creating Inventory Views 2019-02-18T15:55:08Z INFO #AppInit# newview/llstartup.cpp(3688) LLStartUp::setStartupState : Startup state changing from STATE_INVENTORY_SEND to STATE_MIS In my case, inventory views took 6 seconds to create, which is ok for a 150k inventory I had to have my inventory deflattened by LL support. Before that was done my inventory views would take 20-30 seconds & I was at a risk of login timeout. Inventory views are loaded from the viewer inventory cache. With a clean cache, creating inventory views should be instant.
  5. Whirly Fizzle

    Can't see prim hover text in SL viewer

    Yeah if this only happens when ALM is enabled, I suspect it's a graphics card/driver issue. In the top menu bar of the viewer, go to Help -> About Second Life (or About Firestorm). Click the "Copy to clipboard" button & paste all your system information here.
  6. Whirly Fizzle

    Looking for documentation: "Color under Cursor"

    I'm sure if it was removed, someone would cry that they used that feature.
  7. Love those! @Kitsune Shan created a similar effect using clever Ambient Occlusion settings She gives her settings at the end of the video.
  8. Whirly Fizzle

    Crashed in no-script zone. Now my items are broken

    Yeah that's a nasty bug. I wish it would get fixed.
  9. Whirly Fizzle

    Star Spangled SL?

    The EEP viewer is still a project viewer, so TPVs are not yet allowed to release with the EEP code. You can find the LL EEP project viewer here: http://wiki.secondlife.com/wiki/Release_Notes/Second_Life_Project_EEP/
  10. Whirly Fizzle

    I don't ''get'' Sansar

    There's actually some work started on VR support again for SL by a Resident with promising results so far. I did notice one of the Product Engines (LL outsourced coders & QA) is also commenting on the Youtube & helping to test it, which is a good sign. The source code & download link to the test version of Firestorm with VR is in the video description - though note this isn't an official Firestorm build so take your chances.
  11. Whirly Fizzle

    Looking for documentation: "Color under Cursor"

    I believe it was added to Quick Prefs to save users digging around in the Develop menu because it's pretty common for creators to include a notecard with their products explaining how to use "Show Color under cursor" for color matching attachments to skin tone.
  12. Whirly Fizzle

    Looking for documentation: "Color under Cursor"

    This looks like the right bit of viewer code. if (debugShowColor && !LLRender::sNsightDebugSupport) { U8 color[4]; LLCoordGL coord = gViewerWindow->getCurrentMouse(); glReadPixels(coord.mX, coord.mY, 1,1,GL_RGBA, GL_UNSIGNED_BYTE, color); addText(xpos, ypos, llformat("%d %d %d %d", color[0], color[1], color[2], color[3])); ypos += y_inc; } GL_RGBA is Red, Green, Blue, Alpha Then I read https://www.khronos.org/opengl/wiki/GLAPI/glTexImage2D & my brain exploded
  13. Whirly Fizzle

    Notices are not sent to email

    Hmm you know, I'm not actually sure this ever worked! I'll test it & report back.
  14. Whirly Fizzle

    Game crashes when opening picture mode.

    Can you test if the Linden Lab viewer also crashes? You can download the LL viewer here: Downloads | Second Life