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Katarin Kiergarten

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About Katarin Kiergarten

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  1. A disable-crossfading feature request has been submitted: https://jira.secondlife.com/browse/BUG-229152
  2. My first thought about this is yes indeed, for those of us not on the latest hardware (and even those who are also notice it, it just doesn't materially affect their ability to us SL), this frame rate drop is inexcusable and crippling. It's the reason I am not actively testing this beta; I have things to get done regardless of which viewer I am using, so that kind of performance hit makes this DOA for me in terms of usability. The contrast is stark. There is nothing EEP does that would inspire me to give up half my fps. ETA: I'd also like to note, ironically, that @Kyle Linden ver
  3. On my first visit to Aditi Blake a few minutes ago, I got through a few regions heading west from Blake Sea - Atlantic, with sublime crossings that were barely a blip (granted, this was in a 22 LTE, which can lay claim to that distinction in the main grid as well at times, but they were even better on the beta grid), then wiped out after jibing into Travethan and heading toward Buckle. I wasn't able to recover from that wipe-out even with "release keys," so I had to log off, and then got "despite our best efforts" errors when trying to log back in. Will try with a heavier boat when I can log i
  4. My home region went down at 6:26a and is still down now, over six hours later. So, can confirm issues of some kind. LL support indicated they'd take a look if it's still down after the restarts are over. No comment about scripts.
  5. This is incorrect. Please refer to previous pages of this post for the much lower figures it fell toโ€”at least as low as 23,000 at one point. So it dropped by nearly half, from a high of 43,000 when I first could not log back in when attempting a relog around 11:30a SLT this morning.
  6. In-world is now 32148 per https://secondlife.com/httprequest/homepage.php (thank you to the person who posted that on this thread). Rezzing and editing objects hasn't been weird yet, but deletion of rezzed objects is a bit slow. That's about as dangerously as I'm living right now.
  7. Unless all of this is from a definitive LL source it should be framed as speculation. ๐Ÿ™‚
  8. Just logged in. Cached things, at least, are loading quickly. Will update if there's anything interesting to report, but looks normal so far.
  9. Thanks much, Grumpity. I'm certain none of LL's folks who are working on this are having a good time. We're just kicking it here in the meantime because we can. (So yay, the forum is working!) ๐Ÿ™‚
  10. Try Canada. Portland and Seattle are 1. full and 2. not a whole lot better off climate- and fire-wise.
  11. Can confirm, however, being a bald default gray avatar for a few seconds and then disappearing entirely like most of those around me (just name tags) isn't necessarily a sign of a functional grid. /me backs away slowly
  12. For those playing along, for whatever reason, now today's status is orange instead of yellow. I guess that means they're frowning harder, or they know we are. /facetious More seriously, it appears to correspond to the "partial outage" status described here (though "degraded performance" is the most serious status listed for any single component from SL's main status page, which is a yellow status), though the company doesn't explain the colors themselves explicitly: https://www.statuspage.io/features/core
  13. Not even gonna get started about EEP. But we have no reason to think it's connected to this, no, until someone with firsthand knowledge shows up to say so.
  14. People must be giving up or trying that fruitless relog pretty quickly, though: In-world is 33,088 right now. It was around 42,000 an hour ago.
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