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MBeatrix

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About MBeatrix

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  1. MBeatrix

    Full sims - queue?

    Ouch! I have that very same experience being at the main sim too. And also sometimes having vendors not delivering what I paid — the solution is always going to the main store and use the re-delivery terminal (if they have one.)
  2. MBeatrix

    Full sims - queue?

    It's funny that right now the world map shows 40 avatars at Gilded, 42 at Golden, 40 at Halcyon, 37 at Aurelian and 32 at Tinseled. Of course the numbers aren't accurate, as they depend on the world map updating timings, but I'm sure they won't be far from that. And yes, the cam sims have much, much less avatars.
  3. MBeatrix

    Full sims - queue?

    A friend who didn't bother fighting the lag at the Shop & Hop event says the cam shopping worked pretty well for her. I have that experience myself from other shopping events. Some of the most important shopping events have been using cam sims for quite a while now, and I can testify that even avatar collisions are minimal, as everyone tends to quickly move away from the landing point to the sim border, so they can zoom in to vendors easier. Despite using virtual bodies and stuff we are still human, so I suppose that most people prefer to walk around if they can. I know I do, especially if the event has buildings at a demo area, which is at the main sim, in a sky platform. Yeah, leasing sims for events costs money, and I believe that cam shopping ones are only useful for the event's first week... After that, attendance usually drops significantly.
  4. MBeatrix

    Full sims - queue?

    No need for popups if you are zooming around or talking with a friend in IM — the viewer "knows" you are not inactive.
  5. MBeatrix

    Full sims - queue?

    Yeah, but as Qie pointed, it's not exactly something very needed right now. What is important at the moment is reducing the servers load. Scripts are what make SL tick, and I really have no concrete (doable) idea on how to lower the scripts load at sims. Almost everything is scripted these days, to the point that quite some of the top apparel creators not only sell their stuff scripted (needed to change colours/textures) as also do not provide a scripts remover. From my shopping list, I have only a couple good creators who do that... One sells clothes copy/mod, so we can manually remove the scripts, and the other provides an option on the HUD to delete them. The same applies to a queuing system. I dunno if it is possible to make it work together with the existing code without an huge amount of work and some in-depth changes to it all.
  6. MBeatrix

    Full sims - queue?

    Post removed by user.
  7. MBeatrix

    Full sims - queue?

    I can tell you have a slight problem understanding what you read, but how about putting some effort to it? Or you ignored on purpose that I wrote "inactivity"? So you think that someone who is inactive (check your dictionary) for a long time at an event while others are kept out is OK? Now I gotta ask this, despite your reading problem: why so worried? [EDIT] Everyone has a home point if they wish. And if the worst happens, when sent home they will end up at an infohub.
  8. MBeatrix

    Full sims - queue?

    HAHA! True. But doing it on the client's side would involve a more complicated process to trick the system. Something like an auto typer or whatever. Good point, though.
  9. MBeatrix

    Full sims - queue?

    Indeed life happens. Another example: you are at the supermarket in a line to cash-out and suddenly you need to go to the loo. What's going to happen there? That tiny bit of the universe stops just because you had an urge to whatever? No, I don't think I have the right to get to any sim in SL. How about you? What makes you think you can do whatever just because you can, and then everyone has to agree with your behaviour? Did I mention any scripting? The possible solution I pointed is on the client's side. The need for any further development concerning being AFK is at least something we can discuss. You don't like the discussion? You can drop out anytime, or even better — don't join in. Again, who do you think you are to tell others what they can discuss or not? Just to finish this, I had never had a problem getting anywhere thanks to the premium perk. I went to "Shop and Hop" a couple times and did what I had to do and what lag permitted. (Previously, I wrote "Hop & Shop" on purpose, and I wonder why no one noticed... Possibly LL's idea is really shop and hop outta there.)
  10. MBeatrix

    Full sims - queue?

    Or you. So you decide to go for a shower and then breakfast, while a dozen people is trying to get to the place where you aren't doing anything. Is that fair? Unless you are actually a fair person and have set the Away feature properly. Or even better — you logged out.
  11. MBeatrix

    Full sims - queue?

    Do I really need to? Standing on one spot and zooming around or talking in IM is not AFK. Viewer creators willing, the current Away feature could be replaced by an auto log off after a reasonable time of inactivity. Do I need to define what a reasonable time is too? [EDIT] Or instead of an auto log off it could be an auto TP home.
  12. MBeatrix

    Full sims - queue?

    Only quoting the part above, but all you wrote makes perfect sense to me. I know by experience how it is on the first few seconds when entering a sim — SL sailing experience — and that's why the more scripts avatars and their vehicles carry, the more difficult will be the transition between regions. And yes, the script time is also what needs to be checked, not only the scripts count. Here we've been discussing teleporting. If avatars walk into a region that is contiguous to the one where they were, then they had already been checked. For events, might be an idea having a sort of a lobby for checking scripts, and having no teleports allowed to the sales sims. I know that people could add scripted stuff once they passed the "lobby" — and they would need to do that to try demos (I know, they could do the same I do and try them at home, but you know that many won't do it) — but then it might be easier to check them more accurately. Anyway, I'm sure that the whole thing would be quite difficult to implement together with the existing code if done on LL's side. So I'll stick to what I wrote above: less sims per hardware server or less avatars per sim. Kicking AFK'ers sounds a lot more simple to me. I'm not sure how complicated to implement a queuing system would be, but if it ever comes alive it needs to check first if avatars are trying to TP to their home region or not. If they are, they should be given priority.
  13. MBeatrix

    Full sims - queue?

    Yes, I agree with that. I can't really understand why people who have been in SL for years still go to events loaded with scripts. But as you know, there are script checkers available for a reasonable price, so why aren't they used at events to keep out all those who don't comply to a certain limit? Not long ago, some events used to kick out all those avatars with a complexity level above a certain limit. So why not do the same for scripts? And why does LL prefer providing an horrible experience to all those who get in to Hop & Shop than setup something like that? I know that we, humans, are basically stupid, but there should be a limit for that too. 😛
  14. MBeatrix

    Full sims - queue?

    Yes, kicking AFK'ers would help too, but I think that a ban would be taking it too far. Anyway, you're lucky enough to get in, and then what? You will barely be able to move, vendors will not deliver your shopping, etc. What would really help would be hardware servers not running at the limit of their capacity. Either less sim servers per hardware or less avatars allowed per region. The lag at Hop & Shop is just ridiculous, and it only gives a poor idea of what SL is to all those newcomers (if there still are newcomers.) Note: to kick AFK'ers, the system has to check first if they aren't at their home region, in case the rule code is applied grid-wide.
  15. MBeatrix

    Elephant memory

    Ah, thanks, Mandy. I overlooked that one on the dashboard.
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