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About MBeatrix

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  1. So the problem seems to be your new internet connection... Try setting Google public DNS: https://developers.google.com/speed/public-dns/ For more ideas, check Nalates' blog: http://blog.nalates.net/2011/10/26/troubleshoot-your-sl-connection/
  2. Sounds promising, and I hope it all goes as LL expects. I'm at a LeTigre region at the moment, and so far so good. I've been unpacking some stuff, and all seems to be normal. Note: normal in a good way (sometimes we need to add this.)
  3. You too are right, but Firestorm works well (excluding the moments when meshes and textures take a couple minutes to rez) unlike the official viewer when I tried it. And unless everything becomes bad enough, I am not going to intensively use any viewer that offers me no control over the frame rate. The 120+ FPS I get using the official viewer is only good to reduce the lifetime of my computer system (I'm sure that is good for the hardware industry, but not at all for my bank account.) Yes, going on with it as it is seems to be the best approach, at least for me.
  4. I don't use any antivirus or firewall software other than those provided by Windows 10 itself (Windows Defender.) Why? Because I learned more than a decade ago that when we are careful enough antivirus only can cause a lot of trouble... For what? Detecting a virus once in 5 years or so? My use of the internet is a quite conservative one, and that applies to all other activities my computers are for.
  5. Yes, you are quite right in all you just wrote. But there is a different perspective: some of us (you included, possibly) pay to have a service working, and not exactly to spend many hours helping debugging it. Also, the changes were not a decision we took... We weren't even asked if we wanted them. Really, reversing roles isn't going to help drawing people to Second Life. Possibly, not even helping some staying in. I know that it's not politically correct to write what I just did, but I think that each one should assume their proper roles, and mine is the one of a customer. Doesn't sound right to me paying for a service and spending time debugging it (or helping to) instead of enjoying it.
  6. Yes, I got that, no worries. I just took the opportunity to make clear that the improvement not only didn't improve anything for me as it even made it worse.
  7. Hi, Oz, thanks for posting here. OK, I am in Portugal, and tried the SL Viewer this Monday, from about 7 AM to around 9 AM GMT (it's SLT +8) and later on, around 4 PM my time (8 AM SLT) and the second time it was much worse — that's why I wrote that when the US are "awake" it all gets worse. The loading issues applied to everything — textures, meshes, etc. Even each time I opened the landmarks window there was a very noticeable delay. I'm not going to provide here info about my ISP, but of course I will do that for Support if the problems become critical to the point it's impossible to do anything, so I'm going to give it a few days and see how it goes (using Firestorm.)
  8. From the release notes: "This viewer moves fetching of several types of assets to HTTP. This means that landmarks, wearables, sounds and animations will now be fetched the same way as textures, via a direct query to CDN instead of through the simulator. This should generally make loading of such content both faster and more reliable." Shame that what it's written there isn't happening... I tried that very same SL Viewer version the other day because I wanted to check if it was a Firestorm issue, and nope, it was even worse... Inventory loading was slooooow. Changing outfits was simply painful.
  9. Yep, it has been happening to me too, but it may be more than the CDN, as inventory has been awfully slow. Note: it is much worse when the US are awaken.
  10. Yes, it's been bad, and I partially blame it to poor quality CDN providers. Still, one thing that I noticed was that the SL Viewer loads inventory much slower than Firestorm (yeah, I wanted to try it and see if it was a viewer thing or not.) No idea why, since I configured its settings as I have them in Firestorm...
  11. That's another good point, I believe. Maybe inventory loss helps keeping SL's economy going... If people just don't drop it for good, tired of annoyances like those.
  12. Funny enough, I've always had avatars, hair, skins, eyes, tattoos & make-up, and more recently mesh body parts, under the Body Parts system folder; all outfits under Clothing; and all the rest under Objects. I didn't do that to prevent inventory loss — only now I understand it's probably the best solution — I just did it because it made sense to me. So, maybe, that's why I only noticed one item missing over the 5+ years I've been in SL. And it's something that I most probably deleted while remodeling my place... Note: Ah, and textures under Textures, scripts under Scripts, and so on.
  13. Here we go, Whirly: inventory has 42,367 items at the moment, and I keep trash empty at all times; as for my connection to http://tucson.speedtest.net/ (average of 3 tests) I just got 58.70 Mbps download, 3.30 Mbps upload; the ping is high, but it has always been — 185 ms. I have a 100 Mbps connection, and of course I get a download speed of nearly that when I test it using my ISP's tool. Anyway, my connection seems to have dropped quite some since February 2016, when I did my last test connecting to http://tucson.speedtest.net/... At the time, the average value for download was around 80 Mbps. I am in Portugal, by the way, and my partner, who is in the UK, has been experiencing the same issue as of late, but she actually has a slow connection. Note: I use Firestorm only, always the latest release.
  14. I don't like conspiracy theories, and I'm sure no one at the Lab would ever do what you suggest. It is a sad coincidence, yes, but I refuse to believe it is more than that, especially because I experienced some weird issue with inventory in the last couple days. Here's what has been happening: I purchase something (a demo or full product) or just take back into inventory one of my own items rezzed in-world, and it only shows there after I re-log. It hasn't happened too often, but has been happening enough times to get me worried now, after reading your post. At first, I thought it was because I was at very busy regions (Fantasy Faire) but it also happened at a premium sandbox where there was only one other avatar at the time. And my inventory is half the size of yours... and no, I don't have a flat inventory — at all. Now, when was the last in-depth asset database maintenance performed? I mean a proper scheduled maintenance, not one of those emergencies when it's already broken.
  15. You've got to be joking... The money LL is putting into developing Sansar is money they make with Second Life, and I would expect they'd use it to fix SL's serious issues first of all. Come on, they still didn't even get round to make a decent viewer over the years... No, as noted by others, Sansar is a "different animal", not a Second Life replacement. I've tried the High Fidelity environment and it's just hideous, at its current stage. Still, it probably is quite some steps ahead of Sansar, and the whole principle is way better, as you can host your place and stuff in your own computer. All that said, yes, LL should seriously worry about SL because without it there will be no Sansar, to say the least.