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bigmoe Whitfield

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Everything posted by bigmoe Whitfield

  1. The microsoft one had a bit of legitimacy to it. http://nwn.blogs.com/nwn/2014/09/minecraft-linden-lab-second-life-microsoft.html
  2. whats funny is that I know a ton of dutch users and they all prefer to use english lol, so this threw me and I did not even think of google to translate it lol.
  3. I remember the online limit being found around 88,000 people. the grid ground to a halt as services crashed out, people were yelling back then for the same kind of thing "I WANT A REFUND" get real is all I can tell people, but I'm a synic having worked in retail for years.
  4. LL is able to use hash id's from hardware, ip addresses, mac address. it's not very hard for them to find you.
  5. more then likely it's an attack on LL's upstream provider, meaning whom ever got pissed off at the upstream took all the blocks of ip's and just went to hammering them, which includes the ranges LL uses for sl.
  6. ... http://highscalability.com/blog/2012/9/11/how-big-is-a-petabyte-exabyte-zettabyte-or-a-yottabyte.html how big the database was at one point for all the years LL has been running SL.
  7. well LL is not unlike other hosting providers, sometimes Beatrix, things break, hardware,ect and sometimes it takes ages to recover, remember the SL database is way over a petabyte and if you can imagine the rebuilding of a new server thats been promoted to act as the database for everything. this is not some ordinary hosting provider that can have instant fall over spool up and maybe a few seconds of hiccups, promotion of a backup node to the primary node takes hours and if it has problems then LL has issues which affects us. nature of the beast.
  8. I still miss the wednesdays and then playing with the fun new bugs that got implemented over the weekends. 11 years and counting.
  9. when the grid hit 88,000 a couple years back, the grid came down hard. think logins were off for 12 hours if I remember right. everybody and their brother got so self entitled thinking LL owed them everything. and not sure what this has to do with what I'm quoting, but hey. I'm waiting for login myself lol.
  10. it's an error, your password has not been changed. I'm getting it to currently.
  11. betting they are having mysql node issues and keep having to promote backup nodes to active nodes and that takes a long time and throttles logins. I remember reading that once in a post by a linden,
  12. rofl, you must not a read the terms of service in any way shape or form. please go read it and then try telling us that again.
  13. opened 2 conferences. sorry, I could of explained better and I've been around 11 years come this march prok, I can tell when it's not you by now.
  14. we got popped by a bot pretending to be prok lastnight. dual conference call. muted and ar'd it.
  15. So now if he's not supporting the web interface, he needs to push new updates on products that let a few of the products work without it. or give up and let somebody buy what he has so this can be fixed.
  16. https://hippo-technologies.info/2018/02/16/rackspace-cloud-infrastructure-failure/ the explanation. Rackspace Cloud infrastructure failure Posted on February 16, 2018 by Hippo Technologies On Feb 12th Rackspace Cloud Servers collapsed and took down the legacy Hippo web services which Rackspace supported. Rackspace admits service degradation to cloud orchestration and cloud servers. Surely in due time the long established server technicians at Rackspace will rebuild their cloud infrastructure, but for the time being there appears to be an unsafe amount of dust and smoke around the Rackspace Cloud server collapse to extract the backup databases to migrate to another server host. For the last several years increasingly abandoned land through Second Life has also led to lack of new customer demand for the legacy web service. It marks a best decision for Hippo Technologies to step away from that legacy web service. Hippo Technologies will certainly be keeping a keen eye to future trends in virtual worlds.
  17. yeah, risking an account on twitch is not the best idea, since it's the biggest streaming service for gamers online. it's best to stream SL to youtube or another service that always allows it.
  18. hitbox was the one lots of us were using, but they got bought out a bit back by a bigger company.
  19. Ranting about it is fine, but LL just like your isp is a service provider, Equipment and servers do go down without notice, that's just the nature of how these things work.
  20. The price structure is what keeps the lab up and running and there is no SL2, that project is called Sansar and has nothing to do with the SecondLife platform. While we have seen a few changes to pricing, the lab is never going to bottom out sim prices, they would bite themselves in the foot if they did.
  21. well best to ask them in their in world support group. Not sure whom from their team will see your post.
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