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About WingsOfPurity

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  1. I have no idea why a script that is just meant to receive and apply textures has to use that much memory. I think it is just bad scripting on omega's part...they should have made sure that their receiver script was able to run under its memory limit before selling it to people.
  2. mmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmm
  3. I have noticed that many mesh hairstyles, bodies, clothes, furniture, buildings, and many other objects have a very high polygon count. I am wondering why the creators of said items have not decreased said items, because it is not exactly helpful to render high-poly mesh on something as old as second life...
  4. Once was from a store, cause they got scared after I asked which channels their stuff used. The other was from a place that I rezzed a silly statue. I don't think either ban is very well justified, and this is why I asked this question.
  5. Whenever I get banned from a particular region, I notice that none of my alts are able to access the region either. But for them, instead of saying "You have been banned from the region" it says "Sorry, you do not have access to that teleport destination." This cannot be a coincidence. How are regions detecting my alts?
  6. That seems to be a bit of a trend, actually. Especially on scripts that were written a while ago.
  7. I understand. I am still trying to find a workaround for channels I don't find immediately. My question was more about whether or not doing such a thing would be allowed.
  8. There are certain tools that listen to hundreds of thousands of channels simultaneously. The one I have is sadly not available on marketplace, though. I did not create it either, so I don't know how it works other than that it rezzes a buch of prims with listeners inside. When one of the listeners hears a channel, the channel, message sent, and object name are sent to the user. This allows me to scan for thr channel by trial and error, and I have done it for things before.
  9. I am interested in creating scripts for my personal use that interact with things other people created (such as making a texture changing hud for a dress that I cannot modify.) To do so, I often require knowledge of the channel that other peoples creations use. Would obtaining that channel and using it for my personal use land me in trouble?
  10. Hi, I am wondering if there is any rule against using scripts to apply textures to meshes that are sold as no modify or transfer. I already know that it is possible, and just want to confirm that it is allowed.
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