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Linda Brynner

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Everything posted by Linda Brynner

  1. 2.2 Seems to go to the right direction, my compliments. It does actually fire me up consider using it. A thingy that has always hugely bothered me though is the less screen space due to the bulky UI, and i so much love the friendly frivolity of the pie menu. Who knows... i might give it try with the next iteration as it is going to a positive direction Not right now really because FPS with 1.23.5 went up high for me since a month or so, all runs stable and i can do all the things i want to do quick easy and fast. My experience with an upgrade has always been that speed was compromized, and i did hear horror stories of going back to 1.23.5 after installing 2.x was problematic in cases. However my feeling for jumping over to 2.x is getting pretty close.
  2. Mmm, another decision by former M softly overwritten by Philip? Did M not want non-profit and education into SL? And were these brands actually filling this 3D world with numbers, joy, entertainment and sociality? Dunno, i did meet few 'so called' academics (yep aged grey facial hair, glasses and unexotic bodies included, eeeew)... quite an unenergetic experience in the end, and hardly much fun really. Is Philip steering the 'ship' back to it's original course? yup, back to basics... SL as a pure immersive social imaginary platform as it used to be. Cool Ehmm and i am dearly hoping it will still not be too late, however internet companies never get a second chance when it comes to it, although Philip seems to try hard... well, we'll see
  3. Oh cool ! I just love these Debug Settings to play with. On the moment i am forced to 2.x at least i won't act like a noob LOL
  4. Hi Moradon Actually 2 things are to be changed in the Debug Settings to get what you want for both disabling horizontal and vertical tracking. Activate the Advanced menu <ctrl> + <alt> + <D> Then go to Debug Settings. PitchFromMousePosition set it to 0. This disables the vertical range. YawFromMouse Position set that to 0. It disables the horizontal range. Be aware that it works wonderful, however it makes your avie very static. It is also very possible to make them both 180. The effect is that your avie's head responds much more alive which i personally do prefer other than all the (kinda) boring AO's repeating the same fidgets over and over. Which makes avies look quite silly rigidly to my experience. And since almost everyone disables the typing animation, it gives other people no clue at all anymore if anyone is at the keyboard. However this is all totally up to personal preference of course. I find this most kind of funny, because i can make my avie's head make a clear more natural 'nod' movement or say 'no' very clear and lively Of course there are gestures and anims for them, but they act the same all the time which i kind of dislike. To make your avie's head not track your mouse for a moment <Alt> + <left click> on your avie. Changing camera position while being in that state will not re-enable it. <Left click> your avie again to enable it again however. I am referring to the official viewer 1.23.5. I do hope they are not named different in 2.x.
  5. Users of some 3rd party viewers (even accepted by Linden Lab) can show that info. The users of such viewers can even see where you are, what your avatar key is and much more. A while ago i have even seen a screenshot on the internet revealing pc account user names. The latter turned out to be a special case where somebody was using a public pc. However I find it highly rude and disturbing. I am a user of the official 1.23.5 myself, just out of the principle that i can´t find any need to see more info than 1.23.5 shows by default. But quite some people are very peeky in SL i have discovered. Again, I find it highly rude and disturbing, extreme bold even. But for some it seems a game to want to know everything they possibly can *rolling eyes. And some others in SL are kicking on 'showing off' their 'special powers'. Not really something to be stressed about, but rudely it can be to my experience.
  6. What does actually interest me is to see LL is not disclosing consistent info that actually matters. Since 2006 the economic information published never had much consistancy. At some day real metrics were published 2 times and then they poofed. Then LL started to publish stats per quarter, however not in a consistent way and mainly uptrend stats had been shown, with a few selective critical remarks here and there. For a few years we had the statistics page, and now that is to poof. And now again we actually see a whole different set of information. Confusion, confusion all over the place. Sorry, but i can't actually sustain little trust in all this. I just follow my scans inworld. That is, mainly old avs seems to keep it together. More and more land is being abandoned, venues where the same avs tip and donate the same avs over and over. The same event list day in day out, week in week out. The same avs present 24/7 at hot spots tipping eachother over and over. Total still and silent accounts/(alts) all over the grid. Declining users. Land now at prices worth pennies on the market. hummm... shall we all return to RL perhaps and let this baby die. We might have better things to do. Well, it was worth a try and it was promising back in 2006/7. But it seems to not attrack the main stream internetters.
  7. Hi Kim, A very welcome to SL. I am very thrilled to actually see a corporate talent with partly a gaming track record with the mix of music and marketing. Excellent. Exactly what SL does need to my opinion. What i personally do hope is that you will find a formula to get SL a bit more filled, and being known in main stream with a positive sound to say the least. What i experience is that it is a vast empty 3D space with not very much happening really, and piles of alternate accounts just to fill the space to make it look iteresting and filled. But they don't say too much; consequently the experience is not very thrilling lately, so i log out quick recently. And... to bring youngster into SL. The age band has gone up seriously. With all respect, but the overall effect of it all is that too much in SL looks the same and is about the same genre all over the place. And not too much is happening per square metre. If you check the Event list, that one is day in day out about the same too. Within a few days i was done with those places already a year ago, and not much has changed since with that Event list... empty or filled with piles of silent alternate accounts. The Event list is about the same, day in, day out, week in week out, year in year out even. SL, does have potential however. Overall, i hope you will succeed to bring SL to a broader much more variant sustainable audience and change the image a tad more positive.
  8. It happens sometimes that SL does not finish loading the avatar. Please open the Advanced Menu with Ctrl+Alt+D. There, go the Character menu > Character Tests > Test female or male. Your Avi is now set to standard settings and you can see her/him again and do tricks with it (*smiles). There isn't another effective way unfortunate.
  9. You should be ok. Be aware that VidRam is not the most important in SL btw. SL hardly uses more than 256Mb. With all my settings put at the highest possible, my vidcard reports only 15% used of 1792, so nearly 256Mb. It's due to SL's graphics which are kinda outdated, but ok. And Nvidea's above 512Mb vidram hardly run faster anyway. I only have a 9800MGS and SL runs superfast. Most important is the the vidcard's databus which should be at least 256 bits wide. But your system has that since it's higher clocked version of the 220 which is a higher clocked compared to the 9800 and 8800. All Nvidea's board structures and logics are the same as long as they are in the same price-version range from the 8800 onwards. Unfortunate we are waiting for real news from Nvidea, but it seems that, with the 8800, 9800, 220,230, etc they developed a great fundament. Overheating can be a little problem with some driver versions. Running SL my card temp reads 85C which is a bit hot, but as long as it is not hitting 90, there is not much to worry about.
  10. Although SL tends to make the AR-processes feel complicated, they really are not. Of course they keep up that appearance since issues surely can be sensitive. From what i understood from the live chat service is that SL does process AR's within 24 hours. This is also my inworld experience for many AR;s i have filed during my time in SL. On the moment i filed, a Linden came within a few minutes and acted. So if the AR is not addressed within a day or 2 at the most to your taste, it is pretty obvious that LL had decided different than you, really... What the chat service also told me is that sometimes multiple AR's from others are required. LL does not consider that as spam, but as additional information to find patterns, the live chat service told me. At the moment i'm offline,but IM me the location inworld and i'll check too.
  11. Well actually LL doesn't want to make it too easy to cash out. And they have agreements with certain parties like PayPal, just to keep the overall control as easy as possible. Actually Paypal and LL had the same starter investor... maybe that also explains.
  12. Looks okay. The minimum requirements for SL are far outdated anyway, but have a check on some important details please ! Does the graphics card have a 256 data bus? Does the graph card has dedicated DDR3 video ram or higher mem type ( DDR4 or5 )? Most come with DDR3 now, but some notebooks still only have shared vid ram which slows down graphic processing extremely. These make is a real huge difference trusting your internet connection is fast and reliable. I could not find the above in the specs. AMD is known to make a little too much compromizes to save budget. I'd always check for an Intel. Duo core is good enough, since SL does not use more cores, but Duo it's comfortable to run more apps besides SL on your PC.
  13. The upgrade you are suggesting will not make too much difference i think. Most important is that your new Vid card will have a 256 bus !! That is most important and makes a dazzling difference. By now fast cards with that are already on the market for far under 100 dollars. With 256 bus, 512 or 1024 dedicated vid ram won't make much difference either. Go to at least 3 Gigs of ram. Try to get DDR3 ram both for Main and Vid. Also dual, single or Quad processor does not make too much difference. SL does not use Duo or Quad at all. Duo Core however is great for SL to run with another program. So look for a Duo Core, T9400 or so. Not sure if Nvidia or ATI are the best now. If you are going to upgrade your Dell and all above is hardy possible or too costly, i'd buy a new PC. /Me personally thinks... time for a new PC hun,
  14. Most important with a laptop is to buy a class1, 256 bits wide adress bus and you'll be fine for much time to come. To many notebooks still have only 128, and that is where the future problem mainly had started. 512 Or 1024 dd3 dedicated graphics mem with a 256 bits bus will even be able to process a Crysis2 game or other virtual wordls like Blue Mars with ease, and SL is about 1/2 the Crysis2 graph qualities.
  15. I would go far an Asus G series, at least a 50V. Very fast for SL, rated highest in class for notebookgraphics, because of 256 bits bandwith. Mine has 512 dedicated graphic memory, and 1792 shared. 1024 Dedicated is going to be the standard. However for the Nvidia the benefit from 512 to 1024 is minimum since both graphics ram and main pc ram are class ddr3, and because of the 256 bits line... and since the 200 series of Nvidia is not much more than a higher clocked Nvidia Geforce 8800 / 9800. At least make sure the graphics bus is 256 instead of 128. That makes a big difference. I would also be careful not to select an über computer, because SL is very slow in development on support of the latest graphics cards. I bought my G50V ~3 months ago an i was just lucky that a few days later the support of the card was available whilst the card had been on the market already for almost a year. SL in general not the most rapid with updates concerning mainstream computing/gaming. In general i also understood that ATI is better nowadays since Nvidia has just been renaming existing cards since the 8800, but in fact not much change other than clock times and a minimizing chip production process to 55 and 45 Nm.
  16. Yup, at this very moment, SL is doing some work... Wait a day.
  17. YouTube has recently changed their code again, resulting in a large string that doesn't fit into the Parcel Media string. In other words, the parcel media is restricted to a limit of characters of an URL and YouTube's code had been made beyond that recently. Try another viewer like Snowglobe or 3rd party viewers... i guess the result will be the same... It's YouTube's updated protective coding What i do is use the program 'URLSnooper2', download the URL, then upload it to my private server with a shorter name, and voile
  18. First of all AR's do work... within 24 hours to be exact. In my whole SL AR's have been dealth with always and 100% ( to my experience ), and in the last year within a day thanks to the RESI team of SL, Second: Harassers and griefers are attention seekers, so: Keep your head cool, ignore them and mute them. And... they can't do anything when you sit somewhere on the ground or on an object. Ban them from your parcel of course. But mostly, just ignore them.
  19. No the Emerald viewer isn't illegal, as far as i know it does not have the tools to copy anything, it does however provide extended avatar scanning options, and maybe that could be against the TOS. However i see many using the Emerald viewer. It does not have my preference as it reveals a bit too much and could be used a bit too easy for negative thingies i suppose. It might be that this viewer is at the edge of being legal.
  20. I had that problem too. My Notebook was so new that it's graphics GPU table wasn't supported in the viewer. I had to do 2 things: 1. Install the latest 1.23.5 ( June release, but maybe they have a newer 1.23.5 now with the latest GPU tables. ). 2. Install the latest video driver. And it was solved. Unfortunate SL is always very behind on hardware Regards, Linda
  21. Also very helpful ty. SL indeed highly depends on all equipment in the middle. The technical department of LL has asked me to perform this test, ands i quote: “a) Holding down the Windows key and pressing the R key once, Type cmd (Upper or lowercase) then press Enter. (b) At the command prompt type pathping login.agni.lindenlab.com > C:\Users\pathping.txt © Then press Enter, allow the application to run for at least 10 minutes. This application tests the connection between your PC and our server, saving the information to a text file on your local hard drive.” Strangly it reports no packet losses, but when i do my own visual route testing it reported a 50% packet loss at: Above.net 11|64.125.26.206. It seems we connect to Second Life via Above.net. And indeed, indeed connecting to SL so very much depends on all stuff in between, and since bandwith might develop to become more scarce in the future ( as it seems ), a highly more advanced/different technology will be needed to eventually make something happen for the masses to be able to view at eachother or to a distant location far away on a large screen or some kind of a holodeck even. If human nature even wants it lol. You might try the test above too, to see what happens in your case.
  22. Thank you for your reply. And wow ty for the time to write it. It's an eye opener.
  23. I've been reading an older article ( 2008 ) from zdNet that worldwide shortage of bandwith is about to happen within a few years (it was in Dutch, sorry). Specially Google and the USA in general seem to be massive users on world scale. It was advised ISP’s to change to fiber connections. I think Linden Lab has already done that earlier in their effort to make SL more stable, however in SL we are of course also highly depended on hopping points in our internet connections to the LL’s servers. I have also noticed ~10% packet losses on lever3.net servers which are used to connect to second life, at least to their website. Although I could understand that the region servers may be separated from the secondlife.com, could it very much explain the packet losses sometimes seen in-world in the statistics window ( Ctrl-Shift-1), as I have seen connected to their website with a virtual route tracer reporting packet losses at lever3.net. Can anyone confirm all this, because if this is all true can it be another reason why the growth of Second Life stalls in terms of concurrent users and regions? In other words, more than ( let’s say ) 100k unique simultaneously logins likely becomes highly technically problematic and out of control of LL due to world wide bandwith developments and structural packet losses at hopping points? If so is it also the reason why LL pushes behind the firewall solutions and not pushing the SL grid in any advertisement? Maybe a Linden could also reply here... maybe Thank you in advance, Linda
  24. Shan's answer is the way to go for real ownership. The other's are actually a ( hidden ) rent situation since you always will depend on them and don't need a premium account. I would only make a deal with a person i'd know in rl, otherwise you will be actually renting since really owning a homestead is not allowed without owning a full sim. Renting could of course be a solution, but not if you really want to own it. Don't let anyone fool you for ( hidden ) rents; be careful.
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