-
Posts
22,941 -
Joined
-
Days Won
19
Content Type
Forums
Blogs
Knowledge Base
Everything posted by Madelaine McMasters
-
What are you listening to?
Madelaine McMasters replied to Derekmate's topic in General Discussion Forum
-
Root position?
Madelaine McMasters replied to Madelaine McMasters's topic in Building and Texturing Forum
Finally! It took 15 years for someone to figure out why I chose that particular spelling for my name. -
Root position?
Madelaine McMasters replied to Madelaine McMasters's topic in Building and Texturing Forum
-
Root position?
Madelaine McMasters replied to Madelaine McMasters's topic in Building and Texturing Forum
Well then, in the instructions for adjusting the hats I'm making, I'll suggest people use FS. It's terribly difficult to do it in the official viewer. -
Root position?
Madelaine McMasters replied to Madelaine McMasters's topic in Building and Texturing Forum
It will, but the behavior of the SL viewer is not what I recall from years ago, nor is it at all desirable for my purpose. Imagine trying to position a hat when the edit arrows are two feet away from your head and tipped at some crazy angle because the hat contains a butterfly hovering nearby. Or, imagine trying to place a rug on a floor when the edit axes are in the next room and tilted, again because there's some other object linked to the root rug. I must be missing something obvious. -
Root position?
Madelaine McMasters replied to Madelaine McMasters's topic in Building and Texturing Forum
Hmmm, I just checked the edit windows for both viewers, and see that choice only in FS... What am I missing? -
Root position?
Madelaine McMasters replied to Madelaine McMasters's topic in Building and Texturing Forum
Gah, after 15 years here, I should have known this. Thanks, Wulfie! -
I just discovered that a linkset's root position seems to be different in Firestorm than in the SL Viewer. Here's a comparison of two simple linksets of two cubes. Firestorm correctly uses the center of the root prim to locate the entire linkset, the SL viewer gets it wrong. Anybody got an explanation for this? Might I have a borked setting in the SL viewer?
-
Hi Piikoi, A few months ago, someone else wanted the same ability... Here's my reply from that thread...
- 138 replies
-
- 7
-
"Everybody talks about the weather but nobody does anything about it." - Mark Twain I built a rain/snow system 15 years ago that rains/snows only where I want it, and only when I'm present to see it. I also built a miniature thunderstorm that only I could hear, by placing the sound in a HUD. I don't have that anymore, but it was quite lovely. Surely such things exist in marketplace.
-
PBR Materials @SL University
Madelaine McMasters replied to Arielle Popstar's topic in General Discussion Forum
In this case, the 24fps refers to the capture rate of the animation. Imagine a dancer being motion captured for a dance animation. Capturing that motion at 24fps meshes well with the industry standard frame rate for motion pictures. If the SL viewer is running at 6fps, it'll pick every fourth frame from the animation for display. If the viewer is running at 48fps, it'll interpolate one frame between two successive frames in the BVH animation. BVH files allow specification of a "frame time". I've seen SL sit animations with BVH frame times of two seconds. Rendered in-world, those animations can be quite smooth (due to interpolation), and very robotic. -
From the footer of the bonniebots website... "Be excellent to one another." This reminds me of Google's "Don't be evil". You'd think people would know better than to invite this comparison. I just had a long chat with a neighbor who's a retired psychologist. One of the topics we covered was the need for increased emphasis on ethics and morality in computer science and technology. Big data and algorithms are, in some ways, like young minds. If we don't attend to the morality of their development (okay, even if we do), there will be consequences.
- 95 replies
-
- 12
-
If the opt-out occurs via e-mail or website, I think that potentially exposes a user's IP address for collection. Are we opting out of a low level privacy breach by opting into a higher level one?
- 95 replies
-
- 16
-
What are you listening to?
Madelaine McMasters replied to Derekmate's topic in General Discussion Forum
-
How Does Your SL Look Today?
Madelaine McMasters replied to Bagnu's topic in General Discussion Forum
-
Need Math Help with Thermometer
Madelaine McMasters replied to Caldora Beaumont's topic in LSL Scripting
Hi Caldora, Look at this page... https://lslwiki.digiworldz.com/lslwiki/wakka.php?wakka=ExampleFixedPrecision Pass temperatureF variable to that function, with a precision value of 1. The result will be a string version of the value with one digit after the decimal point. I haven't tested those functions, so my precision value might be off by one. -
Do I have a choice?
-
It also appears to make me look younger, while the grueling process of picking a new SL head had me banging the real one on my desk. I'm taking a break from dolling myself up, but will eventually return to ensure that my SL face reflects the aging it caused.
-
- 115 replies
-
- 11
-
Hide my avatar from others
Madelaine McMasters replied to TatianaD Grigorovich's topic in General Discussion Forum
You can't hide yourself. That would be a massive exploit for griefers. Imagine if I wanted to harass a sim, all I'd have to do is block everyone I see on it and I'd become invisible. I could then wander around interacting with all the objects while everyone else scratches their heads and wonders what the hell has gone wrong.- 193 replies
-
- 17
-
...wanders in and sets everybody on fire
- 23,096 replies
-
- 6
-
- peeves
- secondlife
-
(and 16 more)
Tagged with:
-
Preferences->Firestorm The first check box in the pane is "Allow Remote Scripted Viewer Controls (RLVa)".