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Abnor Mole

Moles
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Everything posted by Abnor Mole

  1. As the owner of the parcel you can change all those settings in About Land. Those were just the settings left by the previous owner.
  2. Contact Missy (Mischievious) Mole with some of the details of what you'd like to do and she can help point you in the right direction.
  3. *hears his name spoken 3 times and appears with a pair of tongs in his hand* Hey, come on guys. You know even if myself or any Moles knew what the plan was for that land (which we do not) we wouldn't be at liberty to discuss it anyway. *spins his tongs in a sparkly circle like a sorcerer, steps through the portal (a grill with burgers and hot dogs on it in the background), and poofs*
  4. Practicality would be the word. Just like how many theme idea do not lend themselves well to a Linden Homes setting, we decided that a purely skybox centered theme also was likely too impractical and not a good fit. Edit: But we did leave the option open across all themes to those who wanted to use one as long as it is above 2000m
  5. I offered that very same suggestion (counts fingers... 12 months in a year... divide by π... carry the 2...) 3 years ago. It was ruled out for a variety of reasons I won't/can't get into other than to say 'it was a no'... but yes, we did consider it.
  6. It would take much more than people think. We've looked down that rabbit hole and it is deeeeeeep. What seems simple on its face is much more involved when all the consequences are taken into account. (If we do this then we have to do that, which means we'll have to do that, but we can't do this, so we have to do these as well... ad infinitum) Much of the market were talking about is based on the misconception that one needs to be in an adult region to do adult things. You really only need to have adult rated land if you have a commercial adult business or publicly open adult venue. I don't think the question should be: "How much would it take to build an adult Bellisseria (to which the answer is: a LOT). It really should be: "How much does it take to be discrete about adult activities and content in a moderate residential space?" The answer to the second question will always be less than the first.
  7. What you are probably running into there is a reticence to lay out specifics because someone will always work to find a way around them. The Lab would rather have some wiggle room in there to use their discretion in enforcement and err on the side of caution (which you noticed they seem to do). Or in other words, it's not a big deal as long as someone doesn't go out of their way to make it one and they can't point to a loophole as a defense. As far as adult Linden Homes it's been bantered about many times. It's not just economics. It's also logistics and cost vs benefits. Building a whole other continent separated from mainland (which is what it would have to be) is very costly for little actual benefit other than people being able to walk around and use their naughty bits in plain view whether anyone around them likes it or not. The fact there would be a market for that isn't enough of a benefit to offset the costs (monetary or otherwise).
  8. "Cuz the briiidge... cuz the briiiiidge... cuz the bridge is baaaack!... with some stone cold mortar. It's a matter of fact..."
  9. So many people wanting my wallet I'm starting to get people trying to pick my pocket.
  10. Another tip besides low LI furnishings is to try and avoid the circular trap of feeling the need to fill every space. People tend to build right to the edge of their property and put add ons for more rooms, and then run out of LI trying to fill those rooms. Keeping to the smaller house options rather than adding on extra rooms will allow you more LI for the rooms you already have. A larger parcel with more LI will be just as hard in that case. You will have more LI, but you also have more space and an even bigger house add-on with even more rooms to fill and end up with the same result... not enough LI. Bigger isn't always better. Think of it like the income-spending-savings conundrum. If you increase your income in order to have more savings, but your spending increases along with your income, you still won't have any savings. Also be careful when linking and unlinking objects together. Sometimes that can cause portions of the original linksets that previously had no physics suddenly default to having one, and you discover you can't go upstairs or there is an invisible something blocking half of your living space.
  11. Well... Beyonce did have one of the best DJ sets in SL of all time. Unless... that wasn't the real Beyonce? 🤔 Edit: I just checked and it wasn't. Well, fishsticks.
  12. You're fine, Matthieu. The wondering is natural. We expect that. The speculation is natural too. We expect that as well. It's when residents come up with their own detailed plans of what we should do and when it doesn't happen that way (sometimes for reasons we can address, but more often for reasons we cannot) they get upset and believe they are entitled to a detailed explanation why or that it is still up for debate.
  13. On second though, I won't lock the thread. That isn't fair to everyone else. I'll just let you contact whoever it is you think has a larger helicopter view than I do and find out for yourself.
  14. Option #2 it is I guess.
  15. Here is the thing to remember. We want many of the same thing you all want. We are just in the position of knowing more of the ins and outs to know if something will work or if it will not... because that is our job. We have to know the difference between what is possible and what we only wish were possible. We are blessed with being able to actually make many of the things that are possible happen. How many of you imagined for a moment 3 or 4 years ago that through a LOT of hard work we would actually connect the continents? We are not sitting on the sidelines with no skin in the game computerchair quarterbacking telling people how they should do their jobs. We are the ones actually doing it, day in and day out and we're able to pull off some pretty amazing stuff. We love doing this and we love making these things happen. It's a wonderful feeling when we can give you all something as tremendous as a protected route to the Blake Sea. You know what kills that feeling? The thing that makes us question why we bother? When it seems like it's still not enough or people act like they are being told no because we just don't want to do their super amazing idea; or we just want to be mean; or we don't know what we are talking about; or they are going to go over our heads and "talk to the manager" as if they're going to get a different answer. smh.
  16. Since that region at its original default terrain and water setting doesn't have water at the edge along its entire length for a boat channel and one wouldn't actually lead very far even if it did... probably not.
  17. If a parcel is next to a void (no region exists) there is no implied guarantee that the Lab could not decide to place a region there at some point at the Lab's discretion. I think what some people are missing is that they are also under no obligation to do so either.
  18. We made the call to keep it 2 spaces to avoid the possibility completely. Whether it would take 36 regions to fill that space or 18 is a moot point because neither of those are possible, just like it's a moot point whether you think it was the correct call. Do you want to go enjoy what we've spent several weeks making possible or do you want to keep telling us we are wrong (need to do more, didn't do it the way you wanted, etc) and pushing for something that we've said over and over is not possible... in which case I can just close the thread.
  19. And those regions were like that when resident bought or rented them. Adding water regions along all those coastlines is not an option, so unless you are suggesting the Lab go back now and confiscating land along that edge to retroactively correct that that is how they are going to stay for the foreseeable future. I don't know how much clearer I can make it. The Lab is supporting the legacy of the existing open water regions around the grid, but talk of surrounding all of the continents with a huge sailable sea is a non-starter.
  20. The people who own land there on the mainland aren't "common people". If they own land on mainland they are premium members too. Some of them even expressed worry that they would lose their sea view and have to look at houseboats (that is also why it is a 2 region gap, not just one). So we couldn't build houseboat regions up to their doorstep like that, nor would we want to. But as explained, the Lab cannot justify the cost of dozens of homestead regions either. That edge of the mainland is the same as it was when they bought the land. We haven't taken anything away from it. We provided a way sail along a protected route to the Blake Sea and beyond. And yes, I know about Naturecon. Derrick, Madori and I worked with them for the Moles to provide the regions with a display of Bellisseria content on 1/4 of the expo space... from an underwater grotto to the lighthouse on the coast to the rez zones you'll use when you arrive and leave.
  21. Unfortunately, perpetually hosting homestead water regions is not free. If it were we would already have filled those parts of grid with a huge ocean, but that isn't going to happen. There has to be compelling justification for the cost of every homestead we make and the overhead costs it incurs. We came up with a creative way to connect to the existing protected waterways for you that only required a small handful of them. yw ¯\_(ツ)_/¯
  22. https://modemworld.me/2020/04/21/tutorial-environment-enhancements-project-eep/
  23. You can change the environmental settings of a parcel. Of course, your visitors can always override that in their viewer and any scripted objects that read time of day will read the region environment, not the parcel environment, but yes... you can do that with applying a custom daylight cycle to the parcel in About Land.
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