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Abnor Mole

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Everything posted by Abnor Mole

  1. A side effect of a long autoreturn time is if you are building on a friend's parcel and don't have your group tag set to the same group as the land you'll be working for 30 minutes, get up to grab some lunch or whatever, come back and everything has been returned. If it's only a minute or 2 you'll catch your mistake a lot sooner and lose a lot less of your work.
  2. We don't allow cars parked on streets or docks placed outside your parcel for one simple reason. If everyone did it the roads and waterways could become impassable in many cases. And while some may be mindful not to block traffic, others will not. When theirs get returned they will ask why others get to do so and they cannot. Rather than go down that rabbit hole we ask everyone: Please do not use root prims to "park" a car outside your home in the road or extend a dock or other objects into the waterways.
  3. Object entry has little or nothing to do with vehicles. Object entry doesn't stop vehicles from being driven across the border into your parcel. I prevents objects rezzed on another parcel from being edited and moved into your parcel. As long as the person is sitting on the vehicle it won't disappear until they stand up. In which case if they do not have rezzing rights on the parcel or it cannot support the LI, it is simply returned to them. And yes... if people are anchoring things on the parcel to stick objects far outside of their parcel lines, please report those items.
  4. The temp rezzers prohibition was in written into the original Linden Homes covenant at a time when rerezzing temp prims to get around prim limits was a common practice on the mainland. Most everyone at the time understood the term "temp rezzing" referred to that specific practice and not every case of rezzing a temp object. Fortunately the practice has generally fallen out of favor over the years. Often people will ask for clarity when really what they want is to find a loophole... like arguing that we say skyboxes have to be above 2000m but a platform doesn't count because it's technically not a box. Or what they want to do is find a case where they can argue the wording means something else that is common or reasonable is technically the same thing as the uncommon or unreasonable thing they wish to do. Therefore, if we allow the former we have to allow the latter or not allow either at all. Sometime people will simply argue the letter of the law in order to subvert the spirit of it. Sometimes ambiguity is used on purpose. We say things like "objects that extend outside of your parcel may be returned at any time and without notice". The word "may" allows us discretion in returning encroaching objects that are a problem while leaving those that are not. So someone upset because we returned their dock or grove of trees linked to a root prim 10 or 15m away on their parcel isn't likely to get much satisfaction from reporting every object on their neighbor's property that crosses the line by a few centimeters.
  5. Clarification on what is meant by prohibited "temp rezzers": A non-temp object from a rezzer that becomes temp when sat upon (so it is self cleaning in no script areas) = OK An object the rezzes a temp object (like a vehicle) when touched = OK An object the rezzes a temp object over and over to mimic a permanent object to get around prim limits = NOT OK
  6. The covenant also states that "All other structures should not extend higher than 15m above ground level or sea level, whichever is higher." That covers just about everything else. A platform is a structure (floating or not) so it should not be higher than 15m. I also imagine a platform at 15m in the air would not likely comply with keeping the home "in theme". Either way... If someone wants a platform for building it should be above 2000m. Not being "boxed in" is not a viable loophole.
  7. Many of those setting do NOT reset to a default when the parcel is abandoned. Also, one thing many people are not aware of is if you have a "noisy neighbor" you definitely can ask them to check the box to restrict their sounds to their parcel, but you can also restrict your sounds to your parcel and achieve the same effect of not hearing their sounds. It the blocking effect works both ways, not just from your parcel but into your parcel as well.
  8. Cardboard? 😧 Those are all hand carved by Milli out of only the finest primwood cubes.
  9. The rezzers should all be updated by now. Rerezzing the house now will rez the correct version. If it does not, please let us know.
  10. It's a bug. Those houses in that region have some errant code that was done in testing for the Victorian homes. They will need to be updated to the current release model.
  11. "virgin state" meaning without any and all fixes/upgrades/changes to content that were made in the months since they were released. Again, it isn't how long it would take to clone it that is the issue, it is the time and effort required to prepare that cloned region to be in a state it would be able to be released. Like many things, it isn't as simple as people think or assume it is.
  12. Yes... except doesn't work that way. There is a right way to use clones and a wrong way to use clones. The "superclone Bellisseria" idea is definitely the wrong way. We can't clone a region that has been already release and has resident content on it. We'd have to use they state it was originally released in (assuming that is even possible). It means any changes that have been made on the live version have to be done all over again (also assuming it's even possible and we can track down everything that was changed or fixed). Just removing all the resident content from a clone of the existing regions isn't feasible either. That would be a monumental and time consuming task. And it would all have to be completely QA checked before release, which takes almost as long as it does to build a region. QA is waaaaay more than just testing scripts. And I'm not sure where "automatic release" came from. There is no automatic anything when it comes to releasing regions. The bottom line is... a supercloning of Bellissaria would not actually free anyone to work on anything. The opposite is true. It would actually suck up most of our resources and take them away from building new themes and lands. It's never a simple matter of copy/paste. The right way to use clones (we believe) is the way we have done in the Victorian release. Modified prefabbed templates that can be placed and arranged with a mix of one-off built areas. Decreasing necessary build and QA time while arranging the regions made from them in a way they don't "feel" like a clone at eye/ground level.
  13. That two region wide strip of open water was always intended to be filled (mostly) with land and houses. Building and providing homes is always going to be the priority. I try to do it in a way that gives an interesting coastline and leaves a passable channel for boats to get from one area of open water to another. Sometimes those channels are a little tight, but not even close to the way some areas on the mainland can be. (And which some residents sometimes block with their stuff and fill with offsim objects, but that's a whole other topic.) If the Lab wants to add more open water regions around Bellisseria they can, but they need a good reason. You just need to give them a really good one (because that is a lot of empty regions). The most powerful argument would be if they see the ones that are already there being consistently used by residents. The same goes for things like public spaces for the community like Campwich Lodge. If they are being utilized and there is a call for more, we'll build more. Right now what is being utilized and called for the most is more houses, so that's what we build the most.
  14. "SoBell" has a certain ring to it.
  15. Setting a Linden Home parcel to a group so your partner or friends can rez and use the parcel is absolutely okay. Setting it to a group for the purpose of renting it for L$ to someone is not. That is commercial activity and not allowed. A family or group of friends could even set their parcels to the same group for the purposes of "management" among the members. It is when the exchange of L$ for those rights comes into play it crosses the line. Edit: I use the term "management" loosely since most group land management tools require the land be deeded to the group, which is not possible in Bellisseria.
  16. That is an excellent idea. Note that it is going just on the outside of the windows, not around the parcel itself. That means it will not be visible from any angle but from inside the camper and not spoil the views of any of your neighbors. If you want to take it to the next level I suppose you could take different pictures (or the same picture in different windlights), then have it scripted to choose a different view each day.
  17. Yes, personal taste will always be subjective. Beauty is in the eyes of the beholder. We're hoping for a couple of things. That people will think about their neighbors when decorating; but even if your neighbor puts out something a little gaudy for your taste, remember it is only temporary and will be gone in a month or so. Let everyone have their fun and live and let live.
  18. They already have ruled on this one. If it involves the transfer of L$ from one person to another it is commercial. They could have the fishing server, but not the vendor that people pay into for bait or anything else.
  19. That's all done on the Lab's side of things, but I'm fairly certain that isn't how the system works.
  20. The migration of adult businesses to Zindra is a perfect example, but not in the way you think it is. I remember that very well and the amount of personnel resources involved behind the scenes was enormous. Also consider the fact the transfer of ownership of parcels was done in a way that is not compatible with the Linden Homes parcel automated allocation system. It adds a huge level of complexity and sucks up an inordinate amount of time neither the Lab nor the LDPW has that can be better spent on creating more homes to meet the demand.
  21. OMG he found where we hide our battleships!
  22. Sorry. I don't always get a chance to respond to offline IMs when I log in... and if my viewer crashes (which is has been doing a lot lately) I don't even know who contacted me.
  23. Yes, these are two parcels that were auctioned off by Patch during a charity event. They are where they are because we needed a place that was (1) a full region, (2) a region with no other houses on it so it could be excluded from the pool of available homes and rolled back to its original state later if the Lab chose to do so, (3) far enough away from existing homes that it would not unreasonably "spoil" anyone else's view, and (4) a nice treat for two people who gave very generously toward a very worthy cause.
  24. If we happen to see something particularly egregious or problematic we will return things and tell the person, but we are far far too busy to go around with measuring sticks looking for tiny inconsequential infractions everywhere.
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