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Abnor Mole

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Everything posted by Abnor Mole

  1. Well... if we're going to but many many months of development and thousands of mole hours into making I theme, yeah... it kinda does. There is still a place where creativity reigns supreme and anyone can live in whatever pops their toaster (even a toaster). Mainland. 😁
  2. We sometimes temporarily use SSP regions for projects other than Linden Homes. It's easier than bringing up a new region in a new estate. And no, that is not for the next theme after stilts.
  3. The LDPW tries to build meshes to a high standard. We don't take shortcuts like sacrificing LOD so a huge tree turns into a jumbled triangle once you get more than 30m away to lower the LI for example. If it's going to be seen from 100m away it needs to look decent from 100m away, even at lower LODs. The same for houses and all our other objects. Yes, that tree is 119LI, but that is why you don't see more than 2 or 3 in a region and they are a featured focal point. Even if a staircase is 20LI... and you have say... 25 houses. That is 500LI, or in relative terms about 8-10% of our total LI budg
  4. These are all wonderful ideas... and for the most part all ones we've considered at some point or even tested with full scale mock-ups of a region. Usually there is some mitigating factor that makes them less than feasible. There are some basic tenants of Linden Homes that can make a good idea for a home not a good idea for a Linden Home theme. -Parcels cannot touch or be within 4m of a region border -Parcels need to be a uniform shape so all of the house options will fit -Parcels all have to be 1024. Narrow parcels means it is long and skinny. It's very difficult to arrange eno
  5. You tell me http://maps.secondlife.com/secondlife/Firefly Ridge/242/2/49
  6. Yeah... some resident decided to get cheeky with changing the urls on the media screens... so they don't work as web browsers anymore. 🙄 The blue spacers mark off a 25m limit from the region border to our content, so boats can use it as a waterway. We are also adding in public boat rezzing zones along the way.
  7. Let's leave whether the practice should be allowed at all to another discussion some other time. Just know that for the purposes of THIS discussion, the use of such items in your Linden Home is not allowed.
  8. Any object that is consistently re-rezzing itself as a temp object (for whatever reason) is not allowed under the Covenant for the very reason stated: the constant rezzing of the object has a very significant impact on region performance. Edit: Not to be confused with an object the rezzes as temp only once and when requested. Those are ok. It is objects that re-rez over and over every minute or so on their own in an attempt to mimic permanence we are referring to.
  9. Just doing a quick fly through of regions looking for any objects named "security" it appears only maybe a quarter of residents have any security devices at all. Building it into the house would needlessly increase the numbers of scripts in the region, and many would still opt to use their own. I think it would send the message that "this is something you need, otherwise it wouldn't be there" leading to more people using security just because they think they are supposed to rather than because they've decided they want to. I'd rather have the idea of Bellisseria be that his is a welcoming
  10. What you are describing is essentially a fence, just a transparent one. Fences are limited to 4m tall per the covenant.
  11. There is nothing stopping merchants from doing that now. Edit: By "that" I mean using that it is made to comply with the Covenant in Bellisseria and cannot be set in a way that breaks the covenant as a selling point.
  12. The reason those homes are able to have an unobstructed view is because they are on a region where the water level is not raised. The entire purpose of the hills being there (in fact the region as a whole) is for the purpose of blocking the "gap" in the water level you see looking out over the ocean (which is actually empty space on the grid) from a region where the water level is higher. "So why not have all the regions at sea level?" Because they are mountain homes, not beach homes. Beach stilt homes are stilt to come. ðŸĪ­ ðŸĪŠ
  13. I guess what I was trying to convey was that the term "hub" is what is confusing some and raising hackles. With a bit of altering of terminology the makers of the game could add a level of detail that shifts the roleplay in Bellisseria from taking goods from one imaginary business to another to delivery and pick-up of packages to residences. All without much change in actual gameplay. Residents in Bellisseria could still participate in the game with less chance of incurring the wrath of neighbors who hear "hub" and their minds go to thoughts of tractor trailers and container ships rumbling pas
  14. AFAIK no L$ changes hands during the game. The "points" aren't exchangeable for anything of value, just levels and bragging rights. Hosting a location doesn't provide you any income. So playing the game not really a commercial enterprise. It's just for fun, right? Or am I missing something? As long as nothing else in the Bellisseria covenant is being broken (i.e. your home doesn't look like a warehouse and there are no huge signs spoiling the view or cluttering up the world map), I'm not sure what the problem might be. Perhaps this is opportunity for the creators to expand the game. Mayb
  15. If an object tries to move into a parcel that does not have enough available LI (prims) to support the object, the movement is disallowed. The owner of the object gets an error message that the object cannot be moved because the parcel does not have enough LI for the object in a similar fashion as when they try to rez an object on a parcel that does not have enough available LI. Edit: If it is a vehicle they drove into the parcel and they stand up the system handles it similar to a rezzing event. If the object is more LI than the parcel can support, that object is returned to them. Your
  16. We actually did try that. Homes in Horizons were originally supposed to be kept futuristic or "sci-fi". We gave residents the option of de-rezzing the provided homes and rezzing their own homes in their place (suggesting they keep to the theme). What happened was a large percentage of the residents simply ignored that and rezzed whatever they liked as they do on mainland... or their interpretation of " in theme" was a bit... shall we say... broad. That is why the ability to remove the houses altogether from the controller was not included in Bellisseria.
  17. Object Entry does not affect vehicles driven by an avatar. What it does allow is someone to rez an object someplace else and edit move it into your parcel (or a scripted object to move itself into your parcel) where it will then count against your LI limits. Someone sailing a boat into your parcel would likely not be affected by Object Entry not allowed. When they step OFF the boat, the boat then counts against your prim allowance and is subject to autoreturn. If you don't have Build enabled the boat is returned immediately. If you want people to be able to rez boats or dock at your parcel
  18. Remember in Bellisseria you are sharing a region with as many as two dozen other residents. Therefore, I highly advise against "massive" amounts of breedables in your Linden Home. Is it forbidden in the Covenant? No, but just because something isn't addressed specifically in the Covenant don't always assume it gives you free rein*, especially if it is a really bad idea where consideration for your neighbors is concerned. I mean, if you WANT essentially all breedables (which would likely end up including scripted pets) regulated by the Covenant, by all means start huge breeding farms with a mes
  19. We have a tool that lets us (and us only) rez and derez all the houses in an SSP region. We use it for checking the LI of the main parcel (not including the houses).
  20. A few of us Moles like the GEMC Platypus. It doesn't fly, but it's amphibious and fun little car to boot. Nicely made.
  21. Or maybe I've graduated to the point in my sneakiness I can tell you the truth and you still won't believe me. 😄
  22. Those regions still exist in a saved state. They are just offline to conserve resources until the cloud migration. No sneakiness involved. Simply nothing to see here (quite literally 😁).
  23. Or to put it another way; it only takes one idiot and all the bottles of glass cleaner have to have warning labels that say "DO NOT SPRAY DIRECTLY INTO EYES"
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