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Dean Haystack

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Everything posted by Dean Haystack

  1. When you say all search functions stopped working, you mean they return no results? I see you included notecards, do you mean the word search in a notecard is not returning any results? Some screenshots might help.
  2. Never buy anything with the hopes it will ever be updated. There are numerous reasons why updates might never come, fail to meet sales expectations, general lost of interest to keep developing, even untimely demise. Even if you could tell when that change was made, there is still no guarantee an update will ever come.
  3. If you are able to set it to Adult, then you are signed in, other wise it wouldn't let you in the first place. If it keeps defaulting to General when you go back and forth on the pages, that sounds like an aggressive cookie filter that is killing the cookies every chance it gets, check your browser settings. If you aren't confident enough to go look at that, consider installing another browser even if temporarily and use it on its default settings to view the Marketplace.
  4. Did you try to Right Click > Pay? Bringing the Pay window up with a Left Click is something that the object's owner needs to set up. The thing is a lot of people will complain about it being something quite annoying since erratic clicks can bring them up. When you say "they used to work before" how long are you talking about? Yesterday? A few years ago? Because while in the old days it was common practice, today not so much.
  5. It would help if you showed some pictures and explain how exactly are you doing it and the tools you are using.
  6. Dean Haystack


    The LeLutka hairbase that comes in the head is applied to a proprietary mesh with its own UV map, not the standard SL UV map. That's why it looks so much better, because it actually has a higher pixel density than what you can achieve when you comply with the standard UV map. So no, you cannot use it in any other head besides the LeLutka, much like Aesthetic skins can only be used in Aesthetic avatars.
  7. File a police report, or rather, who ever is receiving death threats should file a police report. These days they actually tend to do the paperwork instead of laughing you off the station. But it goes without saying these threats are a whole lot of nothing most likely, and for what I understand, the targets of the threats don't even wanna file an AR with LL? Doesn't seem like they are taking these any serious themselves.
  8. This is a Bento skeleton/joints/bones as people commonly refer to: This is an Animesh pet companion: An Animesh object uses the Bento joints, and a script is run to play animations on it, this is how it looks like in world: You definitely don't want a pet using the joints of your avatar, this will highly limit the animations you can have on it.
  9. Belleza Jake has butt physics working, I'd make you a gif but I'd never hear the end of it.
  10. I'd put it in frames if I were you, look up full perm ones if you can't do the mesh itself, don't just put them on a prim that's too bland, most people want something ready made they can just put up. Depending on your art you might wanna add specular and normal maps, if you don't know what these are, learn, they can be a selling point. Make sure you do some eye catching advertising for them, remember, less is more. Use social media, a lot of people use different websites, you have to cater to all of them, don't make such a Facebook say and expect anyone that doesn't have an account there to make one just to follow you. Best way to sell them is on the MP I'd say, at least for a start, you'll be hard pressed to get an in world store going for a start. Work on a nice portfolio because you start trying to advertise it, have about 20 pieces ready I'd say.
  11. That kinda effect can be done with something called a "strand base system." How it works is basically some particles (as many as you like) attached to each other in a string like formation, then you "rig" that lace on the cuffs and the skirt to such strands, and then you run a simple simulation that keeps trying to keep those strands in a pre-determined formation within certain constrains and yes that includes the collision box of the avatar. The result is it will lag behind the animation while it keeps trying to spring back into place, all and all, that kinda thing has been around in video games since the early-mid 2000's. Just to be clear here, that is not something beyond the capabilities of LL, I mean look at what we have on Sansar: Those gifs should impress you a lot more as they are technically more impressive. I would quite like that technology to be ported into SL, but, you know... easier said than done. As always, it is a matter of how much time and money it would cost to implement such a thing in SL, it doesn't mean it never will be.
  12. Keep trying and you'll get there, this can take days or weeks. There are several ways you can find what people are wearing. Right Click and Inspect, although depending on item and how it's made this can be hard. There is a HUD called "What are they Wearing?" that you can use, it should be free don't pay for it. Use the Area Search, remove the attached filter, search my owner name. I believe the best bet for you would be the HUD, although I just looked on the MP and there seems to be no free version there, people are being cheeky trying to sell it, so look else where, just be careful where you get it from. Also don't wear it all the time only when you are using it.
  13. If you have an account with 8 years, use that one for PR. You can still have this one to actually create and upload stuff, rent a parcel for a store, etc, do all your business from this, but have the other be the face of your brand, at least when you are getting started. Having an account with a significant age will instantly afford you more credibility on anything you try to do, including trying to sign up for events. This will give you a lot more credibility to get started and with time, you can move away your main account for personal use and keep this one for business if you wanna keep it separate.
  14. If you had her on your friends list, you'll have her calling card in your inventory, start looking there. You can use the inventory filter to show only items that are X days old, you say 2 or 3 months, call it 4, put 120 days and look in the Calling Cards folder, if you double click them it opens the profile, check them one by one till you find her.
  15. What do you mean make it a HUD? How would that improve anything when as is the inventory is more responsive and versatile than any HUD could ever hope to be. Are you perhaps wishing it would be like something you see in a video game and would just sort out things automatically? If that is is it, you can't have that unfortunately. You cannot think of SL as a video game, think of it as the folders in your computer, it is up to you to organize your files even if the OS has default folders. If it's something else, please elaborate. I feel your pain, I keep my chat window there. ---- Now since we are wishing, I wish the minimized elements would sit lower on the bottom left. As is they default to a high position forcing me to place my radar window higher than it otherwise could be. Even that high they still manage to get behind it sometimes, no about of training changes that as new opened then minimized elements will default to that place.
  16. From memory I think I got it at 272 or 274 per USD once, would have to check to be sure but it took ~3 months to get. Not something you'd wanna do constantly but you can make "long term investments" let it stew for a while and might get lucky.
  17. Well, 5 years away that's about 1/3 of the life of the platform, no wonder all your friends are gone, they will either have cleaned their list, stopped coming to SL or just got new accounts for what ever reason. You can look in your inventory for calling cards, open up some profiles, see the ones you can remember and if they are still active. Your landmarks are probably all gone too, you can try to check them out but odds are all those places are something else now. For your inventory, I'm betting very little can still be useful, before you start getting new things make sure you keep that in check, make folders to move all your old things into so you don't mix the new with the very old. As for Bloodlines... It got so bad that at one you'd see in every place you land a sign warning you would be banned for using that system. You still see that now and then, although much less. The problem is not vampire RP, the problem is that something like Bloodlines is essentially a pyramid scheme that gives an insensitive to grief others with constant bite requests. I have heard of other similar systems that will work silently, without the people around even knowing they are being used by such communities, maybe someone that knows more about it can explain it better.
  18. I'm happy to hear you have been active 3-4 months, most new users don't last that long because they don't understand this platform. So here's some lights: This is Second Life, it's is own world and it has its own culture. You probably noticed most people don't make good use of their 1st Life tab (commonly known as RL tab) or post anything to their social media in their profiles. There is nothing wrong if you do, but it's not something common to do and most people will prefer to share that kinda stuff in a case by case basis. Don't try to ask anyone you just meet anything regarding their life, age, where are they from and other things like that, general rule questions like these are meet with austerity. Your avatar is of massive importance. It is your projection on this virtual world and it will tell a lot about yourself, for its looks alone you may or may not get a reply to a message you might send someone. Don't limit yourself to the places you think you'd like to visit, you'll be amazed the kinda people you can come across in places you never imagined, you can have a look at the destination guide, type in random stuff on search or just open the world map and pick a random place to go to. If you get a chance to read a tutorial, read it. Odds are there is still a lot more to learn than you thought, you might have also heard some SL myths that aren't true at all, don't believe everything you hear in the wind.
  19. That's what the minimap is for, zoomed in enough it updates reliably to avoid any collisions. Most people just don't care but I subscribe to what you say, it does get old and it is incredibly rude, blaming lag is just an excuse, I have a pretty sub-par connection and never have I bumped into other people gratuitously. Besides what was said already, and get rid of everyone using the the top left of your screen World > Show Friends Only. You can also use Jelly Dolls, on the graphic settings lower the Complexity to a minimum and you'll get nothing but blobs of color, all PG, with the added bonus of you can see these in world and avoid bumping into them. I would say you can Black List specific items but that doesn't work across the grid very well besides it is a massive bother.
  20. You can here: http://maps.secondlife.com/secondlife/The Shops/128/129/1 But good luck getting there, the sim will try to re-route you to the place where you buy the Legacy Body if you try to use that SLURL, easiest way is on the log in screen where it normally says Home/Last Location type in "The Shops/127/124/1" to force you into that place where you can get a redeliver. Now a specific message to @Infinatedepths I wouldn't say what you should or shouldn't buy, but what I can say is do a little reading. The difference between TMP and other offer like Gianni or Jake is that TMP makes use of external servers for its inner workings, this has some benefits but it is up to you to decide if they outweigh all the problems it brings along. What I can say is, once upon a time I bought the TMP Deluxe, that was 5,000L$ and when I bought it, it was said to be in Beta, and updates and new features would come. But they never did. The alpha HUD for example never saw an update and the much needed area buttons that we've grown accustomed on other offerings were never implemented. Eventually they did end up releasing a Bento update for the thing, but that was it and personally I found that to be too little too late, as it never saw the addition of materials or a better alpha HUD making it far too obnoxious to use in comparison with others. They saved all those features that should have been on an update for the TMP Deluxe and made the revamped Classic body, which is just different enough for them to "justify" trying to sell it for it 5000L$ again while being similar enough that for the most part old clothes will fit. Their words actually... So if you feel like you need a new body for what ever reason, consider all that.
  21. Each creator can probably give you a different answer here, but, modularity is a great bet. With body and face separate, you can just sell the bodies and heads separate which is what it has been done for years now with appliers, and this is just an evolution of that. But with BoM you cannot rely on having an applier for the body and another for the head, since you need to supply a skin layer and a skin layer needs the 3 elements, Head, Upper and Lower, not having the face on a tattoo layer would be a problem. So what's the problem exactly? From a developer point of view, it's a multiplication problem. With appliers you can have as many heads as you want, and the body can come separate. The body applier only needs to have the Upper and Lower texture, the head applier would only have the Head texture. Simple enough, and they can sell these separate. So what's the advantage they had so far with them being sold separate in different appliers vs the old days skin layers? Modularity is hardly ever a bad thing. Consider this. Once upon a time before the Tattoo layer even existed you'd buy skins with pre-applied makeup and facial hair. Yes, this was a thing, I remember buying the same skin twice (at full price) with the sole difference being one came in shaved and the other with a beard, which these days sounds like a ridiculous proposition. But more to the point of the skin appliers we've been accustomed to and how they are better than the old ways. Consider this, right now it's common to have a Fit, Muscular and Chubby version of a body skin. Now imagine you make skins and you wanna make another type of body, call it Ripped for argument sake, but you have 100 different faces on your store in 10 tones each. Are you really gonna create a new skin for the body and make 1,000 new versions of the thing to put in your store? That would be 1000 prims added, and 1000 MP listings... This was the advantage skin appliers brought, as you could just create the new skin for the body and sell just those appliers separate, all your head skins would work, only 1 extra prim in your store for that vendor, and 1 MP listing. With BoM bringing back layers, the body skin on the skin layer and the face skin on the tattoo layer is just an evolution of this modularity. Because a Skin layer in SL requires 3 textures, Head, Upper and Lower, that would mean the content creators having to manually make every head and body combination, which is a useless waste of time. By putting the face on a tattoo layer they don't have to pre-set who knows how many combinations, so they can keep creating and selling these separate, making it easier for them and a better shopping experience for you. From a memory use perspective, it makes no odds, these are baked on the server so are no using more texture memory just because they are separate.
  22. That is exactly right. Your own you and look will come from a combination of shape + skin. Do not rush this, take weeks if you have to. Shape the demos around, try different skins on them. Remember, you can makes copies of the demo heads, so you can make sub folders with shapes and heads with different skins applied to them to swap back and forward. Do not worry about the shape of your body at this point, the body is comparatively easy, the more effort you put on the shape of your face, the more of an "identity" you'll have. I'll give you an unpopular opinion: Most people will look for a head that they like, and start working from there. The problem with this is, because they like the head's starting point they have some difficulty moving away from that starting point and end up looking near stock. Try to work on one you don't like, put some hours into it, try different skins, when you do this you might take it so far away from that starting point it becomes un-recognizable and THAT is the best way to avoid the "clone" look. I check on Flickr a few times a week, I follow about 1000 people and I get to see even more pictures posted in groups and let me tell you, sometimes it's hard to say who's who, I've asked people in world several times before "is this you on this picture?" only to have they say no, and my confusion comes from the fact that they use a very close to stock shape coupled with popular skins.
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